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Provable Offline Preference-Based Reinforcement Learning

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arxiv 2305.14816 v2 pith:2NNEJUVA submitted 2023-05-24 cs.LG math.STstat.MLstat.TH

classification cs.LGmath.STstat.MLstat.TH
keywords offlineconcentrabilityfeedbackgeneralpolicyrewardtargetalgorithm
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In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our proposed algorithm consists of two main steps: (1) estimate the implicit reward using Maximum Likelihood Estimation (MLE) with general function approximation from offline data and (2) solve a distributionally robust planning problem over a confidence set around the MLE. We consider the general reward setting where the reward can be defined over the whole trajectory and provide a novel guarantee that allows us to learn any target policy with a polynomial number of samples, as long as the target policy is covered by the offline data. This guarantee is the first of its kind with general function approximation. To measure the coverage of the target policy, we introduce a new single-policy concentrability coefficient, which can be upper bounded by the per-trajectory concentrability coefficient. We also establish lower bounds that highlight the necessity of such concentrability and the difference from standard RL, where state-action-wise rewards are directly observed. We further extend and analyze our algorithm when the feedback is given over action pairs.

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Semiparametric Preference Optimization: Your Language Model is Secretly a Single-Index Model

    cs.LG 2025-12 conditional novelty 7.0 of 10

    Preference-based LLM alignment under an unknown reward-preference link becomes a single-index model; three new algorithms converge to the optimal divergence-constrained policy without knowing the link.

  2. Outcome-Based Online Reinforcement Learning: Algorithms and Fundamental Limits

    cs.LG 2025-05 conditional novelty 7.0 of 10

    Outcome-based online RL is tractable under coverability with general function approximation, but there are MDPs where trajectory-level feedback costs exponentially more samples than per-step feedback.

  3. A Unified Theoretical Analysis of Private and Robust Offline Alignment: from RLHF to DPO

    cs.LG 2025-05 conditional novelty 7.0 of 10

    Under linear-model assumptions, offline RLHF and DPO both reduce to logistic regression, and privatizing labels before corruption (LTC) carries an extra c(ε) factor in the error bounds compared to corrupting before pr...

  4. Combinatorial Reinforcement Learning with Preference Feedback

    stat.ML 2025-02 conditional novelty 7.0 of 10

    MNL-VQL is the first algorithm with regret bounds for combinatorial reinforcement learning with multinomial-logit preference feedback, and it is nearly minimax-optimal in linear MDPs.

  5. Multi-Turn On-Policy Distillation with Prefix Replay

    cs.LG 2026-07 conditional novelty 6.0 of 10

    ReOPD offline-distills multi-turn agentic LLMs via teacher-prefix replay plus step-decay sampling, matching online OPD accuracy at ≥4× speed with zero tool calls.

  6. Best-of-N through the Smoothing Lens: KL Divergence and Regret Analysis

    stat.ML 2025-07 conditional novelty 6.0 of 10

    Smoothed Best-of-N has finite-sample KL and regret bounds under imperfect reward models, and tuning its temperature can make its regret bound beat hard Best-of-N in the overoptimization regime.

  7. Thompson Sampling in Online RLHF with General Function Approximation

    cs.LG 2025-05 reject novelty 6.0 of 10

    A model-free posterior sampling algorithm for online RLHF is shown to achieve O(sqrt(T)) regret when the completed function class has low Bellman eluder dimension.

  8. Learning a Pessimistic Reward Model in RLHF

    cs.LG 2025-05 reject novelty 6.0 of 10

    Pessimistic fine-tuning of reward models against rejection-sampling policies lets RLHF agents optimize greedily without KL regularization and still avoid reward hacking.

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