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Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing

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arxiv 2311.16043 v2 pith:3AI6HXSF submitted 2023-11-27 cs.CV cs.GR

classification cs.CVcs.GR
keywords relightingbrdfpoint-basedtracingdifferentiableframeworkgaussianslighting
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including normal vectors, BRDF parameters, and incident lighting from various directions. From a collection of multi-view images, the 3D scene is optimized through 3D Gaussian Splatting while BRDF and lighting are decomposed by physically based differentiable rendering. To produce plausible shadow effects in photo-realistic relighting, we introduce an innovative point-based ray tracing with the bounding volume hierarchies for efficient visibility pre-computation. Extensive experiments demonstrate our improved BRDF estimation, novel view synthesis and relighting results compared to state-of-the-art approaches. The proposed framework showcases the potential to revolutionize the mesh-based graphics pipeline with a point-based pipeline enabling editing, tracing, and relighting.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. NeRF Is a Valuable Assistant for 3D Gaussian Splatting

    cs.CV 2025-07 conditional novelty 6.0 of 10

    NeRF-GS jointly optimizes a NeRF and a 3D Gaussian Splatting model in one scene, using shared features, residual corrections, and mutual loss constraints to beat both standalone methods.

  2. GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction

    cs.CV 2025-06 conditional novelty 5.0 of 10

    A 2D Gaussian Splatting method that uses foundation-model depth/normal priors plus deferred shading to improve reconstruction and relighting of reflective objects.

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