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Paper Citation Record · LEDGER

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field

As of 10 August 2026, this Paper Citation Record lists 34 of 34 outbound references and 0 inbound Pith citation observations for arXiv:2509.01547.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2509.01547 v1

Coverage vector

measured 34 of 34 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-05T12:32:20.874046Z

measured 34 of 34 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

34 of 34 outbound references displayed

  • verified exact0
  • verified fuzzy30
  • unresolved4
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ce7cbfe1-fbff-4a94-ac87-a4862a533fbd · outbound

This paper cites Nerf2real: Sim2real transfer of vision-guided bipedal motion skills using neural radiance fields,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Nerf2real: Sim2real transfer of vision-guided bipedal motion skills using neural radiance fields,

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.951322Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.539043Z digest=sha256:8ba62d61f289acf3380c77fedca079c6c2eb9f725605b9a9798982ea69a49484

Observation 15584501-4309-4df4-ae9a-34527ed655e9 · outbound

This paper cites Orb-slam3: An accurate open-source library for visual, visual-inertial, and multimap slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Orb-slam3: An accurate open-source library for visual, visual-inertial, and multimap slam,

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.939800Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.587163Z digest=sha256:d09ca26cd77b5f3a1affc1975ca1f5ea3b13331289d3548629f2a18d7ec10749

Observation 36ec7513-5cbc-42c9-bc31-8db06ca49b6e · outbound

This paper cites Orbeez-slam: A real-time monocular visual slam with orb features and nerf-realized mapping,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Orbeez-slam: A real-time monocular visual slam with orb features and nerf-realized mapping,

Reference 3

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.927970Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.642978Z digest=sha256:f391cf2b744f65913ac3475de5e8f6099c936d6c89a89c989d48b9d06fe82d4e

Observation 7322406a-8826-4e62-894e-36f724011f9e · outbound

This paper cites Scannet: Richly-annotated 3d reconstructions of indoor scenes,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Scannet: Richly-annotated 3d reconstructions of indoor scenes,

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.917135Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.717072Z digest=sha256:54c3158acd5f7630b733f65e87be33c317014960f7bb991d0e85782c463e0355

Observation 5bb09222-cb04-4d61-ae4e-c2aebb487428 · outbound

This paper cites Svo: Fast semi-direct monocular visual odometry,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Svo: Fast semi-direct monocular visual odometry,

Reference 5

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raw_fallback, observed 2026-08-05T12:32:22.906396Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.764623Z digest=sha256:3528f03b52bb3ede53d892a94dfcbc48fc1b490d5b066338e5eaa6f24e128a29

Observation 936fcffa-a2b2-4d23-b793-9176441cd0a5 · outbound

This paper cites Bags of binary words for fast place recognition in image sequences,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Bags of binary words for fast place recognition in image sequences,

Reference 6

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raw_fallback, observed 2026-08-05T12:32:22.895455Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.785613Z digest=sha256:c6101d5ab4a7aafcbc6b56c5ed470216b667bafd342905bfd406f2ff90678eda

Observation 6d3f2ead-a9e5-4515-ae6f-c02b1a896477 · outbound

This paper cites Liv-gaussmap: Lidar-inertial-visual fusion for real-time 3d radiance field map render- ing,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Liv-gaussmap: Lidar-inertial-visual fusion for real-time 3d radiance field map render- ing,

Reference 7

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raw_fallback, observed 2026-08-05T12:32:22.884029Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.883687Z digest=sha256:a77e03b4ee5966692e1682aee7b622a4a7fc0787a1486c5d97af7194efc62caf

Observation d30e414c-22d0-4d63-9449-ad7b1889fe9c · outbound

This paper cites 2d gaussian splat- ting for geometrically accurate radiance fields,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field 2d gaussian splat- ting for geometrically accurate radiance fields,

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.873340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:18.957506Z digest=sha256:480240bff716c4062718ed1682ef73d2c471ef308e1d106a1e40d108d906c0a2

Observation a59e70bc-4341-4ac7-a6fc-45835516fe9c · outbound

This paper cites Photo-slam: Real- time simultaneous localization and photorealistic mapping for monoc- ular stereo and rgb-d cameras,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Photo-slam: Real- time simultaneous localization and photorealistic mapping for monoc- ular stereo and rgb-d cameras,

Reference 9

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.863167Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.031735Z digest=sha256:d3da3879dff791f181525703352704f93f877477850761a8f2bb79843c1772cd

Observation c4e66f31-d6b2-4852-8df6-a5984c624951 · outbound

This paper cites Di-fusion: Online implicit 3d reconstruction with deep priors,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Di-fusion: Online implicit 3d reconstruction with deep priors,

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.852644Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.105209Z digest=sha256:b7ac9c7778c81e2d7910307e0bda235f92e4010c16f7f2767e1ccd0fa9b18bb4

Observation da75a7f9-5b56-4bd7-a556-8d2d9f57b63f · outbound

This paper cites Eslam: Efficient dense slam system based on hybrid representation of signed distance fields,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Eslam: Efficient dense slam system based on hybrid representation of signed distance fields,

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.840787Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.158744Z digest=sha256:4ad5560fe8fa90771c7221a1ebdbf60381fc2cea038b52994cc29af7076dcd04

Observation 02de2c20-a2e5-43dc-8f01-ad20fd04c818 · outbound

This paper cites Nerf-vins: A real-time neural radiance field map- based visual-inertial navigation system,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Nerf-vins: A real-time neural radiance field map- based visual-inertial navigation system,

Reference 12

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.827712Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.264162Z digest=sha256:cee5c0575591c1cc1199268040f936a5ac748d1eb1c5d6b04817900e1e13932b

Observation 8c9400b2-43a4-4547-9723-55e6d5197aed · outbound

This paper cites Splatam: Splat track & map 3d gaussians for dense rgb-d slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Splatam: Splat track & map 3d gaussians for dense rgb-d slam,

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.814735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.311529Z digest=sha256:f765c345ab19c33c4b27341aa37e7979770ef16b2af67343b0f9c67793008522

Observation 595f7890-5903-4b8a-8574-c477a5cc89dc · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field 3d gaussian splatting for real-time radiance field rendering,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.799082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.375638Z digest=sha256:46fff848ddd83d2ddc43fad7c30e988b4a6792c30cda6062d7e96d2aea5b30c8

Observation ea48b732-ad80-4d3b-8f0e-d7d605d65044 · outbound

This paper cites Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI

Reference 15

Resolution
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no resolver link, observed 2026-08-05T12:32:19.446940Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T12:32:19.446940Z digest=sha256:e64fa3f2964bcc4a17e08d4275f28914e384c532aa826b76df57c6ecb1377097

Observation 4401f2fd-1050-42b7-b2eb-ccbe4edd7ce6 · outbound

This paper cites Ngel-slam: Neural implicit representation-based global consistent low-latency slam system,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Ngel-slam: Neural implicit representation-based global consistent low-latency slam system,

Reference 16

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.786510Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

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Observation 94bfaf7f-1455-4704-9c99-1258dd6d53a8 · outbound

This paper cites Gaussian splatting slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Gaussian splatting slam,

Reference 17

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.773187Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.627678Z digest=sha256:a68cd9d08d2464b1aa9321da0ab68f37085dc1c61cb70fd856ad0872004e3b40

Observation 82ad8c03-2956-4eac-8c39-9c9c159dcb56 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Nerf: Representing scenes as neural radiance fields for view synthesis,

Reference 18

Resolution
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raw_fallback, observed 2026-08-05T12:32:22.760152Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.710776Z digest=sha256:6ccf6c201eb204e550beac4ae30b67bd784de8d257324a161a741741c2a3fd83

Observation 0dc1c8aa-978c-49a9-8331-8a5b622d5623 · outbound

This paper cites Instant neural graphics primitives with a multiresolution hash encoding,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Instant neural graphics primitives with a multiresolution hash encoding,

Reference 19

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no resolver link, observed 2026-08-05T12:32:19.838304Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T12:32:19.838304Z digest=sha256:de0fd3c302d096991fcce51734e0705b4d6b57ab944df69233ee0762939a31a3

Observation b22c208c-84e6-48e5-85ac-4841d934f626 · outbound

This paper cites Orb-slam2: An open-source slam system for monocular, stereo, and rgb-d cameras,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Orb-slam2: An open-source slam system for monocular, stereo, and rgb-d cameras,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.739322Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.919844Z digest=sha256:24eea5ea89059b2b320df098ce2393a4feb418b46f2111a4d9afbfc137fd5c55

Observation e5e30176-7e2a-4524-a2a1-4c1a42f8f49b · outbound

This paper cites Kinectfusion: Real-time dense surface mapping and tracking,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Kinectfusion: Real-time dense surface mapping and tracking,

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.722777Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:19.960896Z digest=sha256:754a4de0b82ddd64ce4f5d1dbc465bb335f4573143c55a4afa702e87e9c0c687

Observation abe526de-de36-4a8d-9c95-1a254c3a67f1 · outbound

This paper cites Dtam: Dense tracking and mapping in real-time,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Dtam: Dense tracking and mapping in real-time,

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.529776Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.015533Z digest=sha256:8d3ffc240e3ba08a435de7cf6cdae82e714a30195d1e8e22ef6770f6361c40ca

Observation 7f3d89b1-3666-4970-bf53-27294999c919 · outbound

This paper cites Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape syn- thesis,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape syn- thesis,

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.445895Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.117135Z digest=sha256:4883bd30b4dfd3f100fbccb48a9ced68d16771471bacce19c14ee90bf968c9e9

Observation 4c75d29a-fa4b-47fa-9592-1d1ad115cc82 · outbound

This paper cites The Replica Dataset: A Digital Replica of Indoor Spaces.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field The Replica Dataset: A Digital Replica of Indoor Spaces

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-05T12:32:20.196618Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T12:32:20.196618Z digest=sha256:0de2c355902497911fda009ee78c835bfbfd38a5e7432d8b2ac839346c94a987

Observation 29520a29-b61c-4bb8-82d4-037b17a58a69 · outbound

This paper cites A benchmark for the evaluation of rgb-d slam systems,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field A benchmark for the evaluation of rgb-d slam systems,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.248788Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.235395Z digest=sha256:aadeed9c80e8d0a00a082d655cdef91585c222317e937798b078e734412297b7

Observation 9d3c551d-ecf7-4ca5-a6ad-aae92f62c4ff · outbound

This paper cites Imap: Implicit mapping and positioning in real-time,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Imap: Implicit mapping and positioning in real-time,

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:22.107127Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.310499Z digest=sha256:255bdac72a10bc372042385943bec6b725377ae1ed5e0b2b53e54fba2e7a13e5

Observation d7d7aad2-ce6f-4e82-9264-1e898bf00365 · outbound

This paper cites Co-slam: Joint coordinate and sparse parametric encodings for neural real-time slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Co-slam: Joint coordinate and sparse parametric encodings for neural real-time slam,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.930561Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.397742Z digest=sha256:f55812cf5f7071db5bab28bb90c434491f202e539d499bec8d9ba8755627c179

Observation a8dbdcc1-3d15-451e-9160-6385a67533b0 · outbound

This paper cites Elasticfusion: Dense slam without a pose graph.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Elasticfusion: Dense slam without a pose graph

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.782084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.466151Z digest=sha256:25d08eabca1ab9e57381bfd3056c71e0fb9ae47284ea983c6433e80dc70e689f

Observation 631dd190-567b-41c5-9f29-482a12498674 · outbound

This paper cites Hero-slam: Hybrid enhanced robust optimization of neural slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Hero-slam: Hybrid enhanced robust optimization of neural slam,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.621642Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.542199Z digest=sha256:8d20eeaf2b09efede2c5df55ab2deca814f43036e6cf4d1b67d92f6e14c48f66

Observation 76792656-2d24-4065-ad77-2b24908248fe · outbound

This paper cites Gs- slam: Dense visual slam with 3d gaussian splatting,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Gs- slam: Dense visual slam with 3d gaussian splatting,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.468143Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.593062Z digest=sha256:95c1649a2a01b86e0f60421e48d1bb5a5da31cf34594b5e6c92301f8e68b816c

Observation 2ea6038a-e630-4c47-90c9-960fe84cfc50 · outbound

This paper cites Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes

Reference 31

Resolution
unresolved
no resolver link, observed 2026-08-05T12:32:20.679682Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T12:32:20.679682Z digest=sha256:c6ab7721dd55e6a2878d1facc11d46cfb5ec8066f0876527ce2a9dd843fd5214

Observation 5ee4d8fb-fc43-4492-a2cf-9616b82b6b04 · outbound

This paper cites Rapid-mapping: Lidar- visual implicit neural representations for real-time dense mapping,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Rapid-mapping: Lidar- visual implicit neural representations for real-time dense mapping,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.372229Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.785399Z digest=sha256:5a4bbf6f24227bc250a6d4e4a262be010037c48589312f00f0ef4ebb1fd24993

Observation a65e20fa-1c8b-4718-892a-17e96d292427 · outbound

This paper cites Nice-slam: Neural implicit scalable encoding for slam,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field Nice-slam: Neural implicit scalable encoding for slam,

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.195315Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.816721Z digest=sha256:759f4d16ddaa7e9bf3c69f76c7d6a4dc6c3e5ad0a258746cf0bbdb38be1b6656

Observation 286cf66d-bc02-4d14-8aa6-7951c7e46b8e · outbound

This paper cites State of the art on 3d reconstruction with rgb-d cameras,.

FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field State of the art on 3d reconstruction with rgb-d cameras,

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T12:32:21.064774Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-05T12:32:20.874046Z digest=sha256:16eb3e43c66b349288a7147895f04e661e3d455c37e492fc9cc82261b3b8152a

Pith citing papers

No inbound Pith citation observations are available.