Pith. sign in

Paper Citation Record · LEDGER

MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

As of 10 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 9 inbound Pith citation observations for arXiv:2406.00434.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2406.00434 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 9 of 9 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 9 of 9 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T10:20:52.193434Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-15T14:41:13.219100Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation e3ea76bf-9530-4856-bab6-ac8cf05fb149 · inbound

MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion cites this paper.

MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 122

Resolution
verified exact
arxiv_id, observed 2026-05-15T14:41:13.220988Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=arxiv_source observed=2026-05-15T14:41:13.120099Z digest=sha256:48b7d249e24690f5547bd65c79bc8373ef9cb09f69d83e9c87496d1ed4f1f5a0

Observation 9e9b880a-4a6c-417e-876c-1603c2ab5817 · inbound

VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction cites this paper.

VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:52.193434Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:52.193434Z digest=sha256:6dc96c8c470ff3bf87610d381a44bd4738137c65356512948042a98a55693910

Observation a381e487-6d53-4c37-81b1-f50f27cf1449 · inbound

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction cites this paper.

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-06T10:30:53.988231Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T10:30:53.988231Z digest=sha256:2ff45af5ced840fe87ea78f42d50cdd22f382d2036dc1ba75badce71156fab3b

Observation 105ea01b-4be3-4f44-afd1-eb515af91e66 · inbound

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction cites this paper.

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 26

Resolution
unresolved
no resolver link, observed 2026-08-05T22:22:04.982785Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T22:22:04.982785Z digest=sha256:f2edd8e0599650be2130849639dcc0a276b68c79c794f50ecad740cdcfe5efd4

Observation d0905f2b-2c56-45d1-b5f0-2d3942aaf5a1 · inbound

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering cites this paper.

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-04T09:48:45.738640Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T09:48:45.738640Z digest=sha256:1fc5e4df5040aae9738ac2616bf41de8041aa74b87e3483b919d2dead3b8ba07

Observation 1f3f2966-3fec-4915-ba07-5b17b4863d99 · inbound

Advances in 4D Representation: Geometry, Motion, and Interaction cites this paper.

Advances in 4D Representation: Geometry, Motion, and Interaction MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 167

Resolution
unresolved
no resolver link, observed 2026-08-04T08:45:15.900251Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-04T08:45:15.900251Z digest=sha256:5388fe785ccba475c888a29b7273de55b1280bf227524bf03566fe175498b946

Observation 7333627c-733f-4035-89ad-9105fcaccb74 · inbound

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement cites this paper.

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 63

Resolution
verified exact
arxiv_id, observed 2026-05-11T05:45:56.184196Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T17:58:12.638616Z digest=sha256:38ae57b36b3e2bbe1b79ace8f3f28337441bb0c86dce3a2ea661c867038aa9b7

Observation 6fe636ea-0852-4db3-bd97-c07f824ef3d9 · inbound

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming cites this paper.

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 33

Resolution
verified exact
arxiv_id, observed 2026-05-13T01:57:05.081141Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-13T01:55:28.124130Z digest=sha256:58d8814a740e4dc80352528e9e1063aa3d64f334450d5f81d3d7e0f2f453e672

Observation 368df97d-b326-4238-8777-3dece48ce09f · inbound

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans cites this paper.

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-01T04:24:27.098179Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-01T04:24:27.098179Z digest=sha256:5948865a73b564f8ebcabe3cb70e54ff7acb02f1141f1fd1c655d36536953dd0