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Paper Citation Record · LEDGER

Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

As of 8 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 11 inbound Pith citation observations for arXiv:2403.11447.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2403.11447 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 11 of 11 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 11 of 11 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T10:26:43.989013Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-06-28T19:22:34.371662Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation c5f4f817-1a94-43c1-9704-361fac51bf6e · inbound

A Survey on 3D Gaussian Splatting cites this paper.

A Survey on 3D Gaussian Splatting Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 62

Resolution
verified exact
arxiv_id, observed 2026-05-24T04:18:54.089133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-24T04:17:05.906282Z digest=sha256:3ffe293254d10a912d6bd56d491a48c94dc8f7eaad9cef65bf51666df0c16337

Observation 8dbd2d61-a20f-4822-9b8e-3215ee1d9f5d · inbound

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting cites this paper.

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 14

Resolution
verified exact
arxiv_id, observed 2026-05-23T07:32:42.577879Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-23T07:32:39.047695Z digest=sha256:ea79615d830013161619efdbbd30e344d0b3caadddbe02321fba02883cf8e9f6

Observation b1dca84b-4b35-4b45-bc97-f0aa6e94b464 · inbound

FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction cites this paper.

FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:43.989013Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:43.989013Z digest=sha256:3f0616958e859b32af5fa549dce8d67da01361447c592387e7f8ba4044224c78

Observation 3a6dc39b-ec23-471c-b528-e759a702c66f · inbound

VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction cites this paper.

VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:52.112470Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:52.112470Z digest=sha256:e0f2c6f77f82b11012b05cc3ebf32399c207ff4c92407e6be3f24b50841ac3d6

Observation d2dc01e4-ea92-461e-9f7c-6008d48b7ff2 · inbound

SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model cites this paper.

SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-06T23:02:28.019649Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T23:02:28.019649Z digest=sha256:2bda0f6fbbc8fe7ad99399a306e664256b89bb0899ac64f1184af30f0c8e1976

Observation e417fa8f-6ae9-4a4e-b3b4-2e9241d64b51 · inbound

PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations cites this paper.

PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-06T16:18:25.681658Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T16:18:25.681658Z digest=sha256:59029b50135e603f89b0d9e8616ed2b93b1cf3197bdc32a22ed3a922c16f926a

Observation 3a74ccda-e80f-441e-afab-7151d6446c4f · inbound

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction cites this paper.

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-06T10:30:53.980312Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T10:30:53.980312Z digest=sha256:6ed8c2e6e36b0670d09811e2bb5721f5d7d4578fa73c2db5b3b70ab931a2c4a5

Observation 954b7fa2-3e83-4f99-a4de-35f08f3876ab · inbound

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction cites this paper.

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-05T22:22:04.883378Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T22:22:04.883378Z digest=sha256:1f0b1fd081feac6efe8a92afc69135bf6994cd939f048127fc6ac398fb4b5c2a

Observation 0c44de19-68b2-4219-943c-2ef4ffefdb96 · inbound

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement cites this paper.

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 50

Resolution
verified exact
arxiv_id, observed 2026-05-11T05:45:56.457058Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-10T17:58:12.638616Z digest=sha256:10468786b654c9207f1b1f591329ac90847b94c086e7d5b97b4c3fe3968ef725

Observation d7ed8110-912a-4746-bd20-6d36386f66cb · inbound

Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction cites this paper.

Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 7

Resolution
verified exact
arxiv_id, observed 2026-06-28T19:22:34.373220Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-06-28T19:19:52.434384Z digest=sha256:f4c28d62c9864f4b944116efa09c9229f90e2f835bfaf1a2b7bbea8bc4ca62c9

Observation 3c1e6860-1143-4bd6-98e0-50badb496363 · inbound

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans cites this paper.

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Reference 73

Resolution
unresolved
no resolver link, observed 2026-08-01T04:24:27.095224Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-01T04:24:27.095224Z digest=sha256:cf9d2b4e882534abc72bd34d1a41042dd5de38f4d0f40bfe9a7334aebacabdcc