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Paper Citation Record · LEDGER

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization

As of 18 August 2026, this Paper Citation Record lists 62 of 62 outbound references and 0 inbound Pith citation observations for arXiv:2608.12314.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.12314 v1

Coverage vector

measured 62 of 62 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-16T00:12:27.560879Z

measured 62 of 62 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-18T06:34:40.430872+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

62 of 62 outbound references displayed

  • verified exact2
  • verified fuzzy37
  • unresolved23
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 1cdea15c-fa0b-4455-a8b6-e84983bce87f · outbound

This paper cites A collaborative previsualiza- tion tool for filmmaking in virtual reality.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A collaborative previsualiza- tion tool for filmmaking in virtual reality

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.489443Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.356971Z digest=sha256:3083bf843bccd8d03599a08d8fcb4f2e6f963b13f7933be66302be1a63f46635

Observation 046c7b99-74e2-43a6-85c2-10d444266f5c · outbound

This paper cites Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets

Reference 2

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no resolver link, observed 2026-08-16T00:12:27.361593Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.361593Z digest=sha256:eace4e7557dd6eca06b873efe440016e19421b4e2df52496973e520c8f022cc6

Observation 51503cbb-4ca5-4909-bbcd-5d3432fcc523 · outbound

This paper cites Video generation models as world simulators.OpenAI Blog, 1(8):1, 2024.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Video generation models as world simulators.OpenAI Blog, 1(8):1, 2024

Reference 3

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verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.479851Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.365661Z digest=sha256:ae003adc9f7fde9345517e837fd535c1a9e718a7e3bee8c859d4e5d352b21af7

Observation 5ff78544-00c4-42c0-97a2-677d35764cb1 · outbound

This paper cites Ge- nie: Generative interactive environments.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Ge- nie: Generative interactive environments

Reference 4

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no resolver link, observed 2026-08-16T00:12:27.368823Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.368823Z digest=sha256:82f488ca5bf7bf025ccd6daf11510b1ca32b843ebd80f7255cba8eca5de81d2f

Observation 46109ede-fce1-41dc-8ba0-40d221511c65 · outbound

This paper cites Camera control in computer graphics.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Camera control in computer graphics

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.465496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.372903Z digest=sha256:0c7355b6f068a48c1d968e41a136b926357eb4ac23312d61f832221acb3398f2

Observation 2166682e-697a-404c-90a8-c013b0913a63 · outbound

This paper cites Syncity: Training-free gen- eration of 3d worlds.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Syncity: Training-free gen- eration of 3d worlds

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.456527Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.377328Z digest=sha256:031904d8fdc743910c581c24da355f02c4e0738a45fd9a409379df1d99c490a6

Observation 64cc110b-6a4e-4f04-82f0-c20bc17b2ea2 · outbound

This paper cites Tape: Tangible augmented previz environment for filmmaking.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Tape: Tangible augmented previz environment for filmmaking

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.447593Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.380805Z digest=sha256:147bd74ca4e85eeffead555b6b3e2348632ae1c82c2ea01bd87f7e6382627a81

Observation 253c49ad-104b-417d-96cf-23f7e6c0c939 · outbound

This paper cites Layoutgpt: Compositional visual plan- ning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250,.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Layoutgpt: Compositional visual plan- ning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250,

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.437325Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.383902Z digest=sha256:fd7c19a1673fad89df3d71abc9b34f7aaadfc61f985c385f7a452467051a465c

Observation b6128043-4aef-4c66-a21b-5f802139ee48 · outbound

This paper cites Gemini 3.1 Pro Preview.https://ai.google.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Gemini 3.1 Pro Preview.https://ai.google

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.427841Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.387079Z digest=sha256:717aff8744ba6cba48c67e450d41afe9793c361875c24596da9790f85bfa92ed

Observation bc7d45d6-9046-42db-942d-d61b9356e73c · outbound

This paper cites Nano Banana 2: Google’s latest AI image genera- tion model.https://blog.google/innovation- and-ai/technology/ai/nano-banana-2/, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Nano Banana 2: Google’s latest AI image genera- tion model.https://blog.google/innovation- and-ai/technology/ai/nano-banana-2/, 2026

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.419239Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.390198Z digest=sha256:5c542923e9e258c75dde496f6e671176b054a7621023a14f723033f714b85e0f

Observation bd39598c-109f-4198-b3f0-e4af3d5b8a97 · outbound

This paper cites Artiscene: Language-driven artistic 3d scene generation through image intermediary.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Artiscene: Language-driven artistic 3d scene generation through image intermediary

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.409823Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.393721Z digest=sha256:d924602001eaddacd78a98593e9715b07b599294356ebc0f3e1524e58adbb91d

Observation 03d4b554-367c-4afe-99bd-d912cea5688d · outbound

This paper cites From camera-eye to ai: Exploring the interplay of cinematography and compu- tational visual storytelling.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization From camera-eye to ai: Exploring the interplay of cinematography and compu- tational visual storytelling

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.401181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.396600Z digest=sha256:f7b6c1d143d2d9863f249d2b6f7a3244b3f4df2cf561dc3dca8f1fed6a682b8e

Observation 62ed39a9-fb6c-4a9c-b9f4-cccef26a71cb · outbound

This paper cites Toonflow-app: Open-source ai tool for animated short drama creation.https://github.com/HBAI- Ltd/Toonflow-app, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Toonflow-app: Open-source ai tool for animated short drama creation.https://github.com/HBAI- Ltd/Toonflow-app, 2026

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.391489Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.399484Z digest=sha256:99aedd614439aabd59461348b76d8b0a0e6686a6c978bc005c3249b8757d896a

Observation 883a5683-d330-482c-901c-f23521b75d73 · outbound

This paper cites Videoclaw: Ai creative video produc- tion agent.https : / / github.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Videoclaw: Ai creative video produc- tion agent.https : / / github

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.381020Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.402785Z digest=sha256:fd7aaeb1bcf57e71954d8f555ca4631f3c35e940f477d58b736b7a962e24f520

Observation 316787e6-d9c7-4bd2-89cf-b6e75914ec7f · outbound

This paper cites ViMax: Agentic Video Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization ViMax: Agentic Video Generation

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-08-16T00:12:28.104260Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.406840Z digest=sha256:6b52b2a8a0fcc731959091a9db04fe0c99e34b2588f908615b3b1e4675dbe215

Observation 14827996-c2b0-4c23-9b02-934328b1dc5f · outbound

This paper cites Vbench: Comprehensive bench- mark suite for video generative models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Vbench: Comprehensive bench- mark suite for video generative models

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.371426Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.410595Z digest=sha256:9af9e6095b2e72c73383a505eabcf51c2f500c9bdacfb05eb162855affba5845

Observation f1df638d-3557-42be-a84c-7c520dd92519 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.361978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.413726Z digest=sha256:962f372a59ee0cccd35b3062171b85e1461f9953df4c4a7e130be9993d7c8d8e

Observation 6ffe5bd2-ab0c-4175-a2f1-2784c8baf092 · outbound

This paper cites One week in the future: Previs design futuring for hci research.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization One week in the future: Previs design futuring for hci research

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.352817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.416791Z digest=sha256:02b7a2e7c62c11b4b1c149338420b56fcba0e36ec2f95b692d43a2b4738a4e2d

Observation af0c5cd0-670b-4625-8230-3fc8ba7a4af7 · outbound

This paper cites Collagevis: Rapid previsualization tool for indie filmmaking using video collages.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Collagevis: Rapid previsualization tool for indie filmmaking using video collages

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.343482Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.419997Z digest=sha256:0acd1c95f2f122f738029a68db038b72c22b70cabc8bd33399e1f040a0e867ff

Observation eb36d52a-7208-4515-8d8e-6ad06cf0842a · outbound

This paper cites HunyuanVideo: A Systematic Framework For Large Video Generative Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization HunyuanVideo: A Systematic Framework For Large Video Generative Models

Reference 20

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no resolver link, observed 2026-08-16T00:12:27.423052Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.423052Z digest=sha256:1388a887976c5d91b7a033da238bde631d9e37a5445059ea148c985ad39c3a72

Observation d883a1fe-0483-4fb3-855d-52a6876d6779 · outbound

This paper cites Martian world model: Con- trollable video synthesis with physically accurate 3d recon- structions.Advances in Neural Information Processing Sys- tems, 38, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Martian world model: Con- trollable video synthesis with physically accurate 3d recon- structions.Advances in Neural Information Processing Sys- tems, 38, 2026

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.333215Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.426440Z digest=sha256:105bf1596ccb232d904b81066226923a79008bfa3c04b81a4fa22c8ceff7814a

Observation 518950a3-f9b1-43e9-9fbf-592b5803ce08 · outbound

This paper cites Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.429479Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.429479Z digest=sha256:bd1bb6bc3a28aa4f1aa4f7704ab7fae9c833ee9a4f6d2ce4a151944255afd9b3

Observation 09fb0fa1-cc64-40d9-ab93-6b93d3b1641b · outbound

This paper cites PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.433059Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.433059Z digest=sha256:fa2ed51e4f585b41bdcc81a48cd04072706f2d6a6f44d337370ca5ee2dc9fcbd

Observation 271c67cd-a363-4c48-9e1f-5caabaabef88 · outbound

This paper cites The director’s lens: an intelligent assis- tant for virtual cinematography.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization The director’s lens: an intelligent assis- tant for virtual cinematography

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.323790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.436368Z digest=sha256:21c376802602bdba72640724628a6c906a961ef55fe0b4cfc63173fb2859ba86

Observation 10c99c3e-4693-4c49-83f8-359dc82bddbf · outbound

This paper cites Chat- cam: Empowering camera control through conversational ai.Advances in Neural Information Processing Systems, 37: 54483–54506, 2024.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Chat- cam: Empowering camera control through conversational ai.Advances in Neural Information Processing Systems, 37: 54483–54506, 2024

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.314194Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.439255Z digest=sha256:caafacaa7f2ce6df8655fe556f9fa1db10a3d8f3b4593076f0640c5fa6390ad8

Observation 74ed37c9-76e8-47f6-b9ae-588c7ecf4774 · outbound

This paper cites Experiments in the use of game technology for pre-visualization.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Experiments in the use of game technology for pre-visualization

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.304474Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.442350Z digest=sha256:d31a147d2ee216252549c829cc316845ec2bc41f1791cd94b997e0fcc12ae542

Observation afdd49f8-d50c-4538-8725-41613f0124da · outbound

This paper cites A collab- orative real time previsualization tool for video games and film.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A collab- orative real time previsualization tool for video games and film

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.295027Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.445606Z digest=sha256:14bddd7362ee95e34536e3ae05371446a278dca08e62e1768369ae033ffe581e

Observation cd800157-4222-4f5d-a6ab-fa3e4ced76fc · outbound

This paper cites Learning transferable visual models from natural language supervi- sion.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Learning transferable visual models from natural language supervi- sion

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.448552Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.448552Z digest=sha256:6d0685f119e3bb71c2a949788e61cbab053c586a7f9c3c10cf60317b6c112043

Observation a0229e34-09d4-4c9a-93c2-7b831a09637c · outbound

This paper cites Infinite photore- alistic worlds using procedural generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Infinite photore- alistic worlds using procedural generation

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.280125Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.451628Z digest=sha256:6b8fe1c632e31abb999c51546bc22752c36843ce916a2cd0619f5b48d4296579

Observation 35c945b8-5ef1-4f4e-b120-425b57642381 · outbound

This paper cites Infinigen indoors: Photorealistic in- door scenes using procedural generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Infinigen indoors: Photorealistic in- door scenes using procedural generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.269725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.455436Z digest=sha256:747a6a84d302826e898cf1306bbb9891dea4264fa96deef6eee114406e5d47cd

Observation 2f3d3938-7d54-4632-bc26-fc7cb0d34887 · outbound

This paper cites DreamGaussian4D: Generative 4D Gaussian Splatting.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization DreamGaussian4D: Generative 4D Gaussian Splatting

Reference 31

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.458498Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.458498Z digest=sha256:fe0268bf4dcf371b0bd8d247a89067663ba4b31201f449494c05f64cd89d6eb4

Observation 3d87ebae-17c3-47b8-b4e8-bc8538b38e0d · outbound

This paper cites High-resolution image synthesis with latent diffusion models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization High-resolution image synthesis with latent diffusion models

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.462593Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.462593Z digest=sha256:9198f8404e2a4d856ecbd734d4590c45cda5ff4e26539361410b0171e0a41dc8

Observation 2e86ab89-a66c-4459-b16e-da9827d7fee1 · outbound

This paper cites Seedance 2.0: Advancing Video Generation for World Complexity.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Seedance 2.0: Advancing Video Generation for World Complexity

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.465648Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.465648Z digest=sha256:f4ba84df29cbfe5bbdd81af51e38153a5cb38f8de095b3a44046d32880cafeed

Observation 29f14294-ae4a-429f-9cfb-55a3e8095b26 · outbound

This paper cites Animaker: Multi-agent animated storytelling with mcts-driven clip generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Animaker: Multi-agent animated storytelling with mcts-driven clip generation

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.254381Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.468906Z digest=sha256:87be7944f1bd4463a2e8f9ea2f72e3684e8591c92238a02c94ea017852bfa3bb

Observation f6dae63a-ccb4-482b-a5f4-76523a17be5e · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose es- timation model.arXiv preprint arXiv:2512.10957, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose es- timation model.arXiv preprint arXiv:2512.10957, 2025

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.472111Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.472111Z digest=sha256:b235da7209519c98f9697a28a42d0d9956007edb0c61ed03c32a7ede5540463e

Observation 11b497e6-c6b4-4298-8c41-a6c62fd8a05d · outbound

This paper cites Layoutvlm: Differentiable optimization of 3d layout via vision-language models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Layoutvlm: Differentiable optimization of 3d layout via vision-language models

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.245151Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.475022Z digest=sha256:21f706b27898eb705e9436278e72f52f3b63cd4f0e4fd916f1b71c626833fa80

Observation f36caa24-139e-4522-b242-9bc1cbba093c · outbound

This paper cites DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.478355Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.478355Z digest=sha256:5fb7e634442fdf000996ef89629ece88d46166fe815d2bed74b0568a78066384

Observation 8fd81208-a36e-4394-bbd6-70e30538bb47 · outbound

This paper cites WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.481484Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.481484Z digest=sha256:d223add2e318e3376a21aa0cb6011e34329e3c51de799c380b9e5ccb684a1fd6

Observation f21f1537-79e2-41e4-b3b6-d810c2b17bff · outbound

This paper cites Dreamgaussian: Generative gaussian splatting for ef- ficient 3d content creation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Dreamgaussian: Generative gaussian splatting for ef- ficient 3d content creation

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.234384Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.484954Z digest=sha256:1245fc1a566176957d2fcbd08e8ee46068d42ddd372c1defea7b3f6647b9fe07

Observation 93bf36ea-7e9d-4703-8310-302c40afa4bf · outbound

This paper cites Hy-world 2.0: A multi-modal world model for reconstructing, generating, and simulating 3d worlds.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hy-world 2.0: A multi-modal world model for reconstructing, generating, and simulating 3d worlds

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.225214Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.487859Z digest=sha256:4967cd404fdb409d2712b89d9a2eb60b26e04d90f6dcf71d78517c3c0cc3461e

Observation 57803514-2c88-41a8-b835-26c7593254bd · outbound

This paper cites Sam 3d: 3dfy anything in images.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Sam 3d: 3dfy anything in images

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.215730Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.490957Z digest=sha256:26c9043e817593b5fc49e71dc034a57c950a16e1607f7f84a2a6c84a7e7fe9cb

Observation ba92ff6b-ba92-4916-a364-6be63d7947e5 · outbound

This paper cites Hunyuan3d 2.5: Towards high- fidelity 3d assets generation with ultimate details, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hunyuan3d 2.5: Towards high- fidelity 3d assets generation with ultimate details, 2025

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.206585Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.494598Z digest=sha256:24c9fd61a7485d6dccbc31abc5c76ee99c795ded4b906fb48cc6b8148ba4c019

Observation c8a3e640-f28b-4497-a399-556f36e90926 · outbound

This paper cites Wan: Open and Advanced Large-Scale Video Generative Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Wan: Open and Advanced Large-Scale Video Generative Models

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.498050Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.498050Z digest=sha256:80ce5772734b96da342aadd4e2d9de846b5176009442854232d388f8e7d85a5e

Observation c2b45edd-3843-407f-8131-0d0410687cab · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.arXiv preprint arXiv:2511.16825, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Worldgen: From text to traversable and interactive 3d worlds.arXiv preprint arXiv:2511.16825, 2025

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.501423Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.501423Z digest=sha256:9392a8c496d5264e5070c03b3f722bbe8d61d249dd2ae8681cc6fb5b64c1961a

Observation 4e1c14db-5f41-49d6-af8d-02e32002d43b · outbound

This paper cites Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.504365Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.504365Z digest=sha256:324494b1db12a2aebab0684b025b27a444dc3037052c9e29389c960ae48413ac

Observation 49181eaf-3673-4a10-a146-93a333e586cd · outbound

This paper cites Automated Movie Generation via Multi-Agent CoT Planning.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Automated Movie Generation via Multi-Agent CoT Planning

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.507752Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.507752Z digest=sha256:234e5b59bfed13e858e5f93fc117d58b82cd72bab6e6caba6bd7b0fc42536bd3

Observation 87d0f6b6-1c73-455b-8001-ceb175940365 · outbound

This paper cites Human preference score: Better aligning text- to-image models with human preference.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Human preference score: Better aligning text- to-image models with human preference

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.197632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.510985Z digest=sha256:a580b1cf1fa139ae535ae263a823a477f2b68b88d3344c3c50bc9d2608696c68

Observation 7909433c-04e1-4476-a6b2-f93356598acb · outbound

This paper cites Structured 3d latents for scalable and versatile 3d generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Structured 3d latents for scalable and versatile 3d generation

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.188107Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.514255Z digest=sha256:3e32b8dc967b60fabddfea0ac62dac28b9efefd98c750d2755bc61f69de0ccd5

Observation b8eeb079-e3bd-47ba-98f0-2f41e02fd885 · outbound

This paper cites Tip4gen: Text to immersive panorama 4d scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Tip4gen: Text to immersive panorama 4d scene generation

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.178899Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.517259Z digest=sha256:6c0f669a914d2e34d450d5df219dbd8734dc989cf846bbf2a9c038f6219637e4

Observation b4554f79-1287-442b-b27c-b932e85349a5 · outbound

This paper cites LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.520162Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.520162Z digest=sha256:efcab150ef2ff0697c079fc4db37356f0d6ad558a395159ab4e9dc75f58c23d7

Observation f6254ddb-2ebc-41b7-bbaf-d263ca4236b2 · outbound

This paper cites Holodeck: Language guided gen- eration of 3d embodied ai environments.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Holodeck: Language guided gen- eration of 3d embodied ai environments

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.167504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.523892Z digest=sha256:97d0108ceeca996abc3bc7279ddabeccb3e9e5c2b38e873a88dfdc89762f5de8

Observation 0c155b17-8d0a-4f5a-8096-565e0df3bc64 · outbound

This paper cites CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.527610Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.527610Z digest=sha256:5474e3666cac5921d30eac98beef6bc71acb864e6718559e21544bf7690d756c

Observation 7492779e-c6c9-459f-b3d1-bf163633d1e9 · outbound

This paper cites Matrix-3D: Omnidirectional Explorable 3D World Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Matrix-3D: Omnidirectional Explorable 3D World Generation

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.530792Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.530792Z digest=sha256:df40f87f7e0efa9776a5b57d334839e2687092b95382d1e3863f8444679ffc27

Observation 037f387b-bc46-4a01-aa52-efea31789ae6 · outbound

This paper cites Mmgdreamer: Mixed-modality graph for geometry-controllable 3d indoor scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Mmgdreamer: Mixed-modality graph for geometry-controllable 3d indoor scene generation

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.156944Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.534329Z digest=sha256:b4058fd4fb665a700b29a112a894d685b02d39993e80d183103e68a7714cf577

Observation 331ecf27-3449-4d82-9f79-3b0057646c63 · outbound

This paper cites Flowscene: Style-consistent indoor scene genera- tion with multimodal graph rectified flow.arXiv preprint arXiv:2603.19598, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Flowscene: Style-consistent indoor scene genera- tion with multimodal graph rectified flow.arXiv preprint arXiv:2603.19598, 2026

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.537707Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.537707Z digest=sha256:8e54ada14f0ae03be5948061ae320266f37744c7060b7816776ad4115cada43f

Observation ef385a6d-f838-43a4-9e54-b48a58269fff · outbound

This paper cites 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.540661Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.540661Z digest=sha256:b841c66369ef33f23b1797c65ce049a7b713d67fd725d9f0f3141b9a1cbafda6

Observation 9f370a85-a04e-4daf-ac5e-fe0b697be81f · outbound

This paper cites Panoworld-x: Generating explorable panoramic worlds via sphere-aware video diffusion.arXiv preprint arXiv:2509.24997, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Panoworld-x: Generating explorable panoramic worlds via sphere-aware video diffusion.arXiv preprint arXiv:2509.24997, 2025

Reference 57

Resolution
verified exact
raw_fallback, observed 2026-08-16T00:12:27.726162Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.544037Z digest=sha256:eb21a39a27a12ca4695c15703f7a9d5226b555e467473708e9a6ac55b3e00fdc

Observation 0ce5a477-0c5d-47a7-b8c1-bf3309c30369 · outbound

This paper cites A system- atic review of architectural design collaboration in immersive virtual environments.Designs, 6(5):93, 2022.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A system- atic review of architectural design collaboration in immersive virtual environments.Designs, 6(5):93, 2022

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.144474Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.547230Z digest=sha256:75fc0c270885e14ff4535ad734b82e2137d21667c17bb833ba8e84a424291383

Observation 18bddf38-0e5c-4ca6-98eb-5fcbe43aa5be · outbound

This paper cites Anime: Adaptive multi-agent planning for long animation generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Anime: Adaptive multi-agent planning for long animation generation

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.133719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.550837Z digest=sha256:8a54d4d25a2412815e2469b72561a9dfe6130b3c9b45c5bf6f1f1bfc6144eb90

Observation a886ed13-056e-4aeb-be54-7f7c3605db1f · outbound

This paper cites Worldstereo: Bridging camera-guided video generation and scene re- construction via 3d geometric memories.arXiv preprint arXiv:2603.02049, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Worldstereo: Bridging camera-guided video generation and scene re- construction via 3d geometric memories.arXiv preprint arXiv:2603.02049, 2026

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.554258Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.554258Z digest=sha256:32f5796972a99aba3b5ac940ca07b33b1a2511f89f85352525fd112e88eebaaf

Observation 3306ff6a-aa3f-4590-9957-ea5929ab10b8 · outbound

This paper cites Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.557202Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.557202Z digest=sha256:589f61815ddd74157ce4889f44e94126e2ead0debd8d3870353dec5d27decc3d

Observation fa7eed6d-09c4-4c1a-9b1b-5c7bba1fd37b · outbound

This paper cites Imaginarium: Vision-guided high- quality 3d scene layout generation.ACM Transactions on Graphics (TOG), 44(6):1–24, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Imaginarium: Vision-guided high- quality 3d scene layout generation.ACM Transactions on Graphics (TOG), 44(6):1–24, 2025

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.124071Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-16T00:12:27.560879Z digest=sha256:ec15bd7ae88d6c1b76cbb7dcb99630f6a7f7ce72f8f7e86d3f558ab653bd0274

Pith citing papers

No inbound Pith citation observations are available.