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Visual Hindsight Self-Imitation Learning for Interactive Navigation

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arxiv 2312.03446 v1 pith:HE4GMHXH submitted 2023-12-05 cs.AI

Visual Hindsight Self-Imitation Learning for Interactive Navigation

classification cs.AI
keywords visualgoalself-imitationhindsightinteractivelearningnavigationtasks
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Interactive visual navigation tasks, which involve following instructions to reach and interact with specific targets, are challenging not only because successful experiences are very rare but also because the complex visual inputs require a substantial number of samples. Previous methods for these tasks often rely on intricately designed dense rewards or the use of expensive expert data for imitation learning. To tackle these challenges, we propose a novel approach, Visual Hindsight Self-Imitation Learning (VHS) for enhancing sample efficiency through hindsight goal re-labeling and self-imitation. We also introduce a prototypical goal embedding method derived from experienced goal observations, that is particularly effective in vision-based and partially observable environments. This embedding technique allows the agent to visually reinterpret its unsuccessful attempts, enabling vision-based goal re-labeling and self-imitation from enhanced successful experiences. Experimental results show that VHS outperforms existing techniques in interactive visual navigation tasks, confirming its superior performance and sample efficiency.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Self-Imitated Diffusion Policy for Efficient and Robust Visual Navigation

    cs.RO 2026-01 conditional novelty 6.0

    SIDP trains a diffusion policy for visual navigation by reward-weighting its own sampled trajectories, improving success rate and cutting inference latency.