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Action Recognition with Multi-stream Motion Modeling and Mutual Information Maximization

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arxiv 2306.07576 v1 pith:H3WD4SS5 submitted 2023-06-13 cs.CV

classification cs.CV
keywords motionactioninformationmodelingrecognitionaccelerationattentionchannel
verification ladder T0 review T1 audit T2 compute T3 formal
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Action recognition has long been a fundamental and intriguing problem in artificial intelligence. The task is challenging due to the high dimensionality nature of an action, as well as the subtle motion details to be considered. Current state-of-the-art approaches typically learn from articulated motion sequences in the straightforward 3D Euclidean space. However, the vanilla Euclidean space is not efficient for modeling important motion characteristics such as the joint-wise angular acceleration, which reveals the driving force behind the motion. Moreover, current methods typically attend to each channel equally and lack theoretical constrains on extracting task-relevant features from the input. In this paper, we seek to tackle these challenges from three aspects: (1) We propose to incorporate an acceleration representation, explicitly modeling the higher-order variations in motion. (2) We introduce a novel Stream-GCN network equipped with multi-stream components and channel attention, where different representations (i.e., streams) supplement each other towards a more precise action recognition while attention capitalizes on those important channels. (3) We explore feature-level supervision for maximizing the extraction of task-relevant information and formulate this into a mutual information loss. Empirically, our approach sets the new state-of-the-art performance on three benchmark datasets, NTU RGB+D, NTU RGB+D 120, and NW-UCLA. Our code is anonymously released at https://github.com/ActionR-Group/Stream-GCN, hoping to inspire the community.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. 3D Skeleton-Based Action Recognition: A Review

    cs.CV 2025-06 reject novelty 3.0 of 10

    A task-oriented review of skeleton-based action recognition that reorganizes known methods along a data processing pipeline and contains no new experimental result.

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