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Splatter Image: Ultra-Fast Single-View 3D Reconstruction

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arxiv 2312.13150 v2 pith:BCYBRMA4 submitted 2023-12-20 cs.CV

classification cs.CV
keywords imagereconstructiongaussianimagessplatterinputlpipsmethod
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce the \method, an ultra-efficient approach for monocular 3D object reconstruction. Splatter Image is based on Gaussian Splatting, which allows fast and high-quality reconstruction of 3D scenes from multiple images. We apply Gaussian Splatting to monocular reconstruction by learning a neural network that, at test time, performs reconstruction in a feed-forward manner, at 38 FPS. Our main innovation is the surprisingly straightforward design of this network, which, using 2D operators, maps the input image to one 3D Gaussian per pixel. The resulting set of Gaussians thus has the form an image, the Splatter Image. We further extend the method take several images as input via cross-view attention. Owning to the speed of the renderer (588 FPS), we use a single GPU for training while generating entire images at each iteration to optimize perceptual metrics like LPIPS. On several synthetic, real, multi-category and large-scale benchmark datasets, we achieve better results in terms of PSNR, LPIPS, and other metrics while training and evaluating much faster than prior works. Code, models, demo and more results are available at https://szymanowiczs.github.io/splatter-image.

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Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation

    cs.CV 2026-07 unverdicted novelty 6.0 of 10

    PixGS is a single-stage pixel-space diffusion model that directly produces high-quality 3D Gaussian Splats from text or images in ~1s, outperforming multi-stage latent methods on standard benchmarks.

  2. SMPL Normal Map Is All You Need for Single-view Textured Human Reconstruction

    cs.CV 2025-06 conditional novelty 5.0 of 10

    By fine-tuning the LGM object reconstruction model with SMPL normal maps and a normal-map constraint, SEHR reconstructs full clothed 3D humans from one image in a single forward pass.

  3. SAT: Supervisor Regularization and Animation Augmentation for Two-process Monocular Texture 3D Human Reconstruction

    cs.CV 2025-08 conditional novelty 4.0 of 10

    A two-stage Gaussian-splatting framework with supervisor feature regularization and online animation augmentation improves monocular textured 3D human reconstruction on CustomHuman and THuman3.0.

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