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Rethinking Score Distillation as a Bridge Between Image Distributions

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arxiv 2406.09417 v2 pith:2GKZXU56 submitted 2024-06-13 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords distributionsourcedistillationmethodsscoreartifactscharacteristicdomains
verification ladder T0 review T1 audit T2 compute T3 formal

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Score distillation sampling (SDS) has proven to be an important tool, enabling the use of large-scale diffusion priors for tasks operating in data-poor domains. Unfortunately, SDS has a number of characteristic artifacts that limit its usefulness in general-purpose applications. In this paper, we make progress toward understanding the behavior of SDS and its variants by viewing them as solving an optimal-cost transport path from a source distribution to a target distribution. Under this new interpretation, these methods seek to transport corrupted images (source) to the natural image distribution (target). We argue that current methods' characteristic artifacts are caused by (1) linear approximation of the optimal path and (2) poor estimates of the source distribution. We show that calibrating the text conditioning of the source distribution can produce high-quality generation and translation results with little extra overhead. Our method can be easily applied across many domains, matching or beating the performance of specialized methods. We demonstrate its utility in text-to-2D, text-based NeRF optimization, translating paintings to real images, optical illusion generation, and 3D sketch-to-real. We compare our method to existing approaches for score distillation sampling and show that it can produce high-frequency details with realistic colors.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision

    cs.CV 2024-12 conditional novelty 7.0 of 10

    A 3D Gaussian Splat diffusion model trained with only 2D image supervision, using deterministic reconstruction models as noisy teachers, improves single-image 3D reconstruction over those teachers.

  2. Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation

    cs.CV 2025-05 conditional novelty 6.0 of 10

    HCoG uses an LLM to sort object parts from inside out and sequentially optimizes 3D Gaussian splats, improving attribute binding for complex text-to-3D prompts.

  3. Consistent Flow Distillation for Text-to-3D Generation

    cs.CV 2025-01 conditional novelty 6.0 of 10

    Consistent Flow Distillation (CFD) guides 3D generation by denoising rendered views with a noise field that is consistent across camera views on the object surface.

  4. Rethinking Score Distilling Sampling for 3D Editing and Generation

    cs.CV 2025-05 conditional novelty 5.0 of 10

    UDS unifies text-to-3D generation and 3D editing with a single score-distillation gradient formula that replaces noise with clean-latent estimates, reporting higher CLIP scores and user preference than prior SDS variants.

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