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DwNet: Dense warp-based network for pose-guided human video generation
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Generation of realistic high-resolution videos of human subjects is a challenging and important task in computer vision. In this paper, we focus on human motion transfer - generation of a video depicting a particular subject, observed in a single image, performing a series of motions exemplified by an auxiliary (driving) video. Our GAN-based architecture, DwNet, leverages dense intermediate pose-guided representation and refinement process to warp the required subject appearance, in the form of the texture, from a source image into a desired pose. Temporal consistency is maintained by further conditioning the decoding process within a GAN on the previously generated frame. In this way a video is generated in an iterative and recurrent fashion. We illustrate the efficacy of our approach by showing state-of-the-art quantitative and qualitative performance on two benchmark datasets: TaiChi and Fashion Modeling. The latter is collected by us and will be made publicly available to the community.
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Cited by 4 Pith papers
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Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance
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