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Paper Citation Record · LEDGER

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling

As of 16 August 2026, this Paper Citation Record lists 51 of 51 outbound references and 1 inbound Pith citation observation for arXiv:2506.20936.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.20936 v2

Coverage vector

measured 51 of 51 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T22:45:16.276479Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-15T06:32:42.880941+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-06-25T21:12:03.751682Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-04T19:40:06.087532Z

Reference resolution

51 of 51 outbound references displayed

  • verified exact1
  • verified fuzzy34
  • unresolved16
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation be8ee913-b35c-4871-b381-e558a32b88c4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 1

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unresolved
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation a01921ff-92d5-41e4-846a-27c4584f4f57 · outbound

This paper cites Scape: shape completion and animation of people.ACM Trans.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Scape: shape completion and animation of people.ACM Trans

Reference 2

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 06f6469b-bf4a-45a6-9b0f-f3c3bb981bdb · outbound

This paper cites Automatic rigging and anima- tion of 3d characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Automatic rigging and anima- tion of 3d characters

Reference 3

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 7e66d176-ce19-4dc5-b272-a7e472b9b779 · outbound

This paper cites Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Information Processing Systems, 36:35799–35813, 2023.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Information Processing Systems, 36:35799–35813, 2023

Reference 4

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation b50cd135-96b9-4c95-be16-fc29b68f3e43 · outbound

This paper cites Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation

Reference 5

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verified exact
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 6a6aa0ae-80fd-4916-9194-dc9a5ef40677 · outbound

This paper cites Soft articulated characters with fast contact handling.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Soft articulated characters with fast contact handling

Reference 6

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.046132Z digest=sha256:2e711e9132f0d3cde007f9c8a9a87f2dabc2675cc8f89cea1151f447812df258

Observation cb4c46dd-394d-4e77-87c4-c1b70ebc0a95 · outbound

This paper cites Learning neural parametric head models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Learning neural parametric head models

Reference 7

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.052117Z digest=sha256:18c2c9f93e259deb8c1d4159ddb4bf322eeaf690ebbf4fd2d1a7e1fd868d7cfd

Observation c001b360-e080-48f9-8b81-d4906e1e0c1e · outbound

This paper cites Gauhuman: Articu- lated gaussian splatting from monocular human videos.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Gauhuman: Articu- lated gaussian splatting from monocular human videos

Reference 8

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 083a4468-e254-4276-bc46-2cf51dd21b25 · outbound

This paper cites A moving least squares material point method with displacement discontinuity and two-way rigid body coupling.ACM Transactions on Graphics (TOG), 37(4):1–14, 2018.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling A moving least squares material point method with displacement discontinuity and two-way rigid body coupling.ACM Transactions on Graphics (TOG), 37(4):1–14, 2018

Reference 9

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation f6e769bb-c40d-41e5-8049-4c566f5618b7 · outbound

This paper cites DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors

Reference 10

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unresolved
no resolver link, observed 2026-08-06T22:45:16.067274Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.067274Z digest=sha256:08242a1895ac51331ebbfeee986327dc93868d31deb6c6f99b0689d102845de6

Observation 68ea50bc-188a-433d-8b8e-e45a6aa758eb · outbound

This paper cites Self- recon: Self reconstruction your digital avatar from monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Self- recon: Self reconstruction your digital avatar from monocular video

Reference 11

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.183798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation ef5fcdb1-2b38-40f5-a2c4-0119b8363d16 · outbound

This paper cites The affine particle-in-cell method.ACM Transactions on Graphics (TOG), 34(4):1–10,.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The affine particle-in-cell method.ACM Transactions on Graphics (TOG), 34(4):1–10,

Reference 12

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation f5e12aa9-4ff7-428b-bcb1-bf96d2ffcf68 · outbound

This paper cites The material point method for simulating continuum materials.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The material point method for simulating continuum materials

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.124761Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 5b3e0c79-10f3-4d15-aac9-01558df60179 · outbound

This paper cites Fast simulation of skeleton-driven deformable body characters.ACM Trans- actions on Graphics (TOG), 30(5):1–19, 2011.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Fast simulation of skeleton-driven deformable body characters.ACM Trans- actions on Graphics (TOG), 30(5):1–19, 2011

Reference 14

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 0e8bd61b-a83b-4ea8-9726-4b8e68f47fed · outbound

This paper cites Physics-based charac- ter skinning using multi-domain subspace deformations.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physics-based charac- ter skinning using multi-domain subspace deformations

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 2e000afc-3558-4290-aca9-d865fbfccfbe · outbound

This paper cites Hugs: Human gaussian splats.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Hugs: Human gaussian splats

Reference 16

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no resolver link, observed 2026-08-06T22:45:16.098272Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 21fe4336-c7da-46ca-b922-ae4c2b34782c · outbound

This paper cites Gart: Gaussian articulated template models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Gart: Gaussian articulated template models

Reference 17

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation f7774249-cf94-433f-95c1-2706f74c6a0d · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 18

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unresolved
raw_fallback, observed 2026-08-06T22:45:17.000521Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 967e0006-609a-4a63-8703-553465b65b2a · outbound

This paper cites Skeleton-free pose transfer for stylized 3d characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Skeleton-free pose transfer for stylized 3d characters

Reference 19

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 901a406e-821c-4224-b8c4-9ac4f5bb7cb5 · outbound

This paper cites Phys4dgen: A physics-driven framework for con- trollable and efficient 4d content generation from a single image.arXiv preprint arXiv:2411.16800, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Phys4dgen: A physics-driven framework for con- trollable and efficient 4d content generation from a single image.arXiv preprint arXiv:2411.16800, 2024

Reference 20

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 986927ae-8542-4cf3-b148-b6cbc3c53976 · outbound

This paper cites Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Reference 21

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unresolved
no resolver link, observed 2026-08-06T22:45:16.121969Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.121969Z digest=sha256:bc7881de4758abd1c6e9d2c478169a2c046463b4cc4e7acdaddb577939323b4c

Observation dcef2e4c-6ed9-458e-b880-78e76965eaf4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 22

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unresolved
raw_fallback, observed 2026-08-06T22:45:16.963306Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation afb77b34-2933-495a-803d-00edfcdd0ab2 · outbound

This paper cites Magnenat-Thalmann and D.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Magnenat-Thalmann and D

Reference 23

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.946204Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 9427ca52-1c8d-4702-ab9f-8cd82bb36365 · outbound

This paper cites Efficient elasticity for character skinning with contact and collisions.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Efficient elasticity for character skinning with contact and collisions

Reference 24

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.929582Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation da27e52f-488d-4dc0-8a99-98383397ffb3 · outbound

This paper cites Building efficient, accurate character skins from examples.ACM Trans.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Building efficient, accurate character skins from examples.ACM Trans

Reference 25

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 2e4646e3-ff03-4ea6-ae61-ee83ec0d1728 · outbound

This paper cites Npms: Neural parametric models for 3d deformable shapes.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Npms: Neural parametric models for 3d deformable shapes

Reference 26

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.896643Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 6b72d255-2dc5-4a64-ac65-8565420c88ce · outbound

This paper cites Humansplat: Generalizable single-image human gaus- sian splatting with structure priors.Advances in Neural Infor- mation Processing Systems, 37:74383–74410, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Humansplat: Generalizable single-image human gaus- sian splatting with structure priors.Advances in Neural Infor- mation Processing Systems, 37:74383–74410, 2024

Reference 27

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.880268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 1d7d0751-6cfe-4df7-b108-bf789b97bae5 · outbound

This paper cites 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.864834Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation f4deba0d-ceda-426d-83e6-939ae105417d · outbound

This paper cites 3d pose transfer with correspondence learning and mesh refinement.Advances in Neural Information Pro- cessing Systems, 34:3108–3120, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling 3d pose transfer with correspondence learning and mesh refinement.Advances in Neural Information Pro- cessing Systems, 34:3108–3120, 2021

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.848084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.162313Z digest=sha256:5db2feb4a3010a78cba6278349aa85cae88596576c814bd6d96802c6ad89677d

Observation a9d97560-9c80-4ef9-bfd3-58a38559add6 · outbound

This paper cites A-nerf: Articulated neural radiance fields for learn- ing human shape, appearance, and pose.Advances in neural information processing systems, 34:12278–12291, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling A-nerf: Articulated neural radiance fields for learn- ing human shape, appearance, and pose.Advances in neural information processing systems, 34:12278–12291, 2021

Reference 30

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.830754Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.167013Z digest=sha256:94a1dda980c8a9de9223f8a7cae1e1673cb2ab55896e89dd2c40fe338d6e91cc

Observation d4ef9aeb-5b28-4a0d-9791-3e12e1ff9c45 · outbound

This paper cites The Amazing Ani- mals Zoo Dataset.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The Amazing Ani- mals Zoo Dataset

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.814116Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.172478Z digest=sha256:a34c406c3ee5fd4ffaf99c803cd98e412393856a14c156e458485549b0082859

Observation 9f44b6a3-d784-4b2a-a197-16df24b57061 · outbound

This paper cites Hu- mannerf: Free-viewpoint rendering of moving people from monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Hu- mannerf: Free-viewpoint rendering of moving people from monocular video

Reference 32

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unresolved
no resolver link, observed 2026-08-06T22:45:16.177261Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.177261Z digest=sha256:4bc29a8419b5a18c639ef52bf2cffc2058dc8bda621899f9ab05c8e0dd7d0485

Observation ae18fb48-6b64-4295-a48b-328ca2bd16be · outbound

This paper cites Physgaussian: Physics- integrated 3d gaussians for generative dynamics.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physgaussian: Physics- integrated 3d gaussians for generative dynamics

Reference 33

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 5bf56784-2220-4c40-a5cb-817c88670140 · outbound

This paper cites Econ: Explicit clothed humans optimized via normal integration.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Econ: Explicit clothed humans optimized via normal integration

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.771619Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.186635Z digest=sha256:1dba8cca3cb2cf5bbf9885911eb44a71e0f6857e0324bde23af301876d5622ad

Observation f25f12dd-6703-41f2-9d9e-303782838163 · outbound

This paper cites Ghum & ghuml: Generative 3d human shape and articulated pose models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Ghum & ghuml: Generative 3d human shape and articulated pose models

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.192249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 1d745234-1f27-4c19-be11-045203c8c0b2 · outbound

This paper cites H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion.Advances in Neural Information Processing Systems, 34:14955–14966, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion.Advances in Neural Information Processing Systems, 34:14955–14966, 2021

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.744801Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.196956Z digest=sha256:2db36a389e719f3a3b9788ec5ec20e46c7f73cde208d55a6f28b4e4b95f126e3

Observation fa56ed37-f8e4-4c17-af31-d120fcfaa3cf · outbound

This paper cites RigNet: Neural Rigging for Articulated Characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling RigNet: Neural Rigging for Articulated Characters

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.201909Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.201909Z digest=sha256:69e161147e1d702e420516a67030a6cde2c616d0bb9933100416fce715785697

Observation 2957cb2d-c3fe-4ee2-a99d-045e601f1a20 · outbound

This paper cites Lasr: Learning articulated shape recon- struction from a monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Lasr: Learning articulated shape recon- struction from a monocular video

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.728146Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.206990Z digest=sha256:bf9b8cc25f6587100401291acd1c2167b3a36b01e2f4152f7b724564ed5d5b64

Observation e0ffc46e-aed7-418d-a232-54577c95035f · outbound

This paper cites Viser: Video- specific surface embeddings for articulated 3d shape recon- struction.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Viser: Video- specific surface embeddings for articulated 3d shape recon- struction

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.712076Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 5da80e17-b700-4033-8464-e0a2844bd6f3 · outbound

This paper cites Banmo: Building animat- able 3d neural models from many casual videos.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Banmo: Building animat- able 3d neural models from many casual videos

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.696355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 26fc1991-0cb2-4d53-87d7-6e33b9bebd37 · outbound

This paper cites Point-based modeling of human clothing.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Point-based modeling of human clothing

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.680035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.221411Z digest=sha256:87f228bbb953b1b078bb7676d86df91e652eb6115e102a3e079282940967f26c

Observation 2081581a-42a0-436e-b9f8-e86019b71a39 · outbound

This paper cites MagicPose4D: Crafting Articulated Models with Appearance and Motion Control.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling MagicPose4D: Crafting Articulated Models with Appearance and Motion Control

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.225916Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.225916Z digest=sha256:39d0375cdc2d25d089213a8d6770fbff4ac23198c9f73252ac474fdaf0f54025

Observation d8976e35-ccf7-47c1-b93c-57e51f5eaba1 · outbound

This paper cites Open-nerf: To- wards open vocabulary nerf decomposition.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Open-nerf: To- wards open vocabulary nerf decomposition

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.664651Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.231062Z digest=sha256:d5219a25b9bb509973f5df455541c8d730a2ab2ccd7c1e2a4445240a49f8ba29

Observation f0cff76b-bfdc-4f37-93bb-0a274d4d26d7 · outbound

This paper cites Learning Implicit Representation for Reconstructing Articulated Objects.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Learning Implicit Representation for Reconstructing Articulated Objects

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.236209Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.236209Z digest=sha256:c190f6099327f67977a79325311bcbe840d30d15c038526a69f40d423ec4d163

Observation e81fb2bc-5eb2-4ef5-a646-d3cf6987cf57 · outbound

This paper cites S3o: A dual-phase approach for reconstructing dynamic shape and skeleton of articulated objects from single monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling S3o: A dual-phase approach for reconstructing dynamic shape and skeleton of articulated objects from single monocular video

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.647595Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.241428Z digest=sha256:a8e1509c24e917dc4d1a347bb1e749df547584470959b9b260ab013cb54ac95c

Observation ee226ca8-0d02-4860-abbf-a99b2a2fdc28 · outbound

This paper cites Physdreamer: Physics-based interaction with 3d objects via video generation.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physdreamer: Physics-based interaction with 3d objects via video generation

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.630850Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.247012Z digest=sha256:8b5bb0ed325fc701d1713043718ffec483166ab2fab05dbbb95aed34e3abd9e2

Observation dd05dd3d-d8d5-42bb-b42a-6584b5e8000c · outbound

This paper cites Automated 3d physical simulation of open-world scene with gaussian splat- ting, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Automated 3d physical simulation of open-world scene with gaussian splat- ting, 2024

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.615103Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.251925Z digest=sha256:1861d5a77fc17d345cf24167784ee58978b08b5777892209fca7fb1a6b88cd0f

Observation 553d079d-efeb-4f35-827e-01a824ad35d4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 48

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.575631Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.261734Z digest=sha256:03f5c5cca722e202e02de16c0a7f645c5f7a964aae428a03d18fd534c876e60e

Observation c4726ee0-6fb7-4040-a3b2-12a5c6d1345d · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 49

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.558516Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.267107Z digest=sha256:eb92af519c7a61b415b63a1c4270d078acbb0a0a0c5c8e24097d7b85e23b6b6e

Observation 594e31ac-2d60-4ade-a0f2-d8cf17942dc4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 50

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.540203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.271696Z digest=sha256:f9633d5b99214736c39efedac19136ca2b8e2c7e6faba5ec73d36ee38c07a383

Observation 3c576f22-7170-4a1f-96ac-fec5b053f3dd · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 51

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.522305Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-06T22:45:16.276479Z digest=sha256:e72d7ea5fdb7fcd39f841d4869ada0cbb89305fbfbe1b10f7e009b894af5fdb5

Pith citing papers

Observation 54658d7a-c621-452f-be2f-edaca86d0df1 · inbound

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories cites this paper.

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling

Reference 47

Resolution
verified exact
arxiv_id, observed 2026-07-04T19:40:06.088939Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-06-25T21:12:03.751682Z digest=sha256:db9dc6fffdc63c275bb2f4edf41a7cc3689660758e7790bb5ec5e557d27cc50a