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A Dataset Perspective on Offline Reinforcement Learning

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arxiv 2111.04714 v2 pith:JB24PGAS submitted 2021-11-08 cs.LG cs.AI

classification cs.LGcs.AI
keywords datasethighbehavioraldatasetsempiricalofflinepolicysaco
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The application of Reinforcement Learning (RL) in real world environments can be expensive or risky due to sub-optimal policies during training. In Offline RL, this problem is avoided since interactions with an environment are prohibited. Policies are learned from a given dataset, which solely determines their performance. Despite this fact, how dataset characteristics influence Offline RL algorithms is still hardly investigated. The dataset characteristics are determined by the behavioral policy that samples this dataset. Therefore, we define characteristics of behavioral policies as exploratory for yielding high expected information in their interaction with the Markov Decision Process (MDP) and as exploitative for having high expected return. We implement two corresponding empirical measures for the datasets sampled by the behavioral policy in deterministic MDPs. The first empirical measure SACo is defined by the normalized unique state-action pairs and captures exploration. The second empirical measure TQ is defined by the normalized average trajectory return and captures exploitation. Empirical evaluations show the effectiveness of TQ and SACo. In large-scale experiments using our proposed measures, we show that the unconstrained off-policy Deep Q-Network family requires datasets with high SACo to find a good policy. Furthermore, experiments show that policy constraint algorithms perform well on datasets with high TQ and SACo. Finally, the experiments show, that purely dataset-constrained Behavioral Cloning performs competitively to the best Offline RL algorithms for datasets with high TQ.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ReBRAC-v2: The Return of the King

    cs.LG 2026-08 conditional novelty 5.0 of 10

    A fixed-recipe offline RL method combining normalizing-flow actors, categorical critics, staged training, and test-time refinement beats recent flow-based baselines by 22.5 points averaged over ten OGBench categories.

  2. Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity

    cs.LG 2025-06 conditional novelty 4.0 of 10

    Applying single-shot SNIP pruning with dataset-size-dependent sparsity reduces overfitting and improves episodic return of offline RL algorithms on 5k to 100k sample D4RL continuous control tasks.

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