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From few to many maps: A fast map-level emulator for extreme augmentation of CMB systematics datasets
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abstract
We introduce a novel, fast, and efficient generative model built upon scattering covariances, the most recent iteration of the scattering transforms statistics. This model is designed to augment by several orders of magnitude the number of map simulations in datasets of computationally expensive CMB instrumental systematics simulations, including their non-Gaussian and inhomogeneous features. Unlike conventional neural network-based algorithms, this generative model requires only a minimal number of training samples, making it highly compatible with the computational constraints of typical CMB simulation campaigns. We validate the method using realistic simulations of CMB systematics, which are particularly challenging to emulate, and perform extensive statistical tests to confirm its ability to produce new statistically independent approximate realizations. Remarkably, even when trained on as few as 10 simulations, the emulator closely reproduces key summary statistics -- including the angular power spectrum, scattering coefficients, and Minkowski functionals -- and provides pixel-to-pixel covariance estimates with substantially reduced sample noise compared to those obtained without augmentation. The proposed approach has the potential to shift the paradigm in simulation campaign design. Instead of producing large numbers of low- or medium-accuracy simulations, future pipelines can focus on generating a few high-accuracy simulations that are then efficiently augmented using such generative model. This promises significant benefits for current and forthcoming cosmological surveys such as $Planck$, $LiteBIRD$, Simons Observatory, CMB-S4, Euclid and Rubin-LSST. We make both the general framework for scattering transform statistics available at https://github.com/jmdelouis/HealpixML and the emulator available at https://github.com/pcampeti/CMBSCAT.
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