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Direct Motion Models for Assessing Generated Videos

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arxiv 2505.00209 v1 pith:N3SI7W4C submitted 2025-04-30 cs.CV cs.LG

classification cs.CVcs.LG
keywords generatedmotionvideosvideomodelspointbetterevaluating
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A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond FVD by developing a metric which better measures plausible object interactions and motion. Our novel approach is based on auto-encoding point tracks and yields motion features that can be used to not only compare distributions of videos (as few as one generated and one ground truth, or as many as two datasets), but also for evaluating motion of single videos. We show that using point tracks instead of pixel reconstruction or action recognition features results in a metric which is markedly more sensitive to temporal distortions in synthetic data, and can predict human evaluations of temporal consistency and realism in generated videos obtained from open-source models better than a wide range of alternatives. We also show that by using a point track representation, we can spatiotemporally localize generative video inconsistencies, providing extra interpretability of generated video errors relative to prior work. An overview of the results and link to the code can be found on the project page: http://trajan-paper.github.io.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Measuring 3D Spatial Geometric Consistency in Dynamic Video Generation

    cs.CV 2026-03 conditional novelty 6.0 of 10

    SGC quantifies 3D geometric consistency of generated videos by measuring divergence among local camera poses estimated only on static background sub-regions.

  2. Generative Action Tell-Tales: Assessing Human Motion in Synthesized Videos

    cs.CV 2025-12 conditional novelty 6.0 of 10

    A learned human-action manifold, combining 3D pose, 2D keypoints, appearance, and motion derivatives, scores generated videos by distance to real-action centroids and embedding smoothness, beating prior metrics on hum...

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