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3D Scene Generation: A Survey

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arxiv 2505.05474 v1 pith:VAGICQK5 submitted 2025-05-08 cs.CV

classification cs.CV
keywords generationscenemodelsadvancesrecentapplicationsdiffusiondirections
verification ladder T0 review T1 audit T2 compute T3 formal
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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on procedural rules offered scalability but limited diversity. Recent advances in deep generative models (e.g., GANs, diffusion models) and 3D representations (e.g., NeRF, 3D Gaussians) have enabled the learning of real-world scene distributions, improving fidelity, diversity, and view consistency. Recent advances like diffusion models bridge 3D scene synthesis and photorealism by reframing generation as image or video synthesis problems. This survey provides a systematic overview of state-of-the-art approaches, organizing them into four paradigms: procedural generation, neural 3D-based generation, image-based generation, and video-based generation. We analyze their technical foundations, trade-offs, and representative results, and review commonly used datasets, evaluation protocols, and downstream applications. We conclude by discussing key challenges in generation capacity, 3D representation, data and annotations, and evaluation, and outline promising directions including higher fidelity, physics-aware and interactive generation, and unified perception-generation models. This review organizes recent advances in 3D scene generation and highlights promising directions at the intersection of generative AI, 3D vision, and embodied intelligence. To track ongoing developments, we maintain an up-to-date project page: https://github.com/hzxie/Awesome-3D-Scene-Generation.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning

    cs.CV 2026-07 accept novelty 7.0 of 10

    Current VLMs top out at 62.1/100 on holistic single-image 3D indoor layout prediction, with strong recognition but weak geometric regression, and mid-tier rankings that shift relative to QA and primitive-reconstructio...

  2. TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulation

    cs.CV 2025-12 conditional novelty 6.0 of 10

    A training-free pipeline generates instance-level, physically interactive 3D tabletop scenes from text or one image, with a differentiable rotation optimizer and top-view spatial alignment for collision-free layouts.

  3. WonderFree: Enhancing Novel View Quality and Cross-View Consistency for 3D Scene Exploration

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A pipeline that restores corrupted novel-view videos with a video diffusion model and jointly denoises multiple viewpoints to improve 3D scene exploration from a single image.

  4. WorldClaw: Agentic 3D Open-World Generation at Scale

    cs.AI 2026-08 conditional novelty 4.0 of 10

    WorldClaw generates globally coherent, locally detailed, editable 3D worlds from open-ended text using a coarse-to-fine agentic pipeline.

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