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LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study

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arxiv 2505.19510 v2 pith:DY5UXYEG submitted 2025-05-26 cs.CL

LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study

classification cs.CL
keywords scenegraphgraphsllmsmodelsbenchmarkabilityapplications
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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The remarkable reasoning and generalization capabilities of Large Language Models (LLMs) have paved the way for their expanding applications in embodied AI, robotics, and other real-world tasks. To effectively support these applications, grounding in spatial and temporal understanding in multimodal environments is essential. To this end, recent works have leveraged scene graphs, a structured representation that encodes entities, attributes, and their relationships in a scene. However, a comprehensive evaluation of LLMs' ability to utilize scene graphs remains limited. In this work, we introduce Text-Scene Graph (TSG) Bench, a benchmark designed to systematically assess LLMs' ability to (1) understand scene graphs and (2) generate them from textual narratives. With TSG Bench we evaluate 11 LLMs and reveal that, while models perform well on scene graph understanding, they struggle with scene graph generation, particularly for complex narratives. Our analysis indicates that these models fail to effectively decompose discrete scenes from a complex narrative, leading to a bottleneck when generating scene graphs. These findings underscore the need for improved methodologies in scene graph generation and provide valuable insights for future research. The demonstration of our benchmark is available at https://tsg-bench.netlify.app. Additionally, our code and evaluation data are publicly available at https://github.com/docworlds/tsg-bench.

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Cited by 2 Pith papers

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  1. KG-ViP: Bridging Knowledge Grounding and Visual Perception in Multi-modal LLMs for Visual Question Answering

    cs.CV 2026-01 unverdicted novelty 6.0

    KG-ViP fuses scene graphs and commonsense graphs via a query-based retrieval-and-fusion pipeline to improve multi-modal LLM performance on visual question answering.

  2. KG-ViP: Bridging Knowledge Grounding and Visual Perception in Multi-modal LLMs for Visual Question Answering

    cs.CV 2026-01 conditional novelty 6.0

    KG-ViP answers visual questions by merging an image scene graph with a commonsense knowledge graph, reporting 7.8-11.3 point LLM-J gains over prior retrieval baselines.