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Paper Citation Record · LEDGER

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping

As of 9 August 2026, this Paper Citation Record lists 91 of 91 outbound references and 0 inbound Pith citation observations for arXiv:2502.07128.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2502.07128 v2

Coverage vector

measured 91 of 91 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T13:48:55.057337Z

measured 91 of 91 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-09T06:31:02.800959+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

91 of 91 outbound references displayed

  • verified exact19
  • verified fuzzy30
  • unresolved41
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 0b024189-1699-498b-8760-7887f2242af4 · outbound

This paper cites CRC Press, 3rd edition, 2014.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping CRC Press, 3rd edition, 2014

Reference 1

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.631118Z digest=sha256:911a261c63b98c5f9c64eea5e035f7e775033d4b457e55a89cf335b27fde3747

Observation 9a6b1b94-7020-4dd0-9dde-538ae3031ee0 · outbound

This paper cites Yannakakis.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Yannakakis

Reference 2

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.636272Z digest=sha256:78d998ed4378feb1f1ffb1735064343b7f715bad5ed4d435de550f74ac3ce6c1

Observation 034924ae-31c7-40ce-9169-852937312467 · outbound

This paper cites A preliminary study on a conceptual game feature generation and recommendation system.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping A preliminary study on a conceptual game feature generation and recommendation system

Reference 3

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.641168Z digest=sha256:227499e767e97bb61755cb4d58a354058e9d2f09b36b8892a00f3090a567688d

Observation fb5fe3ea-79c6-4b6b-bb20-767e2add610a · outbound

This paper cites Instruction-driven game engine: A poker case study.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Instruction-driven game engine: A poker case study

Reference 4

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-08T13:48:54.646001Z digest=sha256:e5e4fb4da9a8f7d2dc28efdc36c95d35178a48e5c041700ee85070058f7b71e9

Observation b338a91a-3e42-401e-8743-d994457e35d5 · outbound

This paper cites ChatDev: Communicative agents for software development.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ChatDev: Communicative agents for software development

Reference 5

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.650807Z digest=sha256:88c6309310e102b8e21a5c93b5c4f83a7de82863103f518d5a93b0eeb70f4186

Observation 7e47857d-32a2-401c-8f98-3b081236c95f · outbound

This paper cites ReAct: Synergizing Reasoning and Acting in Language Models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ReAct: Synergizing Reasoning and Acting in Language Models

Reference 6

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.655398Z digest=sha256:c1756339de88f9613471f7446179a1110bf6745cd93172feee8785e946bd81ff

Observation 40e3db98-aa71-4e75-bd0f-c94935d7cee8 · outbound

This paper cites Mda: A formal approach to game design and game research.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Mda: A formal approach to game design and game research

Reference 7

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.661042Z digest=sha256:b6dc8c3d91966f8fa63263ee5bc3d44dd3ff0e192dd21fe99b1bb40af464af51

Observation 83f9ab9d-15f0-4587-a3ff-4e1cd777ef20 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 8

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arxiv_id_nonexistent, observed 2026-08-08T13:48:57.508182Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.665447Z digest=sha256:98a211409877ba7586d9579ae90548761c59313f7829e64fc3a29f3f23586203

Observation d7971e07-4d15-4da5-a568-43880786e232 · outbound

This paper cites Pitako - recommending game design elements in cicero.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Pitako - recommending game design elements in cicero

Reference 9

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source=pdf_text observed=2026-08-08T13:48:54.670025Z digest=sha256:da6db52c63172051c53f9df1b9d4b68ee093c5b76131469879e5dfd8828fe2d3

Observation e5b060aa-d274-4adf-85f4-d34a5b02faab · outbound

This paper cites Is your code generated by chatGPT really correct? rigorous evaluation of large language models for code generation.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Is your code generated by chatGPT really correct? rigorous evaluation of large language models for code generation

Reference 10

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source=pdf_text observed=2026-08-08T13:48:54.674426Z digest=sha256:ad01d52f55392e7a6a21d13b8ae639b017f2a6c3d50d3054524ba7d7a05b8b47

Observation 1429c849-c994-4b14-9eb8-2626a08c62ac · outbound

This paper cites Exploring game space using survival analysis.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Exploring game space using survival analysis

Reference 11

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source=pdf_text observed=2026-08-08T13:48:54.679038Z digest=sha256:49b3c8bfdffd12094cfd7efb9aa533202a92a621addfdf228e06c154527103d2

Observation 34bde0e1-9ab6-4eca-aa7a-8927c188abc6 · outbound

This paper cites DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning

Reference 12

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source=pdf_text observed=2026-08-08T13:48:54.683543Z digest=sha256:28aa6a1bed983cfa848ab01d9675bb3c9540b1b6c1c686b7bc975ece2033c5fd

Observation 95d0aea0-b4b9-4552-8937-e1b8dd899968 · outbound

This paper cites Reflexion: lan- guage agents with verbal reinforcement learning.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Reflexion: lan- guage agents with verbal reinforcement learning

Reference 13

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source=pdf_text observed=2026-08-08T13:48:54.688094Z digest=sha256:eb6763360fb85e30cad84e943fe2846b55c2f3997fce824ebf4b15badcf1a4d2

Observation b04d9647-763f-46d6-92c5-e91e3bbf68ce · outbound

This paper cites Boosting LLM agents with recursive contemplation for effective deception handling.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Boosting LLM agents with recursive contemplation for effective deception handling

Reference 14

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source=pdf_text observed=2026-08-08T13:48:54.692509Z digest=sha256:23b33fd419cb91043bd05d021adc81b303fe6c50b62ab5f5754f79f406b03b29

Observation 38fafac9-4b28-417f-903f-4e246320fe7e · outbound

This paper cites Inner monologue: Embodied reasoning through planning with language models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Inner monologue: Embodied reasoning through planning with language models

Reference 15

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source=pdf_text observed=2026-08-08T13:48:54.697017Z digest=sha256:f6fc9e0bb1d08f4a7f6418b061d1f751223710570977bc86faf6c8fb19a52c81

Observation e9ffd415-68dc-48d9-bc65-a9ab741fffc3 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 16

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source=pdf_text observed=2026-08-08T13:48:54.701776Z digest=sha256:0e85a294cc0ede81aa2ecc1290e03db1456eb186be2773ce70b7d40a8c7f37cb

Observation 57736d15-317c-4e62-843f-2e59cc612157 · outbound

This paper cites Sohn, Sen Zhang, Che-Jui Chang, and Mubbasir Kapadia.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Sohn, Sen Zhang, Che-Jui Chang, and Mubbasir Kapadia

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.706179Z digest=sha256:3fe813a6dc09e78fcdf7fd54da9db6d7b3fe30349af4d08472b9d97aacf6cb60

Observation a93e9a54-f454-42aa-9e36-ce71455b22a8 · outbound

This paper cites ArchSeek: Retrieving Architectural Case Studies Using Vision-Language Models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ArchSeek: Retrieving Architectural Case Studies Using Vision-Language Models

Reference 18

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local_arxiv, observed 2026-08-08T13:48:57.167067Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.710651Z digest=sha256:74b488edebadca97c7be34474a49ba570fe57d9c03eb5d2769e6cf16790658ea

Observation ed5eed0b-91d0-44a9-aff7-b6ed3ba5f114 · outbound

This paper cites Level generation through large language models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Level generation through large language models

Reference 19

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.715712Z digest=sha256:73121d0b0006fb75754a58e2b1bc8732d07274b32f5e27973045a2ecaf1d9139

Observation 5f641a5a-de5f-410a-b18f-2d9b5a8e3fdd · outbound

This paper cites A framework for exploring player perceptions of LLM- generated dialogue in commercial video games.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping A framework for exploring player perceptions of LLM- generated dialogue in commercial video games

Reference 20

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-08T13:48:54.720199Z digest=sha256:81bee314910d611dd72474393280392a5f9805b8fa1ca7f69dea0ba42e9cd420

Observation 6c8eab2a-fc8a-4acd-bfaf-8dfd3b8f1d55 · outbound

This paper cites Scenecraft: an llm agent for synthesizing 3d scenes as blender code.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Scenecraft: an llm agent for synthesizing 3d scenes as blender code

Reference 21

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source=pdf_text observed=2026-08-08T13:48:54.724828Z digest=sha256:aa5c0c2ddcfedac238f38f43140ddfcdde6fe7d0a1886140c8705739d8111ddf

Observation 6b9fcaa9-3a5e-4377-8d05-b92d2877f631 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 22

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.729090Z digest=sha256:77b43ef1bc521a09204707ca4be13b6c8fa3a51744751b04a053850e1b33a3a2

Observation 9f6ca79e-54c5-4f1c-b7de-5a1ef0bb217b · outbound

This paper cites The angelina videogame design system—part i.IEEE Transac- tions on Computational Intelligence and AI in Games, 9(2):192–203, 2017.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping The angelina videogame design system—part i.IEEE Transac- tions on Computational Intelligence and AI in Games, 9(2):192–203, 2017

Reference 23

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.733410Z digest=sha256:9da86ffd407a3adbf9e8969bdfb4a0028a4a709ec7e898e853575a5833815d45

Observation da5d1606-3c09-44dc-ad8c-8a5777a1aba9 · outbound

This paper cites An experiment in automatic game design.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping An experiment in automatic game design

Reference 24

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.737959Z digest=sha256:ce1a81b5a3bf6054afaff079c9c7ed5e93b080b6074c7c0561653329f23fbff7

Observation c0a11deb-40cb-469b-94f6-dfc62a0f90ac · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 25

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source=pdf_text observed=2026-08-08T13:48:54.742344Z digest=sha256:0271cba4aed52c7678d400e6ead628effb6e3901ae61f378045a0d6a9b1b053d

Observation 65a9b697-f2d1-422a-b7f2-33b3c5445af0 · outbound

This paper cites Creative Invention Benchmark.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Creative Invention Benchmark

Reference 26

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local_arxiv, observed 2026-08-08T13:48:56.447363Z

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.746978Z digest=sha256:f053a114aaf4460b4e1ed2ea25994cd6e9c99fe60324f0f96f8f830f905a2871

Observation 036359c8-949b-4d6e-8fef-5bc6ba4ef724 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 27

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

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Observation 9524bd09-3a96-4858-a666-f06b109afcb2 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 28

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.756632Z digest=sha256:5212b93a6950356bf14b815d1c74b616d59721297acf67f6f6d5807636e0eeb4

Observation 198c67f8-2249-411b-a775-cb554d76e200 · outbound

This paper cites From Local to Global: A Graph RAG Approach to Query-Focused Summarization.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping From Local to Global: A Graph RAG Approach to Query-Focused Summarization

Reference 29

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source=pdf_text observed=2026-08-08T13:48:54.761109Z digest=sha256:f65c9f4c0978a4eaf8ba7f3ed0ef0c1ebc967cd2e651d6bede13e0ddd82ca1fd

Observation 37cc458e-7022-41aa-a526-83615ffcd497 · outbound

This paper cites Tf-coder: Program synthesis for tensor manipulations.ACM Trans.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Tf-coder: Program synthesis for tensor manipulations.ACM Trans

Reference 30

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.765976Z digest=sha256:1e1ec92640c22d382938ed19a4b6b2a996e83c9c9fcad5f0f29a0693e93f8b4b

Observation 2de84e51-d684-4d34-9ab1-90ca73716e28 · outbound

This paper cites Tenenbaum.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Tenenbaum

Reference 31

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source=pdf_text observed=2026-08-08T13:48:54.771545Z digest=sha256:d9256d01a03d4f820dd785d79e41cb5a35e14d574b5c5c9d5b083887531aaa10

Observation 4ca60f91-d527-4b76-a247-9536881c371a · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 32

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arxiv_id_nonexistent, observed 2026-08-08T13:48:56.162378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.780527Z digest=sha256:86bc87c3aba8603e6bd01c8b2a4fa8c10b285450630f87222362afd2ce40f1c4

Observation 03b4abb5-04a1-468a-9379-56b2567f43cb · outbound

This paper cites Demystifying llm-based software engineering agents.Proc.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Demystifying llm-based software engineering agents.Proc

Reference 33

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source=pdf_text observed=2026-08-08T13:48:54.784890Z digest=sha256:d69921be2170ac8aacf2b5872bff7c76dd3f9504765f120467a184f6327d7a2c

Observation 8b93d19f-6375-4be5-abf4-9f129e620f8b · outbound

This paper cites SWE-bench: Can language models resolve real-world github issues? InThe Twelfth International Conference on Learning Representations, 2024.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping SWE-bench: Can language models resolve real-world github issues? InThe Twelfth International Conference on Learning Representations, 2024

Reference 34

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source=pdf_text observed=2026-08-08T13:48:54.789596Z digest=sha256:7c919826acfa2a233315778e750ec060d614eaa09b56ae05a358373e068d441b

Observation 4f1e42fb-c7f2-4dea-9b2f-bc14c6e83fbd · outbound

This paper cites Sturtevant and Adam M.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Sturtevant and Adam M

Reference 35

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raw_fallback, observed 2026-08-08T13:48:58.550586Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.794100Z digest=sha256:54e8b2d84f248a5f341545ca93a25c52ddf2a61e54181f039eeeb2e41e5277d5

Observation e41ffa49-97ae-4fbd-b426-3438473a2061 · outbound

This paper cites Zacharias Holland, Elnaz Davoodi, Alden Christianson, and Michael Bowling.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Zacharias Holland, Elnaz Davoodi, Alden Christianson, and Michael Bowling

Reference 36

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source=pdf_text observed=2026-08-08T13:48:54.803330Z digest=sha256:1631ea3b4795847dc67a04d84445a9f362bc2b317b8d6d077fe4ab3d289f87f1

Observation 0b41fc3b-2391-4839-ad47-acea2348bbf7 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 37

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doi, observed 2026-08-08T13:48:55.126984Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.798623Z digest=sha256:ba857bf5f5bd91f8dfa0f2c3824513cc20d10add67ebee44c137c1a6bf289070

Observation 2cf1864f-f858-48f2-b0fd-917904216443 · outbound

This paper cites Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.812672Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.812672Z digest=sha256:190a9ac53bd0f3315869950e3e94f04824746cce64d87cebce4f818c9d65fea6

Observation ba2d1d21-a4ae-4430-9ee7-19481025ac16 · outbound

This paper cites Superhuman AI for multiplayer poker.Science, 365(6456):885–890, Au- gust 2019.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Superhuman AI for multiplayer poker.Science, 365(6456):885–890, Au- gust 2019

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.808011Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.808011Z digest=sha256:1e73f6714f7465498a7690916f69f52c63ec545d3b60e87e2c5406597d9b304f

Observation 99526ddd-618d-4c0c-ba69-777ef8a32c27 · outbound

This paper cites Eureka: Human-level reward design via coding large language models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Eureka: Human-level reward design via coding large language models

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.535206Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.822169Z digest=sha256:d84bad4af139e4a3a269efe7caa6d5937b64695c95df4b71984f59cf7b80ab81

Observation 3a28cb6d-df60-4eeb-a08a-8a2f9fa8b1d2 · outbound

This paper cites Agent-pro: Learning to evolve via policy-level reflection and optimization.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Agent-pro: Learning to evolve via policy-level reflection and optimization

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.817548Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.817548Z digest=sha256:0b8c59e52b62dbfabf9b394988a364ae316efc1eb68ce21f876108eaa0e0c51e

Observation 42bc9cfb-7511-4029-b38d-4784f8569d6d · outbound

This paper cites Evaluating and Enhancing LLMs Agent Based on Theory of Mind in Guandan: A Multi-Player Cooperative Game Under Imperfect Information.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Evaluating and Enhancing LLMs Agent Based on Theory of Mind in Guandan: A Multi-Player Cooperative Game Under Imperfect Information

Reference 42

Resolution
verified exact
arxiv_id_nonexistent, observed 2026-08-08T13:48:55.931161Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.831929Z digest=sha256:c65e546e29f8fa6d0f9af41def0f4696728c0bf2c4be7ef5323a115dd76da92e

Observation d881cf22-2e22-4aa9-b187-8224deeabdb5 · outbound

This paper cites ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation

Reference 43

Resolution
verified exact
local_arxiv, observed 2026-08-08T13:48:55.951923Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.826938Z digest=sha256:f7b24b2a189a2d5328367a46c48366baf191443912c3bdf5a8b6e7658d7fb06e

Observation 51c521f6-6be9-4539-a39b-ec82cc237b83 · outbound

This paper cites Code as Policies: Language Model Programs for Embodied Control.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Code as Policies: Language Model Programs for Embodied Control

Reference 44

Resolution
verified exact
arxiv_id_nonexistent, observed 2026-08-08T13:48:55.725420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.845956Z digest=sha256:32e3a8ad936775bf9c101319dde7e2a0b34c4fb9d5172d1d6a12fe45b94cb92e

Observation 9b63b39f-4be2-4f3f-9790-ecc63c4ff9b7 · outbound

This paper cites Mastering board games by external and internal planning with language models,.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Mastering board games by external and internal planning with language models,

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.521031Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.836402Z digest=sha256:8801fbd1f807bffc07f271d2956158cc1e883dead4500048aa93d5185054f520

Observation 3374bed9-4ca4-4439-b0db-fff7ea682fb9 · outbound

This paper cites Sokal, C.D.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Sokal, C.D

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.491474Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.854365Z digest=sha256:821d1d16f3b34414d9b9aa8421bcc0ccefa24407df4dbca38a9ed14aa9dc09d9

Observation feeed09f-9e56-4f1e-9985-8cbe8e160534 · outbound

This paper cites Prompt- breeder: self-referential self-improvement via prompt evolution.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Prompt- breeder: self-referential self-improvement via prompt evolution

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.477176Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.858683Z digest=sha256:49b8076467b4794e9c1de123e667129d72358bbdd9cc35da4bb90091abf00574

Observation 5458c030-df17-49b2-8897-b5c47c777bf9 · outbound

This paper cites Strategist: Self-improvement of LLM decision making via bi-level tree search.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Strategist: Self-improvement of LLM decision making via bi-level tree search

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.506102Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.850211Z digest=sha256:00d838e6e3cdd91c56e0c630fe128a607b25fbac4d7c670c310d528aa6d7482d

Observation 05250bdb-1540-4200-9d62-302bd541385b · outbound

This paper cites Chi, Quoc V.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Chi, Quoc V

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.447149Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.867467Z digest=sha256:1bd14e12a28b80c8ab6dea403ba4d46aa441a500b0a11b325c9774b444f54061

Observation a9763e06-d04d-44cb-a65f-b37ce1a79bd0 · outbound

This paper cites RLCard: A Toolkit for Reinforcement Learning in Card Games.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping RLCard: A Toolkit for Reinforcement Learning in Card Games

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.877153Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.877153Z digest=sha256:b44b7f2411b44db1c70fcc86375eee8aafa68abc1712ad694df1e912af5b13ef

Observation 7c90c093-1475-4103-8dfd-69f00f385167 · outbound

This paper cites Learn how to play card games, 2025.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Learn how to play card games, 2025

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.462618Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.863145Z digest=sha256:a627f02b310f3f0a709f5f21366b7238e3b3246ec8df6a36c1075701804de95b

Observation 7441e011-4bcb-4002-89b4-389f383a3360 · outbound

This paper cites GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.886214Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.886214Z digest=sha256:eaab39b326f456c4ff1f9e355354dcbef8ceb1d8e8bdda5a01da10a4f666ab5d

Observation 847bbe83-7188-4e99-8f18-5959a33f5980 · outbound

This paper cites ISBN 9781713871088.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ISBN 9781713871088

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.432678Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.872298Z digest=sha256:ce5defcf88291a95bb37f7e6b2ea8c624b540325c737e9b0e19da0e56e44581d

Observation 366ad6c2-56c5-4ca4-9d41-27ccc05405a0 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 55

Resolution
verified exact
arxiv_id_nonexistent, observed 2026-08-08T13:48:55.524901Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.881917Z digest=sha256:5976e12dbe08ebe2b3f59173fc769c28f1addd82e3ccdf870f12af1c6ff87900

Observation f64e3a83-971a-4fda-a115-2a46f3fd4504 · outbound

This paper cites - Pre - r e q u i s i t e : Must follow suit , unless void in that suit.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - Pre - r e q u i s i t e : Must follow suit , unless void in that suit

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.418621Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.892039Z digest=sha256:52a12fdba69e2c8fece9c026c39269e978747886d7a40b2cfd72a40282593803

Observation 03c436a0-ecf7-4718-8785-326c883c5863 · outbound

This paper cites - Else , play any card.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - Else , play any card

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.403919Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.896745Z digest=sha256:ac967c8d405cf1105dadfb23a66065848bdb827d514a3e42024ff481f93411e3

Observation 133a854d-a49b-41ab-94f3-0bc121165501 · outbound

This paper cites This can be de cla re d before playing any card during a player ’ s turn.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping This can be de cla re d before playing any card during a player ’ s turn

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.389457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.901452Z digest=sha256:3a128ab6296ed38cd974b3b1d87eae0df2b5388d9b4492122429f26dc185b0a0

Observation 92c8121b-802b-45b9-8f78-2f2f1366d22d · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 60

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.375313Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.905927Z digest=sha256:dfc388dec18a1b62596ab007a29e07334c88d80970540214603d119c0e8856a5

Observation e4017c05-d740-42b4-aa3d-6941f191ae96 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 61

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.361081Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.910296Z digest=sha256:0f34b92e3222722a88a110f55adbb33bdfd0f5597099d106d49814ecc8d3eba6

Observation 8fee00d8-2b2e-4e21-805c-2e8199c3c28d · outbound

This paper cites - Using Te mp ora l Suit Shift if s t r a t e g i c a l l y a d v a n t a g e o u s.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - Using Te mp ora l Suit Shift if s t r a t e g i c a l l y a d v a n t a g e o u s

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.346582Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.914673Z digest=sha256:246be6d6ad83d8184f4a5e091770a06597a29be407f8a3880490eddf3806a873

Observation cb225e08-7fe3-4480-9663-6cf96774585e · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 63

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.332292Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.918961Z digest=sha256:6f92eec68b125cf968ec0b4c7049338bbb3175c55e7ef3d3b4ce3caf0ceea803

Observation 01173fcd-11f7-4e99-8066-4f989f5477ea · outbound

This paper cites Hearts ␣ of ␣ Time.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Hearts ␣ of ␣ Time

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.317889Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.923227Z digest=sha256:64e2818b531b632d360250b06d7ec44345dfae92a2b1795f9c8c3551f13d02c2

Observation 8701832f-1052-46fc-83e8-7bf5e5639137 · outbound

This paper cites - P r e r e q u i s i t e : The card must match the top card by rank , suit , or symbol.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - P r e r e q u i s i t e : The card must match the top card by rank , suit , or symbol

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.303031Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.927868Z digest=sha256:6a7847cbfcf7a208719f692f917eb2242631c4f0e5ca98807ec9dba9f702ed64

Observation d5f3a438-bea1-418e-ac6c-68b9edff526f · outbound

This paper cites - R eq uir ed : Se qu enc e of three or more cards sharing a common symbol.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - R eq uir ed : Se qu enc e of three or more cards sharing a common symbol

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.288372Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.932263Z digest=sha256:617b9638380dbf093e2031d5281ef10e729b8667c0128ec87915f0dfb5c470a6

Observation bcbcdbdf-b5bb-497a-99ba-061706a0f148 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 67

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.273722Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.936980Z digest=sha256:977e52241127caa7754eeaf0ae20971c333ae962c4b47a60c15d7eb6e7fcd5c6

Observation 4f8bee46-46ed-40b3-87eb-837b06e5c857 · outbound

This paper cites - P r e r e q u i s i t e : No mat ch in g card in hand , or by s t r a t e g i c choice.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - P r e r e q u i s i t e : No mat ch in g card in hand , or by s t r a t e g i c choice

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.259517Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.941631Z digest=sha256:379ad4e305e963b224fb86bf88d1b6098681a4fe018cf39202493be3017448d7

Observation 89b7b724-aea3-42e7-a868-f6c43b3ddcd3 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 69

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.244920Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.946461Z digest=sha256:1278f703f79ea1baaa62324a526a36fb4e498fe69da4691b2591793bfd108150

Observation 54d10615-fa80-4f15-a9ac-6935fbe41cce · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 70

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.229968Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.950663Z digest=sha256:b52ac65b51c6713716eb02277142a1d214e51558f51b4932985b6fa98363caef

Observation edae876f-40c9-4a31-883e-605472c97400 · outbound

This paper cites - Draws a card ( if needed ).

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - Draws a card ( if needed )

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.215675Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.955088Z digest=sha256:b2462c78c4d4701d0fb88882979baf48a1cbbf856fdbab7309bd8a926379276d

Observation 08c6ff04-a7b1-4507-8928-51bfe9e77192 · outbound

This paper cites crazy- eights.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping crazy- eights

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.200674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.959659Z digest=sha256:d1894c01304a1dd16b52c8c17c86dcedd7e0e9e149e549887e3de5ad680276b7

Observation a9c11413-aff0-4370-be3a-59642052a3da · outbound

This paper cites Go ␣ Fish ,.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Go ␣ Fish ,

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.185916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.964326Z digest=sha256:8645513389a2e7cc22089f30460044073f89abb4bc56e0114de06e5abffe9320

Observation cc986812-d9e3-4bf6-bf3a-70df0ebea295 · outbound

This paper cites - Since Player 0 does not have this card ( as per obs er ve d hand K , 10 , 10 , K , K ) , the request fails , but again no stock to draw from.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - Since Player 0 does not have this card ( as per obs er ve d hand K , 10 , 10 , K , K ) , the request fails , but again no stock to draw from

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.171611Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.968820Z digest=sha256:b3e39c0e1229a5c3ca3f89275d1c3ad697989ca8b809d0b591dadc8c1775745a

Observation fe374a78-5f80-4ab1-89de-4b94eb7da7be · outbound

This paper cites This action is valid since they have rank 10 cards.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping This action is valid since they have rank 10 cards

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.156163Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.973928Z digest=sha256:d35a8f1e8c382a7ca6c4ff2543ed51d2006aea8bde086ef0cf17d875bfa33310

Observation 81f7b7b5-63ca-43e0-9cb1-d41cc4e6952a · outbound

This paper cites Go ␣ Fish.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Go ␣ Fish

Reference 76

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.141570Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.978418Z digest=sha256:ea76fdfe741e390d3cc9a5b45550f66a08cc3a2627b4f359824682e0809c1d60

Observation 61479720-ab8c-450d-a87e-ab8a8e902c64 · outbound

This paper cites "" Process the action and update the game state.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping "" Process the action and update the game state

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.126362Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.982769Z digest=sha256:6f2924004d2d1735de82e433a411e22a98c72a0879c84005fbcd5a9bb598e1c7

Observation 197adf93-f5fd-4789-ac35-8f2bf6885f8c · outbound

This paper cites These con ce pt s are often ce nte re d around a theme or have similar m e c h a n i c s.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping These con ce pt s are often ce nte re d around a theme or have similar m e c h a n i c s

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.111407Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.988361Z digest=sha256:3593165798abc911445600613e3164a95f76b2c237aaf5efe12c492a6d163250

Observation cdc9429c-a6ee-4498-861f-40f96d59559b · outbound

This paper cites name ":.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping name ":

Reference 79

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.096392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.992734Z digest=sha256:cf088481ac45f78f3f02231f6a85034f3aa3b60fa23faaf881283401b2ed47dc

Observation 534ccb90-0f9e-4eb4-8409-1cf9e24774ec · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 80

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.081073Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.997604Z digest=sha256:0a110bbcb639cd7ce9d21209cde0973f7030267d921c45221d8e8544737533b5

Observation 0b1ea444-5d46-4bab-8496-631000532761 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 81

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.066348Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.002164Z digest=sha256:52e286b370763fe4f4002bbca647414cad906f8b6edd5fd5133c83a89bf10e81

Observation 46b125d3-14d7-4caa-b105-bb995ffb67a7 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 82

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.050916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.006538Z digest=sha256:4abafd68bf6d09436ccde8a20e7645c60ff974137844874da71c12cb7231c438

Observation f9faf3c4-aab1-4189-95f8-8e1e4578c32e · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 83

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.035844Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.011263Z digest=sha256:7659ef41901e8d56fcf93ea468a0b8803fa48f1eac5a08678ea8d3859b9ca500

Observation 341dfa71-a6fb-4144-9e98-bb5174af6fc1 · outbound

This paper cites - E l a b o r a t e in each players ’ turn , the order of actions they can take , and the o ut com es of each action.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping - E l a b o r a t e in each players ’ turn , the order of actions they can take , and the o ut com es of each action

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:58.020830Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.015881Z digest=sha256:48158d52f4474a55f2b68127215063596068ffc980e7a06c24e9c49a6403a21f

Observation be2d8c51-b0cd-4f33-9c28-696d90cd450a · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 85

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:58.005671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.020405Z digest=sha256:14d554010624b3f20649bb9ed520c78f79b63ea38d080a38a8c0ad0e916c6683

Observation ad5506f1-5e6c-4f5f-b55f-8358ae312acd · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 86

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:57.991379Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.024915Z digest=sha256:8c9d42609396752e1ace5b1f3878e47d2a908aabfed7051bed286ec6590f6aaa

Observation 2aa00b96-4172-4e72-8622-65c094e6a0d3 · outbound

This paper cites s t r a t e g i c a l l y use.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping s t r a t e g i c a l l y use

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:57.976806Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.029404Z digest=sha256:8163681dc25f8ff7444a802fe1d97eb5acf630dd9a66e83bc95d97cb3ad155be

Observation e219ae77-cd79-4c5e-ae0c-ebf5c3962fcc · outbound

This paper cites thought.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping thought

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:57.932104Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.043483Z digest=sha256:dfd0d7b71a5db1477f52cb249579a09e1620ba0e41e90760ce7126971d3b8cdf

Observation 6c1b4c60-a70b-4822-9e7b-454df795aa86 · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 91

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:57.961896Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.048188Z digest=sha256:baebe3cc3fc0313f8d4a48356204505fb4fa20b6a8c4a8fa6d930a50e77aa772

Observation 0e3091a6-e865-4895-b0fa-8fa8bb2d56ee · outbound

This paper cites an unresolved cited work.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Unresolved cited work

Reference 92

Resolution
unresolved
raw_fallback, observed 2026-08-08T13:48:57.946715Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.052854Z digest=sha256:e8036e07e278891eb79959e629686c178b124bede5ccb3b0a1466c007d9ca667

Observation 410e6c37-9270-4337-96a1-523f4f4da8e7 · outbound

This paper cites thought.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping thought

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T13:48:57.916992Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:55.057337Z digest=sha256:9c153a07ad5929b2dd0b5ab091e5234fd549544892805f8c81237359fab99097

Observation ab16fe0f-85f0-4f30-b264-accd8b6f826d · outbound

This paper cites ISBN 978-1-4503-8391-2.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping ISBN 978-1-4503-8391-2

Reference 2021

Resolution
verified exact
arxiv_id_nonexistent, observed 2026-08-08T13:48:56.410647Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-08T13:48:54.775976Z digest=sha256:9a0e2cf2269caa1d996be0c7a35cf281629bf18c8ed02a21f6e21a00b2145d57

Observation 7eebda9c-e80c-4f4f-b89d-00f4a0e15cd9 · outbound

This paper cites Mastering Board Games by External and Internal Planning with Language Models.

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping Mastering Board Games by External and Internal Planning with Language Models

Reference 2024

Resolution
unresolved
no resolver link, observed 2026-08-08T13:48:54.841122Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T13:48:54.841122Z digest=sha256:374e5d479d45510d63e5e84b602ca5d4fc883f971e2214828329e72248d4a9e4

Pith citing papers

No inbound Pith citation observations are available.