REVIEW 5 major objections 5 minor 278 references
3D Skeleton-Based Action Recognition: A Review
T0 review · 5 major / 5 minor · reviewed 2026-08-07 · deepseek-v4-flash
Pith's one-line read This review claims that 3D skeleton-based action recognition is best organized as a pipeline of task stages—modality derivation, augmentation, representation, feature extraction, and spatio-temporal modeling—rather than by model…
desk verdict A useful task-oriented organizing idea, but the manuscript's copied figure captions and structural errors make it untrustworthy as a review. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The organizing machinery is the pipeline-stage framework itself (Figure 1 of the paper), formalized with a small set of equations. Raw input is a skeleton sequence $S = \{X_t \mid t=1,\dots,T\}$ with $X_t \in \mathbb{R}^{J\times D}$; the derived modalities are defined by coordinate differences: $X^{\text{bone}}_t = X^{\text{joint1}}_t - X^{\text{joint2}}_t$, $X^{\text{jm}}_t = X^{\text{joint}}_t - X^{\text{joint}}_{t-1}$, and $X^{\text{bm}}_t = X^{\text{bone}}_t - X^{\text{bone}}_{t-1}$. The four representations map the sequence onto the input formats of the four network families, and spatio-temporal modeling is reduced to three structural forms—serial ($F = \Phi_{\text{temporal}}(\Phi_{\text{spatial}}(\mathcal{S}))$), parallel ($F = \Phi_{\text{temporal}}(\mathcal{S}) + \Phi_{\text{spatial}}(\mathcal{S})$), and fusion ($F = \text{Fusion}(\Phi_{\text{temporal}}(\mathcal{S}), \Phi_{\text{spatial}}(\mathcal{S}))$)—which together let every reviewed method be placed at a stage and in a structural slot. This taxonomy is what carries the argument that the field can be surveyed completely without classifying by backbone architecture.
What would settle it
Re-run the top entries of Tables 2 and 3 under one fixed protocol—the same NTU RGB+D 120 split, the same joint-and-bone input streams, and no ensemble averaging—and check whether the reported ranking and margins survive; any large drop in a table-topping figure would falsify the comparative state-of-the-art claims. The completeness of the taxonomy could also be falsified by exhibiting a published method whose spatio-temporal coupling fits none of the serial, parallel, or fusion structures.
Extended reading notes
Core claim
The paper's central claim is that a task-oriented decomposition is a more essential and more complete way to understand 3D skeleton-based action recognition than the architecture-based classification used by previous surveys. It organizes the field along the actual processing chain: deriving the four generalized skeleton modalities (Joint, Bone, Joint-Motion, Bone-Motion) from raw coordinates, augmenting skeleton sequences with normal, extreme, mixing, and viewpoint-invariant transformations, converting the unstructured data into sequential, pseudo-image, graph, or token representations, extracting spatial and temporal features, and finally co-modeling space and time through serial, parallel, or fusion structures. The paper holds that preprocessing and representation stages strongly influence final accuracy, so reviews that skip straight to modeling miss a large part of what determines performance. It further claims that recent advances—hybrid architectures, Mamba-based state-space models, LLM-assisted feature extraction, and generative pre-training—are best understood within the same staged workflow rather than as new architecture families. The benchmark tables and dataset summaries are presented as the evidence that the staged pipeline, applied across the field, is where the measured progress lives.
Load-bearing premise
The state-of-the-art tables assume that accuracy figures taken from different papers were produced under the same evaluation protocol, the same input modalities, and the same training or ensembling conditions, so that the numbers can be compared as if they came from one experiment.
Editorial extensions
If this is right
- If the framework is right, reporting norms should change: papers would describe modality sets and augmentation schedules as first-class methodological choices on par with network depth, because both stages are claimed to shape accuracy.
- Researchers new to the field get a staged roadmap; each stage can be optimized and evaluated in isolation before integration, which the review frames as the intrinsic structure of the task.
- The framework absorbs the newest architectures—hybrid networks, Mamba state-space models, LLM prompting, and generative pre-training—as instances of assisted feature extraction or spatio-temporal co-modeling rather than as a new category of model.
- The benchmark analysis identifies NTU RGB+D 120 as the most demanding current protocol, so progress claims in the field should be judged against it, not merely against NTU 60 or Kinetics numbers.
- The completeness claim implies that any future method can be located in the framework; the survey thereby positions itself as the reference map for subsequent work.
Reading between the lines
- The framework implicitly predicts a measurable claim the paper does not test: on a fixed benchmark and protocol, variation in modality design and augmentation strategy accounts for a comparable share of accuracy spread as backbone choice; a controlled study holding the network fixed while varying preprocessing could test it.
- If the benchmark numbers in Tables 2 and 3 are not protocol-comparable, the review's SOTA rankings are fragile; an unstated corollary is that the field would benefit from a shared evaluation harness that standardizes splits, input streams, and ensemble policy.
- The serial/parallel/fusion trichotomy resembles a general design pattern that could be exported beyond skeletons, for instance to other structured time-series recognition tasks, where the same three ways of coupling spatial and temporal modules recur.
- The taxonomy suggests a natural organization for a future leaderboard or benchmark suite, with accuracy reported per stage configuration rather than per model name.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. This manuscript is a survey of 3D skeleton-based action recognition. Its stated contribution is a task-oriented framework that organizes the field by pipeline stages—skeleton modalities, data augmentation, data representation, feature extraction, and spatio-temporal modeling—rather than by network architecture, and that additionally covers recent hybrid, Mamba, LLM, and generative approaches together with benchmark datasets and state-of-the-art accuracy tables. The central claim is that this organization provides a more intrinsic and complete roadmap than prior model-centric surveys. The paper contains no new derivations; its evidentiary basis is the completeness and accuracy of the literature coverage.
Significance. A well-executed survey with this task-oriented organization would be useful: it would complement architecture-centric surveys, highlight preprocessing and representation choices that are often underweighted, and bring recent LLM/Mamba/generative work into a unified discussion. The authors also deserve credit for attempting broad coverage across many methods and datasets and for including explicit equations for the four common skeleton modalities. However, the value of a survey depends on the reliability and original synthesis of its descriptions. As submitted, the manuscript contains substantial unattributed source text inside figure captions, a promised datasets section that is absent, a duplicated paragraph in Section 6.1, and SOTA tables without stated comparability conditions. These problems directly undercut the central claim of a trustworthy, comprehensive, task-oriented roadmap. For this reason, the current version does not meet the standard for publication.
major comments (5)
- [Figure 5 caption (also Figures 6, 8, 9)] Several figure captions contain substantial verbatim text from the cited papers, including first-person methodology and experimental description. For example, the caption of Figure 5 reproduces an entire section titled "III. PROPOSED APPROACH" from a contrastive-learning paper, including the sentence "We do NOT require feature engineering like [5], [6], [28] or designing task-specific models..." and that paper's internal figure reference "Take Figure 5: Visualization of normal augmentations." Similarly, the caption of Figure 8 includes a full experimental section with "our multi-stream CNN model" and implementation details from the shape-motion paper, and the caption of Figure 9 includes the HD-GCN paper's methodology and equations. These are not the authors' own syntheses, and they are not presented as quotations. Because the review's central claim is that it provides a reliable, accessible structured roadmap, this pervasive source-text contamination undermines the trustworthiness of the review's descriptions and therefore its central claim.
- [Section 1, Section 8] The Introduction states that "Section 8 lists commonly used datasets and the performance of state-of-the-art models on these datasets," and the abstract promises "a comprehensive overview of public 3D skeleton datasets." In the delivered manuscript, Section 8 is actually titled "Future Work," while the dataset descriptions and Tables 1–3 are placed at the end of Section 7, after the Mamba paragraph, without a section heading. A core component promised in the abstract and introduction is thus missing from its announced location, which contradicts the paper's own structure and weakens the claimed comprehensiveness.
- [Section 6.1, "Temporal Feature Extraction Using Temporal Graphs"] The same content is presented twice in near-verbatim form. The paragraph beginning "Graph Convolutional Networks (GCNs) have been shown to excel in modeling skeleton space..." is followed, after a short intervening paragraph, by a second paragraph beginning "Graph Convolutional Networks (GCNs) are highly effective in modeling skeleton structures..." that repeats the ST-GCN, temporal graph router, and Shift-GCN descriptions. This duplication is a concrete editorial defect that further reduces confidence in the accuracy of the review's content.
- [Tables 2 and 3] The state-of-the-art comparison is not supported by stated comparability conditions. Tables 2 and 3 report accuracy numbers from different papers without specifying the selection criteria for entries or verifying that the compared numbers were obtained under the same evaluation protocols, input streams, ensemble settings, and preprocessing choices. On NTU RGB+D and Kinetics benchmarks, such details are known to differ across papers and can change rankings. Without explicit caveats or a consistent protocol audit, the comparative conclusions drawn from these tables are not reliable. Since the abstract advertises "an analysis of state-of-the-art algorithms evaluated on these benchmarks," this is a load-bearing issue.
- [Section 7 and Figure 11] The paper categorizes spatio-temporal modeling into serial, parallel, and fusion structures, but gives no operational rule for assigning a method to one of the three categories. Some methods described in Section 7.3, such as MS-G3D's "unified spatiotemporal graph convolution module" and STSF-GCN's SlowFast-style dual pathways, appear to blend or transcend these categories. If the taxonomy is intended to be a core part of the proposed task-oriented framework, the criteria for the trichotomy and its exhaustiveness need to be stated explicitly.
minor comments (5)
- [Figure 4 caption] The caption contains an IEEE Xplore watermark line, "Authorized licensed use limited to: SUN YAT-SEN UNIVERSITY...", which should be removed.
- [Table 2] The header "Other Msethods" should read "Other Methods," and the row "SLnL-rFA [227] 2019 36.6" appears twice.
- [Table 3] In the CTR-GCN row, the NTU RGB+D 120 Cross-Setup entry is truncated as "90."; a digit or digits appear to be missing.
- [Section 2, Eqs. (1)–(13)] Several mathematical symbols render as placeholder glyphs (for example, the script symbols in the definitions of the augmentation and representation functions), making the formalization difficult to read.
- [Figure 7 (d)] The token-based representation panel contains the stray text "???6,7", which appears to be a leftover annotation from a source figure.
Circularity Check
No circular derivation chain; the survey's framework is a presentational taxonomy and its self-citations are not load-bearing.
full rationale
This paper is a literature review, not a method paper with a derivation chain. It does not fit parameters to data, compute predictions from fitted inputs, or invoke a uniqueness theorem. The central claim that a task-oriented pipeline organization (modalities, augmentation, representation, feature extraction, spatio-temporal modeling) is more fundamental than architecture-based classification is a taxonomic and expository choice, not a quantity derived from the paper's own equations. The formal definitions in Section 2 (e.g., bone, joint motion, serial/parallel/fusion structures) are standard reformulations of existing concepts and are not used to force any subsequent conclusion. The review cites the authors' own prior survey [51] and several of their own papers, but these citations are used for context and attribution, not as the justification for the review's organizational framework; no conclusion reduces to a self-citation. The evident quality problems (verbatim first-person text from other papers inside figure captions, a duplicated paragraph in Section 6.1, and the mismatch between the promised dataset section and the delivered Future Work section) undermine the review's reliability and completeness, but they are correctness issues rather than circularity. Because there is one instance of transparent self-citation that is not load-bearing, a minimal score above zero is assigned; there is no circular reasoning of the kind the axis targets.
Assumptions & free parameters
assumptions (3)
- domain assumption The accuracy figures in Tables 2 and 3 are accurate transcriptions of the cited papers and are directly comparable across methods.
- ad hoc to paper The three-way taxonomy of spatio-temporal structures (serial, parallel, fusion) in Section 7 is exhaustive, and each method maps onto exactly one structure.
- domain assumption The four generalized modalities (Joint, Bone, Joint-Motion, Bone-Motion) and the four input representations (sequential, pseudo-image, graph, token) are the complete mainstream design space.
Cite this review
Pith. "Pith review of 3D Skeleton-Based Action Recognition: A Review." pith.science (2026). https://pith.science/paper/EIWS6YGD
@misc{pith2026250600915,
author = {Pith},
title = {Pith review of: 3D Skeleton-Based Action Recognition: A Review},
year = {2026},
howpublished = {\url{https://pith.science/paper/EIWS6YGD}},
note = {Machine review of arXiv:2506.00915}
}
read the original abstract
With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective, often neglecting the fundamental steps involved in skeleton-based action recognition. This oversight tends to ignore key components of skeleton-based action recognition beyond model design and has hindered deeper, more intrinsic understanding of the task. To bridge this gap, our review aims to address these limitations by presenting a comprehensive, task-oriented framework for understanding skeleton-based action recognition. We begin by decomposing the task into a series of sub-tasks, placing particular emphasis on preprocessing steps such as modality derivation and data augmentation. The subsequent discussion delves into critical sub-tasks, including feature extraction and spatio-temporal modeling techniques. Beyond foundational action recognition networks, recently advanced frameworks such as hybrid architectures, Mamba models, large language models (LLMs), and generative models have also been highlighted. Finally, a comprehensive overview of public 3D skeleton datasets is presented, accompanied by an analysis of state-of-the-art algorithms evaluated on these benchmarks. By integrating task-oriented discussions, comprehensive examinations of sub-tasks, and an emphasis on the latest advancements, our review provides a fundamental and accessible structured roadmap for understanding and advancing the field of 3D skeleton-based action recognition.
Figures
Figures from the paper (6 more)
Reference graph
Works this paper leans on
-
[51]
A survey on 3d skeleton- basedactionrecognitionusinglearningmethod,
B. Ren, M. Liu, R. Ding, and H. Liu, “A survey on 3d skeleton- basedactionrecognitionusinglearningmethod,” CyborgandBionic Systems, vol. 5, p. 0100, 2024
2024
-
[5]
Tsm:Temporalshiftmoduleforefficient video understanding,
J.Lin,C.Gan,andS.Han,“Tsm:Temporalshiftmoduleforefficient video understanding,” in Proceedings of the IEEE/CVF Interna- tional Conference on Computer Vision, 2019, pp. 7083–7093
2019
-
[6]
Grouped temporal en- hancement module for human action recognition,
H. Liu, B. Ren, M. Liu, and R. Ding, “Grouped temporal en- hancement module for human action recognition,” in2020 IEEE InternationalConferenceonImageProcessing(ICIP) . IEEE,2020, pp. 1801–1805
2020
-
[1]
Humanactionrecognitionusingfusionofmultiview anddeepfeatures:anapplicationtovideosurveillance,
M.A.Khan,K.Javed,S.A.Khan,T.Saba,U.Habib,J.A.Khan,and A.A.Abbasi,“Humanactionrecognitionusingfusionofmultiview anddeepfeatures:anapplicationtovideosurveillance,” Multimedia tools and applications, vol. 83, no. 5, pp. 14885–14911, 2024
2024
-
[2]
Continuous human action recognition for human-machine interaction: a review,
H. Gammulle, D. Ahmedt-Aristizabal, S. Denman, L. Tychsen- Smith, L. Petersson, and C. Fookes, “Continuous human action recognition for human-machine interaction: a review,”ACM Com- puting Surveys, vol. 55, no. 13s, pp. 1–38, 2023
2023
-
[3]
Ac- tion recognition based on multimode fusion for vr online platform,
X. Li, H. Chen, S. He, X. Chen, S. Dong, P. Yan, and B. Fang, “Ac- tion recognition based on multimode fusion for vr online platform,” Virtual Reality, vol. 27, no. 3, pp. 1797–1812, 2023
2023
-
[4]
Inhard-industrial humanactionrecognitiondatasetinthecontextofindustrialcollabo- rativerobotics,
M.Dallel,V.Havard,D.Baudry,andX.Savatier,“Inhard-industrial humanactionrecognitiondatasetinthecontextofindustrialcollabo- rativerobotics,”in 2020IEEEInternationalConferenceonHuman- Machine Systems (ICHMS). IEEE, 2020, pp. 1–6
2020
-
[7]
Slowfastnetworksfor video recognition,
C.Feichtenhofer,H.Fan,J.Malik,andK.He,“Slowfastnetworksfor video recognition,” inProceedings of the IEEE/CVF international conference on computer vision, 2019, pp. 6202–6211
2019
Show all 278 references
-
[8]
A closerlookatspatiotemporalconvolutionsforactionrecognition,
D.Tran,H.Wang,L.Torresani,J.Ray,Y.LeCun,andM.Paluri,“A closerlookatspatiotemporalconvolutionsforactionrecognition,”in ProceedingsoftheIEEEconferenceonComputerVisionandPattern Recognition, 2018, pp. 6450–6459
2018
-
[9]
Lie-x: Depth image based articulated object pose estimation, tracking, and action recognition on lie groups,
C. Xu, L. N. Govindarajan, Y. Zhang, and L. Cheng, “Lie-x: Depth image based articulated object pose estimation, tracking, and action recognition on lie groups,”International Journal of Computer Vi- sion, vol. 123, no. 3, pp. 454–478, 2017
2017
-
[10]
Kinematic-layout- aware random forests for depth-based action recognition,
S. Baek, Z. Shi, M. Kawade, and T.-K. Kim, “Kinematic-layout- aware random forests for depth-based action recognition,”arXiv preprint arXiv:1607.06972, 2016
2016 arXiv
-
[11]
A survey on vision-based human action recognition,
R. Poppe, “A survey on vision-based human action recognition,” Image and vision computing, vol. 28, no. 6, pp. 976–990, 2010
2010
-
[12]
Two-stream convolutional net- works for action recognition in videos,
K. Simonyan and A. Zisserman, “Two-stream convolutional net- works for action recognition in videos,”Advances in neural infor- mation processing systems, vol. 27, 2014
2014
-
[13]
Convolutional two- streamnetworkfusionforvideoactionrecognition,
C. Feichtenhofer, A. Pinz, and A. Zisserman, “Convolutional two- streamnetworkfusionforvideoactionrecognition,”in Proceedings oftheIEEEconferenceoncomputervisionandpatternrecognition , 2016, pp. 1933–1941
2016
-
[14]
Explore human parsing modality for action recognition,
J.Liu,R.Ding,Y.Wen,N.Dai,F.Meng,F.-L.Zhang,S.Zhao,and M. Liu, “Explore human parsing modality for action recognition,” CAAI Transactions on Intelligence Technology (CAAI TIT), 2024
2024
-
[15]
Visual perception of biological motion and a model foritsanalysis,
G. Johansson, “Visual perception of biological motion and a model foritsanalysis,” Perception&psychophysics,vol.14,no.2,pp.201– 211, 1973
1973
-
[16]
Microsoftkinectsensoranditseffect,
Z.Zhang,“Microsoftkinectsensoranditseffect,” IEEEmultimedia, vol. 19, no. 2, pp. 4–10, 2012
2012
-
[17]
Multi-contextattentionforhumanposeestimation,
X. Chu, W. Yang, W. Ouyang, C. Ma, A. L. Yuille, and X. Wang, “Multi-contextattentionforhumanposeestimation,”in Proceedings of the IEEE Conference on Computer Vision and Pattern Recogni- tion, 2017, pp. 1831–1840
2017
-
[18]
End-to-end learning of deformablemixtureofpartsanddeepconvolutionalneuralnetworks forhumanposeestimation,
W. Yang, W. Ouyang, H. Li, and X. Wang, “End-to-end learning of deformablemixtureofpartsanddeepconvolutionalneuralnetworks forhumanposeestimation,”in ProceedingsoftheIEEEConference onComputerVisionandPatternRecognition ,2016,pp.3073–3082
2016
-
[19]
Openpose: realtime multi-person 2d pose estimation using part affinity fields,
Z.Cao,G.Hidalgo,T.Simon,S.-E.Wei,andY.Sheikh,“Openpose: realtime multi-person 2d pose estimation using part affinity fields,” IEEE transactions on pattern analysis and machine intelligence, vol. 43, no. 1, pp. 172–186, 2019
2019
-
[20]
Human pose estimation and its application to action recognition: A survey,
L. Song, G. Yu, J. Yuan, and Z. Liu, “Human pose estimation and its application to action recognition: A survey,”Journal of Visual CommunicationandImageRepresentation ,vol.76,p.103055,2021
2021
-
[21]
An attention enhanced graph convolutional lstm network for skeleton-based ac- tion recognition,
C. Si, W. Chen, W. Wang, L. Wang, and T. Tan, “An attention enhanced graph convolutional lstm network for skeleton-based ac- tion recognition,” inproceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2019, pp. 1227–1236
2019
-
[22]
Jointly learning het- erogeneous features for rgb-d activity recognition,
J.-F. Hu, W.-S. Zheng, J. Lai, and J. Zhang, “Jointly learning het- erogeneous features for rgb-d activity recognition,” inProceedings oftheIEEEconferenceoncomputervisionandpatternrecognition , 2015, pp. 5344–5352
2015
-
[23]
Human action recog- nition by representing 3d skeletons as points in a lie group,
R. Vemulapalli, F. Arrate, and R. Chellappa, “Human action recog- nition by representing 3d skeletons as points in a lie group,” in ProceedingsoftheIEEEconferenceoncomputervisionandpattern recognition, 2014, pp. 588–595
2014
-
[24]
Humanactionrecognitionusingatemporalhierarchyofcovariance descriptorson3djointlocations,
M. E. Hussein, M. Torki, M. A. Gowayyed, and M. El-Saban, “Humanactionrecognitionusingatemporalhierarchyofcovariance descriptorson3djointlocations,”in Twenty-thirdinternationaljoint conference on artificial intelligence, 2013
2013
-
[25]
Enhanced skeleton visualization for view invariant human action recognition,
M. Liu, H. Liu, and C. Chen, “Enhanced skeleton visualization for view invariant human action recognition,”Pattern Recognition, vol. 68, pp. 346–362, 2017
2017
-
[26]
Rolling rotations for recognizing human actions from 3d skeletal data,
R. Vemulapalli and R. Chellapa, “Rolling rotations for recognizing human actions from 3d skeletal data,” inProceedings of the IEEE conference on computer vision and pattern recognition, 2016, pp. 4471–4479
2016
-
[27]
A comparative review of recent kinect-based action recognition algorithms,
L. Wang, D. Q. Huynh, and P. Koniusz, “A comparative review of recent kinect-based action recognition algorithms,”IEEE Transac- tions on Image Processing, vol. 29, pp. 15–28, 2019
2019
-
[29]
Spatio-temporal lstm with trust gates for 3d human action recognition,
J. Liu, A. Shahroudy, D. Xu, and G. Wang, “Spatio-temporal lstm with trust gates for 3d human action recognition,” inEuropean conference on computer vision. Springer, 2016, pp. 816–833. Page 22 of 30 3D Skeleton-Based Action Recognition: A Review
2016
-
[30]
An end-to-end spatio-temporal attention model for human action recognition from skeleton data,
S. Song, C. Lan, J. Xing, W. Zeng, and J. Liu, “An end-to-end spatio-temporal attention model for human action recognition from skeleton data,” inProceedings of the AAAI conference on artificial intelligence, vol. 31, no. 1, 2017
2017
-
[31]
Modeling temporal dynamics and spatial configurations of actions using two-stream recurrent neural net- works,
H. Wang and L. Wang, “Modeling temporal dynamics and spatial configurations of actions using two-stream recurrent neural net- works,”in ProceedingsoftheIEEEConferenceonComputerVision and Pattern Recognition, 2017, pp. 499–508
2017
-
[32]
A new representation of skeleton sequences for 3d action recognition,
Q. Ke, M. Bennamoun, S. An, F. Sohel, and F. Boussaid, “A new representation of skeleton sequences for 3d action recognition,” in ProceedingsoftheIEEEconferenceoncomputervisionandpattern recognition, 2017, pp. 3288–3297
2017
-
[33]
Interpretable 3d human action analysis with temporal convolutional networks,
T. S. Kim and A. Reiter, “Interpretable 3d human action analysis with temporal convolutional networks,” in2017 IEEE conference on computer vision and pattern recognition workshops (CVPRW). IEEE, 2017, pp. 1623–1631
2017
-
[34]
Co-occurrencefeaturelearning from skeleton data for action recognition and detection with hierar- chical aggregation,
C.Li,Q.Zhong,D.Xie,andS.Pu,“Co-occurrencefeaturelearning from skeleton data for action recognition and detection with hierar- chical aggregation,”arXiv preprint arXiv:1804.06055, 2018
2018 arXiv
-
[36]
Skeleton-basedaction recognition with spatial reasoning and temporal stack learning,
C.Si,Y.Jing,W.Wang,L.Wang,andT.Tan,“Skeleton-basedaction recognition with spatial reasoning and temporal stack learning,” in Proceedings of the European conference on computer vision (ECCV), 2018, pp. 103–118
2018
-
[37]
Skeleton-basedactionrecog- nition with directed graph neural networks,
L.Shi,Y.Zhang,J.Cheng,andH.Lu,“Skeleton-basedactionrecog- nition with directed graph neural networks,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2019, pp. 7912–7921
2019
-
[38]
Decoupled spatial-temporal attention network for skeleton- basedaction-gesturerecognition,
——, “Decoupled spatial-temporal attention network for skeleton- basedaction-gesturerecognition,”in ProceedingsoftheAsianCon- ference on Computer Vision, 2020
2020
-
[39]
Self-attentionnetwork forskeleton-basedhumanactionrecognition,
S.Cho,M.Maqbool,F.Liu,andH.Foroosh,“Self-attentionnetwork forskeleton-basedhumanactionrecognition,”in Proceedingsofthe IEEE/CVF Winter Conference on Applications of Computer Vision, 2020, pp. 635–644
2020
-
[40]
Stst:Spatial-temporal specialized transformer for skeleton-based action recognition,
Y.Zhang,B.Wu,W.Li,L.Duan,andC.Gan,“Stst:Spatial-temporal specialized transformer for skeleton-based action recognition,” in Proceedings of the 29th ACM International Conference on Multi- media, 2021, pp. 3229–3237
2021
-
[41]
Transformer forskeleton-basedactionrecognition:Areviewofrecentadvances,
W. Xin, R. Liu, Y. Liu, Y. Chen, W. Yu, and Q. Miao, “Transformer forskeleton-basedactionrecognition:Areviewofrecentadvances,” Neurocomputing, vol. 537, pp. 164–186, 2023
2023
-
[42]
Graph transformer network with temporal kernel attention for skeleton-based action recogni- tion,
Y. Liu, H. Zhang, D. Xu, and K. He, “Graph transformer network with temporal kernel attention for skeleton-based action recogni- tion,”Knowledge-Based Systems, vol. 240, p. 108146, 2022
2022
-
[43]
Action recognition with multi-stream motion mod- eling and mutual information maximization,
Y. Yang, H. Chen, Z. Liu, Y. Lyu, B. Zhang, S. Wu, Z. Wang, and K. Ren, “Action recognition with multi-stream motion mod- eling and mutual information maximization,” arXiv preprint arXiv:2306.07576, 2023
2023 arXiv
-
[44]
Skeleton mixformer: Multivariate topology representation for skeleton-based action recognition,
W. Xin, Q. Miao, Y. Liu, R. Liu, C.-M. Pun, and C. Shi, “Skeleton mixformer: Multivariate topology representation for skeleton-based action recognition,” inProceedings of the 31st ACM International Conference on Multimedia, 2023, pp. 2211–2220
2023
-
[45]
Skeletr: Towards skeleton-based action recognition in the wild,
H.Duan,M.Xu,B.Shuai,D.Modolo,Z.Tu,J.Tighe,andA.Berg- amo, “Skeletr: Towards skeleton-based action recognition in the wild,”in ProceedingsoftheIEEE/CVFInternationalConferenceon Computer Vision, 2023, pp. 13634–13644
2023
-
[46]
Hdbn: A novel hybrid dual-branch network for robust skeleton-based action recognition,
J. Liu, B. Yin, J. Lin, J. Wen, Y. Li, and M. Liu, “Hdbn: A novel hybrid dual-branch network for robust skeleton-based action recognition,” inProceedings of the IEEE International Conference on Multimedia and Expo Workshop (ICMEW), 2024
2024
-
[47]
Skeletonmae:graph- based masked autoencoder for skeleton sequence pre-training,
H.Yan,Y.Liu,Y.Wei,Z.Li,G.Li,andL.Lin,“Skeletonmae:graph- based masked autoencoder for skeleton sequence pre-training,” in Proceedings of the IEEE/CVF International Conference on Com- puter Vision, 2023, pp. 5606–5618
2023
-
[48]
Macdiff: Unified skeleton modeling with masked conditional diffusion,
L. Wu, L. Lin, J. Zhang, Y. Ma, and J. Liu, “Macdiff: Unified skeleton modeling with masked conditional diffusion,” inEuropean Conference on Computer Vision. Springer, 2025, pp. 110–128
2025
-
[49]
Idempotent unsupervised representation learning for skeleton-based action recognition,
L. Lin, L. Wu, J. Zhang, and J. Liu, “Idempotent unsupervised representation learning for skeleton-based action recognition,” in European Conference on Computer Vision. Springer, 2025, pp. 75–92
2025
-
[50]
Sa-dvae: Improving zero-shot skeleton-based action recogni- tionbydisentangledvariationalautoencoders,
S.-W. Li, Z.-X. Wei, W.-J. Chen, Y.-H. Yu, C.-Y. Yang, and J. Y.-j. Hsu, “Sa-dvae: Improving zero-shot skeleton-based action recogni- tionbydisentangledvariationalautoencoders,”in EuropeanConfer- ence on Computer Vision. Springer, 2025, pp. 447–462
2025
-
[52]
Humanactionrecognitionfromvariousdatamodalities:Areview,
Z. Sun, Q. Ke, H. Rahmani, M. Bennamoun, G. Wang, and J. Liu, “Humanactionrecognitionfromvariousdatamodalities:Areview,” IEEE transactions on pattern analysis and machine intelligence, vol. 45, no. 3, pp. 3200–3225, 2022
2022
-
[53]
A compre- hensivemethodologicalsurveyofhumanactivityrecognitionacross divers data modalities,
J. Shin, N. Hassan, A. S. M. Miah, and S. Nishimura, “A compre- hensivemethodologicalsurveyofhumanactivityrecognitionacross divers data modalities,”arXiv preprint arXiv:2409.09678, 2024
2024 arXiv
-
[54]
View invariant human actionrecognitionusinghistogramsof3djoints,
L. Xia, C.-C. Chen, and J. K. Aggarwal, “View invariant human actionrecognitionusinghistogramsof3djoints,”in 2012IEEEcom- putersocietyconferenceoncomputervisionandpatternrecognition workshops. IEEE, 2012, pp. 20–27
2012
-
[55]
Joint angles similarities and hog2 for action recognition,
E. Ohn-Bar and M. Trivedi, “Joint angles similarities and hog2 for action recognition,” inProceedings of the IEEE conference on computervisionandpatternrecognitionworkshops ,2013,pp.465– 470
2013
-
[56]
Bio- inspired dynamic 3d discriminative skeletal features for human action recognition,
R. Chaudhry, F. Ofli, G. Kurillo, R. Bajcsy, and R. Vidal, “Bio- inspired dynamic 3d discriminative skeletal features for human action recognition,” in Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2013, pp. 471–478
2013
-
[57]
Sequence of the most informative joints (smij): A new representation for hu- man skeletal action recognition,
F.Ofli,R.Chaudhry,G.Kurillo,R.Vidal,andR.Bajcsy,“Sequence of the most informative joints (smij): A new representation for hu- man skeletal action recognition,”Journal of Visual Communication and Image Representation, vol. 25, no. 1, pp. 24–38, 2014
2014
-
[58]
Efficient content-based retrievalofmotioncapturedata,
M. Müller, T. Röder, and M. Clausen, “Efficient content-based retrievalofmotioncapturedata,”in ACMSIGGRAPH2005Papers , 2005, pp. 677–685
2005
-
[59]
Learning a 3d human pose distance metric from geometric pose descriptor,
C. Chen, Y. Zhuang, F. Nie, Y. Yang, F. Wu, and J. Xiao, “Learning a 3d human pose distance metric from geometric pose descriptor,” IEEE transactions on visualization and computer graphics, vol. 17, no. 11, pp. 1676–1689, 2010
2010
-
[60]
Coupled action recognition and pose estimation from multiple views,
A. Yao, J. Gall, and L. Van Gool, “Coupled action recognition and pose estimation from multiple views,”International journal of computer vision, vol. 100, pp. 16–37, 2012
2012
-
[61]
Deeplearningonlie groupsforskeleton-basedactionrecognition,
Z.Huang,C.Wan,T.Probst,andL.VanGool,“Deeplearningonlie groupsforskeleton-basedactionrecognition,”in Proceedingsofthe IEEEconferenceoncomputervisionandpatternrecognition ,2017, pp. 6099–6108
2017
-
[62]
On geometric features for skeleton- based action recognition using multilayer lstm networks,
S. Zhang, X. Liu, and J. Xiao, “On geometric features for skeleton- based action recognition using multilayer lstm networks,” in2017 IEEE Winter Conference on Applications of Computer Vision (WACV). IEEE, 2017, pp. 148–157
2017
-
[63]
Fusing geometric features for skeleton-based action recognition usingmultilayerlstmnetworks,
S.Zhang,Y.Yang,J.Xiao,X.Liu,Y.Yang,D.Xie,andY.Zhuang, “Fusing geometric features for skeleton-based action recognition usingmultilayerlstmnetworks,” IEEETransactionsonMultimedia , vol. 20, no. 9, pp. 2330–2343, 2018
2018
-
[64]
Learning shape-motion representations from geometric algebra spatio-temporal model for skeleton-basedactionrecognition,
Y. Li, R. Xia, X. Liu, and Q. Huang, “Learning shape-motion representations from geometric algebra spatio-temporal model for skeleton-basedactionrecognition,”in 2019IEEEInternationalCon- ference on Multimedia and Expo (ICME). IEEE, 2019, pp. 1066– 1071
2019
-
[65]
Rotation-based spatial–temporal feature learning from skeleton sequences for action recognition,
X. Liu, Y. Li, and R. Xia, “Rotation-based spatial–temporal feature learning from skeleton sequences for action recognition,”Signal, Image and Video Processing, vol. 14, no. 6, pp. 1227–1234, 2020. Page 23 of 30 3D Skeleton-Based Action Recognition: A Review
2020
-
[66]
Two-stream adaptive graph convolutional networks for skeleton-based action recognition,
L. Shi, Y. Zhang, J. Cheng, and H. Lu, “Two-stream adaptive graph convolutional networks for skeleton-based action recognition,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2019, pp. 12026–12035
2019
-
[67]
Skeleton-based action recog- nition with convolutional neural networks,
C. Li, Q. Zhong, D. Xie, and S. Pu, “Skeleton-based action recog- nition with convolutional neural networks,” in2017 IEEE inter- national conference on multimedia & expo workshops (ICMEW). IEEE, 2017, pp. 597–600
2017
-
[68]
Relational network for skeleton-based actionrecognition,
W. Zheng, L. Li, Z. Zhang, Y. Huang, and L. Wang, “Relational network for skeleton-based actionrecognition,” in2019 IEEE Inter- nationalconferenceonmultimediaandexpo(ICME) . IEEE,2019, pp. 826–831
2019
-
[70]
Sym- biotic graph neural networks for 3d skeleton-based human action recognition and motion prediction,
M. Li, S. Chen, X. Chen, Y. Zhang, Y. Wang, and Q. Tian, “Sym- biotic graph neural networks for 3d skeleton-based human action recognition and motion prediction,”IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 44, no. 6, pp. 3316–3333, 2021
2021
-
[71]
Channel- wise topology refinement graph convolution for skeleton-based ac- tion recognition,
Y. Chen, Z. Zhang, C. Yuan, B. Li, Y. Deng, and W. Hu, “Channel- wise topology refinement graph convolution for skeleton-based ac- tion recognition,” inProceedings of the IEEE/CVF International Conference on Computer Vision, 2021, pp. 13359–13368
2021
-
[72]
Infogcn: Representation learning for human skeleton-based action recognition,
H.-g. Chi, M. H. Ha, S. Chi, S. W. Lee, Q. Huang, and K. Ramani, “Infogcn: Representation learning for human skeleton-based action recognition,” inProceedings of the IEEE/CVF Conference on Com- puter Vision and Pattern Recognition, 2022, pp. 20186–20196
2022
-
[73]
Spatio-temporal tuples transformer for skeleton-based action recognition,
H. Qiu, B. Hou, B. Ren, and X. Zhang, “Spatio-temporal tuples transformer for skeleton-based action recognition,”arXiv preprint arXiv:2201.02849, 2022
2022 arXiv
-
[74]
Parallelattentioninteraction networkforfew-shotskeleton-basedactionrecognition,
X.Liu,S.Zhou,L.Wang,andG.Hua,“Parallelattentioninteraction networkforfew-shotskeleton-basedactionrecognition,”in Proceed- ingsoftheIEEE/CVFInternationalConferenceonComputerVision , 2023, pp. 1379–1388
2023
-
[75]
Skateformer: skeletal-temporal transformer for human action recognition,
J. Do and M. Kim, “Skateformer: skeletal-temporal transformer for human action recognition,” inEuropean Conference on Computer Vision. Springer, 2025, pp. 401–420
2025
-
[76]
Dropout:asimplewaytopreventneuralnetworks fromoverfitting,
N. Srivastava, G. Hinton, A. Krizhevsky, I. Sutskever, and R.Salakhutdinov,“Dropout:asimplewaytopreventneuralnetworks fromoverfitting,” Thejournalofmachinelearningresearch ,vol.15, no. 1, pp. 1929–1958, 2014
1929
-
[77]
Ef- ficient object localization using convolutional networks,
J. Tompson, R. Goroshin, A. Jain, Y. LeCun, and C. Bregler, “Ef- ficient object localization using convolutional networks,” inPro- ceedings of the IEEE conference on computer vision and pattern recognition, 2015, pp. 648–656
2015
-
[78]
Image data augmentation for deep learning: A survey,
S. Yang, W. Xiao, M. Zhang, S. Guo, J. Zhao, and F. Shen, “Image data augmentation for deep learning: A survey,”arXiv preprint arXiv:2204.08610, 2022
2022 arXiv
-
[79]
Random erasing data augmentation,
Z. Zhong, L. Zheng, G. Kang, S. Li, and Y. Yang, “Random erasing data augmentation,” in Proceedings of the AAAI conference on artificial intelligence, vol. 34, no. 07, 2020, pp. 13001–13008
2020
-
[80]
Imagenetclassifica- tion with deep convolutional neural networks,
A.Krizhevsky,I.Sutskever,andG.E.Hinton,“Imagenetclassifica- tion with deep convolutional neural networks,”Advances in neural information processing systems, vol. 25, 2012
2012
-
[81]
Eda: Easy data augmentation techniques for boosting performance on text classification tasks,
J. Wei and K. Zou, “Eda: Easy data augmentation techniques for boosting performance on text classification tasks,”arXiv preprint arXiv:1901.11196, 2019
1901 arXiv
-
[82]
Dataaugmentationapproachesinnatural language processing: A survey,
B.Li,Y.Hou,andW.Che,“Dataaugmentationapproachesinnatural language processing: A survey,”Ai Open, vol. 3, pp. 71–90, 2022
2022
-
[83]
Augmented skeleton based contrastive action learning with momentum lstm for unsuper- vised action recognition,
H. Rao, S. Xu, X. Hu, J. Cheng, and B. Hu, “Augmented skeleton based contrastive action learning with momentum lstm for unsuper- vised action recognition,”Information Sciences, vol. 569, pp. 90– 109, 2021
2021
-
[84]
Skeleton-contrastive 3d action representation learning,
F. M. Thoker, H. Doughty, and C. G. Snoek, “Skeleton-contrastive 3d action representation learning,” inProceedings of the 29th ACM international conference on multimedia, 2021, pp. 1655–1663
2021
-
[85]
Skeleton-based action recognition with shift graph convolutional network,
K. Cheng, Y. Zhang, X. He, W. Chen, J. Cheng, and H. Lu, “Skeleton-based action recognition with shift graph convolutional network,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2020, pp. 183–192
2020
-
[86]
Semantics-guided neural networks for efficient skeleton-based hu- man action recognition,
P. Zhang, C. Lan, W. Zeng, J. Xing, J. Xue, and N. Zheng, “Semantics-guided neural networks for efficient skeleton-based hu- man action recognition,” inProceedings of the IEEE/CVF Confer- enceonComputerVisionandPatternRecognition ,2020,pp.1112– 1121
2020
-
[87]
Part aware contrastive learning for self-supervised action recognition,
Y.Hua,W.Wu,C.Zheng,A.Lu,M.Liu,C.Chen,andS.Wu,“Part aware contrastive learning for self-supervised action recognition,” arXiv preprint arXiv:2305.00666, 2023
2023 arXiv
-
[88]
Self-supervised action representation learning from partial spatio-temporal skeleton sequences,
Y. Zhou, H. Duan, A. Rao, B. Su, and J. Wang, “Self-supervised action representation learning from partial spatio-temporal skeleton sequences,” inProceedings of the AAAI Conference on Artificial Intelligence, vol. 37, no. 3, 2023, pp. 3825–3833
2023
-
[89]
Hyperbolicself- pacedlearningforself-supervisedskeleton-basedactionrepresenta- tions,
L.Franco,P.Mandica,B.Munjal,andF.Galasso,“Hyperbolicself- pacedlearningforself-supervisedskeleton-basedactionrepresenta- tions,”arXiv preprint arXiv:2303.06242, 2023
2023 arXiv
-
[90]
Halp: Hallucinating latent positives for skeleton- based self-supervised learning of actions,
A. Shah, A. Roy, K. Shah, S. Mishra, D. Jacobs, A. Cherian, and R. Chellappa, “Halp: Hallucinating latent positives for skeleton- based self-supervised learning of actions,” inProceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recogni- tion, 2023, pp. 18846–18856
2023
-
[91]
Scd-net: Spatiotemporal clues disentanglement network for self- supervisedskeleton-basedactionrecognition,
C.Wu,X.-J.Wu,J.Kittler,T.Xu,S.Ahmed,M.Awais,andZ.Feng, “Scd-net: Spatiotemporal clues disentanglement network for self- supervisedskeleton-basedactionrecognition,”in Proceedingsofthe AAAI Conference on Artificial Intelligence, vol. 38, no. 6, 2024, pp. 5949–5957
2024
-
[92]
Contrastive learning from extremely augmented skeleton sequences for self- supervised action recognition,
T.Guo,H.Liu,Z.Chen,M.Liu,T.Wang,andR.Ding,“Contrastive learning from extremely augmented skeleton sequences for self- supervised action recognition,” inProceedings of the AAAI Confer- ence on Artificial Intelligence, vol. 36, no. 1, 2022, pp. 762–770
2022
-
[93]
Hierarchical consistent contrastive learning for skeleton-based action recognition with growing aug- mentations,
J. Zhang, L. Lin, and J. Liu, “Hierarchical consistent contrastive learning for skeleton-based action recognition with growing aug- mentations,” inProceedings of the AAAI Conference on Artificial Intelligence, vol. 37, no. 3, 2023, pp. 3427–3435
2023
-
[94]
Actionlet-dependent contrastive learn- ingforunsupervisedskeleton-basedactionrecognition,
L. Lin, J. Zhang, and J. Liu, “Actionlet-dependent contrastive learn- ingforunsupervisedskeleton-basedactionrecognition,”in Proceed- ings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023, pp. 2363–2372
2023
-
[95]
Pixmix: Dreamlike pictures comprehensively im- provesafetymeasures,
D. Hendrycks, A. Zou, M. Mazeika, L. Tang, B. Li, D. Song, and J. Steinhardt, “Pixmix: Dreamlike pictures comprehensively im- provesafetymeasures,”in ProceedingsoftheIEEE/CVFConference on Computer Vision and Pattern Recognition, 2022, pp. 16783– 16792
2022
-
[96]
Automix: Unveiling the power of mixup for stronger classifiers,
Z.Liu,S.Li,D.Wu,Z.Liu,Z.Chen,L.Wu,andS.Z.Li,“Automix: Unveiling the power of mixup for stronger classifiers,” inEuropean Conference on Computer Vision. Springer, 2022, pp. 441–458
2022
-
[97]
Re- sizemix: Mixing data with preserved object information and true labels,
J. Qin, J. Fang, Q. Zhang, W. Liu, X. Wang, and X. Wang, “Re- sizemix: Mixing data with preserved object information and true labels,”arXiv preprint arXiv:2012.11101, 2020
2012 arXiv
-
[98]
Manifold mixup: Better representations by interpolatinghiddenstates,
V.Verma,A.Lamb,C.Beckham,A.Najafi,I.Mitliagkas,D.Lopez- Paz, and Y. Bengio, “Manifold mixup: Better representations by interpolatinghiddenstates,”in Internationalconferenceonmachine learning. PMLR, 2019, pp. 6438–6447
2019
-
[99]
Cutmix: Regularization strategy to train strong classifiers with localizable features,
S. Yun, D. Han, S. J. Oh, S. Chun, J. Choe, and Y. Yoo, “Cutmix: Regularization strategy to train strong classifiers with localizable features,”in ProceedingsoftheIEEE/CVFinternationalconference on computer vision, 2019, pp. 6023–6032
2019
-
[100]
mixup: Beyond empirical risk minimization,
H. Zhang, “mixup: Beyond empirical risk minimization,” arXiv preprint arXiv:1710.09412, 2017
2017 arXiv
-
[101]
Promptedcontrastwithmaskedmotion modeling: Towards versatile 3d action representation learning,
J.Zhang,L.Lin,andJ.Liu,“Promptedcontrastwithmaskedmotion modeling: Towards versatile 3d action representation learning,” in Proceedingsofthe31stACMInternationalConferenceonMultime- dia, 2023, pp. 7175–7183
2023
-
[102]
Shap-mix:Shapleyvalueguidedmixingforlong-tailedskele- ton based action recognition,
——,“Shap-mix:Shapleyvalueguidedmixingforlong-tailedskele- ton based action recognition,” arXiv preprint arXiv:2407.12312, Page 24 of 30 3D Skeleton-Based Action Recognition: A Review 2024
2024 arXiv
-
[103]
Jointmixingdataaugmentationforskeleton- based action recognition,
L.XiangandZ.Wang,“Jointmixingdataaugmentationforskeleton- based action recognition,”ACM Transactions on Multimedia Com- puting, Communications and Applications, 2024
2024
-
[104]
Human activity recognition from 3d data: A review,
J. K. Aggarwal and L. Xia, “Human activity recognition from 3d data: A review,”Pattern Recognition Letters, vol. 48, pp. 70–80, 2014
2014
-
[105]
Advances in view-invariant human motion analy- sis: A review,
X. Ji and H. Liu, “Advances in view-invariant human motion analy- sis: A review,”IEEE Transactions on Systems, Man, and Cybernet- ics, Part C (Applications and Reviews), vol. 40, no. 1, pp. 13–24, 2009
2009
-
[106]
Co- occurrence feature learning for skeleton based action recognition using regularized deep lstm networks,
W. Zhu, C. Lan, J. Xing, W. Zeng, Y. Li, L. Shen, and X. Xie, “Co- occurrence feature learning for skeleton based action recognition using regularized deep lstm networks,” inProceedings of the AAAI conference on artificial intelligence, vol. 30, no. 1, 2016
2016
-
[107]
Ntu rgb+ d: A large scale dataset for 3d human activity analysis,
A. Shahroudy, J. Liu, T.-T. Ng, and G. Wang, “Ntu rgb+ d: A large scale dataset for 3d human activity analysis,” inProceedings of the IEEEconferenceoncomputervisionandpatternrecognition ,2016, pp. 1010–1019
2016
-
[108]
Spatio-temporal lstm with trust gates for 3d human action recognition,
J. Liu, A. Shahroudy, D. Xu, and G. Wang, “Spatio-temporal lstm with trust gates for 3d human action recognition,” inCom- puter Vision–ECCV 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part III 14. Springer, 2016, pp. 816–833
2016
-
[109]
Ensemble deep learning for skeleton-based action recognition using temporal sliding lstm networks,
I. Lee, D. Kim, S. Kang, and S. Lee, “Ensemble deep learning for skeleton-based action recognition using temporal sliding lstm networks,” inProceedings of the IEEE international conference on computer vision, 2017, pp. 1012–1020
2017
-
[110]
View adaptive recurrent neural networks for high performance human action recognition from skeleton data,
P. Zhang, C. Lan, J. Xing, W. Zeng, J. Xue, and N. Zheng, “View adaptive recurrent neural networks for high performance human action recognition from skeleton data,” inProceedings of the IEEE international conference on computer vision, 2017, pp. 2117–2126
2017
-
[111]
Geometric deep neural network using rigid and non-rigid transformations for human action recognition,
R. Friji, H. Drira, F. Chaieb, H. Kchok, and S. Kurtek, “Geometric deep neural network using rigid and non-rigid transformations for human action recognition,” inProceedings of the IEEE/CVF inter- national conference on computer vision, 2021, pp. 12611–12620
2021
-
[113]
Understanding the gap between2dand3dskeleton-basedactionrecognition,
P. Elias, J. Sedmidubsky, and P. Zezula, “Understanding the gap between2dand3dskeleton-basedactionrecognition,”in 2019IEEE International Symposium on Multimedia (ISM). IEEE, 2019, pp. 192–1923
2019
-
[114]
Skeleton- based action recognition using spatio-temporal lstm network with trust gates,
J. Liu, A. Shahroudy, D. Xu, A. C. Kot, and G. Wang, “Skeleton- based action recognition using spatio-temporal lstm network with trust gates,” IEEE transactions on pattern analysis and machine intelligence, vol. 40, no. 12, pp. 3007–3021, 2017
2017
-
[115]
2-d skeleton-based action recognition via two-branch stacked lstm-rnns,
D. Avola, M. Cascio, L. Cinque, G. L. Foresti, C. Massaroni, and E. Rodolà, “2-d skeleton-based action recognition via two-branch stacked lstm-rnns,” IEEE Transactions on Multimedia, vol. 22, no. 10, pp. 2481–2496, 2019
2019
-
[116]
Investigation of different skeleton features for cnn-based 3d action recognition,
Z. Ding, P. Wang, P. O. Ogunbona, and W. Li, “Investigation of different skeleton features for cnn-based 3d action recognition,” in 2017 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). IEEE, 2017, pp. 617–622
2017
-
[117]
Ensemble one-dimensional convolution neural networks for skeleton-based action recognition,
Y. Xu, J. Cheng, L. Wang, H. Xia, F. Liu, and D. Tao, “Ensemble one-dimensional convolution neural networks for skeleton-based action recognition,”IEEE Signal Processing Letters, vol. 25, no. 7, pp. 1044–1048, 2018
2018
-
[118]
Actionrecognitionbasedonjoint trajectory maps with convolutional neural networks,
P.Wang,W.Li,C.Li,andY.Hou,“Actionrecognitionbasedonjoint trajectory maps with convolutional neural networks,”Knowledge- Based Systems, vol. 158, pp. 43–53, 2018
2018
-
[119]
Skeletonbased action recognition using translation-scale invariant image mapping and multi-scale deep cnn,
B.Li,Y.Dai,X.Cheng,H.Chen,Y.Lin,andM.He,“Skeletonbased action recognition using translation-scale invariant image mapping and multi-scale deep cnn,” in2017 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). IEEE, 2017, pp. 601–604
2017
-
[120]
Skelemotion: A new representation of skeleton joint sequences based on motion information for 3d action recognition,
C. Caetano, J. Sena, F. Brémond, J. A. Dos Santos, and W. R. Schwartz, “Skelemotion: A new representation of skeleton joint sequences based on motion information for 3d action recognition,” in201916thIEEEInternationalConferenceonAdvancedVideoand Signal Based Surveillance (AVSS...
2019
-
[121]
Skeleton image representation for 3d action recognition based on tree structure and reference joints,
C. Caetano, F. Brémond, and W. R. Schwartz, “Skeleton image representation for 3d action recognition based on tree structure and reference joints,” in2019 32nd SIBGRAPI conference on graphics, patterns and images (SIBGRAPI). IEEE, 2019, pp. 16–23
2019
-
[122]
Skeleton edge motion networks for human action recognition,
H. Wang, B. Yu, K. Xia, J. Li, and X. Zuo, “Skeleton edge motion networks for human action recognition,”Neurocomputing, vol. 423, pp. 1–12, 2021
2021
-
[123]
Actional- structural graph convolutional networks for skeleton-based action recognition,
M.Li,S.Chen,X.Chen,Y.Zhang,Y.Wang,andQ.Tian,“Actional- structural graph convolutional networks for skeleton-based action recognition,” inProceedings of the IEEE/CVF Conference on Com- puter Vision and Pattern Recognition, 2019, pp. 3595–3603
2019
-
[124]
Dynamic gcn: Context-enrichedtopologylearningforskeleton-basedactionrecog- nition,
F. Ye, S. Pu, Q. Zhong, C. Li, D. Xie, and H. Tang, “Dynamic gcn: Context-enrichedtopologylearningforskeleton-basedactionrecog- nition,”in Proceedingsofthe28thACMInternationalConferenceon Multimedia, 2020, pp. 55–63
2020
-
[125]
Skeleton-based st-gcn for human action recognition with extended skeleton graph and partitioning strategy,
Q. Wang, K. Zhang, and M. A. Asghar, “Skeleton-based st-gcn for human action recognition with extended skeleton graph and partitioning strategy,” IEEE Access, vol. 10, pp. 41403–41410, 2022
2022
-
[126]
Hypergraph neural network for skeleton-based action recognition,
X. Hao, J. Li, Y. Guo, T. Jiang, and M. Yu, “Hypergraph neural network for skeleton-based action recognition,”IEEE Transactions on Image Processing, vol. 30, pp. 2263–2275, 2021
2021
-
[127]
Hierarchically decomposed graph convolutional networks for skeleton-based action recogni- tion,
J. Lee, M. Lee, D. Lee, and S. Lee, “Hierarchically decomposed graph convolutional networks for skeleton-based action recogni- tion,”arXiv preprint arXiv:2208.10741, 2022
2022 arXiv
-
[128]
Multi-stage part-aware graph convolutional network for skeleton-based action recognition,
X. Qin, H. Li, Y. Liu, J. Yu, C. He, and X. Zhang, “Multi-stage part-aware graph convolutional network for skeleton-based action recognition,”IET Image Processing, vol. 16, no. 8, pp. 2063–2074, 2022
2022
-
[129]
Tsgcnext: Dynamic-staticmulti-graphconvolutiozheng2024spatioforefficient skeleton-based action recognition with long-term learning poten- tial,
D. Liu, P. Chen, M. Yao, Y. Lu, Z. Cai, and Y. Tian, “Tsgcnext: Dynamic-staticmulti-graphconvolutiozheng2024spatioforefficient skeleton-based action recognition with long-term learning poten- tial,”arXiv preprint arXiv:2304.11631, 2023
2023 arXiv
-
[130]
Spatial temporal trans- former network for skeleton-based action recognition,
C. Plizzari, M. Cannici, and M. Matteucci, “Spatial temporal trans- former network for skeleton-based action recognition,” inPattern Recognition. ICPR International Workshops and Challenges: Vir- tual Event, January 10–15, 2021, Proceedings, Part III. Springer, 2021, pp. 694–701
2021
-
[131]
Hierarchically self-supervised transformer for hu- man skeleton representation learning,
Y. Chen, L. Zhao, J. Yuan, Y. Tian, Z. Xia, S. Geng, L. Han, and D. N. Metaxas, “Hierarchically self-supervised transformer for hu- man skeleton representation learning,” inComputer Vision–ECCV 2022: 17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Proceedings,...
2022
-
[132]
An image is worth 16x16 words: Transformers for image recognition at scale,
A. Dosovitskiy, L. Beyer, A. Kolesnikov, D. Weissenborn, X. Zhai, T. Unterthiner, M. Dehghani, M. Minderer, G. Heigold, S. Gelly et al., “An image is worth 16x16 words: Transformers for image recognition at scale,”arXiv preprint arXiv:2010.11929, 2020
2010 arXiv
-
[133]
Differential recurrent neural networks for action recognition,
V. Veeriah, N. Zhuang, and G.-J. Qi, “Differential recurrent neural networks for action recognition,” inProceedings of the IEEE inter- national conference on computer vision, 2015, pp. 4041–4049
2015
-
[134]
Logsig- rnn: a novel network for robust and efficient skeleton-based action recognition,
S. Liao, T. Lyons, W. Yang, K. Schlegel, and H. Ni, “Logsig- rnn: a novel network for robust and efficient skeleton-based action recognition,”arXiv preprint arXiv:2110.13008, 2021
2021 arXiv
-
[135]
Interpretable 3d human action analysis with temporal convolutional networks,
T. Soo Kim and A. Reiter, “Interpretable 3d human action analysis with temporal convolutional networks,” inProceedings of the IEEE conference on computer vision and pattern recognition workshops, 2017, pp. 20–28
2017
-
[136]
Temporal convolutional networks for action segmentation and detection,
C.Lea,M.D.Flynn,R.Vidal,A.Reiter,andG.D.Hager,“Temporal convolutional networks for action segmentation and detection,” in proceedings of the IEEE Conference on Computer Vision and Pat- tern Recognition, 2017, pp. 156–165
2017
-
[137]
Skepxels: Spatio-temporal image representation of human skeleton joints for action recognition
J. Liu, N. Akhtar, and A. Mian, “Skepxels: Spatio-temporal image representation of human skeleton joints for action recognition.” in Page 25 of 30 3D Skeleton-Based Action Recognition: A Review CVPR workshops, 2019, pp. 10–19
2019
-
[138]
3d action recognition from novel view- points,
H. Rahmani and A. Mian, “3d action recognition from novel view- points,” inProceedings of the IEEE conference on computer vision and pattern recognition, 2016, pp. 1506–1515
2016
-
[139]
Two-stream temporal convolutional networks for skeleton- based humanaction recognition,
J.-G. Jia, Y.-F. Zhou, X.-W. Hao, F. Li, C. Desrosiers, and C.-M. Zhang, “Two-stream temporal convolutional networks for skeleton- based humanaction recognition,”Journal ofComputer Scienceand Technology, vol. 35, pp. 538–550, 2020
2020
-
[140]
Spatialtemporalgraphconvolutional networks for skeleton-based action recognition,
S.Yan,Y.Xiong,andD.Lin,“Spatialtemporalgraphconvolutional networks for skeleton-based action recognition,” inProceedings of the AAAI conference on artificial intelligence, vol. 32, no. 1, 2018
2018
-
[141]
Spatio-temporal graph routing for skeleton-based action recognition,
B. Li, X. Li, Z. Zhang, and F. Wu, “Spatio-temporal graph routing for skeleton-based action recognition,” inProceedings of the AAAI ConferenceonArtificialIntelligence ,vol.33,no.01,2019,pp.8561– 8568
2019
-
[142]
Frequency guidance matters: Skeletal action recognition by frequency-aware mixed transformer,
W.Wu,C.Zheng,Z.Yang,C.Chen,S.Das,andA.Lu,“Frequency guidance matters: Skeletal action recognition by frequency-aware mixed transformer,” inProceedings of the 32nd ACM International Conference on Multimedia, 2024, pp. 4660–4669
2024
-
[143]
Star: Sparse transformer-based action recognition,
F. Shi, C. Lee, L. Qiu, Y. Zhao, T. Shen, S. Muralidhar, T. Han, S.- C. Zhu, and V. Narayanan, “Star: Sparse transformer-based action recognition,”arXiv preprint arXiv:2107.07089, 2021
2021 arXiv
-
[144]
Skeleton feature fusion based on multi-stream lstm for action recognition,
L. Wang, X. Zhao, and Y. Liu, “Skeleton feature fusion based on multi-stream lstm for action recognition,”IEEE Access, vol. 6, pp. 50788–50800, 2018
2018
-
[145]
Disentangling and unifying graph convolutions for skeleton-based action recog- nition,
Z.Liu,H.Zhang,Z.Chen,Z.Wang,andW.Ouyang,“Disentangling and unifying graph convolutions for skeleton-based action recog- nition,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2020, pp. 143–152
2020
-
[146]
Dg-stgcn:Dynamicspatial- temporal modeling for skeleton-based action recognition,
H.Duan,J.Wang,K.Chen,andD.Lin,“Dg-stgcn:Dynamicspatial- temporal modeling for skeleton-based action recognition,”arXiv preprint arXiv:2210.05895, 2022
2022 arXiv
-
[147]
Global context- aware attention lstm networks for 3d action recognition,
J. Liu, G. Wang, P. Hu, L.-Y. Duan, and A. C. Kot, “Global context- aware attention lstm networks for 3d action recognition,” inPro- ceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2017, pp. 1647–1656
2017
-
[148]
Memory attention networks for skeleton-based action recognition,
C. Li, C. Xie, B. Zhang, J. Han, X. Zhen, and J. Chen, “Memory attention networks for skeleton-based action recognition,” IEEE Transactions on Neural Networks and Learning Systems, vol. 33, no. 9, pp. 4800–4814, 2021
2021
-
[149]
T-gcn: A temporal graph convolutional network for traffic prediction,
L. Zhao, Y. Song, C. Zhang, Y. Liu, P. Wang, T. Lin, M. Deng, and H. Li, “T-gcn: A temporal graph convolutional network for traffic prediction,”IEEEtransactionsonintelligenttransportationsystems , vol. 21, no. 9, pp. 3848–3858, 2019
2019
-
[150]
Motifnet:amotif-based graphconvolutionalnetworkfordirectedgraphs,
F.Monti,K.Otness,andM.M.Bronstein,“Motifnet:amotif-based graphconvolutionalnetworkfordirectedgraphs,”in 2018IEEEdata science workshop (DSW). IEEE, 2018, pp. 225–228
2018
-
[151]
Spatial residual layer and dense connection block enhanced spatial temporal graph convolutional networkforskeleton-basedactionrecognition,
C. Wu, X.-J. Wu, and J. Kittler, “Spatial residual layer and dense connection block enhanced spatial temporal graph convolutional networkforskeleton-basedactionrecognition,”in proceedingsofthe IEEE/CVF internationalconference on computervision workshops, 2019, pp. 0–0
2019
-
[152]
Graph cnns with motif and variable temporal block for skeleton-based action recognition,
Y.-H. Wen, L. Gao, H. Fu, F.-L. Zhang, and S. Xia, “Graph cnns with motif and variable temporal block for skeleton-based action recognition,” inProceedings of the AAAI conference on artificial intelligence, vol. 33, no. 01, 2019, pp. 8989–8996
2019
-
[153]
Tripool: Graph triplet pooling for 3d skeleton-based action recognition,
W. Peng, X. Hong, and G. Zhao, “Tripool: Graph triplet pooling for 3d skeleton-based action recognition,”Pattern Recognition, vol. 115, p. 107921, 2021
2021
-
[154]
Skeletal spatial- temporal semantics guided homogeneous-heterogeneous multi- modal network for action recognition,
C. Zhang, Y. Hu, M. Yang, C. Li, and X. Hu, “Skeletal spatial- temporal semantics guided homogeneous-heterogeneous multi- modal network for action recognition,” inProceedings of the 31st ACM International Conference on Multimedia, 2023, pp. 3657– 3666
2023
-
[155]
Spatio-temporal fusion for human action recognition via joint trajectory graph,
Y.Zheng,H.Huang,X.Wang,X.Yan,andL.Xu,“Spatio-temporal fusion for human action recognition via joint trajectory graph,” in Proceedings of the AAAI Conference on Artificial Intelligence, vol. 38, no. 7, 2024, pp. 7579–7587
2024
-
[156]
3mformer: Multi-order multi-mode transformer for skeletal action recognition,
L. Wang and P. Koniusz, “3mformer: Multi-order multi-mode transformer for skeletal action recognition,” inProceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recogni- tion, 2023, pp. 5620–5631
2023
-
[157]
Skeletonbasedactionrecognitionwith convolutional neural network,
Y.Du,Y.Fu,andL.Wang,“Skeletonbasedactionrecognitionwith convolutional neural network,” in2015 3rd IAPR Asian conference on pattern recognition (ACPR). IEEE, 2015, pp. 579–583
2015
-
[158]
Skele- tonnet: Mining deep part features for 3-d action recognition,
Q. Ke, S. An, M. Bennamoun, F. Sohel, and F. Boussaid, “Skele- tonnet: Mining deep part features for 3-d action recognition,”IEEE signal processing letters, vol. 24, no. 6, pp. 731–735, 2017
2017
-
[159]
Co-lstm: Con- volutional lstm model for sentiment analysis in social big data,
R. K. Behera, M. Jena, S. K. Rath, and S. Misra, “Co-lstm: Con- volutional lstm model for sentiment analysis in social big data,” Information Processing & Management, vol. 58, no. 1, p. 102435, 2021
2021
-
[160]
Iip- transformer: Intra-inter-part transformer for skeleton-based action recognition,
Q. Wang, S. Shi, J. He, J. Peng, T. Liu, and R. Weng, “Iip- transformer: Intra-inter-part transformer for skeleton-based action recognition,” in2023 IEEE International Conference on Big Data (BigData). IEEE, 2023, pp. 936–945
2023
-
[161]
Generativeaction description prompts for skeleton-based action recognition,
W.Xiang,C.Li,Y.Zhou,B.Wang,andL.Zhang,“Generativeaction description prompts for skeleton-based action recognition,” inPro- ceedings of the IEEE/CVF International Conference on Computer Vision, 2023, pp. 10276–10285
2023
-
[162]
Language knowledge- assisted representation learning for skeleton-based action recogni- tion,
H. Xu, Y. Gao, Z. Hui, J. Li, and X. Gao, “Language knowledge- assisted representation learning for skeleton-based action recogni- tion,”arXiv preprint arXiv:2305.12398, 2023
2023 arXiv
-
[163]
Multi-modalityco-learningforefficient skeleton-basedactionrecognition,
J.Liu,C.Chen,andM.Liu,“Multi-modalityco-learningforefficient skeleton-basedactionrecognition,”in Proceedingsofthe32ndACM International Conference on Multimedia, 2024, pp. 4909–4918
2024
-
[164]
Llms are good action recognizers,
H. Qu, Y. Cai, and J. Liu, “Llms are good action recognizers,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024, pp. 18395–18406
2024
-
[165]
Zero-shot skeleton-basedactionrecognitionviamutualinformationestimation and maximization,
Y. Zhou, W. Qiang, A. Rao, N. Lin, B. Su, and J. Wang, “Zero-shot skeleton-basedactionrecognitionviamutualinformationestimation and maximization,” inProceedings of the 31st ACM International Conference on Multimedia, 2023, pp. 5302–5310
2023
-
[166]
Crossglg: Llm guides one-shot skeleton-based 3d action recognition in a cross-level manner,
T. Yan, W. Zeng, Y. Xiao, X. Tong, B. Tan, Z. Fang, Z. Cao, and J. T. Zhou, “Crossglg: Llm guides one-shot skeleton-based 3d action recognition in a cross-level manner,” arXiv preprint arXiv:2403.10082, 2024
2024 arXiv
-
[167]
Self-relationalgraph convolution network for skeleton-based action recognition,
S.B.Yussif,N.Xie,Y.Yang,andH.T.Shen,“Self-relationalgraph convolution network for skeleton-based action recognition,” inPro- ceedings of the 31st ACM International Conference on Multimedia, 2023, pp. 27–36
2023
-
[168]
Multimodaltransformerfor nursing activity recognition,
M.Ijaz, R.Diaz, andC.Chen, “Multimodaltransformerfor nursing activity recognition,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2022, pp. 2065–2074
2022
-
[169]
Bidirectional recurrent neural networks,
M. Schuster and K. K. Paliwal, “Bidirectional recurrent neural networks,”IEEE transactions on Signal Processing, vol. 45, no. 11, pp. 2673–2681, 1997
1997
-
[170]
Recurrentrelationalnetworks,
R.Palm,U.Paquet,andO.Winther,“Recurrentrelationalnetworks,” Advances in neural information processing systems, vol. 31, 2018
2018
-
[171]
Msst-rt:Multi-streamspatial-temporal relativetransformerforskeleton-basedactionrecognition,
Y.Sun,Y.Shen,andL.Ma,“Msst-rt:Multi-streamspatial-temporal relativetransformerforskeleton-basedactionrecognition,” Sensors, vol. 21, no. 16, p. 5339, 2021
2021
-
[172]
Multi-source learning for skeleton-based action recognition using deep lstm networks,
R. Cui, A. Zhu, S. Zhang, and G. Hua, “Multi-source learning for skeleton-based action recognition using deep lstm networks,” in 201824thInternationalConferenceonPatternRecognition(ICPR) . IEEE, 2018, pp. 547–552
2018
-
[173]
Two-stream 3d convolutional neu- ral network for skeleton-based action recognition,
H. Liu, J. Tu, and M. Liu, “Two-stream 3d convolutional neu- ral network for skeleton-based action recognition,”arXiv preprint arXiv:1705.08106, 2017
2017 arXiv
-
[174]
Learning discriminative represen- tations for skeleton based action recognition,
H. Zhou, Q. Liu, and Y. Wang, “Learning discriminative represen- tations for skeleton based action recognition,” inProceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recogni- tion, 2023, pp. 10608–10617
2023
-
[175]
Hierarchical graph convolutional skeleton transformer for action recognition,
R. Bai, M. Li, B. Meng, F. Li, M. Jiang, J. Ren, and D. Sun, “Hierarchical graph convolutional skeleton transformer for action recognition,”in 2022IEEEInternationalConferenceonMultimedia Page 26 of 30 3D Skeleton-Based Action Recognition: A Review and Expo (ICME). IEEE, 2022, ...
2022
-
[176]
Hierarchi- cal contrast for unsupervised skeleton-based action representation learning,
J. Dong, S. Sun, Z. Liu, S. Chen, B. Liu, and X. Wang, “Hierarchi- cal contrast for unsupervised skeleton-based action representation learning,” in Proceedings of the AAAI Conference on Artificial Intelligence, vol. 37, no. 1, 2023, pp. 525–533
2023
-
[177]
Skeleton- basedhumanactionrecognitionwithglobalcontext-awareattention lstm networks,
J.Liu,G.Wang,L.-Y.Duan,K.Abdiyeva,andA.C.Kot,“Skeleton- basedhumanactionrecognitionwithglobalcontext-awareattention lstm networks,”IEEE Transactions on Image Processing, vol. 27, no. 4, pp. 1586–1599, 2017
2017
-
[178]
Spatial residual layer and dense connection block enhanced spatial temporal graph convolutional networkforskeleton-basedactionrecognition,
C. Wu, X.-J. Wu, and J. Kittler, “Spatial residual layer and dense connection block enhanced spatial temporal graph convolutional networkforskeleton-basedactionrecognition,”in proceedingsofthe IEEE/CVF internationalconference oncomputer vision workshops, 2019, pp. 0–0
2019
-
[179]
Learning graph con- volutional network for skeleton-based human action recognition by neural searching,
W. Peng, X. Hong, H. Chen, and G. Zhao, “Learning graph con- volutional network for skeleton-based human action recognition by neural searching,” inProceedings of the AAAI conference on artificial intelligence, vol. 34, no. 03, 2020, pp. 2669–2676
2020
-
[180]
Neural architecture search with reinforcement learning,
B. Zoph, “Neural architecture search with reinforcement learning,” arXiv preprint arXiv:1611.01578, 2016
2016 arXiv
-
[181]
Spatial- temporal slowfast graph convolutional network for skeleton-based action recognition,
Z. Fang, X. Zhang, T. Cao, Y. Zheng, and M. Sun, “Spatial- temporal slowfast graph convolutional network for skeleton-based action recognition,”IET Computer Vision, vol. 16, no. 3, pp. 205– 217, 2022
2022
-
[182]
Optimized skeleton- based action recognition via sparsified graph regression,
X. Gao, W. Hu, J. Tang, J. Liu, and Z. Guo, “Optimized skeleton- based action recognition via sparsified graph regression,” inPro- ceedings of the 27th ACM international conference on multimedia, 2019, pp. 601–610
2019
-
[183]
Decou- plinggcnwithdropgraphmoduleforskeleton-basedactionrecogni- tion,
K. Cheng, Y. Zhang, C. Cao, L. Shi, J. Cheng, and H. Lu, “Decou- plinggcnwithdropgraphmoduleforskeleton-basedactionrecogni- tion,”in ComputerVision–ECCV2020:16thEuropeanConference, Glasgow, UK, August 23–28, 2020, Proceedings, Part XXIV 16. Springer, 2020, pp. 536–553
2020
-
[184]
Dynamic semantic-based spatial graph convolution network for skeleton-based human action recognition,
J. Xie, Y. Meng, Y. Zhao, A. Nguyen, X. Yang, and Y. Zheng, “Dynamic semantic-based spatial graph convolution network for skeleton-based human action recognition,” inProceedings of the AAAI Conference on Artificial Intelligence, vol. 38, no. 6, 2024, pp. 6225–6233
2024
-
[185]
Non-local neural networks,
X. Wang, R. Girshick, A. Gupta, and K. He, “Non-local neural networks,” in Proceedings of the IEEE conference on computer vision and pattern recognition, 2018, pp. 7794–7803
2018
-
[186]
Spatio-temporalfusionnetworksforaction recognition,
S.ChoandH.Foroosh,“Spatio-temporalfusionnetworksforaction recognition,” inAsian conference on computer vision. Springer, 2018, pp. 347–364
2018
-
[187]
Cross-modal learning with 3d deformable attention for action recognition,
S. Kim, D. Ahn, and B. C. Ko, “Cross-modal learning with 3d deformable attention for action recognition,” inProceedings of the IEEE/CVF international conference on computer vision, 2023, pp. 10265–10275
2023
-
[188]
Focal and global spatial-temporal transformer for skeleton- based action recognition,
Z. Gao, P. Wang, P. Lv, X. Jiang, Q. Liu, P. Wang, M. Xu, and W. Li, “Focal and global spatial-temporal transformer for skeleton- based action recognition,” inProceedings of the Asian Conference on Computer Vision, 2022, pp. 382–398
2022
-
[189]
Igformer: Interaction graph transformer for skeleton-based human interaction recognition,
Y. Pang, Q. Ke, H. Rahmani, J. Bailey, and J. Liu, “Igformer: Interaction graph transformer for skeleton-based human interaction recognition,”in ComputerVision–ECCV2022:17thEuropeanCon- ference, Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part XXV. Springer, 2022, pp. 605–622
2022
-
[190]
Transkeleton: Hierarchical spatial–temporal transformer for skeleton-based action recognition,
H. Liu, Y. Liu, Y. Chen, C. Yuan, B. Li, and W. Hu, “Transkeleton: Hierarchical spatial–temporal transformer for skeleton-based action recognition,”IEEE Transactions on Circuits and Systems for Video Technology, vol. 33, no. 8, pp. 4137–4148, 2023
2023
-
[191]
Constructingstronger and faster baselines for skeleton-based action recognition,
Y.-F.Song,Z.Zhang,C.Shan,andL.Wang,“Constructingstronger and faster baselines for skeleton-based action recognition,”IEEE transactions on pattern analysis and machine intelligence, vol. 45, no. 2, pp. 1474–1488, 2022
2022
-
[192]
Behavioral recognition of skeletal data based on tar- geted dual fusion strategy,
X. Yun, C. Xu, K. Riou, K. Dong, Y. Sun, S. Li, K. Subrin, and P. Le Callet, “Behavioral recognition of skeletal data based on tar- geted dual fusion strategy,” inProceedings of the AAAI Conference on Artificial Intelligence, vol. 38, no. 7, 2024, pp. 6917–6925
2024
-
[193]
Skelmamba: A state spacemodelforefficientskeletonactionrecognitionofneurological disorders,
N. Martinel, M. Serrao, and C. Micheloni, “Skelmamba: A state spacemodelforefficientskeletonactionrecognitionofneurological disorders,”arXiv preprint arXiv:2411.19544, 2024
2024 arXiv
-
[194]
Documentation mocap database hdm05,
M. Müller, T. Röder, M. Clausen, B. Eberhardt, B. Krüger, and A. Weber, “Documentation mocap database hdm05,” Computer Graphics Technical Report CG-2007-2, Universität Bonn, 2007
2007
-
[195]
Action recognition based on a bag of 3d points,
W. Li, Z. Zhang, and Z. Liu, “Action recognition based on a bag of 3d points,” in2010 IEEE computer society conference on computer vision and pattern recognition-workshops. IEEE, 2010, pp. 9–14
2010
-
[196]
Human activity detection from rgbd images
J. Sung, C. Ponce, B. Selman, and A. Saxena, “Human activity detection from rgbd images.”plan, activity, and intent recognition, vol. 64, 2011
2011
-
[197]
Miningactionletensemblefor actionrecognitionwithdepthcameras,
J.Wang,Z.Liu,Y.Wu,andJ.Yuan,“Miningactionletensemblefor actionrecognitionwithdepthcameras,”in 2012IEEEconferenceon computer vision and pattern recognition. IEEE, 2012, pp. 1290– 1297
2012
-
[198]
Two-person interaction detection using body-pose features and multiple instance learning,
K. Yun, J. Honorio, D. Chattopadhyay, T. L. Berg, and D. Samaras, “Two-person interaction detection using body-pose features and multiple instance learning,” in2012 IEEE computer society confer- enceoncomputervisionandpatternrecognitionworkshops . IEEE, 2012, pp. 28–35
2012
-
[199]
Berkeley mhad: A comprehensive multimodal human action database,
F.Ofli,R.Chaudhry,G.Kurillo,R.Vidal,andR.Bajcsy,“Berkeley mhad: A comprehensive multimodal human action database,” in 2013 IEEE workshop on applications of computer vision (WACV). IEEE, 2013, pp. 53–60
2013
-
[200]
Learninghumanactivities andobjectaffordancesfromrgb-dvideos,
H.S.Koppula,R.Gupta,andA.Saxena,“Learninghumanactivities andobjectaffordancesfromrgb-dvideos,” TheInternationaljournal of robotics research, vol. 32, no. 8, pp. 951–970, 2013
2013
-
[201]
3d flow estimationforhumanactionrecognitionfromcoloredpointclouds,
M. Munaro, G. Ballin, S. Michieletto, and E. Menegatti, “3d flow estimationforhumanactionrecognitionfromcoloredpointclouds,” Biologically Inspired Cognitive Architectures, vol. 5, pp. 42–51, 2013
2013
-
[202]
Towards understandingactionrecognition,
H. Jhuang, J. Gall, S. Zuffi, C. Schmid, and M. J. Black, “Towards understandingactionrecognition,”in ProceedingsoftheIEEEinter- national conference on computer vision, 2013, pp. 3192–3199
2013
-
[203]
Hon4d: Histogram of oriented 4d normals foractivityrecognitionfromdepthsequences,
O. Oreifej and Z. Liu, “Hon4d: Histogram of oriented 4d normals foractivityrecognitionfromdepthsequences,”in Proceedingsofthe IEEEconferenceoncomputervisionandpatternrecognition ,2013, pp. 716–723
2013
-
[204]
Exploring the trade-off between accuracy and observa- tional latency in action recognition,
C. Ellis, S. Z. Masood, M. F. Tappen, J. J. LaViola, and R. Suk- thankar, “Exploring the trade-off between accuracy and observa- tional latency in action recognition,”International Journal of Com- puter Vision, vol. 101, pp. 420–436, 2013
2013
-
[205]
Multiple/single-view human action recognition via part-induced multitask structural learning,
A.-A. Liu, Y.-T. Su, P.-P. Jia, Z. Gao, T. Hao, and Z.-X. Yang, “Multiple/single-view human action recognition via part-induced multitask structural learning,” IEEE transactions on cybernetics, vol. 45, no. 6, pp. 1194–1208, 2014
2014
-
[206]
Cross-view action modeling, learning and recognition,
J. Wang, X. Nie, Y. Xia, Y. Wu, and S.-C. Zhu, “Cross-view action modeling, learning and recognition,” inProceedings of the IEEE conference on computer vision and pattern recognition, 2014, pp. 2649–2656
2014
-
[207]
Pose-basedhumanactionrecognitionviasparserepresentation indissimilarityspace,
I.Theodorakopoulos,D.Kastaniotis,G.Economou,andS.Fotopou- los,“Pose-basedhumanactionrecognitionviasparserepresentation indissimilarityspace,” JournalofVisualCommunicationandImage Representation, vol. 25, no. 1, pp. 12–23, 2014
2014
-
[208]
Action clas- sification with locality-constrained linear coding,
H. Rahmani, A. Mahmood, D. Huynh, and A. Mian, “Action clas- sification with locality-constrained linear coding,” in2014 22nd InternationalConferenceonPatternRecognition . IEEE,2014,pp. 3511–3516
2014
-
[209]
Coupled hidden conditional random fields for rgb-d human action recognition,
A.-A. Liu, W.-Z. Nie, Y.-T. Su, L. Ma, T. Hao, and Z.-X. Yang, “Coupled hidden conditional random fields for rgb-d human action recognition,”Signal Processing, vol. 112, pp. 74–82, 2015
2015
-
[210]
Utd-mhad: A multimodal dataset for human action recognition utilizing a depth camera and a wearableinertialsensor,
C. Chen, R. Jafari, and N. Kehtarnavaz, “Utd-mhad: A multimodal dataset for human action recognition utilizing a depth camera and a wearableinertialsensor,”in 2015IEEEInternationalconferenceon image processing (ICIP). IEEE, 2015, pp. 168–172. Page 27 of 30 3D Skeleton-Based Ac...
2015
-
[211]
Histogram of oriented principal components for cross-view action recognition,
H. Rahmani, A. Mahmood, D. Huynh, and A. Mian, “Histogram of oriented principal components for cross-view action recognition,” IEEE transactions on pattern analysis and machine intelligence, vol. 38, no. 12, pp. 2430–2443, 2016
2016
-
[212]
Alarge scalergb-ddatasetforactionrecognition,
J.Zhang,W.Li,P.Wang,P.Ogunbona,S.Liu,andC.Tang,“Alarge scalergb-ddatasetforactionrecognition,”in UnderstandingHuman Activities Through 3D Sensors: Second International Workshop, UHA3DS 2016, Held in Conjunction with the 23rd International Conference on Pattern Recognition, ICP...
2016
-
[213]
Pku-mmd: A large scale benchmark for continuous multi-modal human action understand- ing,
C. Liu, Y. Hu, Y. Li, S. Song, and J. Liu, “Pku-mmd: A large scale benchmark for continuous multi-modal human action understand- ing,”arXiv preprint arXiv:1703.07475, 2017
2017 arXiv
-
[214]
Quo vadis, action recognition? a new model and the kinetics dataset,
J. Carreira and A. Zisserman, “Quo vadis, action recognition? a new model and the kinetics dataset,” inproceedings of the IEEE ConferenceonComputerVisionandPatternRecognition ,2017,pp. 6299–6308
2017
-
[215]
A large-scale rgb-d database for arbitrary-view human action recogni- tion,
Y. Ji, F. Xu, Y. Yang, F. Shen, H. T. Shen, and W.-S. Zheng, “A large-scale rgb-d database for arbitrary-view human action recogni- tion,” inProceedings of the 26th ACM international Conference on Multimedia, 2018, pp. 1510–1518
2018
-
[216]
Dhp19: Dynamic vision sensor 3d human pose dataset,
E.Calabrese,G.Taverni,C.AwaiEasthope,S.Skriabine,F.Corradi, L. Longinotti, K. Eng, and T. Delbruck, “Dhp19: Dynamic vision sensor 3d human pose dataset,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition workshops, 2019, pp. 0–0
2019
-
[217]
Drive&act:Amulti-modaldatasetforfine-grained driverbehaviorrecognitioninautonomousvehicles,
M.Martin,A.Roitberg,M.Haurilet,M.Horne,S.Reiß,M.Voit,and R.Stiefelhagen,“Drive&act:Amulti-modaldatasetforfine-grained driverbehaviorrecognitioninautonomousvehicles,”in Proceedings of the IEEE/CVF International Conference on Computer Vision, 2019, pp. 2801–2810
2019
-
[218]
Mmact: A large-scale dataset for cross modal human action under- standing,
Q. Kong, Z. Wu, Z. Deng, M. Klinkigt, B. Tong, and T. Murakami, “Mmact: A large-scale dataset for cross modal human action under- standing,” inProceedings of the IEEE/CVF International Confer- ence on Computer Vision, 2019, pp. 8658–8667
2019
-
[219]
Ntu rgb+ d 120: A large-scale benchmark for 3d human activity understanding,
J.Liu,A.Shahroudy,M.Perez,G.Wang,L.-Y.Duan,andA.C.Kot, “Ntu rgb+ d 120: A large-scale benchmark for 3d human activity understanding,”IEEEtransactionsonpatternanalysisandmachine intelligence, vol. 42, no. 10, pp. 2684–2701, 2019
2019
-
[220]
Etri- activity3d: A large-scale rgb-d dataset for robots to recognize daily activitiesoftheelderly,
J. Jang, D. Kim, C. Park, M. Jang, J. Lee, and J. Kim, “Etri- activity3d: A large-scale rgb-d dataset for robots to recognize daily activitiesoftheelderly,”in 2020IEEE/RSJInternationalConference onIntelligentRobotsandSystems(IROS) . IEEE,2020,pp.10990– 10997
2020
-
[221]
Ev-action: Electromyography-vision multi-modal action dataset,
L. Wang, B. Sun, J. Robinson, T. Jing, and Y. Fu, “Ev-action: Electromyography-vision multi-modal action dataset,” in2020 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020). IEEE, 2020, pp. 160–167
2020
-
[222]
The ikea asm dataset: Understanding people assembling furniture through actions, objects and pose,
Y. Ben-Shabat, X. Yu, F. Saleh, D. Campbell, C. Rodriguez-Opazo, H. Li, and S. Gould, “The ikea asm dataset: Understanding people assembling furniture through actions, objects and pose,” inPro- ceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2021...
2021
-
[223]
Uav-human: A largebenchmarkforhumanbehavior understandingwithunmanned aerial vehicles,
T. Li, J. Liu, W. Zhang, Y. Ni, W. Wang, and Z. Li, “Uav-human: A largebenchmarkforhumanbehavior understandingwithunmanned aerial vehicles,” inProceedings of the IEEE/CVF conference on computer vision and pattern recognition, 2021, pp. 16266–16275
2021
-
[224]
An attention-enhanced recurrent graphconvolutionalnetworkforskeleton-basedactionrecognition,
X. Ding, K. Yang, and W. Chen, “An attention-enhanced recurrent graphconvolutionalnetworkforskeleton-basedactionrecognition,” in Proceedings of the 2019 2nd International Conference on Signal Processing and Machine Learning, 2019, pp. 79–84
2019
-
[225]
Pose refinement graph convolutional network for skeleton-based action recognition,
S. Li, J. Yi, Y. A. Farha, and J. Gall, “Pose refinement graph convolutional network for skeleton-based action recognition,”IEEE RoboticsandAutomationLetters ,vol.6,no.2,pp.1028–1035,2021
2021
-
[226]
Predictively encoded graph convolu- tional network for noise-robust skeleton-based action recognition,
Y. Yoon, J. Yu, and M. Jeon, “Predictively encoded graph convolu- tional network for noise-robust skeleton-based action recognition,” Applied Intelligence, pp. 1–15, 2022
2022
-
[227]
Skeleton-based action recognition with synchronous local and non-local spatio-temporal learning and frequency attention,
G. Hu, B. Cui, and S. Yu, “Skeleton-based action recognition with synchronous local and non-local spatio-temporal learning and frequency attention,” in 2019 IEEE International conference on multimedia and expo (ICME). IEEE, 2019, pp. 1216–1221
2019
-
[228]
Skeleton-basedactionrecog- nition with multi-stream adaptive graph convolutional networks,
L.Shi,Y.Zhang,J.Cheng,andH.Lu,“Skeleton-basedactionrecog- nition with multi-stream adaptive graph convolutional networks,” IEEE Transactions on Image Processing, vol. 29, pp. 9532–9545, 2020
2020
-
[229]
Unifying graph embedding features with graph convolutional networks for skeleton-based action recognition,
D. Yang, M. M. Li, H. Fu, J. Fan, Z. Zhang, and H. Leung, “Unifying graph embedding features with graph convolutional networks for skeleton-based action recognition,” arXiv preprint arXiv:2003.03007, 2020
2003 arXiv
-
[230]
Learning multi-granular spatio-temporal graph network for skeleton-based action recognition,
T. Chen, D. Zhou, J. Wang, S. Wang, Y. Guan, X. He, and E. Ding, “Learning multi-granular spatio-temporal graph network for skeleton-based action recognition,” inProceedings of the 29th ACMinternationalconferenceonmultimedia ,2021,pp.4334–4342
2021
-
[231]
Temporal extension module for skeleton-basedactionrecognition,
Y. Obinata and T. Yamamoto, “Temporal extension module for skeleton-basedactionrecognition,”in 202025thInternationalCon- ferenceonPatternRecognition(ICPR) . IEEE,2021,pp.534–540
2021
-
[232]
Revisitingskeleton- based action recognition,
H.Duan,Y.Zhao,K.Chen,D.Lin,andB.Dai,“Revisitingskeleton- based action recognition,” inProceedings of the IEEE/CVF Confer- enceonComputerVisionandPatternRecognition ,2022,pp.2969– 2978
2022
-
[233]
Re- vealing key details to see differences: A novel prototypical per- spective for skeleton-based action recognition,
H. Liu, Y. Liu, M. Ren, H. Wang, Y. Wang, and Z. Sun, “Re- vealing key details to see differences: A novel prototypical per- spective for skeleton-based action recognition,” arXiv preprint arXiv:2411.18941, 2024
2024 arXiv
-
[234]
Chirality nets for human pose regression,
R. Yeh, Y.-T. Hu, and A. Schwing, “Chirality nets for human pose regression,” Advances in Neural Information Processing Systems, vol. 32, 2019
2019
-
[235]
Skeleton-based action recognition via spatial and temporal transformer networks,
C. Plizzari, M. Cannici, and M. Matteucci, “Skeleton-based action recognition via spatial and temporal transformer networks,”Com- puter Vision and Image Understanding, vol. 208, p. 103219, 2021
2021
-
[236]
Towardsto-atspatio-temporalfocus for skeleton-based action recognition,
L.Ke,K.-C.Peng,andS.Lyu,“Towardsto-atspatio-temporalfocus for skeleton-based action recognition,” inProceedings of the AAAI conference on artificial intelligence, vol. 36, no. 1, 2022, pp. 1131– 1139
2022
-
[237]
Pyskl: Towards good practices for skeleton action recognition,
H. Duan, J. Wang, K. Chen, and D. Lin, “Pyskl: Towards good practices for skeleton action recognition,” inProceedings of the 30thACMInternationalConferenceonMultimedia ,2022,pp.7351– 7354
2022
-
[238]
Unified keypoint-based action recognitionframeworkviastructuredkeypointpooling,
R. Hachiuma, F. Sato, and T. Sekii, “Unified keypoint-based action recognitionframeworkviastructuredkeypointpooling,”in Proceed- ings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023, pp. 22962–22971
2023
-
[239]
Hierarchical recurrent neural network for skeleton based action recognition,
Y. Du, W. Wang, and L. Wang, “Hierarchical recurrent neural network for skeleton based action recognition,” inProceedings of the IEEE conference on computer vision and pattern recognition, 2015, pp. 1110–1118
2015
-
[240]
Bayesian graph convolution lstm for skeleton based action recognition,
R. Zhao, K. Wang, H. Su, and Q. Ji, “Bayesian graph convolution lstm for skeleton based action recognition,” inProceedings of the IEEE/CVFInternationalConferenceonComputerVision ,2019,pp. 6882–6892
2019
-
[241]
Independentlyrecurrent neural network (indrnn): Building a longer and deeper rnn,
S.Li,W.Li,C.Cook,C.Zhu,andY.Gao,“Independentlyrecurrent neural network (indrnn): Building a longer and deeper rnn,” in ProceedingsoftheIEEEconferenceoncomputervisionandpattern recognition, 2018, pp. 5457–5466
2018
-
[242]
Action recognition based on joint trajectory maps using convolutional neural networks,
P. Wang, Z. Li, Y. Hou, and W. Li, “Action recognition based on joint trajectory maps using convolutional neural networks,” inPro- ceedings of the 24th ACM international conference on Multimedia, 2016, pp. 102–106
2016
-
[243]
Joint distance maps based actionrecognitionwithconvolutionalneuralnetworks,
C. Li, Y. Hou, P. Wang, and W. Li, “Joint distance maps based actionrecognitionwithconvolutionalneuralnetworks,” IEEESignal Processing Letters, vol. 24, no. 5, pp. 624–628, 2017
2017
-
[244]
Learning cliprepresentationsforskeleton-based3dactionrecognition,
Q. Ke, M. Bennamoun, S. An, F. Sohel, and F. Boussaid, “Learning cliprepresentationsforskeleton-based3dactionrecognition,” IEEE Transactions on Image Processing, vol. 27, no. 6, pp. 2842–2855, 2018. Page 28 of 30 3D Skeleton-Based Action Recognition: A Review
2018
-
[245]
Gimme signals: Discriminativesignalencodingformultimodalactivityrecognition,
R. Memmesheimer, N. Theisen, and D. Paulus, “Gimme signals: Discriminativesignalencodingformultimodalactivityrecognition,” in 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). IEEE, 2020, pp. 10394–10401
2020
-
[246]
Fuzzy integral-based cnn classifier fusion for 3d skeleton action recognition,
A. Banerjee, P. K. Singh, and R. Sarkar, “Fuzzy integral-based cnn classifier fusion for 3d skeleton action recognition,”IEEE transac- tionsoncircuitsandsystemsforvideotechnology ,vol.31,no.6,pp. 2206–2216, 2020
2020
-
[247]
Else- net: Elastic semantic network for continual action recognition from skeleton data,
T. Li, Q. Ke, H. Rahmani, R. E. Ho, H. Ding, and J. Liu, “Else- net: Elastic semantic network for continual action recognition from skeleton data,” inProceedings of the IEEE/CVF International Con- ference on Computer Vision, 2021, pp. 13434–13443
2021
-
[248]
A spatial attentive and temporal dilated (satd) gcn for skeleton-based action recognition,
J. Zhang, G. Ye, Z. Tu, Y. Qin, Q. Qin, J. Zhang, and J. Liu, “A spatial attentive and temporal dilated (satd) gcn for skeleton-based action recognition,”CAAI Transactions on Intelligence Technology, vol. 7, no. 1, pp. 46–55, 2022
2022
-
[249]
Temporal de- coupling graph convolutional network for skeleton-based gesture recognition,
J. Liu, X. Wang, C. Wang, Y. Gao, and M. Liu, “Temporal de- coupling graph convolutional network for skeleton-based gesture recognition,”IEEE Transactions on Multimedia, 2023
2023
-
[250]
Psumnet: Unified modality partstreamsareallyouneedforefficientpose-basedactionrecogni- tion,
N. Trivedi and R. K. Sarvadevabhatla, “Psumnet: Unified modality partstreamsareallyouneedforefficientpose-basedactionrecogni- tion,” inComputer Vision–ECCV 2022 Workshops: Tel Aviv, Israel, October 23–27, 2022, Proceedings, Part V. Springer, 2023, pp. 211–227
2022
-
[251]
Language supervised training for skeleton-based action recognition,
W. Xiang, C. Li, Y. Zhou, B. Wang, and L. Zhang, “Language supervised training for skeleton-based action recognition,”arXiv preprint arXiv:2208.05318, 2022
2022 arXiv
-
[252]
Blockgcn: Redefine topology awareness for skeleton-based action recognition,
Y. Zhou, X. Yan, Z.-Q. Cheng, Y. Yan, Q. Dai, and X.-S. Hua, “Blockgcn: Redefine topology awareness for skeleton-based action recognition,” inProceedings of the IEEE/CVF Conference on Com- puter Vision and Pattern Recognition, 2024, pp. 2049–2058
2024
-
[253]
Degcn: Deformable graph convolutional networks for skeleton-based action recogni- tion,
W. Myung, N. Su, J.-H. Xue, and G. Wang, “Degcn: Deformable graph convolutional networks for skeleton-based action recogni- tion,” IEEE Transactions on Image Processing, vol. 33, pp. 2477– 2490, 2024
2024
-
[254]
Iip- transformer: Intra-inter-part transformer for skeleton-based action recognition,
Q. Wang, J. Peng, S. Shi, T. Liu, J. He, and R. Weng, “Iip- transformer: Intra-inter-part transformer for skeleton-based action recognition,”arXiv preprint arXiv:2110.13385, 2021
2021 arXiv
-
[255]
Hypergraph transformer for skeleton-based action recognition,
Y. Zhou, C. Li, Z.-Q. Cheng, Y. Geng, X. Xie, and M. Keuper, “Hypergraph transformer for skeleton-based action recognition,” arXiv preprint arXiv:2211.09590, 2022
2022 arXiv
-
[256]
Star-transformer:Aspatio- temporal cross attention transformer for human action recognition,
D.Ahn,S.Kim,H.Hong,andB.C.Ko,“Star-transformer:Aspatio- temporal cross attention transformer for human action recognition,” inProceedingsoftheIEEE/CVFWinterConferenceonApplications of Computer Vision, 2023, pp. 3330–3339
2023
-
[257]
Tempose: A new skeleton-based transformer model designed for fine-grained motionrecognitioninbadminton,
M. Ibh, S. Grasshof, D. Witzner, and P. Madeleine, “Tempose: A new skeleton-based transformer model designed for fine-grained motionrecognitioninbadminton,”in ProceedingsoftheIEEE/CVF ConferenceonComputerVisionandPatternRecognition ,2023,pp. 5198–5207
2023
-
[258]
Shrec’17 track: 3d hand gesture recognition using a depth and skeletal dataset,
Q.DeSmedt,H.Wannous,J.-P.Vandeborre,J.Guerry,B.LeSaux, and D. Filliat, “Shrec’17 track: 3d hand gesture recognition using a depth and skeletal dataset,” in3DOR-10th Eurographics Workshop on 3D Object Retrieval, 2017, pp. 1–6
2017
-
[259]
Skeleton-based dynamichandgesturerecognition,
Q. De Smedt, H. Wannous, and J.-P. Vandeborre, “Skeleton-based dynamichandgesturerecognition,”in ProceedingsoftheIEEECon- ference on Computer Vision and Pattern Recognition Workshops, 2016, pp. 1–9
2016
-
[260]
Human3. 6m: Large scale datasets and predictive methods for 3d human sensing in natural environments,
C. Ionescu, D. Papava, V. Olaru, and C. Sminchisescu, “Human3. 6m: Large scale datasets and predictive methods for 3d human sensing in natural environments,” IEEE transactions on pattern analysis and machine intelligence, vol. 36, no. 7, pp. 1325–1339, 2013
2013
-
[261]
Ucf101: A dataset of 101 human actions classes from videos in the wild,
K. Soomro, “Ucf101: A dataset of 101 human actions classes from videos in the wild,”arXiv preprint arXiv:1212.0402, 2012
2012 arXiv
-
[262]
Hmdb: a large video database for human motion recognition,
H. Kuehne, H. Jhuang, E. Garrote, T. Poggio, and T. Serre, “Hmdb: a large video database for human motion recognition,” in2011 International conference on computer vision. IEEE, 2011, pp. 2556–2563
2011
-
[263]
Dynamic hand gesture recognition using improved spatio-temporal graph convolutional network,
J.-H. Song, K. Kong, and S.-J. Kang, “Dynamic hand gesture recognition using improved spatio-temporal graph convolutional network,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 32, no. 9, pp. 6227–6239, 2022
2022
-
[264]
Temporal-viewpoint transportation plan forskeletalfew-shotactionrecognition,
L. Wang and P. Koniusz, “Temporal-viewpoint transportation plan forskeletalfew-shotactionrecognition,”in ProceedingsoftheAsian Conference on Computer Vision, 2022, pp. 4176–4193
2022
-
[265]
Learning spatial-preserved skeleton representations for few-shotactionrecognition,
N. Ma, H. Zhang, X. Li, S. Zhou, Z. Zhang, J. Wen, H. Li, J. Gu, and J. Bu, “Learning spatial-preserved skeleton representations for few-shotactionrecognition,”in ComputerVision–ECCV2022:17th European Conference, Tel Aviv, Israel, October 23–27, 2022, Pro- ceedings, Part IV. S...
2022
-
[266]
Deepmetriclearningusingtripletnetwork,
E.HofferandN.Ailon,“Deepmetriclearningusingtripletnetwork,” inSimilarity-Based Pattern Recognition: Third International Work- shop,SIMBAD2015,Copenhagen,Denmark,October12-14,2015. Proceedings 3. Springer, 2015, pp. 84–92
2015
-
[267]
Learning fine-grained image similarity with deep ranking,
J. Wang, Y. Song, T. Leung, C. Rosenberg, J. Wang, J. Philbin, B. Chen, and Y. Wu, “Learning fine-grained image similarity with deep ranking,” inProceedings of the IEEE conference on computer vision and pattern recognition, 2014, pp. 1386–1393
2014
-
[268]
Model-agnostic meta-learning forfastadaptationofdeepnetworks,
C. Finn, P. Abbeel, and S. Levine, “Model-agnostic meta-learning forfastadaptationofdeepnetworks,”in Internationalconferenceon machine learning. PMLR, 2017, pp. 1126–1135
2017
-
[269]
Skeleton- dml:Deepmetriclearningforskeleton-basedone-shotactionrecog- nition,
R.Memmesheimer,S.Häring,N.Theisen,andD.Paulus,“Skeleton- dml:Deepmetriclearningforskeleton-basedone-shotactionrecog- nition,” in Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2022, pp. 3702–3710
2022
-
[270]
One-shot open-set skeleton-based action recognition,
S. Berti, A. Rosasco, M. Colledanchise, and L. Natale, “One-shot open-set skeleton-based action recognition,” in 2022 IEEE-RAS 21st International Conference on Humanoid Robots (Humanoids). IEEE, 2022, pp. 765–772
2022
-
[271]
Delving deep into one-shot skeleton-based action recognition with diverse occlusions,
K. Peng, A. Roitberg, K. Yang, J. Zhang, and R. Stiefelhagen, “Delving deep into one-shot skeleton-based action recognition with diverse occlusions,”IEEE Transactions on Multimedia, 2023
2023
-
[272]
Long-term human motion prediction by modeling motion context and enhancing motion dy- namic,
Y. Tang, L. Ma, W. Liu, and W. Zheng, “Long-term human motion prediction by modeling motion context and enhancing motion dy- namic,”arXiv preprint arXiv:1805.02513, 2018
2018 arXiv
-
[273]
Human motion prediction basedonattentionmechanism,
H.-F. Sang, Z.-Z. Chen, and D.-K. He, “Human motion prediction basedonattentionmechanism,” MultimediaToolsandApplications , vol. 79, pp. 5529–5544, 2020
2020
-
[274]
Progressivelygenerat- ingbetterinitialguessestowardsnextstagesforhigh-qualityhuman motionprediction,
T.Ma,Y.Nie,C.Long,Q.Zhang,andG.Li,“Progressivelygenerat- ingbetterinitialguessestowardsnextstagesforhigh-qualityhuman motionprediction,”in ProceedingsoftheIEEE/CVFConferenceon Computer Vision and Pattern Recognition, 2022, pp. 6437–6446
2022
-
[275]
Weakly-supervised action transition learning for stochastic human motion prediction,
W. Mao, M. Liu, and M. Salzmann, “Weakly-supervised action transition learning for stochastic human motion prediction,” inPro- ceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022, pp. 8151–8160
2022
-
[276]
Backtomlp:Asimplebaselineforhumanmo- tionprediction,
W. Guo, Y. Du, X. Shen, V. Lepetit, X. Alameda-Pineda, and F.Moreno-Noguer,“Backtomlp:Asimplebaselineforhumanmo- tionprediction,”in ProceedingsoftheIEEE/CVFWinterConference on Applications of Computer Vision, 2023, pp. 4809–4819
2023
-
[277]
Interaction relational network for mutual action recognition,
M. Perez, J. Liu, and A. C. Kot, “Interaction relational network for mutual action recognition,”IEEE Transactions on Multimedia, vol. 24, pp. 366–376, 2021
2021
-
[278]
Interactive spatiotemporal token attention network for skeleton-based general interactive action recognition,
Y. Wen, Z. Tang, Y. Pang, B. Ding, and M. Liu, “Interactive spatiotemporal token attention network for skeleton-based general interactive action recognition,” in 2023 IEEE/RSJ International ConferenceonIntelligentRobotsandSystems(IROS) . IEEE,2023, pp. 7886–7892
2023
-
[279]
Chase: Learning convex hull adaptive shift for skeleton-based multi-entity action recognition,
Y. Wen, M. Liu, S. Wu, and B. Ding, “Chase: Learning convex hull adaptive shift for skeleton-based multi-entity action recognition,” arXiv preprint arXiv:2410.07153, 2024
2024 arXiv
-
[280]
Unsuper- vised representation learning with long-term dynamics for skeleton based action recognition,
N. Zheng, J. Wen, R. Liu, L. Long, J. Dai, and Z. Gong, “Unsuper- vised representation learning with long-term dynamics for skeleton based action recognition,” inProceedings of the AAAI Conference on Artificial Intelligence, vol. 32, no. 1, 2018. Page 29 of 30 3D Skeleton-Base...
2018
-
[281]
Predict & cluster: Unsupervised skeletonbasedactionrecognition,
K. Su, X. Liu, and E. Shlizerman, “Predict & cluster: Unsupervised skeletonbasedactionrecognition,”in ProceedingsoftheIEEE/CVF conference on computer vision and pattern recognition, 2020, pp. 9631–9640
2020
-
[282]
Contrast- reconstruction representation learning for self-supervised skeleton- based action recognition,
P. Wang, J. Wen, C. Si, Y. Qian, and L. Wang, “Contrast- reconstruction representation learning for self-supervised skeleton- based action recognition,”IEEE Transactions on Image Processing, vol. 31, pp. 6224–6238, 2022. Page 30 of 30
2022
Reviewed August 7, 2026 · model on record in the stance chip above.
Discussion (0). Continue with ORCID to comment.