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Maximum Entropy-Regularized Multi-Goal Reinforcement Learning

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arxiv 1905.08786 v3 pith:4YHYBT2H submitted 2019-05-21 cs.LG stat.ML

classification cs.LGstat.ML
keywords agentgoalsmulti-goalreplaylearningobjectiveachieveachieved
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In Multi-Goal Reinforcement Learning, an agent learns to achieve multiple goals with a goal-conditioned policy. During learning, the agent first collects the trajectories into a replay buffer, and later these trajectories are selected randomly for replay. However, the achieved goals in the replay buffer are often biased towards the behavior policies. From a Bayesian perspective, when there is no prior knowledge about the target goal distribution, the agent should learn uniformly from diverse achieved goals. Therefore, we first propose a novel multi-goal RL objective based on weighted entropy. This objective encourages the agent to maximize the expected return, as well as to achieve more diverse goals. Secondly, we developed a maximum entropy-based prioritization framework to optimize the proposed objective. For evaluation of this framework, we combine it with Deep Deterministic Policy Gradient, both with or without Hindsight Experience Replay. On a set of multi-goal robotic tasks of OpenAI Gym, we compare our method with other baselines and show promising improvements in both performance and sample-efficiency.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Tutorial and Survey on Probabilistic Graphical Model and Variational Inference in Deep Reinforcement Learning

    cs.LG 2019-08 reject novelty 2.0 of 10

    A tutorial survey re-deriving known PGM and VI methods in deep RL, with incorrect key derivations and overstated novelty.

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