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JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models

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arxiv 2311.05997 v3 pith:NUSO4L65 submitted 2023-11-10 cs.AI

classification cs.AI
keywords jarvis-1tasksmultimodalopen-worldagentscontrolobservationsplans
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Achieving human-like planning and control with multimodal observations in an open world is a key milestone for more functional generalist agents. Existing approaches can handle certain long-horizon tasks in an open world. However, they still struggle when the number of open-world tasks could potentially be infinite and lack the capability to progressively enhance task completion as game time progresses. We introduce JARVIS-1, an open-world agent that can perceive multimodal input (visual observations and human instructions), generate sophisticated plans, and perform embodied control, all within the popular yet challenging open-world Minecraft universe. Specifically, we develop JARVIS-1 on top of pre-trained multimodal language models, which map visual observations and textual instructions to plans. The plans will be ultimately dispatched to the goal-conditioned controllers. We outfit JARVIS-1 with a multimodal memory, which facilitates planning using both pre-trained knowledge and its actual game survival experiences. JARVIS-1 is the existing most general agent in Minecraft, capable of completing over 200 different tasks using control and observation space similar to humans. These tasks range from short-horizon tasks, e.g., "chopping trees" to long-horizon tasks, e.g., "obtaining a diamond pickaxe". JARVIS-1 performs exceptionally well in short-horizon tasks, achieving nearly perfect performance. In the classic long-term task of $\texttt{ObtainDiamondPickaxe}$, JARVIS-1 surpasses the reliability of current state-of-the-art agents by 5 times and can successfully complete longer-horizon and more challenging tasks. The project page is available at https://craftjarvis.org/JARVIS-1

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. OpenAlex reports about 6 citations worldwide. Full citation record

  1. Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

    cs.RO 2026-08 conditional novelty 6.0 of 10

    A taxonomy of robot learning on a weights-versus-skills axis, with a five-rung self-improvement ladder whose top cell (feedback plus memory plus search) holds only a few recent systems.

  2. HiMe: Hierarchical Embodied Memory for Long-Horizon Vision-Language-Action Control

    cs.RO 2026-07 conditional novelty 6.0 of 10

    A three-layer embodied memory (Executor, Sentry, Planner) with cross-modal Add/Update/Delete operations raises long-horizon VLA task progress to ~90% and reduces planner API calls versus flat memory.

  3. Conditional Multi-Stage Failure Recovery for Embodied Agents

    cs.CL 2025-07 conditional novelty 6.0 of 10

    A conditional four-stage chain-prompting method for failure recovery improves success on the TEACH embodied-agent benchmark from 24.9% to 36.5% with the same plan and executor.

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