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Paper Citation Record · LEDGER

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting

As of 17 August 2026, this Paper Citation Record lists 82 of 82 outbound references and 0 inbound Pith citation observations for arXiv:2504.20403.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2504.20403 v1

Coverage vector

measured 82 of 82 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-16T05:35:10.087805Z

measured 82 of 82 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

82 of 82 outbound references displayed

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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 26f31a7d-42ff-4c56-a262-30638fc0e52a · outbound

This paper cites 3dtoonify: Creating your high-fidelity 3d stylized avatar easily from 2d portrait images,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting 3dtoonify: Creating your high-fidelity 3d stylized avatar easily from 2d portrait images,

Reference 1

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 60602bea-23a2-4446-8e19-9788bab3d05b · outbound

This paper cites En3d: An enhanced generative model for sculpting 3d humans from 2d synthetic data,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting En3d: An enhanced generative model for sculpting 3d humans from 2d synthetic data,

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.609915Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation b24b1210-1bd4-479b-b4b8-b4cca7058098 · outbound

This paper cites Tip-editor: An accurate 3d editor following both text- prompts and image-prompts,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Tip-editor: An accurate 3d editor following both text- prompts and image-prompts,

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 86d78cc9-7e86-4bfc-beae-1ac5e2905630 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Nerf: Representing scenes as neural radiance fields for view synthesis,

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation dc28767f-9f6d-4c72-adc8-f6c1f7f0bdc6 · outbound

This paper cites Customize your nerf: Adaptive source driven 3d scene editing via local-global iterative training,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Customize your nerf: Adaptive source driven 3d scene editing via local-global iterative training,

Reference 5

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 735822e5-b5ec-49df-8e3b-ca4b7e406983 · outbound

This paper cites Instant neural graphics primitives with a multiresolution hash encoding,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Instant neural graphics primitives with a multiresolution hash encoding,

Reference 6

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 079b11e6-2f3e-4a30-b81f-60c14f67cf66 · outbound

This paper cites Mip-nerf: A multi- scale representation for anti-aliasing neural radiance fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Mip-nerf: A multi- scale representation for anti-aliasing neural radiance fields,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.244181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 5c10d0d2-89ed-48ac-b1ba-9be08a9debbd · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Mip-nerf 360: Unbounded anti-aliased neural radiance fields,

Reference 8

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 4cc9f0e6-5c84-4436-98cb-a8c011e34b07 · outbound

This paper cites Zip-nerf: Anti-aliased grid-based neural radi- ance fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Zip-nerf: Anti-aliased grid-based neural radi- ance fields,

Reference 9

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation fe8dbeaa-9de1-4314-8ba7-2b7babf0d610 · outbound

This paper cites Ref-nerf: Structured view-dependent appearance for neural radiance fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Ref-nerf: Structured view-dependent appearance for neural radiance fields,

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.201661Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 5b65f5da-b435-495b-ad24-b4b235d91edc · outbound

This paper cites Geo-neus: Geometry- consistent neural implicit surfaces learning for multi-view reconstruction,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Geo-neus: Geometry- consistent neural implicit surfaces learning for multi-view reconstruction,

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.187100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation ee68759b-c64e-4b6b-b1a6-a0903f3c341a · outbound

This paper cites NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.656343Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 590b7752-d8ef-4c52-b5b1-0ff8ec6bc67a · outbound

This paper cites Neuda: Neural deformable anchor for high-fidelity implicit surface recon- struction,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Neuda: Neural deformable anchor for high-fidelity implicit surface recon- struction,

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.172538Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 8143cb1d-fcd5-4799-805f-55bfee20e15f · outbound

This paper cites Neuralangelo: High-fidelity neural sur- face reconstruction,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Neuralangelo: High-fidelity neural sur- face reconstruction,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.158232Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 40af343b-dd2a-4e50-9fd7-849414ec18ad · outbound

This paper cites Neus2: Fast learning of neural implicit sur- faces for multi-view reconstruction,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Neus2: Fast learning of neural implicit sur- faces for multi-view reconstruction,

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.144606Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation caed11ef-243f-4ed7-bcb8-af582fd1b257 · outbound

This paper cites Adaptive Shells for Efficient Neural Radiance Field Rendering.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Adaptive Shells for Efficient Neural Radiance Field Rendering

Reference 16

Resolution
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no resolver link, observed 2026-08-16T05:35:09.674169Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation fb86c7cf-69e7-4343-bad2-f3571c4151bb · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting 3d gaussian splatting for real-time radiance field rendering

Reference 17

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 72b5df25-6a1d-4f86-8a7b-b3a397b3c3dc · outbound

This paper cites 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

Reference 18

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 992a7349-63c8-4ee7-9a38-97b9349cd53e · outbound

This paper cites 2d gaus- sian splatting for geometrically accurate radiance fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting 2d gaus- sian splatting for geometrically accurate radiance fields,

Reference 19

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 7fa29a01-286a-48dc-b0e2-ea63d273cee9 · outbound

This paper cites Sugar: Surface-aligned gaus- sian splatting for efficient 3d mesh reconstruction and high- quality mesh rendering,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Sugar: Surface-aligned gaus- sian splatting for efficient 3d mesh reconstruction and high- quality mesh rendering,

Reference 20

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation bfbad5f3-4e16-4a57-bf7d-bdbcb6b4fa30 · outbound

This paper cites Mip- splatting: Alias-free 3d gaussian splatting,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Mip- splatting: Alias-free 3d gaussian splatting,

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.088696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 36f348cb-cbc3-4774-b1e5-46057283bba2 · outbound

This paper cites Gaussianpro: 3d gaussian splatting with progressive propagation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Gaussianpro: 3d gaussian splatting with progressive propagation,

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.074589Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation dc2d58da-50db-44ae-a39e-f9eb99c74d0f · outbound

This paper cites High-resolution image synthesis with latent diffusion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting High-resolution image synthesis with latent diffusion models,

Reference 23

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 8871fb31-c023-4b2f-af82-c3a60257a8f7 · outbound

This paper cites Photorealistic text-to-image diffusion models with deep language understanding,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Photorealistic text-to-image diffusion models with deep language understanding,

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.046420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation df697bca-851c-4a40-8420-4246391a9c11 · outbound

This paper cites Dreambooth: Fine tuning text-to-image diffu- sion models for subject-driven generation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreambooth: Fine tuning text-to-image diffu- sion models for subject-driven generation,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.032401Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation e7c01e7d-d6c4-47a8-8ec7-caa1adc80cb8 · outbound

This paper cites Adding conditional control to text-to-image diffusion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Adding conditional control to text-to-image diffusion models,

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.017835Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.718321Z digest=sha256:324fd2c05261f067fb51b6c6bfdecf922d5b61de4ba17c6892b581b5cf181376

Observation 896d4887-e2d8-4deb-9182-a1f48a792819 · outbound

This paper cites DreamFusion: Text-to-3D using 2D Diffusion.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting DreamFusion: Text-to-3D using 2D Diffusion

Reference 27

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.722940Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.722940Z digest=sha256:45497f20e6675f2f66052ca41a46bf6f02c72c5450de39ca58c5b8c2686cb0a0

Observation af87c4ee-2646-4ee1-a4a7-289a065c708c · outbound

This paper cites Magic3d: High-resolution text-to-3d content creation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Magic3d: High-resolution text-to-3d content creation,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:11.003407Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 4146c461-8d5c-4347-99b3-a94a0360fd68 · outbound

This paper cites Dreamhuman: Animatable 3d avatars from text,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreamhuman: Animatable 3d avatars from text,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.989198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.732594Z digest=sha256:4d99d8467733f4650f018e520b9622f1f6eec1e7ff87d0665885f3f20555373f

Observation ed11af20-23b4-4c7d-b9c6-fe7f0b8f4613 · outbound

This paper cites Dreamavatar: Text-and-shape guided 3d human avatar generation via diffusion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreamavatar: Text-and-shape guided 3d human avatar generation via diffusion models,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.974438Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 49f75993-5d1f-414e-9e82-cf69391ef8af · outbound

This paper cites Dreamwaltz: Make a scene with com- plex 3d animatable avatars,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreamwaltz: Make a scene with com- plex 3d animatable avatars,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.960798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 56329bf0-6885-425d-b15d-fac0db6cf467 · outbound

This paper cites Humannorm: Learning normal diffusion model for high-quality and realistic 3d human generation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Humannorm: Learning normal diffusion model for high-quality and realistic 3d human generation,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.946665Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.744989Z digest=sha256:250a7555532f6d8e5a1c9fa4a98867afb5a895ad6e4885da228c92508d9a9853

Observation 16636d20-81ac-4adb-aa22-1039ad96c8c3 · outbound

This paper cites SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.749284Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.749284Z digest=sha256:3b1df46118b651528eb7079026a8a87372640e8db754550e12cd34b18d3ca250

Observation 1fcd0227-f8db-450a-969c-8e9094b0827f · outbound

This paper cites Barbie: Text to barbie-style 3d avatars,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Barbie: Text to barbie-style 3d avatars,

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.754055Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.754055Z digest=sha256:79d78df66cd68669337bd969f229c8bf8cf605ec2ebb0a66a40663d612b45530

Observation ce5047c2-54ff-4d30-bca8-daed6aa959b3 · outbound

This paper cites Tada! text to animatable digital avatars,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Tada! text to animatable digital avatars,

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.931983Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.758515Z digest=sha256:fa07fdc536d863bd5cd835c33af49bba32816006607b772ede7a535d83c9c5c9

Observation 5e243f60-abd7-4231-b3fb-7946475caca2 · outbound

This paper cites Smpl: A skinned multi-person linear model,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Smpl: A skinned multi-person linear model,

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.918329Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.763245Z digest=sha256:5bb1426274ca93d1a86b99f661cc885c13e2f6776670cb5656867a580bccca4c

Observation 07c511bd-fc61-41e4-80b0-4c606e271c0c · outbound

This paper cites Deep marching tetrahedra: a hybrid representation for high- resolution 3d shape synthesis,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Deep marching tetrahedra: a hybrid representation for high- resolution 3d shape synthesis,

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.904953Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.767409Z digest=sha256:4e2cd70a0dc14e0aa9b334842f2919a36dd8bfb85bb02e3da885fc71c519d1c2

Observation 3a55621f-288d-4d50-b237-3a7a6892864f · outbound

This paper cites AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.771882Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.771882Z digest=sha256:8bfd4251eb7f45edc41d52bf5495966e00ccfa75b4fab81509504cd7361f73ad

Observation d64589df-636a-4330-9896-f1a5b4fc0ce1 · outbound

This paper cites PuzzleAvatar: Assembling 3D Avatars from Personal Albums.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting PuzzleAvatar: Assembling 3D Avatars from Personal Albums

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.776828Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.776828Z digest=sha256:c19f51ba695b681d658ab6a721095b6fbd2a8789f8c91b6cdf941b6a099d9f53

Observation 6d288d55-bb5d-424e-8e7f-ea290c081ed3 · outbound

This paper cites Dreamv- ton: Customizing 3d virtual try-on with personalized diffu- sion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreamv- ton: Customizing 3d virtual try-on with personalized diffu- sion models,

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.890391Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.781290Z digest=sha256:20f61f3d01979b7986ed4c557592b5b4aebeda8ea5725f3e22fe4e0f44cd5b1a

Observation f98efaef-e59e-4df1-9699-be32c2c0466c · outbound

This paper cites Tech: Text-guided reconstruction of lifelike clothed humans,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Tech: Text-guided reconstruction of lifelike clothed humans,

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.876228Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.785769Z digest=sha256:e706a6e99b7b69a41be4a39867af9ae24d7e16ca2a2c1590bf257c835af8376e

Observation ffeccc2f-2ef3-4959-9e32-bab8a8e910f3 · outbound

This paper cites LoRA: Low-Rank Adaptation of Large Language Models.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting LoRA: Low-Rank Adaptation of Large Language Models

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.790154Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.790154Z digest=sha256:3b65b8693c112d00b8794df3e18fdda49ce0c227821f819ee47ff131cdf9e576

Observation 7b7ec759-ddb0-47c5-b06f-f5439a61ed93 · outbound

This paper cites Humangaussian: Text-driven 3d hu- man generation with gaussian splatting,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Humangaussian: Text-driven 3d hu- man generation with gaussian splatting,

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.862327Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.795202Z digest=sha256:f0351d34c56ed15c3b554f7afde224c7c9d1ce0ddc76b6d40e724581b8d18fd3

Observation 2272bc69-1267-45e1-8b4b-7f6e8e83d474 · outbound

This paper cites Gavatar: Animatable 3d gaussian avatars with implicit mesh learning,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Gavatar: Animatable 3d gaussian avatars with implicit mesh learning,

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.849122Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.799647Z digest=sha256:1be2e903694433cd155cfc85cec1dcf999f023773012e7f20c9acf781d39e688

Observation b3d2f6cb-a979-4a77-a200-75c010a5f0ef · outbound

This paper cites HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.804116Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.804116Z digest=sha256:1fb3874847b8db31c0448a1a65fbf92135374115fe7aa9ed10b03e379d7f5a59

Observation 0c2dc37d-5e58-4f35-98a8-9dfc5518d5d4 · outbound

This paper cites Instruct-nerf2nerf: Editing 3d scenes with instructions,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Instruct-nerf2nerf: Editing 3d scenes with instructions,

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.834577Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.808746Z digest=sha256:e5a3565aa534fca0ad612aab83dfa48400d171d1e847e98a2ba6b18c8c004d48

Observation a5101270-a78d-4250-b2c3-4e167d12ea5d · outbound

This paper cites Dreamedi- tor: Text-driven 3d scene editing with neural fields,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Dreamedi- tor: Text-driven 3d scene editing with neural fields,

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.819934Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.812912Z digest=sha256:1ebcae2bbe4f6341cf627e44178ef62847bfc773c8af344ce86a4ac5908480c1

Observation 5fd68ed3-3d63-4e6f-a5b4-86ff7aac7918 · outbound

This paper cites Consistdreamer: 3d-consistent 2d dif- fusion for high-fidelity scene editing,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Consistdreamer: 3d-consistent 2d dif- fusion for high-fidelity scene editing,

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.805561Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.817566Z digest=sha256:4666010397678143f93b62b423f7b959622493c24e502e5a384cfe46135354d8

Observation 70d2319b-d723-43ae-ba5e-9e7b0d460c1d · outbound

This paper cites Posterior distillation sam- pling,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Posterior distillation sam- pling,

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.790532Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.822364Z digest=sha256:b8b966975c9e35f2c142316c2078e718888b86bf7d2026f2cd9e8fb88c26da8a

Observation fadf4029-b447-4977-89e7-84548211a3e9 · outbound

This paper cites Genn2n: Gener- ative nerf2nerf translation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Genn2n: Gener- ative nerf2nerf translation,

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.776684Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.826752Z digest=sha256:97188afc05d67588bcb66640a211952fe05d27dd2b0a18164a804da34f049478

Observation b8d5a4c7-e9c3-43d9-90ba-3fb031fa4cc4 · outbound

This paper cites Instructpix2pix: Learning to follow image editing instructions,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Instructpix2pix: Learning to follow image editing instructions,

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.762577Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.944737Z digest=sha256:b813b26d3cb166b499bd1a5aca649813d1ed85af2fd5e944b3b34822db291f1f

Observation 889d15fb-0ee1-4a47-9f90-e33a836ceaeb · outbound

This paper cites Gaus- sianeditor: Editing 3d gaussians delicately with text instruc- tions,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Gaus- sianeditor: Editing 3d gaussians delicately with text instruc- tions,

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.748567Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.949381Z digest=sha256:a60a2988ecfaf1b327a4742f06de816b105599518788ae04120c7e2771db3044

Observation fd625c7f-3fe1-4209-b219-ddb032929f2f · outbound

This paper cites DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.953955Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.953955Z digest=sha256:283a59ce600feeaf337c9363576e16811c1ebc42ac890f8b1186b489950fc17c

Observation dbc830a1-b359-4f40-95bb-ea38342f88ee · outbound

This paper cites 3dego: 3d editing on the go!.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting 3dego: 3d editing on the go!

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.734384Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.958577Z digest=sha256:ce0836c143283fee9e05f859c2cdfd6b32d26ee84053e07c4010e143fa105eb3

Observation 7229b68b-b2d1-418e-b046-8e62d29ebfef · outbound

This paper cites GaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Prompting.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting GaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Prompting

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.963101Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.963101Z digest=sha256:59b8a08dfd0dd911dd2d8a1d86fe26ab0453932e5bac920b4fb750d027a01429

Observation 874407f4-d9fb-40c6-9f0c-afe77ab7e030 · outbound

This paper cites View-consistent 3d editing with gaussian splatting,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting View-consistent 3d editing with gaussian splatting,

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.720425Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.967472Z digest=sha256:a54bece3636a21afc8a064ca6ded5d0768af934029dc6225382d5bae5edb138f

Observation bd13f49b-fdc1-406b-af33-12520cf39660 · outbound

This paper cites GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.972172Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.972172Z digest=sha256:3e2227a492eb8035e1468e6ef244cece9c1d0038745f6480880edb735c1dd5e8

Observation 364fea8a-b4bb-4e4b-bf07-d4a064dd70b8 · outbound

This paper cites Improving Diffusion Models for Authentic Virtual Try-on in the Wild.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Improving Diffusion Models for Authentic Virtual Try-on in the Wild

Reference 58

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:09.978029Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:09.978029Z digest=sha256:d559689ff654b53a3077a68f845e1495d323d849a943e57f01a44e262c9640ac

Observation 47c1fb20-ce34-46b0-903a-7830ed887c0e · outbound

This paper cites Texture: Text-guided texturing of 3d shapes,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Texture: Text-guided texturing of 3d shapes,

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.705900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.982889Z digest=sha256:e1476970c3b0abe8baef746e0efab1cb3805d109b20ffbe993657ffe6173b7b1

Observation d5015c8f-6eb3-4b8e-8c85-ddb066e0166b · outbound

This paper cites Paint3d: Paint anything 3d with lighting-less texture diffusion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Paint3d: Paint anything 3d with lighting-less texture diffusion models,

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.692020Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.987337Z digest=sha256:a233f7b09cf0bdc658295610e1529c7e9623034954f00113d81e15f4314dbe08

Observation f9159d6c-0a69-492f-be87-18162cb67f0d · outbound

This paper cites Hyperdreamer: Hyper-realistic 3d content gen- eration and editing from a single image,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Hyperdreamer: Hyper-realistic 3d content gen- eration and editing from a single image,

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.677804Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.991952Z digest=sha256:8833e86ca2222ace68eb2543efbb41e84b49a79ff3b54c583c5cdc511e2e60be

Observation a88ee8aa-baaf-4060-8823-89dfdff8defc · outbound

This paper cites Structure-from-motion revisited,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Structure-from-motion revisited,

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.663596Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:09.996309Z digest=sha256:1e90fd08007d1a52161b521544980575ba5093792a7e53740cbdd1f76eb9e1b1

Observation 31d8a446-04fd-41b5-8ade-0eb8a45ef86f · outbound

This paper cites Adam: A Method for Stochastic Optimization.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Adam: A Method for Stochastic Optimization

Reference 63

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.000930Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.000930Z digest=sha256:27e90e2e6bfed908769096d39374509fb1fe865955d00c792cffce934a0e81c4

Observation fb601dbb-c3da-41be-86e9-c8b24d02e83b · outbound

This paper cites Decoupled Weight Decay Regularization.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Decoupled Weight Decay Regularization

Reference 64

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.005341Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.005341Z digest=sha256:4925e22b76c5954e032fdf4b2997beffc1f85ec79119dfb8030cd8203de22124

Observation be895f2b-0967-43ea-a7e4-656e6fb5f73e · outbound

This paper cites Zero-shot text-to-image generation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Zero-shot text-to-image generation,

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.649415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.010072Z digest=sha256:b85545320e489fc07411669610ed17981e946c8b14add364e69ff6653bde96e4

Observation 09ea6082-d199-4f05-bf83-3b68f7a8d1ce · outbound

This paper cites Prolificdreamer: High-fidelity and diverse text-to-3d gener- ation with variational score distillation,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Prolificdreamer: High-fidelity and diverse text-to-3d gener- ation with variational score distillation,

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.634436Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.014583Z digest=sha256:39933ea8c71f1c50f7964387af5335951b0d93754e902a52f384786cb48a00a0

Observation 9f6c8c66-c60b-4078-a6e2-83a4bd323ca5 · outbound

This paper cites High-resolution image synthesis with latent diffu- sion models,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting High-resolution image synthesis with latent diffu- sion models,

Reference 67

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.619685Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.019207Z digest=sha256:ec525ca6aed88f2210892d58cfff2c9d85e62eba4e9dc61f19111cfcb0b465f0

Observation c5eac783-6edb-4b7f-89f0-768dd65da59d · outbound

This paper cites Controlnetplus.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Controlnetplus

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.604130Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.023766Z digest=sha256:a5eb4c08864cb1e703a4e2249568b7648f4d89bf5dd521880f3b61937e4906e9

Observation 33367b90-49e2-42b3-a6b6-04f0c524bc49 · outbound

This paper cites An efficient method of triangulat- ing equi-valued surfaces by using tetrahedral cells,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting An efficient method of triangulat- ing equi-valued surfaces by using tetrahedral cells,

Reference 69

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.588378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.028244Z digest=sha256:0d64f6cd4b866618e093e0f7130e3b9eb9865e8a5d952039acfeeebcc186c8b9

Observation 2c6d9bdb-6f6a-4a2c-a066-c5c72c7c5eb2 · outbound

This paper cites GPT-4 Technical Report.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting GPT-4 Technical Report

Reference 70

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.032738Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.032738Z digest=sha256:03c0557c0a3f4a811412c219f0edd92a82a43fa75e6c82928444bb81cebb1d1d

Observation abfa8f53-8a20-4a2c-a232-f4c7ca5ffd41 · outbound

This paper cites Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization,

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.573997Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.037302Z digest=sha256:7458acf7a557f8e1791cb74a0cd9d15ab5cca28b9e54600774f9bc26bbcd338f

Observation f4804cb2-d167-4ea0-be60-f98d69a46b44 · outbound

This paper cites Segment anything,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Segment anything,

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.559098Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.041679Z digest=sha256:3117a019ce176caadc022f03c112558557afd2c42b35ebd42b3f05e4083a42f1

Observation 7b79692c-dfda-43ca-a885-94f7cd0dfd9c · outbound

This paper cites Self-correction for hu- man parsing,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Self-correction for hu- man parsing,

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.543429Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.046236Z digest=sha256:39dcd446057c79721d04f0f997dea6c75d216b7c46410e9691b6ea50d6d715b8

Observation 94a4d940-a82f-42c3-8749-1d109ece1732 · outbound

This paper cites Gans trained by a two time-scale update rule converge to a local nash equilibrium,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Gans trained by a two time-scale update rule converge to a local nash equilibrium,

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.529694Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.050822Z digest=sha256:bf931261c3b511d36219b8d18c6ab47460e38a072ff25693e8d02159b1c98b06

Observation fd0a3c0b-ab1f-426d-b9e4-1666f97d6c41 · outbound

This paper cites Learning transferable visual models from natural language supervision,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Learning transferable visual models from natural language supervision,

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.515215Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.055396Z digest=sha256:b30682d1f9f3d2f65e1a2342ea7389685ad76f8522ad85ad3fcc00562492f854

Observation 682618ed-0ffd-41b0-ae6f-30e014a7e659 · outbound

This paper cites DINOv2: Learning Robust Visual Features without Supervision.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting DINOv2: Learning Robust Visual Features without Supervision

Reference 76

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.059506Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.059506Z digest=sha256:ea545ae52c7222deeaf2337eb3b53b1f7afa795e4bfb283f3a230411cc7d1243

Observation c0d8be1d-2599-4ab0-bc1e-e2470f58f9ae · outbound

This paper cites Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Images.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Images

Reference 77

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.063869Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.063869Z digest=sha256:a2c15f31eb1f1c0ac81ef6a1325e0321331175a337cbf4a77cb8750c8b23a31b

Observation f24317a8-90ca-48a0-a7bd-563e807403ab · outbound

This paper cites GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

Reference 78

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.068871Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.068871Z digest=sha256:097339ccd94a0d10818d19253425585dbead84572273d5a6645fb7d25cad4969

Observation 2299ac97-a3f7-4cc5-b7e7-768238eb089b · outbound

This paper cites SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.073553Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.073553Z digest=sha256:5e8a68278eee9779e2b866d777a3dfcc997d2ae59bd6dd3a46ba5cc65fe37426

Observation 3d332608-fee0-49c4-9e21-e50962d3836b · outbound

This paper cites Implicit Geometric Regularization for Learning Shapes.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Implicit Geometric Regularization for Learning Shapes

Reference 80

Resolution
unresolved
no resolver link, observed 2026-08-16T05:35:10.078316Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T05:35:10.078316Z digest=sha256:b2ea86e11948de6e16433edbe08b3164857f1442f523426621ae08903cf3194c

Observation 9c1489af-9dbf-4d52-bdd8-e464ea967f36 · outbound

This paper cites Delta denoising score,.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting Delta denoising score,

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.500387Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.082877Z digest=sha256:8893c3157c544dc1e89ab20cb1ec9d006621cbfd7ecc403c0cfafb0524701901

Observation 006d4731-caa3-4c8f-ace6-8e4e783d875a · outbound

This paper cites A w o m a n w e a r i n g a p i n k T - s h i r t w i t h r e d a c c e n t s.

Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting A w o m a n w e a r i n g a p i n k T - s h i r t w i t h r e d a c c e n t s

Reference 512

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T05:35:10.485543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T05:35:10.087805Z digest=sha256:c76e05edd2176bf9401e6a98d84214a4c0a16aa17dedf855437fde1e10e64246

Pith citing papers

No inbound Pith citation observations are available.