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Paper Citation Record · LEDGER

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement

As of 23 August 2026, this Paper Citation Record lists 32 of 32 outbound references and 0 inbound Pith citation observations for arXiv:2604.04843.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2604.04843 v1

Coverage vector

measured 32 of 32 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-10T20:10:16.038861Z

measured 32 of 32 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-23T06:30:58.430688+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

32 of 32 outbound references displayed

  • verified exact13
  • verified fuzzy15
  • unresolved0
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch3

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation b7b5d0a3-5359-48a8-95ea-c6d7523d5d17 · outbound

This paper cites Physically plausible full-body hand-object interaction synthesis.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Physically plausible full-body hand-object interaction synthesis

Reference 1

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.386547Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

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Observation 312f07df-3fa5-4567-b88f-db23f7869fa3 · outbound

This paper cites An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale

Reference 2

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verified exact
local_arxiv, observed 2026-05-10T22:10:50.049827Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:b4fc5b0bc90e63e184663090bda6e9535c9bf9985e63c99623306bd62bf0d130

Observation cfd3f1d0-1d42-49cf-a0b5-732eda0f9d19 · outbound

This paper cites CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

Reference 3

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verified exact
arxiv_id, observed 2026-05-10T22:10:50.043615Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:72adcb5780dfe465ea6610251a85b3ba2f3fc6dbdbea67542821786bf213d7a6

Observation e4509f68-449e-4157-9b70-51915f58cc56 · outbound

This paper cites UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes

Reference 4

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.063033Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:a0638b125cf4d22253498fa8741f94e0fded9003313c8d374e6e8828141f8512

Observation f65cff59-1c32-476a-9328-ca628049bf03 · outbound

This paper cites Synthesizing physical character-scene interactions.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Synthesizing physical character-scene interactions

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.384592Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:4dd0c5581ef5c7a5e81d1387dbd3a871db0c36026a6c768936c14abbfda8d18a

Observation 631c9409-1dc4-4555-83e0-b4ce327eb589 · outbound

This paper cites Autonomous character-scene interaction synthesis from text instruction.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Autonomous character-scene interaction synthesis from text instruction

Reference 6

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.382528Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:a12cb06f5dec7cd66ef55a41ea66ec4a687d8c7ae5cda2628077ced9298fced3

Observation dfbdb5a6-476c-4748-95dc-3a965ba13973 · outbound

This paper cites ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation

Reference 7

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.067741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:5f90489515046fa3a86cc9abe1382cb8e5cdded503c02decaf9f49b82fe8f500

Observation ee3a5eb0-6ff4-4f9a-bf4f-5dc42f49230e · outbound

This paper cites Controllable human-object interaction synthesis.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Controllable human-object interaction synthesis

Reference 8

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.388365Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:2f9f020535895e5b95fed31450d636ffbd776a6ddb7979451d397c4ae142d68f

Observation 93607517-7bf4-458b-976a-33425fd1a96f · outbound

This paper cites GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects

Reference 9

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.053682Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:9388ef7b16a77326dabf928b548af7b5638c3cae031ddd642f660f1625c2011c

Observation b1249182-0bb6-483e-b471-15a5b8e802ed · outbound

This paper cites ManiCM: Real-time 3D Diffusion Policy via Consistency Model for Robotic Manipulation.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement ManiCM: Real-time 3D Diffusion Policy via Consistency Model for Robotic Manipulation

Reference 10

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arxiv_id, observed 2026-05-10T22:10:50.038836Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:83de24020da54aef2200c6cd2177221db6c3829a88983ca1aec474f8748081ca

Observation 1e048fb0-49d8-4ab4-9629-1598ca8a5294 · outbound

This paper cites 48550/arXiv.2504.10414.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement 48550/arXiv.2504.10414

Reference 11

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arxiv_id, observed 2026-05-10T22:10:49.997335Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:710683ed06f5281a183f1d9c9e3048fd6c88bf4af5552ef8ba6c1d7db2873ee9

Observation d46babf5-a86b-4066-a843-49293c2e3505 · outbound

This paper cites Generating continual human motion in diverse 3d scenes.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Generating continual human motion in diverse 3d scenes

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.411063Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:cc33859cca7913248042c0edcc4f09a1ba98e1c6fe32e073fa5e6ab583e7b2b4

Observation 32f0ad26-958d-4cc9-a73e-71dc74aa606f · outbound

This paper cites Synthesizing physically plausible human motions in 3d scenes.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Synthesizing physically plausible human motions in 3d scenes

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.413094Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:61c0fdd4e90a589f815ca8965528d42b7e4063778cfab520b14b561ff632c1ce

Observation 3f45d50f-eed4-4209-b155-da65b261d380 · outbound

This paper cites Denoising Diffusion Implicit Models.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Denoising Diffusion Implicit Models

Reference 14

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verified exact
local_arxiv, observed 2026-05-10T22:10:49.980388Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:07febb3abb05030c883d8f054716c2e9425d4c953bd852d9237b2aab731990f3

Observation e54366db-8050-4fdb-9c20-2f4aa431d9d2 · outbound

This paper cites SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation

Reference 15

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.021107Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:1d0e68fd8f8b9aede2d1f189233e34757173014339bd5160adc478f52c5ca7a9

Observation e1f72024-015e-4f69-a5e8-c60ba62ca85a · outbound

This paper cites Human-Object Interaction from Human-Level Instructions.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Human-Object Interaction from Human-Level Instructions

Reference 16

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.015472Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:ac0e9cedea7eb76814fcc945f01c21409075c170cb4ee296882933b48656baef

Observation 4fa4d520-edce-412e-9cd2-ae31b8e908c4 · outbound

This paper cites Hosig: Full-body human-object-scene interaction generation with hierarchical scene perception.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Hosig: Full-body human-object-scene interaction generation with hierarchical scene perception

Reference 17

Resolution
verified exact
arxiv_id, observed 2026-05-10T22:10:50.030273Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:fbe8a7acfb7c71d0cba2d8cd428f9ba0113be2533134a091f2b9fc2130549ec2

Observation b7cfc348-6bd5-4f3d-9df0-d2da8910f45c · outbound

This paper cites Generating Human Interaction Motions in Scenes with Text Control.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Generating Human Interaction Motions in Scenes with Text Control

Reference 18

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verified exact
arxiv_id, observed 2026-05-10T22:10:50.006133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:6cbe07737a326cd25ad9e91a65ca09cfc172503986880d06d4b8452a9b194c1e

Observation 36f7b1b9-eb89-421c-b8e0-04a015253645 · outbound

This paper cites Skillmimic-v2: Learning robust and generalizable interaction skills from sparse and noisy demonstrations.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Skillmimic-v2: Learning robust and generalizable interaction skills from sparse and noisy demonstrations

Reference 19

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raw_fallback, observed 2026-05-16T02:17:08.402272Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:2801c773e34ac1a2ec4e3f88f4f51ee575bca41ce5fa6e2db129a26a16bf4838

Observation 4b7051f2-194e-4d51-a404-fa98bc3a020b · outbound

This paper cites LHM-Humanoid: Long-Horizon Human Motion Control for Continuous Object Transport in Cluttered Scenes.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement LHM-Humanoid: Long-Horizon Human Motion Control for Continuous Object Transport in Cluttered Scenes

Reference 20

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verified exact
arxiv_id, observed 2026-07-09T01:19:04.726392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:388e1aafd494ad1098969f7e4b85d4b626fc69eaaaf77bc3cd28e0d5f347be9c

Observation 2483bc41-b6ec-42d9-8a56-b60f3ad996a9 · outbound

This paper cites SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control

Reference 21

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verified exact
arxiv_id, observed 2026-05-10T22:10:50.034427Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:1960e422ea5882e83a466222ba26fccbab191bde463f3de5b1390e334c9506e7

Observation c7bcad4d-9902-4503-86c2-0502acb8c410 · outbound

This paper cites HIS-GPT: Towards 3D Human-In-Scene Multimodal Understanding.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement HIS-GPT: Towards 3D Human-In-Scene Multimodal Understanding

Reference 22

Resolution
metadata mismatch
arxiv_id, observed 2026-05-10T22:10:49.990699Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:bc1c8de6aef768000b550582696729e4e9780d2c76b26f84f36bb14cfbab67f9

Observation a0670941-c705-4e22-9e7b-152f8c384b28 · outbound

This paper cites EvolvingGrasp: Evolutionary Grasp Generation via Efficient Preference Alignment.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement EvolvingGrasp: Evolutionary Grasp Generation via Efficient Preference Alignment

Reference 23

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arxiv_id, observed 2026-05-10T22:10:50.026640Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:a9e176ceffaea51c6994cb9e4e8a7b11d70db8582e6c39a42f35b33fa9801be3

Observation 4a27154b-c916-4086-b0d4-217c0d3cf167 · outbound

This paper cites 4, with more scenes, object types and motion types, including lifting over head, kicking and interaction with static scene.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement 4, with more scenes, object types and motion types, including lifting over head, kicking and interaction with static scene

Reference 24

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raw_fallback, observed 2026-05-16T02:17:08.404859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:10c56c27e1128f497386dca618956fa531d7a1c729ec906d4ae4012167ae3a35

Observation 3901c1f7-bcc8-405f-ba1c-c0a93f8ca9ff · outbound

This paper cites Finally, the difference from ground truth is quantified by the mean per joint po- sition error (MPJPE), the root translation error ( Troot) and the object pose error ( Tobj, Oobj).

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Finally, the difference from ground truth is quantified by the mean per joint po- sition error (MPJPE), the root translation error ( Troot) and the object pose error ( Tobj, Oobj)

Reference 25

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.406965Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:20be38c276a7190fb5a1afc24fc59463a12094b18e6f8340ba307545c88932a9

Observation 202d99c0-8c30-46be-8c84-305309ea58d3 · outbound

This paper cites Competitive results can be achieved through simpler guidance and fewer optimization steps (CHOIS and ROG used 10 optimization steps).

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Competitive results can be achieved through simpler guidance and fewer optimization steps (CHOIS and ROG used 10 optimization steps)

Reference 26

Resolution
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raw_fallback, observed 2026-05-16T02:17:08.390373Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:5ace0760df37d9bdedfd52a6826ecc3445d8caaf4fac84aef58159d0b94abfa7

Observation 2bc6cfa4-9ec0-4e9e-a51e-4de358a9ce84 · outbound

This paper cites A balanced ratio of 1:1 or 1:0.5 between synthesized OMOMO data and LINGO data achieves the best overall performance across all metrics.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement A balanced ratio of 1:1 or 1:0.5 between synthesized OMOMO data and LINGO data achieves the best overall performance across all metrics

Reference 27

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.398391Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:de423eb1070c8b65e8428f89cd9cd520116c7af3ad90990b5262e4dd213a9488

Observation fe46c22e-2eff-4fc8-88e7-475420d15dfa · outbound

This paper cites 2025a).

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement 2025a)

Reference 28

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.392354Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:7e579e16727bfe37ef8cc981e4c7d9e90563e4785db9d6f79cd4c935dce12467

Observation 398f3a92-0aee-4ff6-82fe-635d2c5dbf37 · outbound

This paper cites With the growing availability of human-object interaction datasets ( Bhatnagar et al.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement With the growing availability of human-object interaction datasets ( Bhatnagar et al

Reference 29

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raw_fallback, observed 2026-05-16T02:17:08.396285Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:ff4c076923eb711588e47b771498804db3dc373b22e7255809899c3a57ee3030

Observation c780ea3c-5f8a-42b1-9173-755b5ac5779a · outbound

This paper cites Other methods ( Xu et al.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Other methods ( Xu et al

Reference 30

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raw_fallback, observed 2026-05-16T02:17:08.394272Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:9add1f9335413f33471ab81f06a3ef156549b2404ea1882163016aab42a6023b

Observation 47418ad8-cdf6-430c-b5d5-944729217e34 · outbound

This paper cites Limitation of HOI dataset.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement Limitation of HOI dataset

Reference 31

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raw_fallback, observed 2026-05-16T02:17:08.400279Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:4febeaa4cb4ca6e3df3d7eaa821017a42a663a68c51745d32c2edb768bbb11e0

Observation a83e3abe-dd5b-4b1c-bf7a-a32c94eb5047 · outbound

This paper cites 2020b; Xuan et al.

InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement 2020b; Xuan et al

Reference 32

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verified fuzzy
raw_fallback, observed 2026-05-16T02:17:08.408962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-05-10T20:10:16.038861Z digest=sha256:e67f62ca33f1026985cee0c4dcb05541b894969d45d54436974189f4a178148a

Pith citing papers

No inbound Pith citation observations are available.