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TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videos

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arxiv 2504.17343 v1 pith:LFT3FEGD submitted 2025-04-24 cs.CV

classification cs.CV
keywords videostreamingredundanttimechat-onlinevideosvisualinteractionnaturally
verification ladder T0 review T1 audit T2 compute T3 formal
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The rapid growth of online video platforms, particularly live streaming services, has created an urgent need for real-time video understanding systems. These systems must process continuous video streams and respond to user queries instantaneously, presenting unique challenges for current Video Large Language Models (VideoLLMs). While existing VideoLLMs excel at processing complete videos, they face significant limitations in streaming scenarios due to their inability to handle dense, redundant frames efficiently. We introduce TimeChat-Online, a novel online VideoLLM that revolutionizes real-time video interaction. At its core lies our innovative Differential Token Drop (DTD) module, which addresses the fundamental challenge of visual redundancy in streaming videos. Drawing inspiration from human visual perception's Change Blindness phenomenon, DTD preserves meaningful temporal changes while filtering out static, redundant content between frames. Remarkably, our experiments demonstrate that DTD achieves an 82.8% reduction in video tokens while maintaining 98% performance on StreamingBench, revealing that over 80% of visual content in streaming videos is naturally redundant without requiring language guidance. To enable seamless real-time interaction, we present TimeChat-Online-139K, a comprehensive streaming video dataset featuring diverse interaction patterns including backward-tracing, current-perception, and future-responding scenarios. TimeChat-Online's unique Proactive Response capability, naturally achieved through continuous monitoring of video scene transitions via DTD, sets it apart from conventional approaches. Our extensive evaluation demonstrates TimeChat-Online's superior performance on streaming benchmarks (StreamingBench and OvOBench) and maintaining competitive results on long-form video tasks such as Video-MME and MLVU.

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Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CRAFT: Compression via Recursive Adaptive Fusion of Video Tokens for Vision-Language Models

    cs.CV 2026-08 conditional novelty 6.0 of 10

    CRAFT recursively merges video tokens with training-free similarity selection plus learnable gated fusion, retaining ~97% of average accuracy at 8x compression across six benchmarks.

  2. ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Training-free latent-object memory anchors let frozen Video-LLMs retain object histories under a tight token budget and improve streaming and long-video QA.

  3. ProactiveVideoQA: A Comprehensive Benchmark Evaluating Proactive Interactions in Video Large Language Models

    cs.CV 2025-07 conditional novelty 6.0 of 10

    ProactiveVideoQA is a benchmark for proactive video question answering, and the proposed PAUC metric jointly scores response timing and content, claiming better alignment with human preferences.

  4. Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model

    cs.CV 2026-07 conditional novelty 5.0 of 10

    Codec-guided sparse patch selection plus a lightweight speak/silent gate yields a 4B streaming VLM that is competitive on static tasks, stronger on video/spatial benchmarks, and much cheaper at inference.

  5. EgoPrune: Efficient Token Pruning for Egomotion Video Reasoning in Embodied Agent

    cs.CV 2025-07 conditional novelty 5.0 of 10

    EgoPrune prunes egomotion video tokens by homography-based frame alignment and MMR selection, keeping accuracy close to the full-token baseline while reducing compute.

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