Pith. sign in

REVIEW

BluNF: Blueprint Neural Field

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2309.03933 v1 pith:M3YBQMMN submitted 2023-09-07 cs.CV

classification cs.CV
keywords blueprintblunfeditingneuralmanipulationsceneapproachenabling
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Neural Radiance Fields (NeRFs) have revolutionized scene novel view synthesis, offering visually realistic, precise, and robust implicit reconstructions. While recent approaches enable NeRF editing, such as object removal, 3D shape modification, or material property manipulation, the manual annotation prior to such edits makes the process tedious. Additionally, traditional 2D interaction tools lack an accurate sense of 3D space, preventing precise manipulation and editing of scenes. In this paper, we introduce a novel approach, called Blueprint Neural Field (BluNF), to address these editing issues. BluNF provides a robust and user-friendly 2D blueprint, enabling intuitive scene editing. By leveraging implicit neural representation, BluNF constructs a blueprint of a scene using prior semantic and depth information. The generated blueprint allows effortless editing and manipulation of NeRF representations. We demonstrate BluNF's editability through an intuitive click-and-change mechanism, enabling 3D manipulations, such as masking, appearance modification, and object removal. Our approach significantly contributes to visual content creation, paving the way for further research in this area.

Discussion (0). Continue with ORCID to comment.

Pith tools