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Evaluating Character Understanding of Large Language Models via Character Profiling from Fictional Works

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arxiv 2404.12726 v3 pith:7TNG57Y4 submitted 2024-04-19 cs.CL

classification cs.CL
keywords characterllmscapabilityunderstandingevaluatingfictionalprofilingcharacters
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Large language models (LLMs) have demonstrated impressive performance and spurred numerous AI applications, in which role-playing agents (RPAs) are particularly popular, especially for fictional characters. The prerequisite for these RPAs lies in the capability of LLMs to understand characters from fictional works. Previous efforts have evaluated this capability via basic classification tasks or characteristic imitation, failing to capture the nuanced character understanding with LLMs. In this paper, we propose evaluating LLMs' character understanding capability via the character profiling task, i.e., summarizing character profiles from corresponding materials, a widely adopted yet understudied practice for RPA development. Specifically, we construct the CroSS dataset from literature experts and assess the generated profiles by comparing them with ground truth references and evaluating their applicability in downstream tasks. Our experiments, which cover various summarization methods and LLMs, have yielded promising results. These results strongly validate the character understanding capability of LLMs. Resources are available at https://github.com/Joanna0123/character_profiling.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards

    cs.CL 2025-07 conditional novelty 6.0 of 10

    A role-playing LLM that reasons about the scene and its own state before responding, trained with two semantic rewards, beats stronger baselines on role-play benchmarks.

  2. CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds

    cs.CL 2024-12 conditional novelty 6.0 of 10

    A dynamic text-based simulation framework that evaluates and improves LLM role-playing by generating character behavior trajectories across evolving story scenes.

  3. BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation

    cs.CL 2025-04 conditional novelty 5.0 of 10

    BookWorld builds multi-agent societies from novels and uses them to generate stories that an LLM judge prefers over direct generation and a prior screenwriting agent in most comparisons.

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