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Paper Citation Record · LEDGER

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field

As of 17 August 2026, this Paper Citation Record lists 68 of 68 outbound references and 0 inbound Pith citation observations for arXiv:2506.22044.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.22044 v1

Coverage vector

measured 68 of 68 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T22:18:39.317488Z

measured 68 of 68 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-16T06:30:59.297886+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

68 of 68 outbound references displayed

  • verified exact1
  • verified fuzzy54
  • unresolved13
  • parse uncertain0
  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 8170f7c5-5644-4741-a09a-90862b0f9740 · outbound

This paper cites Few-shot adversarial learning of realistic neural talking head models,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Few-shot adversarial learning of realistic neural talking head models,

Reference 1

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 69bcd1a4-4e1a-4ff0-ae0c-e33162300d22 · outbound

This paper cites Audio-driven Talking Face Video Generation with Learning-based Personalized Head Pose.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Audio-driven Talking Face Video Generation with Learning-based Personalized Head Pose

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:29.974741Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:29.974741Z digest=sha256:56806814d30ed21560ab0e81f1e6f364beda10b5b634e854de3f0500fe0bf0cf

Observation 8a7d7322-74e7-42d7-8f49-537328071de8 · outbound

This paper cites What comprises a good talking-head video generation?.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field What comprises a good talking-head video generation?

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation ffdb2ba8-3a44-48cf-9228-37e81396b5a5 · outbound

This paper cites Makelttalk: speaker-aware talking-head animation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Makelttalk: speaker-aware talking-head animation,

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:30.150282Z digest=sha256:a613f9b214381fcdf22350258a82c0c3b270be99c9f452351b31844c97685a29

Observation 7e5c9101-9baf-4f51-9c96-29e4af64a116 · outbound

This paper cites Text2video: Text-driven talking-head video synthesis with phonetic dictionary,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Text2video: Text-driven talking-head video synthesis with phonetic dictionary,

Reference 5

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 680a7478-74a4-4194-9325-56bf60c10376 · outbound

This paper cites High-fidelity and freely controllable talking head video generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field High-fidelity and freely controllable talking head video generation,

Reference 6

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 74a57171-3a97-403d-9429-0a3a19850d23 · outbound

This paper cites Difftalk: Crafting diffusion models for gener- alized audio-driven portraits animation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Difftalk: Crafting diffusion models for gener- alized audio-driven portraits animation,

Reference 7

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:30.456638Z digest=sha256:0d94106d25e52d36a31398afac0c1d628c8bcc9aa8bcefd9e9ef4d66f71c6397

Observation 16d7f387-2568-4eb3-aa87-bc865f139023 · outbound

This paper cites Application of a 3d talking head as part of telecommunication ar, vr, mr system: Systematic review,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Application of a 3d talking head as part of telecommunication ar, vr, mr system: Systematic review,

Reference 8

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation d762ae3c-edd0-4983-9732-6962910935a0 · outbound

This paper cites Toward user-aware interactive virtual agents: Generative multi-modal agent behaviors in vr,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Toward user-aware interactive virtual agents: Generative multi-modal agent behaviors in vr,

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:51.855860Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:30.741408Z digest=sha256:7e9a5ec02c64fc6b4626f8eee107c568a5724757c94f6a05087bc90d7d3b60dd

Observation 1b2eea03-7c6b-4b4a-b286-bb5e74682bdf · outbound

This paper cites Language learning with interactive virtual agent scenar- ios and speech recognition: Lessons learned,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Language learning with interactive virtual agent scenar- ios and speech recognition: Lessons learned,

Reference 10

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:30.846478Z digest=sha256:72836768ad39a4eb536a9b71d8ea7d5946e228d789a7eef3906911df1abb9bbe

Observation 76ccd1e5-3fbb-4b21-9d13-2494893049a7 · outbound

This paper cites A systematic literature review of language learning research based on teaching agents,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field A systematic literature review of language learning research based on teaching agents,

Reference 11

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation f074d535-a5e2-4df5-8f4c-00d569522049 · outbound

This paper cites Human-computer interaction system: A survey of talking-head generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Human-computer interaction system: A survey of talking-head generation,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:51.131492Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:31.155982Z digest=sha256:bfb369d171453cd1755670f983c26fab1800523afa1783209b60203e320dd44b

Observation 21cb1803-43f9-4b8f-8bc7-d4ada2a937d8 · outbound

This paper cites Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agent,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agent,

Reference 13

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:31.269680Z digest=sha256:b2c13a3be0c6335c15841306ab0b823dd0d6b908ea2d0c3fc288b8eba021ffba

Observation 5104113a-2141-4672-9b90-4c2d529271f3 · outbound

This paper cites Unconstrained realtime facial performance capture,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Unconstrained realtime facial performance capture,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:50.495250Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:31.463297Z digest=sha256:705ae3a01c8e25634de41eb110d1744975432bf13b8f9a13d258ae7fe9859dbb

Observation 1bd3fabd-c933-469e-bd04-a053c54ae322 · outbound

This paper cites Talking Face Generation by Conditional Recurrent Adversarial Network.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Talking Face Generation by Conditional Recurrent Adversarial Network

Reference 15

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 6850a227-8e4b-4421-8e7a-ca77a07c675a · outbound

This paper cites You said that?: Synthesising talking faces from audio,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field You said that?: Synthesising talking faces from audio,

Reference 16

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation ff53f115-562b-4f30-ae27-4917e09440bf · outbound

This paper cites Hierar- chical cross-modal talking face generation with dynamic pixel-wise loss,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Hierar- chical cross-modal talking face generation with dynamic pixel-wise loss,

Reference 17

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 0211a11b-67f3-490e-8d9e-1fa4b97e0b27 · outbound

This paper cites Towards automatic face-to-face translation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Towards automatic face-to-face translation,

Reference 18

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 2bf9514a-0833-4e01-9d48-f5b53c395cb7 · outbound

This paper cites A lip sync expert is all you need for speech to lip generation in the wild,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field A lip sync expert is all you need for speech to lip generation in the wild,

Reference 19

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 68467e86-1d21-40e3-b6bc-07506c46f921 · outbound

This paper cites Au- dio2head: Audio-driven one-shot talking-head generation with natural head motion,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Au- dio2head: Audio-driven one-shot talking-head generation with natural head motion,

Reference 20

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 4d1a202d-3e08-4ff5-a47b-7ab8432be1f6 · outbound

This paper cites Facial: Synthesizing dynamic talking face with implicit attribute learning,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Facial: Synthesizing dynamic talking face with implicit attribute learning,

Reference 21

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation db1ac54e-51b6-40c3-a32f-fa2b1650e60f · outbound

This paper cites Audio-driven emotional video portraits,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Audio-driven emotional video portraits,

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:48.953067Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 5cd20cb8-e7e0-4490-8e48-b764ad003a5f · outbound

This paper cites Make-A-Video: Text-to-Video Generation without Text-Video Data.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Make-A-Video: Text-to-Video Generation without Text-Video Data

Reference 23

Resolution
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no resolver link, observed 2026-08-06T22:18:32.416114Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:32.416114Z digest=sha256:104302abafebdec26210e6ebc79b2235f186114182c02fa1742f8a2571660e4a

Observation e3c2554d-d669-46a5-80a2-16fa38c11d97 · outbound

This paper cites Talking head generation with probabilistic audio-to- visual diffusion priors,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Talking head generation with probabilistic audio-to- visual diffusion priors,

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:48.780950Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 8f2eb2a1-33c3-4ddf-8dd0-7dec17201840 · outbound

This paper cites Diffused heads: Diffusion models beat gans on talking-face generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Diffused heads: Diffusion models beat gans on talking-face generation,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:48.600079Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 2e9cb2f1-fc41-4c64-b743-135f9e2e4a52 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Nerf: Representing scenes as neural radiance fields for view synthesis,

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:48.338597Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 3a5cb711-5b9c-4bcd-87c2-341493969955 · outbound

This paper cites 3d gaussian splatting for real-time radiance field render- ing.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field 3d gaussian splatting for real-time radiance field render- ing

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:48.080611Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 21df912f-1ca1-4a12-a953-48b3a105cad5 · outbound

This paper cites Dy- namic neural radiance fields for monocular 4d facial avatar reconstruction,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Dy- namic neural radiance fields for monocular 4d facial avatar reconstruction,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:47.890378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 6ba1cbc9-7376-4219-980a-5ab54bc4a015 · outbound

This paper cites Ad-nerf: Audio driven neural radiance fields for talking head synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Ad-nerf: Audio driven neural radiance fields for talking head synthesis,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:47.650219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

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Observation 63a8cbd1-f7ef-4de3-983e-965c58b8290c · outbound

This paper cites Semantic-aware implicit neural audio-driven video por- trait generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Semantic-aware implicit neural audio-driven video por- trait generation,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:47.437540Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:33.548247Z digest=sha256:5c3b7e14e6bea5c5169a1d2830f9c2c9c96983438d2152a16962289551a7b52e

Observation 6bd81395-3e25-481b-8b20-6e19c566c8bd · outbound

This paper cites Head- nerf: A real-time nerf-based parametric head model,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Head- nerf: A real-time nerf-based parametric head model,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:47.227719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:33.681775Z digest=sha256:01a10a5a8d7daf0625e0814388593ea7140c133d0805b317e65b9d9bc7446a77

Observation 06edddf8-76df-4dfd-9a77-5aa7597dbb79 · outbound

This paper cites DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering

Reference 32

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:33.872355Z digest=sha256:a81581027f22dd5482994aa39f29bb838851d4590c961b1e2a226c470dc2dca6

Observation 98df59fa-9b11-45c7-8e17-80e85d091b3a · outbound

This paper cites Gaussianavatars: Pho- torealistic head avatars with rigged 3d gaussians,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Gaussianavatars: Pho- torealistic head avatars with rigged 3d gaussians,

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:46.945868Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:34.044754Z digest=sha256:0da2b750a257e7690c23ed785e3d60ea06eef89cd1adbeec167e4a8f350854ed

Observation 4c0c8c82-9652-4acc-a6f8-f22265c021f4 · outbound

This paper cites Headgas: Real-time animatable head avatars via 3d gaussian splatting,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Headgas: Real-time animatable head avatars via 3d gaussian splatting,

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:46.688026Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:34.207576Z digest=sha256:12e441e9f31c4fd0a2334c9f5e46497cd84b25dd423e6449950287b22ddf3d2d

Observation e2c4ea83-1bfd-4648-aa9d-43b6047de738 · outbound

This paper cites Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians,

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:46.368480Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:34.328440Z digest=sha256:53e4c97f813731b3833f1c6e402a5b5222959ada3d9672c6b2451226e24c81d6

Observation 6b59804f-e5fc-4b17-b1bf-b2c7612a264d · outbound

This paper cites Learning dynamic facial radiance fields for few-shot talking head synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Learning dynamic facial radiance fields for few-shot talking head synthesis,

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:46.072314Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:34.506293Z digest=sha256:5ec774a9c73ef3e5a170610065fc0f2e0c01c2c0c2b856a3fcc6ce0416575f25

Observation 0e8569de-f71c-4653-8bb5-0303b1c4101d · outbound

This paper cites Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:34.639161Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:34.639161Z digest=sha256:0f32da516cbd67c581832308212896926cdea3b90e7cd8186831d3951b6da8ef

Observation d4c12532-2bf0-4da9-b642-ff5cd370d9e5 · outbound

This paper cites GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:34.776697Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:34.776697Z digest=sha256:d74b43cc1ba117fe0d388eb116207af8a520d58207f55f6a2bb03cf305a8fd8b

Observation 0c48fa83-24e1-4cc8-aab7-7ccab262fed8 · outbound

This paper cites GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generation.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generation

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:34.874764Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:34.874764Z digest=sha256:dd530d83f8944a17c20becd4b34e3030eef3fb9c0a13d90949d74fde7c8e9c9a

Observation c2e57a86-bab1-497e-83ba-308fe32dd22b · outbound

This paper cites Sd-nerf: Towards lifelike talking head animation via spatially-adaptive dual-driven nerfs,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Sd-nerf: Towards lifelike talking head animation via spatially-adaptive dual-driven nerfs,

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:45.800970Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.024379Z digest=sha256:bd9fb44f2e35e054beb4657bf2652d1112c50549067fefc18af8dc767087fd32

Observation a3d3ba93-5c7c-48f8-ab89-92d09f9b57e2 · outbound

This paper cites Talkinggaussian: Structure-persistent 3d talking head synthesis via gaussian splatting,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Talkinggaussian: Structure-persistent 3d talking head synthesis via gaussian splatting,

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:45.540001Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.161749Z digest=sha256:da792a4500e9152f9279df90a9826088461c71c3878342577be4ebf9543f1596

Observation bbed0f05-c78f-489a-a364-a27878b8c4f7 · outbound

This paper cites GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:35.341326Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:35.341326Z digest=sha256:b47f88e955b7de53d972475aaee86672844193f0988c8e11fb9f60d40522887f

Observation 1a2d74aa-0939-4448-9a8e-a570572d51fa · outbound

This paper cites Cstalk: Correlation supervised speech-driven 3d emotional facial animation generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Cstalk: Correlation supervised speech-driven 3d emotional facial animation generation,

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:45.192395Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.480144Z digest=sha256:810d606a89937285da166aa21e90e434005239e8a2a98eab82475a835fe5f864

Observation ca5752af-abb7-4931-afdf-378dd9de3d5c · outbound

This paper cites Mimictalk: Mimicking a personalized and expressive 3d talking face in minutes,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Mimictalk: Mimicking a personalized and expressive 3d talking face in minutes,

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:44.889588Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.598119Z digest=sha256:1bd9eafbd27a0bea685b747b8dc51324d08b9b524095482c62905306b71e147d

Observation 8769a67d-efa2-4876-b654-5c55878987b8 · outbound

This paper cites InsTaG: Learning Personalized 3D Talking Head from Few-Second Video.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field InsTaG: Learning Personalized 3D Talking Head from Few-Second Video

Reference 45

Resolution
verified exact
local_arxiv, observed 2026-08-06T22:18:39.674643Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.720058Z digest=sha256:28b52ca735d7966504916fc7ba2b93e70731b7bd5082eba709b10583c59950c9

Observation e1c1aa02-1d11-43b8-be6b-502bd8faf711 · outbound

This paper cites Towards automatic face-to-face translation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Towards automatic face-to-face translation,

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:44.594691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:35.863442Z digest=sha256:c6c57556b386746fdfa9f6be45e66fb7520416356dd4cbc51363879f8e8a090d

Observation fe6353c1-bcb5-448e-9bbe-0d13c4116a9f · outbound

This paper cites Hierar- chical cross-modal talking face generation with dynamic pixel-wise loss,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Hierar- chical cross-modal talking face generation with dynamic pixel-wise loss,

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:44.297920Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:36.040357Z digest=sha256:62e1bfa6f86eea9a72ab9ed8a2e49c1ed64d9b83f3f2a3462bade9c3142bf39c

Observation c715a38c-050e-4fbb-bbef-28d315edf4b3 · outbound

This paper cites LatentSync: Taming Audio-Conditioned Latent Diffusion Models for Lip Sync with SyncNet Supervision.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field LatentSync: Taming Audio-Conditioned Latent Diffusion Models for Lip Sync with SyncNet Supervision

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:36.238846Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:36.238846Z digest=sha256:c3a45f35fdeab31400d1eec039b7820e8245ba557c40ed7c28dd964e867bed29

Observation 715dc947-8eaa-4fc7-beef-566ae9e6343d · outbound

This paper cites Float: Generative motion latent flow matching for audio-driven talking portrait,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Float: Generative motion latent flow matching for audio-driven talking portrait,

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:36.328434Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:36.328434Z digest=sha256:bdc7cd93c7eee1d044dc623d0b9b3f8858a35737b5937925c262ee47c5b82f1f

Observation d3afd4b8-e523-484b-9314-ef768608919c · outbound

This paper cites Efficient region-aware neural radiance fields for high-fidelity talk- ing portrait synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Efficient region-aware neural radiance fields for high-fidelity talk- ing portrait synthesis,

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:43.991024Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:36.466024Z digest=sha256:a95714cf2d9e628cc1b946332f2372e8a92ad018c8f73d1c380a407f57bf2031

Observation f5b0db45-4b34-478f-ac8c-af8c63a6cd48 · outbound

This paper cites Synctalk: The devil is in the synchronization for talking head synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Synctalk: The devil is in the synchronization for talking head synthesis,

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:43.737052Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:36.749273Z digest=sha256:26f688e677bf8bcc5ef9a638021622717d930cde59bbf61711eee6826c199973

Observation 583873ca-b468-4bb9-baba-ec557481da80 · outbound

This paper cites GaussianSpeech: Audio-Driven Gaussian Avatars.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field GaussianSpeech: Audio-Driven Gaussian Avatars

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:36.835187Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:36.835187Z digest=sha256:7be6df654a5f801c76d5cf3c862df91e30b3620f1ab61bb6e589c92df38c996a

Observation d5648815-cf5d-436c-8de3-393b23a407bb · outbound

This paper cites Degstalk: Decomposed per-embedding gaussian fields for hair-preserving talking face synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Degstalk: Decomposed per-embedding gaussian fields for hair-preserving talking face synthesis,

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:43.454634Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:36.960265Z digest=sha256:f206230a38bb2e275f447d109f2b4453fc2f582cc357c5d1dcd6a46b7fe43d92

Observation b9bbbe69-7c8c-4db8-8e36-170a4b8c81ab · outbound

This paper cites EmoTalkingGaussian: Continuous Emotion-conditioned Talking Head Synthesis.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field EmoTalkingGaussian: Continuous Emotion-conditioned Talking Head Synthesis

Reference 54

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:37.141456Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:37.141456Z digest=sha256:dd23ffb3328bf9554eab350d3c489e617e3044d4bd1ba8e29c69a44415291a53

Observation 01c2f479-b7e5-465e-a6f7-84505dbfb5ff · outbound

This paper cites Facenet: A unified embedding for face recognition and clustering,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Facenet: A unified embedding for face recognition and clustering,

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:43.182540Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.271831Z digest=sha256:0c39dfaf5c6b43fbdf0dcb453cdb8d18475487e0f62317d13f405a8094f5a765

Observation af72da89-3d6c-4a4c-b495-ca383ff25380 · outbound

This paper cites Facial action coding system,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Facial action coding system,

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:42.956233Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.484938Z digest=sha256:e4aae2a0f97ff65d38c1563dd95653630456301512bd306585b3d1c1b61333a4

Observation 0279783c-489f-489b-891f-efee872bf892 · outbound

This paper cites Differentiable surface splatting for point- based geometry processing,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Differentiable surface splatting for point- based geometry processing,

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:42.674583Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.634782Z digest=sha256:aad1d314f704c50c1c948aa59329bbe3ed1bdad4017a91d0be7ac8fcd64cbdaa

Observation d0e0de69-3a63-4892-950b-696502e78594 · outbound

This paper cites Effi- cient emotional adaptation for audio-driven talking-head generation,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Effi- cient emotional adaptation for audio-driven talking-head generation,

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:42.452582Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.774761Z digest=sha256:60d405e525c4f082a850e7fb5b42ae6f0de0526d540d96db34052445f201dbb0

Observation 85f54a0e-5f6a-44ee-ba43-ca492c471cfd · outbound

This paper cites Real3d- portrait: One-shot realistic 3d talking portrait synthesis,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Real3d- portrait: One-shot realistic 3d talking portrait synthesis,

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:42.235913Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.907163Z digest=sha256:c45be2beff7b8004dc3cd13af8940b3f9f5ffffe0091207cffe84819df09ec15

Observation 82752140-57dc-4725-b037-47ce3628abe6 · outbound

This paper cites Flow-guided one-shot talking face generation with a high-resolution audio-visual dataset,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Flow-guided one-shot talking face generation with a high-resolution audio-visual dataset,

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:41.941743Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:37.994786Z digest=sha256:71eea009d0d10fcabd824c9502d75a215c6ea15a8da3781d73e7d60897b7c51c

Observation 31639d2f-bcac-4290-b903-50a9fe95e48b · outbound

This paper cites The unreasonable effectiveness of deep fea- tures as a perceptual metric,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field The unreasonable effectiveness of deep fea- tures as a perceptual metric,

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:41.630696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:38.261681Z digest=sha256:d92bee070e353b59f02b1ec5403dbc1b317b460c0091b2203a1300bc705db716

Observation 2a377fbe-a018-49f4-b579-0efea754e6fa · outbound

This paper cites Image quality assessment: from error visibility to structural similarity,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Image quality assessment: from error visibility to structural similarity,

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:41.385451Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:38.423430Z digest=sha256:0235db2204b42ea91004b1bdc55ffbc70bc64b88963213802c02c9c51cf14e94

Observation c37febd6-f234-4515-8ded-1a8108e4bb57 · outbound

This paper cites Lip reading in the wild,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Lip reading in the wild,

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:41.138551Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:38.554082Z digest=sha256:7d5f9dfc66c1c7a168ea3835c89129be5a09409a08c4e03d8c27e343231cc46c

Observation 699fc92e-4eff-4d96-a5a2-67e6de198578 · outbound

This paper cites Out of time: automated lip sync in the wild,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Out of time: automated lip sync in the wild,

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:40.871129Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:38.726543Z digest=sha256:ec099c08ab8ecfe816abc29dd47fb43e15eddd333829b8dbcc47a03048f97363

Observation f3d828d6-9760-402f-bc13-473401573770 · outbound

This paper cites Lip movements generation at a glance,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Lip movements generation at a glance,

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:40.617847Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:38.865429Z digest=sha256:1b9d9d4658cc54c980e06714139dc9a0b49961c3eaffc43282e44378ac472e89

Observation 5a360162-6172-438a-932e-bbf30e3ac805 · outbound

This paper cites Deep Speech: Scaling up end-to-end speech recognition.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Deep Speech: Scaling up end-to-end speech recognition

Reference 66

Resolution
unresolved
no resolver link, observed 2026-08-06T22:18:38.982030Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:18:38.982030Z digest=sha256:bf5869d3cf2f9f98bffaa1a31883d3e99a86ac2d317d120dc2e1be5b96089b5c

Observation e87ed9d8-3de5-461f-8db2-8671150b0740 · outbound

This paper cites wav2vec 2.0: A framework for self-supervised learning of speech representations,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field wav2vec 2.0: A framework for self-supervised learning of speech representations,

Reference 67

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:40.234351Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:39.117239Z digest=sha256:50785a9b18987634268606b6dea2b843b0ea079204b8d2f5a2900233474c2de2

Observation a5aa8d01-0fd6-416d-b983-1f5a1a81574a · outbound

This paper cites Hubert: Self- supervised speech representation learning by masked prediction of hidden units,.

Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field Hubert: Self- supervised speech representation learning by masked prediction of hidden units,

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:18:39.945887Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-06T22:18:39.317488Z digest=sha256:a144f01d6367bb188f8d642c4d00da3c31b35cab4fc22a5f3dde9c8ab5ed75d2

Pith citing papers

No inbound Pith citation observations are available.