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EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation

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arxiv 2409.18114 v1 pith:74I5OMS2 submitted 2024-09-26 cs.CV

classification cs.CV
keywords meshauto-regressivegeneralizationgenerationmeshesmodelauto-encodercompresses
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abstract

Current auto-regressive mesh generation methods suffer from issues such as incompleteness, insufficient detail, and poor generalization. In this paper, we propose an Auto-regressive Auto-encoder (ArAE) model capable of generating high-quality 3D meshes with up to 4,000 faces at a spatial resolution of $512^3$. We introduce a novel mesh tokenization algorithm that efficiently compresses triangular meshes into 1D token sequences, significantly enhancing training efficiency. Furthermore, our model compresses variable-length triangular meshes into a fixed-length latent space, enabling training latent diffusion models for better generalization. Extensive experiments demonstrate the superior quality, diversity, and generalization capabilities of our model in both point cloud and image-conditioned mesh generation tasks.

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Forward citations

Cited by 9 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A unified 3D multimodal model combines understanding, text-to-3D generation, instruction-guided editing, and part generation in one architecture, trained on an 87M-sample corpus, with claimed state-of-the-art results.

  2. Nexus: Native Mesh Generation with Diffusion

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Nexus replaces autoregressive mesh serialization with two coupled diffusion models — octree vertex generation and a latent topology generator — claiming stronger geometry and perceptual quality on Objaverse and Toys4K.

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  4. Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion

    cs.CV 2025-07 conditional novelty 6.0 of 10

    Sat2City generates explicit 3D city geometry and appearance from a height-map condition using cascaded latent diffusion on sparse voxel grids, beating prior methods on a new synthetic city dataset.

  5. Efficient Part-level 3D Object Generation via Dual Volume Packing

    cs.CV 2025-06 conditional novelty 6.0 of 10

    From a single image, a 3D latent diffusion model generates all parts of an object at once by packing the part structure into two non-overlapping volumes.

  6. PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

    cs.CV 2025-06 conditional novelty 6.0 of 10

    PartCrafter generates several separable 3D part meshes at once from a single image by fine-tuning a pretrained 3D diffusion transformer with part identity tokens and local-global attention.

  7. XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decoding

    cs.GR 2025-07 conditional novelty 5.0 of 10

    XSpecMesh speeds up auto-regressive mesh generation by about 1.7x using multi-head speculative decoding with cross-attention heads and a probability threshold verification, while keeping output quality close to the ba...

  8. ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding

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    ShapeLLM-Omni unifies text, image, and 3D generation and understanding in one autoregressive LLM using discrete 3D tokens and a new 3D-Alpaca training dataset.

  9. DreamComposer++: Empowering Diffusion Models with Multi-View Conditions for 3D Content Generation

    cs.CV 2025-07 conditional novelty 4.0 of 10

    A multi-view conditioning framework that improves controllable novel view synthesis and 3D reconstruction by injecting fused 3D latents into frozen image and video diffusion models.

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