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CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation

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arxiv 2401.01275 v2 pith:FCGSPGMV submitted 2024-01-02 cs.CL

CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation

classification cs.CL
keywords characterevalchineserole-playingbenchmarkcomprehensiveagentsconversationaldataset
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Recently, the advent of large language models (LLMs) has revolutionized generative agents. Among them, Role-Playing Conversational Agents (RPCAs) attract considerable attention due to their ability to emotionally engage users. However, the absence of a comprehensive benchmark impedes progress in this field. To bridge this gap, we introduce CharacterEval, a Chinese benchmark for comprehensive RPCA assessment, complemented by a tailored high-quality dataset. The dataset comprises 1,785 multi-turn role-playing dialogues, encompassing 23,020 examples and featuring 77 characters derived from Chinese novels and scripts. It was carefully constructed, beginning with initial dialogue extraction via GPT-4, followed by rigorous human-led quality control, and enhanced with in-depth character profiles sourced from Baidu Baike. CharacterEval employs a multifaceted evaluation approach, encompassing thirteen targeted metrics on four dimensions. Comprehensive experiments on CharacterEval demonstrate that Chinese LLMs exhibit more promising capabilities than GPT-4 in Chinese role-playing conversation. Source code, data source and reward model will be publicly accessible at https://github.com/morecry/CharacterEval.

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Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Character Beyond Speech: Leveraging Role-Playing Evaluation in Audio Large Language Models via Reinforcement Learning

    cs.LG 2026-04 unverdicted novelty 7.0

    RoleJudge is a multidimensional evaluation framework for speech-character alignment in audio LLMs, backed by the RoleChat dataset and multi-stage RL training with standard alignment to reduce reward issues.

  2. Understanding Generalization in Role-Playing Models via Information Theory

    cs.LG 2025-12 unverdicted novelty 7.0

    R-EMID metric with upper bound shows user shifts pose highest risk to role-playing model generalization, with co-evolving RL as most effective mitigation.

  3. AudioRole: An Audio Dataset for Character Role-Playing in Large Language Models

    cs.SD 2025-09 unverdicted novelty 7.0

    AudioRole provides 1M+ character-grounded audio-text dialogues from TV series plus ARP-Eval to train and measure audio role-playing models, with ARP-Model showing 0.31 acoustic and 0.36 content personalization scores.

  4. LLM Agents for Deliberative Collaboration: A Study on Joint Decision Making Under Partial Observability

    cs.CL 2026-07 conditional novelty 6.0

    A benchmark for LLM agents in partially observable joint decision-making reveals that deliberation challenges current models but can enable reflection and error correction.

  5. PersonaArena: Dynamic Simulation for Evaluating and Enhancing Persona-Level Role-Playing in Large Language Models

    cs.AI 2026-05 unverdicted novelty 6.0

    PersonaArena is a dynamic simulation framework that constructs persona banks from social data and uses multi-agent debating judges to evaluate and enhance persona-level role-playing in LLMs.

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    cs.LG 2026-07 conditional novelty 5.0

    X3-OPD improves audio-grounded reasoning by training the audio student on its own rollouts with token-level teacher feedback, using a three-tier paired text-audio corpus.

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    Twelve LLM agents in a 12 Angry Men jury setup almost always end in hung juries due to anchoring, with Llama-4-Scout showing more vote changes than GPT-4o, suggesting RLHF alignment intensity limits deliberative flexibility.