REVIEW 3 major objections 6 minor 6 cited by
UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
T0 review · 3 major / 6 minor · reviewed 2026-08-06 · deepseek-v4-flash
Pith's one-line read Video relighting improves when albedo and relit appearance are predicted together in a single diffusion denoising pass, rather than through separate inverse and forward rendering stages.
desk verdict A genuinely new joint-decomposition-and-synthesis formulation for video relighting, with a strong external benchmark win on MIT; the auto-labeled real-data generalization claim is the weak link. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The load-bearing mechanism is the concatenated-latent joint denoising pass: the diffusion transformer denoises a single token sequence formed by stacking the latent of the relit video (with HDR lighting features concatenated along the channel dimension) and the latent of the albedo along the temporal/frame dimension, with the input video as conditioning. Type embeddings and binary condition masks tell the transformer which tokens are input, albedo, or relit output, and the training objective sums an $\ell^2$ loss on the relit latent with a ten-times-smaller weight $\lambda_a = 0.1$ on the albedo latent. This single-pass cross-modal self-attention is what lets albedo demodulation act as a prior for relighting.
What would settle it
Re-train the same pipeline on the same 150k real clips but with albedo labels produced by an independent inverse renderer or by averaging multi-illumination captures; if the multi-illumination benchmark scores and the street-scene user preference revert to parity with the two-stage baseline, then the reported generalization gain is carried by the auto-labeler's bias rather than by joint denoising.
Extended reading notes
Core claim
The paper's central discovery is that relighting and albedo demodulation can be solved as one joint denoising problem rather than sequentially. The model concatenates the latent codes of the input video, the albedo, and the relit video along the temporal dimension, adds learnable type embeddings and condition masks, and fine-tunes a video diffusion transformer to simultaneously predict the relit video and the albedo. On the multi-illumination benchmark the method reaches PSNR 20.76 (SSIM 0.749, LPIPS 0.251), beating the strongest two-stage baseline at 17.29 (0.622, 0.355); on held-out synthetic scenes it reaches 26.97 (0.847, 0.190) versus 26.61 (0.841, 0.222). The paper interprets this as evidence that joint prediction makes the model learn an internal representation of scene structure, reducing the error accumulation that plagues inverse-plus-forward pipelines.
Load-bearing premise
The claim that the model generalizes to real-world scenes rests on the 150k auto-labeled real videos, whose albedo labels come from the authors' own inverse-rendering model fine-tuned on their synthetic data; if that labeler bakes in synthetic shading or shadows, the training signal reinforces rather than corrects domain bias.
Editorial extensions
If this is right
- Relighting can be done from a single image or video in one generative pass, so the model no longer needs explicit G-buffer estimates and avoids inverse-to-forward error accumulation.
- Because albedo demodulation is trained jointly, the model transfers to out-of-domain scenes without baking input shadows into the relit output, as shown on urban street scenes.
- Adding 150k auto-labeled real-world RGB–albedo clips improves perceptual quality on natural scenes beyond what synthetic and multi-illumination data alone provide.
- The same joint-trained model can be used without its albedo output at inference time, so the albedo head is a training-time prior rather than a runtime requirement.
- On a 57-frame video the single pass runs in 445.5 seconds, less than the 566.6–780.0 seconds reported for two-stage baselines, because it replaces five inverse passes plus one forward pass.
Reading between the lines
- A testable extension the paper does not run: apply the same concatenated-latent joint denoising to other coupled inverse/synthesis pairs, such as depth or normals with novel-view synthesis, to see whether the generalization gain is specific to albedo or general to joint intrinsics.
- The paper's own limitation section concedes that emitting objects, such as lights toggled inside a scene, are out of scope; that boundary follows from conditioning only on environment maps and marks the edge of the joint-denosing claim.
- Because the real-world albedo labels come from the authors' own inverse renderer fine-tuned on their synthetic data, the generalization story is only as strong as that labeler; an independent albedo ground-truth check on a small real set would be a cheap decisive test.
- The reported preference for the auto-labeled variant (55% vs 45%, within ±8%) sits inside the noise band, so the perceptual benefit of real-world data may be smaller than the qualitative figures suggest.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper presents UniRelight, a video diffusion framework that jointly denoises the latent of a relit video and its albedo in a single pass, conditioned on the input video and a target HDR environment map. Training combines a new 108k-clip synthetic dataset, the MIT multi-illumination dataset, and 150k automatically labeled real-world clips. The method is evaluated on a held-out synthetic set and the MIT test set, reporting higher PSNR/SSIM/LPIPS than DiLightNet, NeuralGaffer, DiffusionRenderer, and a Cosmos-backed re-implementation of DiffusionRenderer, together with user-study preferences.
Significance. The headline relighting result is externally grounded on the MIT multi-illumination benchmark with the light-probe masking protocol and on a held-out synthetic set whose assets are disjoint from training. The comparison against a re-implemented DiffusionRenderer on the same Cosmos backbone is a reasonable attempt to isolate the algorithmic contribution. The paper also demonstrates the practical value of joint albedo prediction for avoiding shadow baking. However, the evidence for the auto-labeled real-data contribution is not yet statistically supported, and the claimed temporal-consistency advantage is not measured. If the identified gaps are filled, the contribution would be a solid advance for video relighting.
major comments (3)
- [4.2, 4.3, Table 4] The claim that auto-labeled real-world data improves generalization is not supported by the reported statistics. The only quantitative evidence is the StreetScenes user study, where the full model is preferred over the no-auto-labeled variant in 55%±8% of samples (Table 4); this is within roughly one standard deviation of chance. No PSNR/SSIM/LPIPS comparison between these two variants is given on the MIT test set or any other held-out multi-illumination benchmark. Because the pseudo-albedo labels are produced by an inverse renderer that was fine-tuned on the authors' own synthetic data, the auto-labeled training signal may reinforce synthetic-render biases rather than correct them. Please provide metric-based ablation evidence, or weaken the generalization claim accordingly.
- [Abstract, Section 5] The abstract and Section 5 claim that UniRelight surpasses previous methods in both visual fidelity and temporal consistency, but no temporal consistency metric is reported anywhere in Tables 1-4 or the appendix. The reported metrics (PSNR, SSIM, LPIPS) are per-frame, and the MIT user study is image-based; the StreetScenes user study asks about shadows and reflections, not temporal coherence. Please add a temporal consistency evaluation (e.g., warping error, temporal flicker metric, or a user study targeting temporal artifacts) or remove the temporal-consistency claim.
- [5.2, Table 3] The joint-modeling ablation is evaluated only on SyntheticScenes, where the gain over the no-joint-modeling variant is small (26.97 vs 26.42 PSNR). The qualitative claim of improved out-of-distribution generalization (Figure 5) would be strengthened by a quantitative comparison on MIT or another real-world test set with ground truth. Without this, the paper's central claim that joint decomposition improves generalization across domains rests on a single qualitative figure.
minor comments (6)
- [4.3] There is a duplicated article in 'Since the the original input video and the environment map information are unavailable'; it should read 'Since the original input video...'.
- [5.1] The phrase 'performs on or par with previous work' contains a typo; it should be 'on par with previous work'.
- [Table 2] The two-column layout of Table 2 merges entries such as 'IntrinsicImageDiffusion [32]16.41 0.543 0.395'; adding explicit line breaks or column separators would improve readability.
- [4.2] The pseudo-albedo labeler is described as producing 'high-quality albedo estimates', but no quantitative validation of this labeler on independent albedo ground truth is provided; reporting such validation would strengthen the auto-labeling argument.
- [References] References [1] and [47] both cite the Cosmos world foundation model platform preprint; they should be consolidated to a single citation to avoid duplicate entries.
- [B.1] The text states that classifier-free guidance is not used at inference, while Section 4.3 describes a 10% condition-dropout probability; the relationship between these choices should be explained in one sentence for clarity.
Circularity Check
No significant circularity: the headline relighting results are validated against independent ground truth; the auto-labeling data loop is a data-quality concern, not a circular derivation.
full rationale
The paper's central claim is that jointly denoising albedo and relit video latents (Eqs. 1-2) improves relighting. This is tested on SyntheticScenes (held-out assets) and the MIT multi-illumination benchmark, both with ground-truth relit images, so the PSNR/SSIM/LPIPS numbers do not reduce to the model's own fitted values or to the authors' prior work. The real-world auto-labeling pipeline (Sec. 4.2) uses a re-implemented inverse renderer from the authors' DiffusionRenderer, but the pseudo-albedo labels are used as training targets, not as the evaluation metric; the only ablation for their benefit is a user study on StreetScenes (Table 4) with 45%±8% preference for the base version, which is statistically inconclusive. While this is a legitimate weakness in evidence, it is not circularity: the model is not predicting its own labels, and no equation is equivalent to its inputs by construction. The citations of DiffusionRenderer and Cosmos are methodological rather than load-bearing proofs; no uniqueness theorem or ansatz is imported from self-citations to force the result. Therefore the derivation chain is self-contained against external benchmarks.
Assumptions & free parameters
free parameters (5)
- Albedo loss weight lambda_a =
0.1
- Training data mixing ratio (synthetic video : synthetic image : real auto-labeled : MIT) =
8 : 1 : 3 : 2
- Conditioning strategy probabilities =
70% joint, 18% with GT albedo, 12% albedo-only; 10% CFG drop on real data
- Inference denoising steps and classifier-free guidance setting =
35 steps, CFG disabled
- Two-stage training schedule lengths =
15,000 then 12,000 iterations
assumptions (5)
- standard math The EDM-style diffusion framework and the pretrained Cosmos-Predict1 DiT and Cosmos VAE correctly model video latents as used here.
- domain assumption Procedurally generated synthetic scenes (ground plane, up to three objects plus primitives, environment lighting, path length three) are a sufficient training distribution for real-world relighting.
- domain assumption Target illumination is fully specified by a distant HDR environment map, with scene-internal emitters out of scope.
- domain assumption The re-implemented inverse rendering model (a DiffusionRenderer-style pipeline fine-tuned on the authors' synthetic data) produces albedo pseudo-labels accurate enough to train on 150k real clips.
- domain assumption Albedo demodulation is a useful auxiliary objective that improves relighting, so joint denoising helps generalization (the joint-modeling hypothesis).
Cite this review
Pith. "Pith review of UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting." pith.science (2026). https://pith.science/paper/XNHJKZA6
@misc{pith2026250615673,
author = {Pith},
title = {Pith review of: UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting},
year = {2026},
howpublished = {\url{https://pith.science/paper/XNHJKZA6}},
note = {Machine review of arXiv:2506.15673}
}
read the original abstract
We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of paired multi-illumination data, restricting their ability to generalize across diverse scenes. Conversely, two-stage pipelines that combine inverse and forward rendering can mitigate data requirements but are susceptible to error accumulation and often fail to produce realistic outputs under complex lighting conditions or with sophisticated materials. In this work, we introduce a general-purpose approach that jointly estimates albedo and synthesizes relit outputs in a single pass, harnessing the generative capabilities of video diffusion models. This joint formulation enhances implicit scene comprehension and facilitates the creation of realistic lighting effects and intricate material interactions, such as shadows, reflections, and transparency. Trained on synthetic multi-illumination data and extensive automatically labeled real-world videos, our model demonstrates strong generalization across diverse domains and surpasses previous methods in both visual fidelity and temporal consistency.
Figures
Figures from the paper (7 more)
Forward citations
Cited by 6 Pith papers
-
Do Image Editing Models Understand Lighting?
New 3DLP benchmark with real-world 1K HDR pairs shows state-of-the-art image editing models vary in physical lighting consistency, with best models close to reality but error-prone in low-light regions.
-
EvoHIL: Self-Evolving Reward and Flow-Matched Policy Optimization for Robust Human-in-the-Loop Reinforcement Learning
EvoHIL adapts a success classifier, flow-matched action chunks, and relit replay to keep manipulation policies robust under illumination shift, beating HIL and imitation baselines.
-
ID-V2V: Identity-Preserving Video Restylization
ID-V2V restyles video by conditioning a diffusion model on edited keyframes, depth, relit faces, and face normals, so scene edits propagate while facial identity and performance are preserved.
-
Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting
Lume-Palette decouples multi-view indoor relighting into diffusion-based distillation of canonical illumination palettes and casting under receiver-centric 3D lighting maps with asymmetric multi-view conditioning.
-
Relighting as a Probe of Visual Priors via Augmented Latent Intrinsics
Semantic encoders can harm relighting, and ALI—fusing dense visual features with latent intrinsics—improves relighting on glossy and specular materials.
-
RelightAnyone: A Generalized Relightable 3D Gaussian Head Model
A two-stage model turns flat-lit photos of a new head into a relightable 3D Gaussian avatar, predicting reflectance parameters without needing one-light-at-a-time captures of that person.
Reference graph
Works this paper leans on
-
[2]
Jonathan T. Barron and Jitendra Malik. Shape, illumination, and reflectance from shading. IEEE transactions on pattern analysis and machine intelligence, 37(8):1670–1687, 2014
work page 2014
-
[3]
Harry Barrow, J. M. Tenenbaum, A. Hanson, and E. Riseman. Recovering intrinsic scene characteristics. Comput. Vis. Syst, 2:3–26, 1978
work page 1978
-
[4]
Sean Bell, Kavita Bala, and Noah Snavely. Intrinsic images in the wild. ACM Transactions on Graphics (TOG), 33(4):159, 2014
work page 2014
-
[5]
Shrisha Bharadwaj, Haiwen Feng, Victoria Abrevaya, and Michael J. Black. GenLit: Reformulating Single-Image Relighting as Video Generation, 2024
work page 2024
-
[6]
Anand Bhattad, Daniel McKee, Derek Hoiem, and D. A. Forsyth. StyleGAN knows normal, depth, albedo, and more, 2023
work page 2023
-
[7]
Anand Bhattad, James Soole, and D.A. Forsyth. Stylitgan: Image-based relighting via latent control. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024
work page 2024
-
[8]
Stable video diffusion: Scaling latent video diffusion models to large datasets
Andreas Blattmann, Tim Dockhorn, Sumith Kulal, Daniel Mendelevitch, Maciej Kilian, Dominik Lorenz, Yam Levi, Zion English, Vikram V oleti, Adam Letts, et al. Stable video diffusion: Scaling latent video diffusion models to large datasets. arXiv preprint arXiv:2311.15127, 2023
arXiv 2023
-
[9]
Barron, Ce Liu, and Hendrik P.A
Mark Boss, Raphael Braun, Varun Jampani, Jonathan T. Barron, Ce Liu, and Hendrik P.A. Lensch. NeRD: neural reflectance decomposition from image collections. In ICCV, 2021
2021
Show all 74 references
-
[10]
Lensch, and Jan Kautz
Mark Boss, Varun Jampani, Kihwan Kim, Hendrik P.A. Lensch, and Jan Kautz. Two-shot spatially-varying BRDF and shape estimation. In CVPR, 2020
2020
-
[11]
User-assisted intrinsic images
Adrien Bousseau, Sylvain Paris, and Frédo Durand. User-assisted intrinsic images. ACM Transactions on Graphics (TOG), 28(5):130, 2009
2009
-
[12]
VideoJAM: Joint appearance-motion representations for enhanced motion generation in video models
Hila Chefer, Uriel Singer, Amit Zohar, Yuval Kirstain, Adam Polyak, Yaniv Taigman, Lior Wolf, and Shelly Sheynin. VideoJAM: Joint appearance-motion representations for enhanced motion generation in video models. arXiv: 2502.02492, 2025
2025 arXiv
-
[13]
DIB-R++: Learning to predict lighting and material with a hybrid differentiable renderer
Wenzheng Chen, Joey Litalien, Jun Gao, Zian Wang, Clement Fuji Tsang, Sameh Khalis, Or Litany, and Sanja Fidler. DIB-R++: Learning to predict lighting and material with a hybrid differentiable renderer. In NeurIPS, 2021
2021
-
[14]
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion, 2025
Zhifei Chen, Tianshuo Xu, Wenhang Ge, Leyi Wu, Dongyu Yan, Jing He, Luozhou Wang, Lu Zeng, Shunsi Zhang, and Yingcong Chen. Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion, 2025
2025
-
[15]
Acquiring the reflectance field of a human face
Paul Debevec, Tim Hawkins, Chris Tchou, Haarm-Pieter Duiker, Westley Sarokin, and Mark Sagar. Acquiring the reflectance field of a human face. InProceedings of the 27th annual conference on Computer graphics and interactive techniques, pages 145–156, 2000
2000
-
[16]
Objaverse: A universe of annotated 3D objects
Matt Deitke, Dustin Schwenk, Jordi Salvador, Luca Weihs, Oscar Michel, Eli VanderBilt, Ludwig Schmidt, Kiana Ehsani, Aniruddha Kembhavi, and Ali Farhadi. Objaverse: A universe of annotated 3D objects. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Rec...
2023
-
[17]
Diffusion models beat GANs on image synthesis
Prafulla Dhariwal and Alexander Quinn Nichol. Diffusion models beat GANs on image synthesis. In Advances in Neural Information Processing Systems, 2021. 10
2021
-
[18]
Generative models: What do they know? Do they know things? Let’s find out!, 2024
Xiaodan Du, Nicholas Kolkin, Greg Shakhnarovich, and Anand Bhattad. Generative models: What do they know? Do they know things? Let’s find out!, 2024
2024
-
[19]
GeoWizard: unleashing the diffusion priors for 3D geometry estimation from a single image
Xiao Fu, Wei Yin, Mu Hu, Kaixuan Wang, Yuexin Ma, Ping Tan, Shaojie Shen, Dahua Lin, and Xiaoxiao Long. GeoWizard: unleashing the diffusion priors for 3D geometry estimation from a single image. In ECCV, 2024
2024
-
[20]
Outcast: Outdoor single-image relighting with cast shadows
David Griffiths, Tobias Ritschel, and Julien Philip. Outcast: Outdoor single-image relighting with cast shadows. Computer Graphics Forum, 41(2):179–193, 2022
2022
-
[21]
Johnson, Edward H
Roger Grosse, Micah K. Johnson, Edward H. Adelson, and William T. Freeman. Ground truth dataset and baseline evaluations for intrinsic image algorithms. In ICCV, pages 2335–2342. IEEE, 2009
2009
-
[22]
Shape, light, and material decomposition from images using Monte Carlo rendering and denoising
Jon Hasselgren, Nikolai Hofmann, and Jacob Munkberg. Shape, light, and material decomposition from images using Monte Carlo rendering and denoising. arXiv:2206.03380, 2022
2022 arXiv
-
[23]
Denoising diffusion probabilistic models
Jonathan Ho, Ajay Jain, and Pieter Abbeel. Denoising diffusion probabilistic models. Advances in Neural Information Processing Systems, 33:6840–6851, 2020
2020
-
[24]
Classifier-free diffusion guidance
Jonathan Ho and Tim Salimans. Classifier-free diffusion guidance. arXiv preprint arXiv:2207.12598, 2022
2022 arXiv
-
[25]
GaussianShader: 3D Gaussian splatting with shading functions for reflective surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao, Xiaoxiao Long, Wenping Wang, and Yuexin Ma. GaussianShader: 3D Gaussian splatting with shading functions for reflective surfaces. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 5322...
2024
-
[26]
Neural Gaffer: Relighting any object via diffusion
Haian Jin, Yuan Li, Fujun Luan, Yuanbo Xiangli, Sai Bi, Kai Zhang, Zexiang Xu, Jin Sun, and Noah Snavely. Neural Gaffer: Relighting any object via diffusion. InAdvances in Neural Information Processing Systems, 2024
2024
-
[27]
Elucidating the design space of diffusion-based generative models
Tero Karras, Miika Aittala, Timo Aila, and Samuli Laine. Elucidating the design space of diffusion-based generative models. In Proc. NeurIPS, 2022
2022
-
[28]
Repurposing diffusion-based image generators for monocular depth estimation
Bingxin Ke, Anton Obukhov, Shengyu Huang, Nando Metzger, Rodrigo Caye Daudt, and Konrad Schindler. Repurposing diffusion-based image generators for monocular depth estimation. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024
2024
-
[29]
Berg, Wan-Yen Lo, Piotr Dollár, and Ross Girshick
Alexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao, Chloe Rolland, Laura Gustafson, Tete Xiao, Spencer Whitehead, Alexander C. Berg, Wan-Yen Lo, Piotr Dollár, and Ross Girshick. Segment Anything. arXiv:2304.02643, 2023
2023 arXiv
-
[30]
IntrinsiX: High-Quality PBR Generation using Image Priors, 2025
Peter Kocsis, Lukas Höllein, and Matthias Nießner. IntrinsiX: High-Quality PBR Generation using Image Priors, 2025
2025
-
[31]
LightIt: illumination modeling and control for diffusion models
Peter Kocsis, Julien Philip, Kalyan Sunkavalli, Matthias Nießner, and Yannick Hold-Geoffroy. LightIt: illumination modeling and control for diffusion models. In CVPR, 2024
2024
-
[32]
Intrinsic image diffusion for single-view material estimation
Peter Kocsis, Vincent Sitzmann, and Matthias Nießner. Intrinsic image diffusion for single-view material estimation. In arxiv, 2023
2023
-
[33]
Shading annotations in the wild
Balazs Kovacs, Sean Bell, Noah Snavely, and Kavita Bala. Shading annotations in the wild. In CVPR, pages 6998–7007, 2017
2017
-
[34]
Land and John J
Edwin H. Land and John J. McCann. Lightness and retinex theory. Josa, 61(1):1–11, 1971
1971
-
[35]
CGintrinsics: Better intrinsic image decomposition through physically-based rendering
Zhengqi Li and Noah Snavely. CGintrinsics: Better intrinsic image decomposition through physically-based rendering. In ECCV, pages 371–387, 2018
2018
-
[36]
Inverse rendering for complex indoor scenes: Shape, spatially-varying lighting and svbrdf from a single image
Zhengqin Li, Mohammad Shafiei, Ravi Ramamoorthi, Kalyan Sunkavalli, and Manmohan Chandraker. Inverse rendering for complex indoor scenes: Shape, spatially-varying lighting and svbrdf from a single image. In CVPR, pages 2475–2484, 2020
2020
-
[37]
OpenRooms: an end-to-end open framework for photorealistic indoor scene datasets
Zhengqin Li, Ting-Wei Yu, Shen Sang, Sarah Wang, Sai Bi, Zexiang Xu, Hong-Xing Yu, Kalyan Sunkavalli, Miloš Hašan, Ravi Ramamoorthi, et al. OpenRooms: an end-to-end open framework for photorealistic indoor scene datasets. arXiv preprint arXiv:2007.12868, 2020
2007 arXiv
-
[38]
EN- VIDR: Implicit differentiable renderer with neural environment lighting
Ruofan Liang, Huiting Chen, Chunlin Li, Fan Chen, Selvakumar Panneer, and Nandita Vijaykumar. EN- VIDR: Implicit differentiable renderer with neural environment lighting. In Proceedings of the IEEE/CVF International Conference on Computer Vision, pages 79–89, 2023. 11
2023
-
[39]
DiffusionRenderer: Neural inverse and forward rendering with video diffusion models
Ruofan Liang, Zan Gojcic, Huan Ling, Jacob Munkberg, Jon Hasselgren, Zhi-Hao Lin, Jun Gao, Alexander Keller, Nandita Vijaykumar, Sanja Fidler, and Zian Wang. DiffusionRenderer: Neural inverse and forward rendering with video diffusion models. arXiv: 2501.18590, 2025
2025 arXiv
-
[40]
Photorealistic object insertion with diffusion-guided inverse rendering
Ruofan Liang, Zan Gojcic, Merlin Nimier-David, David Acuna, Nandita Vijaykumar, Sanja Fidler, and Zian Wang. Photorealistic object insertion with diffusion-guided inverse rendering. In ECCV, 2024
2024
-
[41]
GS-IR: 3D Gaussian splatting for inverse rendering
Zhihao Liang, Qi Zhang, Ying Feng, Ying Shan, and Kui Jia. GS-IR: 3D Gaussian splatting for inverse rendering. arXiv preprint arXiv:2311.16473, 2023
2023 arXiv
-
[42]
Efros, and Noah Snavely
Andrew Liu, Shiry Ginosar, Tinghui Zhou, Alexei A. Efros, and Noah Snavely. Learning to factorize and relight a city. In ECCV, 2020
2020
-
[43]
Matrix3D: Large Photogrammetry Model All-in-One, 2025
Yuanxun Lu, Jingyang Zhang, Tian Fang, Jean-Daniel Nahmias, Yanghai Tsin, Long Quan, Xun Cao, Yao Yao, and Shiwei Li. Matrix3D: Large Photogrammetry Model All-in-One, 2025
2025
-
[44]
Extracting triangular 3D models, materials, and lighting from images
Jacob Munkberg, Jon Hasselgren, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, Thomas Müller, and Sanja Fidler. Extracting triangular 3D models, materials, and lighting from images. arXiv:2111.12503, 2021
2021 arXiv
-
[45]
VideoMat: Extracting PBR Materials from Video Diffusion Models
Jacob Munkberg, Zian Wang, Ruofan Liang, Tianchang Shen, and Jon Hasselgren. VideoMat: Extracting PBR Materials from Video Diffusion Models. In Eurographics Symposium on Rendering - CGF Track, 2025
2025
-
[46]
A multi-illumination dataset of indoor object appearance
Lukas Murmann, Michael Gharbi, Miika Aittala, and Fredo Durand. A multi-illumination dataset of indoor object appearance. In 2019 IEEE International Conference on Computer Vision (ICCV), Oct 2019
2019
-
[47]
Cosmos world foundation model platform for physical AI
NVIDIA. Cosmos world foundation model platform for physical AI. arXiv preprint arXiv:2501.03575, 2025
2025 arXiv
-
[48]
Total relighting: Learning to relight portraits for background replacement
Rohit Pandey, Sergio Orts-Escolano, Chloe LeGendre, Christian Haene, Sofien Bouaziz, Christoph Rhemann, Paul Debevec, and Sean Fanello. Total relighting: Learning to relight portraits for background replacement. ACM Transactions on Graphics (Proceedings SIGGRAPH), 40(4), August 2021
2021
-
[49]
Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, Jared Hoberock, David Luebke, David McAllister, Morgan McGuire, Keith Morley, Austin Robison, and Martin Stich
Steven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, Jared Hoberock, David Luebke, David McAllister, Morgan McGuire, Keith Morley, Austin Robison, and Martin Stich. OptiX: a general purpose ray tracing engine. ACM Trans. Graph., 29(4), jul 2010
2010
-
[50]
Scalable diffusion models with transformers
William Peebles and Saining Xie. Scalable diffusion models with transformers. arXiv preprint arXiv:2212.09748, 2022
2022 arXiv
-
[51]
Multi-view relighting using a geometry-aware network
Julien Philip, Michaël Gharbi, Tinghui Zhou, Alexei A Efros, and George Drettakis. Multi-view relighting using a geometry-aware network. ACM Trans. Graph., 38(4):78–1, 2019
2019
-
[52]
DiffusionLight: light probes for free by painting a chrome ball
Pakkapon Phongthawee, Worameth Chinchuthakun, Nontaphat Sinsunthithet, Amit Raj, Varun Jampani, Pramook Khungurn, and Supasorn Suwajanakorn. DiffusionLight: light probes for free by painting a chrome ball. In ArXiv, 2023
2023
-
[53]
A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
Yohan Poirier-Ginter, Alban Gauthier, Julien Philip, Jean-François Lalonde, and George Drettakis. A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis. Computer Graphics Forum, 2024
2024
-
[54]
NeRF for outdoor scene relighting
Viktor Rudnev, Mohamed Elgharib, William Smith, Lingjie Liu, Vladislav Golyanik, and Christian Theobalt. NeRF for outdoor scene relighting. In ECCV, 2022
2022
-
[55]
Jacobs, and Jan Kautz
Soumyadip Sengupta, Jinwei Gu, Kihwan Kim, Guilin Liu, David W. Jacobs, and Jan Kautz. Neural inverse rendering of an indoor scene from a single image. In ICCV, 2019
2019
-
[56]
GIR: 3D Gaussian inverse rendering for relightable scene factorization
Yahao Shi, Yanmin Wu, Chenming Wu, Xing Liu, Chen Zhao, Haocheng Feng, Jingtuo Liu, Liangjun Zhang, Jian Zhang, Bin Zhou, et al. GIR: 3D Gaussian inverse rendering for relightable scene factorization. arXiv preprint arXiv:2312.05133, 2023
2023 arXiv
-
[57]
Deep unsupervised learning using nonequilibrium thermodynamics
Jascha Sohl-Dickstein, Eric Weiss, Niru Maheswaranathan, and Surya Ganguli. Deep unsupervised learning using nonequilibrium thermodynamics. In International Conference on Machine Learning, 2015
2015
-
[58]
Neural light field estimation for street scenes with differentiable virtual object insertion
Zian Wang, Wenzheng Chen, David Acuna, Jan Kautz, and Sanja Fidler. Neural light field estimation for street scenes with differentiable virtual object insertion. In ECCV, 2022
2022
-
[59]
Learning indoor inverse rendering with 3D spatially-varying lighting
Zian Wang, Jonah Philion, Sanja Fidler, and Jan Kautz. Learning indoor inverse rendering with 3D spatially-varying lighting. In ICCV, 2021. 12
2021
-
[60]
Neural fields meet explicit geometric representations for inverse rendering of urban scenes
Zian Wang, Tianchang Shen, Jun Gao, Shengyu Huang, Jacob Munkberg, Jon Hasselgren, Zan Gojcic, Wenzheng Chen, and Sanja Fidler. Neural fields meet explicit geometric representations for inverse rendering of urban scenes. In The IEEE Conference on Computer Vision and Pattern Re...
2023
-
[61]
De-rendering 3D objects in the wild
Felix Wimbauer, Shangzhe Wu, and Christian Rupprecht. De-rendering 3D objects in the wild. In CVPR, 2022
2022
-
[62]
Chen Xi, Peng Sida, Yang Dongchen, Liu Yuan, Pan Bowen, Lv Chengfei, and Zhou. Xiaowei. Intrinsi- cAnything: learning diffusion priors for inverse rendering under unknown illumination. arxiv: 2404.11593, 2024
2024 arXiv
-
[63]
Luminet: Latent intrinsics meets diffusion models for indoor scene relighting, 2024
Xiaoyan Xing, Konrad Groh, Sezer Karaoglu, Theo Gevers, and Anand Bhattad. Luminet: Latent intrinsics meets diffusion models for indoor scene relighting, 2024
2024
-
[64]
Ye Yu and William A. P. Smith. InverseRenderNet: learning single image inverse rendering. In CVPR, 2019
2019
-
[65]
Poly Haven - The Public 3D Asset Library, 2024
Greg Zaal and et al. Poly Haven - The Public 3D Asset Library, 2024
2024
-
[66]
DiLightNet: fine- grained lighting control for diffusion-based image generation
Chong Zeng, Yue Dong, Pieter Peers, Youkang Kong, Hongzhi Wu, and Xin Tong. DiLightNet: fine- grained lighting control for diffusion-based image generation. In ACM SIGGRAPH 2024 Conference Papers, 2024
2024
-
[67]
RGB↔X: image decomposition and synthesis using material-and lighting-aware diffusion models
Zheng Zeng, Valentin Deschaintre, Iliyan Georgiev, Yannick Hold-Geoffroy, Yiwei Hu, Fujun Luan, Ling- Qi Yan, and Miloš Hašan. RGB↔X: image decomposition and synthesis using material-and lighting-aware diffusion models. In ACM SIGGRAPH 2024 Conference Papers, pages 1–11, 2024
2024
-
[68]
IRON: inverse rendering by optimizing neural SDFs and materials from photometric images
Kai Zhang, Fujun Luan, Zhengqi Li, and Noah Snavely. IRON: inverse rendering by optimizing neural SDFs and materials from photometric images. In CVPR, 2022
2022
-
[69]
PhySG: Inverse rendering with spherical Gaussians for physics-based material editing and relighting
Kai Zhang, Fujun Luan, Qianqian Wang, Kavita Bala, and Noah Snavely. PhySG: Inverse rendering with spherical Gaussians for physics-based material editing and relighting. In CVPR, 2021
2021
-
[70]
Scaling in-the-wild training for diffusion-based illumi- nation harmonization and editing by imposing consistent light transport
Lvmin Zhang, Anyi Rao, and Maneesh Agrawala. Scaling in-the-wild training for diffusion-based illumi- nation harmonization and editing by imposing consistent light transport. In The Thirteenth International Conference on Learning Representations, 2025
2025
-
[71]
Efros, Eli Shechtman, and Oliver Wang
Richard Zhang, Phillip Isola, Alexei A. Efros, Eli Shechtman, and Oliver Wang. The unreasonable effectiveness of deep features as a perceptual metric. In Proceedings of the IEEE conference on computer vision and pattern recognition, pages 586–595, 2018
2018
-
[72]
Freeman, Kai Zhang, and Fujun Luan
Tianyuan Zhang, Zhengfei Kuang, Haian Jin, Zexiang Xu, Sai Bi, Hao Tan, He Zhang, Yiwei Hu, Milos Hasan, William T. Freeman, Kai Zhang, and Fujun Luan. RelitLRM: Generative relightable radiance for large reconstruction models. In The Thirteenth International Conference on Lear...
2025
-
[73]
Srinivasan, Boyang Deng, Paul Debevec, William T
Xiuming Zhang, Pratul P. Srinivasan, Boyang Deng, Paul Debevec, William T. Freeman, and Jonathan T. Barron. NeRFactor: neural factorization of shape and reflectance under an unknown illumination. ACM Transactions on Graphics (TOG), 40(6):1–18, 2021
2021
-
[74]
A closed-form solution to retinex with nonlocal texture constraints
Qi Zhao, Ping Tan, Qiang Dai, Li Shen, Enhua Wu, and Stephen Lin. A closed-form solution to retinex with nonlocal texture constraints. TPAMI, 34(7):1437–1444, 2012
2012
-
[75]
What is in this image? Describe the materials. Be concise and produce an answer with a few sentences, no more than 50 words
Hao Zhou, Sunil Hadap, Kalyan Sunkavalli, and David W. Jacobs. Deep single-image portrait relighting. In ICCV, October 2019. 13 Appendix In this Appendix, we first discuss the broader impact of our project (Sec. A). We then provide additional implementation details of our mode...
2019
Reviewed August 6, 2026 · model on record in the stance chip above.
Discussion (0). Sign in to comment.