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Paper Citation Record · LEDGER

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

As of 9 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 8 inbound Pith citation observations for arXiv:2401.16663.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2401.16663 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 8 of 8 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-09T06:31:02.800959+00:00

measured 8 of 8 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:42:03.282736Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-06-30T06:24:19.279271Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation f3c71333-fe36-44ce-a21a-734e9d22d859 · inbound

A Survey on 3D Gaussian Splatting cites this paper.

A Survey on 3D Gaussian Splatting VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 88

Resolution
verified exact
arxiv_id, observed 2026-05-24T04:18:54.338092Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-24T04:17:05.906282Z digest=sha256:8bde0b97e43c030f37d151f1db4bcb9e888af403ba5e0b648f85d77a4de025fa

Observation 835493e3-5cf6-4926-9e53-6cc98a9d45b1 · inbound

GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splatting cites this paper.

GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splatting VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-05-24T00:43:40.576916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-24T00:41:37.962836Z digest=sha256:ab9120fcf65afa4527d30c061cc37d18a5a8bcb85ff554c812f2d0db9a22bc88

Observation 0ce3fdd8-0ba9-48cb-8072-c9a86be3bdcc · inbound

Bundle Adjustment in the Eager Mode cites this paper.

Bundle Adjustment in the Eager Mode VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 1

Resolution
verified exact
arxiv_id, observed 2026-05-23T20:55:49.177360Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-23T20:54:50.009821Z digest=sha256:99aab14f68712b01fe9dc2733b522f6f5375351c62940f2f9ab421a4cab8f54a

Observation bbcafa28-260f-4898-aa3a-893364e6389f · inbound

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting cites this paper.

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 19

Resolution
verified exact
arxiv_id, observed 2026-05-23T07:32:42.561243Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-23T07:32:39.047695Z digest=sha256:a69686eda1a7325a3e6bb5bd8daaf8f24ef8a2ab183a75f17a33d71c14355d7f

Observation f763bfcf-9c3f-4f22-b4c0-fb0712b996db · inbound

Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes cites this paper.

Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-07T04:42:03.282736Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:42:03.282736Z digest=sha256:4f52b5291de026dec4bd35acfad4d74ace1bf8550587a6d0e5e33697bce16b6d

Observation 9c149f47-2050-4db3-b307-24a3fa96d848 · inbound

Enhancing non-Rigid 3D Model Deformations Using Mesh-based Gaussian Splatting cites this paper.

Enhancing non-Rigid 3D Model Deformations Using Mesh-based Gaussian Splatting VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:18.939055Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:18.939055Z digest=sha256:1c7e068115c4f3a3fb4af842eea4bd9c30859ea7aca17430e7f1c5d073967790

Observation 4f3e4a64-8c3c-4be2-a8b7-6a3ca6c0ddbe · inbound

FreeForm: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes cites this paper.

FreeForm: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-06-29T00:22:51.606035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-29T00:15:38.875204Z digest=sha256:eb995ef31f92b86be73ed949483fb515027c232a5a0a14b96a6c632938c81ee7

Observation 3d340c19-a5aa-49bf-8fc5-d035369b527c · inbound

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras cites this paper.

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

Reference 21

Resolution
metadata mismatch
arxiv_id, observed 2026-06-30T06:24:19.280533Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-30T06:19:29.671166Z digest=sha256:c0e19c76427eafb023b88ffbfb64ead51eaef7d99a3e9671356316fecf9aedc9