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EchoShot: Multi-Shot Portrait Video Generation

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arxiv 2506.15838 v1 pith:NTHPBVL7 submitted 2025-06-16 cs.CV

classification cs.CV
keywords videomulti-shotechoshotportraitconsistencydiffusiongenerationidentity
verification ladder T0 review T1 audit T2 compute T3 formal
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Video diffusion models substantially boost the productivity of artistic workflows with high-quality portrait video generative capacity. However, prevailing pipelines are primarily constrained to single-shot creation, while real-world applications urge for multiple shots with identity consistency and flexible content controllability. In this work, we propose EchoShot, a native and scalable multi-shot framework for portrait customization built upon a foundation video diffusion model. To start with, we propose shot-aware position embedding mechanisms within video diffusion transformer architecture to model inter-shot variations and establish intricate correspondence between multi-shot visual content and their textual descriptions. This simple yet effective design enables direct training on multi-shot video data without introducing additional computational overhead. To facilitate model training within multi-shot scenario, we construct PortraitGala, a large-scale and high-fidelity human-centric video dataset featuring cross-shot identity consistency and fine-grained captions such as facial attributes, outfits, and dynamic motions. To further enhance applicability, we extend EchoShot to perform reference image-based personalized multi-shot generation and long video synthesis with infinite shot counts. Extensive evaluations demonstrate that EchoShot achieves superior identity consistency as well as attribute-level controllability in multi-shot portrait video generation. Notably, the proposed framework demonstrates potential as a foundational paradigm for general multi-shot video modeling.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling

    cs.CV 2026-06 unverdicted novelty 7.0 of 10

    GroundShot introduces entity-grounded shot scheduling with online visual memory to improve consistency in multi-shot video generation and presents GroundBench for entity-level evaluation.

  2. Rethinking Position Embedding as a Context Controller for Multi-Reference and Multi-Shot Video Generation

    cs.CV 2026-04 conditional novelty 6.0 of 10

    SideInfo-RoPE encodes reference-identity agreement as an extra rotary axis, disambiguating similar characters in multi-reference multi-shot video generation while keeping full semantic attention.

  3. LoViC: Efficient Long Video Generation with Context Compression

    cs.CV 2025-07 conditional novelty 6.0 of 10

    LoViC uses FlexFormer, a single-query-token Q-Former with interpolated rotary positional encoding, to compress long video-text context for efficient long-video generation.

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