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GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image

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arxiv 2403.12013 v1 pith:34HF6YTH submitted 2024-03-18 cs.CV

classification cs.CV
keywords depthdiffusiongeowizardmodelbeengenerativegeometricgeometry
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce GeoWizard, a new generative foundation model designed for estimating geometric attributes, e.g., depth and normals, from single images. While significant research has already been conducted in this area, the progress has been substantially limited by the low diversity and poor quality of publicly available datasets. As a result, the prior works either are constrained to limited scenarios or suffer from the inability to capture geometric details. In this paper, we demonstrate that generative models, as opposed to traditional discriminative models (e.g., CNNs and Transformers), can effectively address the inherently ill-posed problem. We further show that leveraging diffusion priors can markedly improve generalization, detail preservation, and efficiency in resource usage. Specifically, we extend the original stable diffusion model to jointly predict depth and normal, allowing mutual information exchange and high consistency between the two representations. More importantly, we propose a simple yet effective strategy to segregate the complex data distribution of various scenes into distinct sub-distributions. This strategy enables our model to recognize different scene layouts, capturing 3D geometry with remarkable fidelity. GeoWizard sets new benchmarks for zero-shot depth and normal prediction, significantly enhancing many downstream applications such as 3D reconstruction, 2D content creation, and novel viewpoint synthesis.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement

    cs.CV 2026-07 conditional novelty 7.0 of 10

    Iterative sparse-3D-convolution refinement in a log-depth voxel shell, instead of 2D image-plane refinement, sharply improves fine-detail geometry in monocular point maps and sets state of the art on local fine-detail...

  2. Detangled: A Framework for Creating, Editing, and Inferencing Feature Rich Hair Strands

    cs.CV 2026-07 conditional novelty 7.0 of 10

    A 5D texture parameterization plus centerline-based canonical space and supervised diffusion enables generation and texture transfer of feature-rich hair strands independent of style.

  3. PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation

    cs.CV 2026-07 unverdicted novelty 6.0 of 10

    PixGS is a single-stage pixel-space diffusion model that directly produces high-quality 3D Gaussian Splats from text or images in ~1s, outperforming multi-stage latent methods on standard benchmarks.

  4. UniGeo: Taming Video Diffusion for Unified Consistent Geometry Estimation

    cs.CV 2025-05 conditional novelty 6.0 of 10

    Fine-tuning a pretrained video diffusion transformer to predict geometry in one shared global frame produces consistent, camera-free surface normals and coordinates across entire video clips.

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