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Paper Citation Record · LEDGER

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data

As of 20 August 2026, this Paper Citation Record lists 45 of 45 outbound references and 1 inbound Pith citation observation for arXiv:2506.04120.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.04120 v2

Coverage vector

measured 45 of 45 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T10:53:42.285930Z

measured 46 of 46 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-20T06:33:59.587034+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-06-30T05:26:33.723956Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-06-30T14:24:45.619017Z

Reference resolution

45 of 45 outbound references displayed

  • verified exact2
  • verified fuzzy11
  • unresolved31
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation d91d09b1-f7c7-45c0-8511-8a736462a94d · outbound

This paper cites NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:39.141503Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 1b6edd23-523d-41cf-8c41-df718256c3b6 · outbound

This paper cites Kerbl, G.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Kerbl, G

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:39.187000Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:39.187000Z digest=sha256:da70cf187eba24774fa7d994bbcdc2ea1fe018cc0978dfa2b01e28c2aa7d0693

Observation d2e5988d-5e03-471b-847d-dd098896c28a · outbound

This paper cites Todorov, T.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Todorov, T

Reference 3

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:39.263475Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:39.263475Z digest=sha256:ef9f19f9364e870ecaaeb8cc1a596bc0a95e019dea1a3353c461ccf195db23a5

Observation feff86c7-315f-48ec-8e00-ec34f4dbb1bc · outbound

This paper cites Dogaru, M.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Dogaru, M

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:47.252509Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.439051Z digest=sha256:554c339708ed8723ffb47b5233b7e20b1f03f326ef137560ae618c57f44a70d9

Observation 17603034-5e0e-4efa-b8f2-976ac590c7dc · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 5

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:47.062586Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.540764Z digest=sha256:cf32fa075556dff85a6e3ce0520b7fbd49be01fb9d3eafdbde5528d24c0ced0f

Observation 66fbee22-7a5f-4788-afb5-cbf096dce9c3 · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 6

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:46.879790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.625391Z digest=sha256:7f6623015caf19d622fb50984c0fbb6e161cd3bef1770855ce654e2c10999fb5

Observation 47e17089-e679-436a-a450-e81b1251a1f8 · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 7

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:46.671667Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.718995Z digest=sha256:12145a16243fb9af3efe88f6f34248c083570fb610313e456dac1e9e8ceffcb2

Observation cc9f2030-21c6-4c22-8ed1-25ba5764914f · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 8

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:46.570981Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.806449Z digest=sha256:b6b2db71b2d456c0b5b4e24211f140e8b41b26e111b08e81a89aab24f169d764

Observation 24ea9d40-428c-47f3-87e3-dd209c02d405 · outbound

This paper cites RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:39.809899Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:39.809899Z digest=sha256:cadc0ab54d8a5aeac6cdc2943fffebb6a626c1e3daea6b13ee36ae21455572a5

Observation 46620245-edd5-4533-a9f7-1986d746aa60 · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 10

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:46.472087Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 148dec98-02aa-4f28-b18e-5259c5b6b64e · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 11

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:46.346856Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.903261Z digest=sha256:2e7ae834c64cea3ad235c8ab0b5d1cce145a5006bb2b1341ab7d2c0e15db9d7d

Observation 7c20c525-a0ef-4f8e-8d83-79b7be1fe329 · outbound

This paper cites One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-08-07T10:53:42.843735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:39.980185Z digest=sha256:0a2913fec96d118a96bd8b2d9482ff1b6d042f8a7fc972386c88d6ff686795aa

Observation c0c67c11-a07a-48bf-8099-a530677547f1 · outbound

This paper cites SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting

Reference 13

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.037516Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.037516Z digest=sha256:f3afaccd11c4ae5f45befa232ba43538a16679a668495087530e5d5d8a58a80f

Observation ae8b24bf-cc1f-4acc-8e20-c14ef92c72e2 · outbound

This paper cites Byravan, J.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Byravan, J

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:46.169236Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:40.086372Z digest=sha256:1b3f0e35ea6776b1ab791fb2153baf9c045a51395ac13517bbb519a3cb1c75ae

Observation 688da9ec-95d5-4715-a50d-bdf17351a2ce · outbound

This paper cites Sato and Y.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Sato and Y

Reference 15

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.186683Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.186683Z digest=sha256:f916a405acb2dc66140e707c7d1e8c3d424a7708adabb4f1853b57d37af67c5c

Observation 8b23db35-82fc-49f0-b3d7-5498b6e1fe5f · outbound

This paper cites NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields

Reference 16

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.273874Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.273874Z digest=sha256:95d5f49a49dc9ed459a2a1a91abd93166a277a4179918d90b84bb5345c254755

Observation 98c07ac9-2a35-410c-877b-6a7bea5c5c25 · outbound

This paper cites vMAP: Vectorised Object Mapping for Neural Field SLAM.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data vMAP: Vectorised Object Mapping for Neural Field SLAM

Reference 17

Resolution
verified exact
local_arxiv, observed 2026-08-07T10:53:42.624963Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:40.327026Z digest=sha256:0f350754609022b69cb6f40068c1c7bc2f3ecfb90d0d7c2c17355846dbe8973f

Observation 898f9bce-168f-457d-8223-e56704b7f07d · outbound

This paper cites Detecting Twenty-thousand Classes using Image-level Supervision.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Detecting Twenty-thousand Classes using Image-level Supervision

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.379129Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.379129Z digest=sha256:30cea2a089415cfb3a77f78bbd8b00481c0fd7bf7710ec26688f1e56bcc8c040

Observation bea00426-fdcf-41f5-a782-f0cfba07646e · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 19

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:45.962087Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:40.456798Z digest=sha256:2557aa437ff0adc91967942b794850dbed5ee07c0a4eee1afe5772bf6a770099

Observation a16470aa-bb47-496f-bfd6-78b7a4356be5 · outbound

This paper cites Segment Anything.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Segment Anything

Reference 20

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.537689Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.537689Z digest=sha256:8b452a3fb97fcb4968741cc0c1d90ed13fb6a10b549995a6b263750d8473bba9

Observation e50bd8f8-6d02-4569-b306-2bb42972e049 · outbound

This paper cites High-Quality Entity Segmentation.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data High-Quality Entity Segmentation

Reference 21

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.610445Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.610445Z digest=sha256:815c3fa3f87ef0a4e712913081fc69431084b34a915b80c05a6e6d8bef4ccf86

Observation 5868eeee-e4ee-4871-b84c-cb65770aa4c7 · outbound

This paper cites Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:40.683980Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:40.683980Z digest=sha256:35d7a5cdbc4813dd592136ae1f15ebc4d94bfe7ff87ae1b6e78667520ee17202

Observation 0e41bc6c-34b9-4fa1-b650-342d74d3996d · outbound

This paper cites Zakka, Y.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Zakka, Y

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:45.747513Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 1b7517c2-e0b3-49c7-95a0-dd8a742d90f6 · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:45.549497Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 08819ec9-27b0-457b-808a-7ebb0977c354 · outbound

This paper cites Gu ´edon and V.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Gu ´edon and V

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:45.376040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:40.966300Z digest=sha256:dcf37829271bd13ed0006532d53336e93e08a0d2663856d60a220633034774a2

Observation c7a60c3e-4211-4ba2-af0a-13ec85c3f3f3 · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 27

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:41.005507Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:41.005507Z digest=sha256:6fa3d49f179b784b8a9c213a3616efb08b35d3a2a124a61844b648cade8d2041

Observation cf7655a9-8442-463a-86a4-419cd64dda8d · outbound

This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 28

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:53:45.166183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:41.079744Z digest=sha256:7482d31bbfc0518d0270f6adec4564d78196e30ce9bc842c01e1e917db5c2f70

Observation a69ba39a-6199-4492-bdfc-3483ae2574cc · outbound

This paper cites Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:41.143323Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:41.143323Z digest=sha256:bac99be605290039d8411a41487dcf76ad9132c260d0e0a36dfb1990d62d2617

Observation 9eceddee-a3e2-4cbb-b04e-907078615f8f · outbound

This paper cites ALOHA 2: An Enhanced Low-Cost Hardware for Bimanual Teleoperation.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data ALOHA 2: An Enhanced Low-Cost Hardware for Bimanual Teleoperation

Reference 30

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:41.207184Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:41.207184Z digest=sha256:c867c78c68898f04ac2e0399299b89ec8a083e12c984ecde71cb109076f22b6f

Observation 0a25b8e5-3929-47c8-b4bc-783969beff00 · outbound

This paper cites Tancik, E.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Tancik, E

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:44.964602Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:41.298604Z digest=sha256:4d8f2a075c3010e4a11405c42267fd8e80ea54f2805287bb83ae2f23453b8ef5

Observation 220f8d0e-8d7e-4dbe-96c6-509322086e47 · outbound

This paper cites Structured 3D Latents for Scalable and Versatile 3D Generation.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Structured 3D Latents for Scalable and Versatile 3D Generation

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:41.345232Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:41.345232Z digest=sha256:e3a96e5a950027aaaeebcfe56684a5fb00cdbb3f02994a4d46b4501525cda50f

Observation e6d6e9c3-5ff0-4b75-99f5-6d793391b17e · outbound

This paper cites CAT3D: Create Anything in 3D with Multi-View Diffusion Models.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data CAT3D: Create Anything in 3D with Multi-View Diffusion Models

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-07T10:53:41.406199Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:53:41.406199Z digest=sha256:856ed0d5bfb656c530c12cabc37241bc3fb65e5e705ab6ab8cf9b23ce48e495e

Observation b6e11a18-2b54-4e62-8b6e-7ba1fe4e21f1 · outbound

This paper cites Saito, G.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Saito, G

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:44.774078Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:41.481398Z digest=sha256:6d95269efa3fab786f70cfb1d639efb12fccb126fc7509e31262d00ddaf4d6f3

Observation a6b9f841-5bfa-42da-8322-6f6b7422b434 · outbound

This paper cites Moenne-Loccoz, A.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Moenne-Loccoz, A

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:44.585526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-08-07T10:53:41.551755Z digest=sha256:21c65ce81a9e544d50b8af191270b04886d5ff06633ed0111c6fc0df836cecf3

Observation 9da1582c-2be6-4132-a9d4-2eb66b8eebe1 · outbound

This paper cites Gu ´edon and V.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Gu ´edon and V

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:53:44.326784Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

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Observation 747a5719-e464-40ff-afe4-abb8746dba84 · outbound

This paper cites Adam: A Method for Stochastic Optimization.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Adam: A Method for Stochastic Optimization

Reference 37

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Observation e7792370-96f1-4c63-b6e8-79a336df77cb · outbound

This paper cites Minderer, A.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Minderer, A

Reference 38

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This paper cites an unresolved cited work.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 39

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Observation 6d9e3759-7154-486e-af28-9fc2be132157 · outbound

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Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 40

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This paper cites 14 (a) Overhead camera (b) Table camera (c) Left wrist camera (d) Right wrist camera Figure 5: Example images from dataset.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data 14 (a) Overhead camera (b) Table camera (c) Left wrist camera (d) Right wrist camera Figure 5: Example images from dataset

Reference 42

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Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data The model outputs bounding boxes and associated confidence scores, and we discarded all but the highest confidence box

Reference 43

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Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 44

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Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data Unresolved cited work

Reference 45

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This paper cites This pipeline provided the ground truth masks used for the mask loss ( Lmask) during real-world object reconstruction.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data This pipeline provided the ground truth masks used for the mask loss ( Lmask) during real-world object reconstruction

Reference 46

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Observation bc341a31-ec67-4f23-8ccb-1d440281181e · outbound

This paper cites doi:10.1109/IROS.2012.6386109.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data doi:10.1109/IROS.2012.6386109

Reference 5033

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Pith citing papers

Observation eb2dbe63-24e2-43c9-bc28-36b08957f90d · inbound

ConCent: Contact-Centric Real-to-Sim-to-Real Learning from One Demonstration cites this paper.

ConCent: Contact-Centric Real-to-Sim-to-Real Learning from One Demonstration Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data

Reference 23

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