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AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation

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arxiv 2306.09864 v1 pith:3IG2CPGC submitted 2023-06-16 cs.CV

classification cs.CV
keywords avataravatarboothgenerationimagestextavatarshumanmodel
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the creation of personalized avatars from casually captured face or body images, while still supporting text-based model generation and editing. Our key contribution is the precise avatar generation control by using dual fine-tuned diffusion models separately for the human face and body. This enables us to capture intricate details of facial appearance, clothing, and accessories, resulting in highly realistic avatar generations. Furthermore, we introduce pose-consistent constraint to the optimization process to enhance the multi-view consistency of synthesized head images from the diffusion model and thus eliminate interference from uncontrolled human poses. In addition, we present a multi-resolution rendering strategy that facilitates coarse-to-fine supervision of 3D avatar generation, thereby enhancing the performance of the proposed system. The resulting avatar model can be further edited using additional text descriptions and driven by motion sequences. Experiments show that AvatarBooth outperforms previous text-to-3D methods in terms of rendering and geometric quality from either text prompts or specific images. Please check our project website at https://zeng-yifei.github.io/avatarbooth_page/.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. TeRA: Rethinking Text-guided Realistic 3D Avatar Generation

    cs.CV 2025-09 conditional novelty 5.0 of 10

    TeRA generates photorealistic 3D avatars from text in 12 seconds by training a latent diffusion model on a compact distilled latent space from a pretrained human reconstruction model.

  2. DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective

    cs.CV 2025-08 reject novelty 5.0 of 10

    A monocular human avatar reconstruction method generates pseudo back-view videos with a fine-tuned diffusion model and uses them as extra training data for a 3D Gaussian avatar.

  3. Memory-Efficient Personalization of Text-to-Image Diffusion Models via Selective Optimization Strategies

    cs.CV 2025-07 conditional novelty 5.0 of 10

    A hybrid of low-resolution backpropagation and high-resolution zeroth-order optimization, scheduled by a dynamic timestep-dependent probability, matches full-resolution fine-tuning quality while cutting training memory.

  4. Text-driven 3D Human Generation via Contrastive Preference Optimization

    cs.CV 2025-02 conditional novelty 5.0 of 10

    Contrastive preference optimization, combining ImageReward and PickScore with static and LLM-generated negative prompts, improves semantic alignment in SDS-based 3D human generation, especially for long prompts.

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