REVIEW 3 major objections 4 minor 54 references
AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos
T0 review · 3 major / 4 minor · reviewed 2026-08-12 · deepseek-v4-flash
Pith's one-line read The paper introduces AlphaTablets, a 3D plane representation as rectangles with alpha channels, and a bottom-up optimization-and-merging pipeline that reconstructs complete 3D planes from posed monocular video, reporting state-of-the-art…
desk verdict AlphaTablets is a genuinely new plane representation with a strong ScanNet result, but the paper as written contains a wrong depth-normalization equation that must be corrected before the numbers are reproducible. read the letter →
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
The reading
What carries the argument
The central object is the AlphaTablet: a 3D rectangle defined by center $p$, orthogonal normal, up, and right vectors, a canonical 2D texture map $c$ with $\alpha$ channel $\alpha$, pixel range $(r_u,r_v)$, and distance ratios $\lambda_u,\lambda_v$ linking texture pixels to 3D size; arbitrary plane shapes are cut out by the $\alpha$ channel. The argument is carried by a differentiable rasterization that converts each tablet to two mesh triangles, rasterizes multiple depth layers per pixel through depth peeling, anti-aliases colors with $\alpha$-aware weights while leaving $\alpha$ unchanged, and composites layers by $\alpha$ blending. On top of this, the reconstruction machinery is a per-scene optimization loop: initialize from superpixel masks and pretrained monocular depth and normals, optimize texture, $\alpha$, normal, and distance under the loss $L = w_1L_{\mathrm{pho}} + w_2L_{\mathrm{ainv}} + w_3L_{\mathrm{dist}} + w_4L_{\mathrm{depth}} + w_5L_{\mathrm{normal}}$, and iteratively merge tablets whose normals, projected centers, and colors are close, until a few hundred tablets represent the scene's planes.
What would settle it
Run the pipeline on a sequence where the monocular depth is deliberately corrupted by a constant per-view scale error but the images and poses are unchanged; if the final planes drift by more than a small tolerance from ground truth, that would confirm the reconstruction leans on the pretrained cues rather than on multi-view photometric consistency. A second concrete check: on a scene with strong non-Lambertian reflections or lighting changes, if plane boundaries fragment or F-score drops below PlanarRecon's, the claim that alpha channels capture boundaries robustly under color-consistency optimization would be contradicted.
Extended reading notes
Core claim
On the paper's own terms, the central discovery is that a 'rectangle soup with alpha channels' can serve as a universal 3D plane representation: each tablet carries a center, normal, up vector, a canonical texture map, an alpha transparency map, and per-axis distance ratios that convert texture pixels into 3D size. Because the alpha channel is learnable and the texture is defined in canonical tablet coordinates, the representation delivers solid surfaces with sharp, arbitrary boundaries, and because all parameters live in 3D, the same tablet is consistent across all views. The paper derives a differentiable rasterizer for these tablets (pseudo-mesh construction, depth-peeled multi-layer rasterization, alpha-weighted anti-aliasing, and alpha compositing) and combines it with a bottom-up pipeline: SLIC superpixels plus pretrained monocular depth and normals initialize dense overlapping tablets; a photometric, alpha-inverse, distortion, depth, and normal loss stack optimizes them; a union-find merging scheme with normal, distance, and color thresholds fuses them into complete planes. The reported results on ScanNet show better geometry and segmentation than PlanarRecon and reconstruct-then-fit baselines, and qualitative results on TUM and Replica indicate generalization.
Load-bearing premise
The pipeline presumes that the pretrained monocular depth and normal estimates are accurate and cross-view consistent enough to initialize every superpixel tablet and supervise geometry during optimization; if these cues are biased or inconsistent, the photometric loss alone may not correct the errors and the final planes inherit the bias.
Editorial extensions
If this is right
- AlphaTablets can be rendered with existing mesh-based differentiable rasterizers by constructing a pseudo-mesh per tablet, so the representation drops into standard graphics pipelines.
- Because plane segmentation is treated as bottom-up merging of 3D tablets rather than as learned instance segmentation, the method does not require dataset-specific plane labels or training, and can in principle generalize to any posed video.
- The alpha channel gives a natural way to represent irregular plane boundaries and partial occlusion, so reconstructed planes should have cleaner edges than voxel- or surfel-based planes.
- The reconstructed tablets store editable canonical texture maps, so plane-based scene editing (recoloring, texture replacement, style transfer) becomes a direct texture-map operation.
- The final tablet count for a scene collapses from tens of thousands of initial superpixel tablets to a few hundred, indicating the representation also acts as a compact, progressive planar scene abstraction.
Reading between the lines
- If the per-scene optimization is the real source of generality, then replacing the pretrained monocular cues with better cross-view-consistent depth (for example, a video-depth model) should translate almost directly into higher F-score, since the rest of the pipeline is cue-agnostic.
- The alpha-aware anti-aliasing rule (blend colors with weights $w$ and $1-w$ but leave alpha un-blended) could be ported to other semi-transparent primitive renderers such as 2D Gaussian splatting to remove boundary strip artifacts.
- The paper's stated limitations (non-planar superpixels and view-dependent appearance) suggest the next test: a version that splits non-planar superpixels or adds per-tablet view-dependent shading would address exactly the cases where the current photometric loss is weakest.
- The merging thresholds (normal, distance, color) are fixed hyperparameters; an adaptive or learned merging policy might improve results on scenes with repetitive textures or gradual curvature, but this is an extension the paper does not explore.
Signed reviews
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper introduces AlphaTablets, a 3D plane representation in which each plane is a rectangle with a learnable alpha channel, texture map, and canonical coordinates. The authors derive differentiable rasterization for AlphaTablets by converting them to pseudo-meshes and using multi-layer alpha compositing, then propose a bottom-up reconstruction pipeline from posed monocular videos: SLIC superpixels are initialized as 3D tablets using pretrained monocular depth and normal models, optimized with photometric, depth, normal, distortion, and alpha-inverse losses, and merged iteratively into larger planes. Experiments on ScanNet report an F-score of 0.456 versus 0.372 for PlanarRecon, along with improved plane segmentation metrics (VOI 3.468 vs. 3.622, SC 0.273 vs. 0.248). The paper also shows qualitative generalization to TUM-RGBD and Replica and demonstrates plane-based scene editing.
Significance. If the reported results hold, AlphaTablets is a valuable representation: it combines the completeness of 3D primitives with the boundary precision of 2D masks, supports per-scene optimization without training on the target dataset, and enables straightforward plane-based editing. The gains over PlanarRecon are plausible, and the ablation study broadly supports the importance of the depth/normal losses, distortion loss, anti-aliasing, and merging. The main unresolved issue is the depth-normalization formula in Eq. (9), which as written is inconsistent with standard alpha compositing and could not produce the reported results without a correction or clarification. Because no code is provided, this inconsistency blocks full confidence in the central quantitative claim.
major comments (3)
- [Sec. 3.3, Eq. (9)] Equation (9) defines the rendered depth as d = d_r / ∏_{l=1}^L (1 − α_l). Under the alpha compositing in Eq. (6), the sum of blending weights is ∑_l T_l α_l = 1 − ∏_l (1 − α_l), so the correct expected-depth denominator is 1 − ∏_l (1 − α_l), not the product. As written, the denominator is the final transmittance: for a single opaque layer (α = 1) it is 0, and for two layers with α = 0.5 it overestimates the depth by a factor of 3. Moreover, the paper minimizes Lainv = ∏_l (1 − α_l), driving the denominator toward 0 and making the depth loss ill-posed. The ablation in Table 3 shows that the depth loss contributes to the final F-score (0.425 to 0.456 when added after the normal loss), so this issue is load-bearing. The authors must correct Eq. (9) to the standard normalization, state the actual implementation used, and ideally release code so that the reported numbers can be reproduced.
- [Sec. 3.3, Initialization and Loss Design] The depth and normal losses in Eqs. (8)–(10) supervise the tablets with the same pretrained models (Metric3Dv2 and Omnidata) that provide the initialization. Consequently, Ldepth and Lnormal are consistency regularizers toward monocular priors rather than independent geometric supervision. The external ScanNet ground-truth evaluation mitigates this concern, but the ablation study in Table 3 does not reveal whether the gains come from fitting the prior or from genuinely improved geometry. I request a concrete test: on a subset of ScanNet, either supervise Ldepth and Lnormal with ground-truth depth and normals, or ablate the two losses entirely without the prior-based supervision, and report how the F-score and other metrics change.
- [Sec. 3.3 and Sec. 4.1, Merging Scheme] The merging scheme is essential (Table 3 drops from F-score 0.456 to 0.188 without merging), but the merging thresholds are not fully specified. The implementation details give only a 'normal threshold' of 0.93; the angle thresholds θ and θ_s, the distance threshold d, the color threshold c, and the neighborhood size K used in the KD-tree search are not reported in the main text or appendix. Without these values, the merging behavior cannot be reproduced. Please report all merging hyperparameters and, if they are scene-dependent, describe the selection procedure.
minor comments (4)
- [Sec. 3.3, Eq. (7)] In Eq. (7), T_i is described as the 'blending weight' of the i-th rasterization layer, but in Sec. 3.2 T is defined as the accumulated transmittance, and the actual blending weight in Eq. (6) is T_l α_l. Please clarify which quantity is used in the distortion loss.
- [Table 3] The ablation rows are cumulative, so the depth loss alone contributes +0.031 F-score (from 0.425 to 0.456), not the +0.216 that might be inferred by comparing the first row with the last. The text could make the incremental contributions more explicit.
- [Appendix A.3, 3D reconstruction accuracy] The discussion of the higher Acc (0.161 vs. 0.105 for PlanarRecon) attributes the gap to incomplete ground-truth coverage. This is plausible, but the paper should quantify it, e.g., by evaluating accuracy only on voxels covered by ground-truth planes, to distinguish genuine error from coverage effects.
- [Sec. 4.1, Table 2] The segmentation evaluation transfers reconstructed planes to ground-truth planes using nearest-neighbor assignment; this is reasonable, but a boundary-focused metric (e.g., boundary IoU) would help substantiate the claim of 'precise boundary delineation.'
Circularity Check
No significant circularity; core results rest on external ScanNet ground truth and in-paper optimization, with only an internal depth/normal consistency regularizer.
full rationale
After walking the derivation chain, no load-bearing circular step is present. The central claim—state-of-the-art 3D planar reconstruction on ScanNet—is benchmarked against external ground-truth planes (Sec. 4.1, Tables 1–2), not against the method's own inputs. The only reuse of an input as a supervision signal is the depth/normal regularization in Eqs. 8–10: the same pretrained Metric3Dv2/Omnidata estimates dm, nm that initialize the tablets also appear in Ldepth and Lnormal. This is an internal consistency regularizer, not a prediction or a fitted parameter renamed as output; the optimization also contains a photometric term Lpho and the merging scheme, and the losses do not force d ≡ dm by construction. There is no self-citation chain, no imported uniqueness theorem, and no ansatz smuggled in via citation; the representation, rasterizer, and bottom-up merging are derived in-paper. The Eq. 9 normalization d = d_r / Π(1-α_l) is inconsistent with the alpha-compositing weights in Eq. 6 and would be degenerate for opaque layers, but that is a correctness/reproducibility concern, not a circularity. Accordingly, score 0.
Assumptions & free parameters
free parameters (7)
- Loss weights w1..w5 =
[1.0, 1.0, 20.0, 4.0, 4.0]
- Optimizer learning rates =
0.01 texture, 0.03 alpha, 1e-4 normal, 5e-4 distance (2e-4 after second merge)
- Merging thresholds (theta, theta_s, d, c, K) =
not fully reported; normal similarity threshold 0.93 given
- Weight-check alpha threshold =
0.3
- SLIC superpixel count =
about 10k per 1296x968 keyframe
- Rasterization layers L =
more than 10 (appendix)
- Keyframe count and epochs =
9 keyframes per part; 32 separate + 9 joint epochs
assumptions (5)
- domain assumption SLIC superpixels approximate planar regions in 3D
- domain assumption Metric3Dv2 depth and Omnidata normals are accurate and view-consistent
- domain assumption Scene surfaces are Lambertian with no view-dependent appearance
- domain assumption Input camera poses are known and reliable
- standard math NVDiffrast differentiable rasterization and alpha compositing correctly model the rendering equation
Cite this review
Pith. "Pith review of AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos." pith.science (2026). https://pith.science/paper/NYLIPH2Z
@misc{pith2026241119950,
author = {Pith},
title = {Pith review of: AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos},
year = {2026},
howpublished = {\url{https://pith.science/paper/NYLIPH2Z}},
note = {Machine review of arXiv:2411.19950}
}
read the original abstract
We introduce AlphaTablets, a novel and generic representation of 3D planes that features continuous 3D surface and precise boundary delineation. By representing 3D planes as rectangles with alpha channels, AlphaTablets combine the advantages of current 2D and 3D plane representations, enabling accurate, consistent and flexible modeling of 3D planes. We derive differentiable rasterization on top of AlphaTablets to efficiently render 3D planes into images, and propose a novel bottom-up pipeline for 3D planar reconstruction from monocular videos. Starting with 2D superpixels and geometric cues from pre-trained models, we initialize 3D planes as AlphaTablets and optimize them via differentiable rendering. An effective merging scheme is introduced to facilitate the growth and refinement of AlphaTablets. Through iterative optimization and merging, we reconstruct complete and accurate 3D planes with solid surfaces and clear boundaries. Extensive experiments on the ScanNet dataset demonstrate state-of-the-art performance in 3D planar reconstruction, underscoring the great potential of AlphaTablets as a generic 3D plane representation for various applications. Project page is available at: https://hyzcluster.github.io/alphatablets
Figures
Figures from the paper (8 more)
Reference graph
Works this paper leans on
-
[1]
Slic superpixels compared to state-of-the-art superpixel methods
Radhakrishna Achanta, Appu Shaji, Kevin Smith, Aurelien Lucchi, Pascal Fua, and Sabine Süsstrunk. Slic superpixels compared to state-of-the-art superpixel methods. IEEE transactions on pattern analysis and machine intelligence, 34(11):2274–2282, 2012
2012
-
[2]
Planeformers: From sparse view planes to 3d reconstruction
Samir Agarwala, Linyi Jin, Chris Rockwell, and David F Fouhey. Planeformers: From sparse view planes to 3d reconstruction. In European Conference on Computer Vision, pages 192–209. Springer, 2022
work page 2022
-
[3]
Dense multi-planar scene estimation from a sparse set of images
Alberto Argiles, Javier Civera, and Luis Montesano. Dense multi-planar scene estimation from a sparse set of images. In 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems , pages 4448–4454. IEEE, 2011
work page 2011
-
[4]
Automatic reconstruction of piecewise planar models from multiple views
Caroline Baillard and Andrew Zisserman. Automatic reconstruction of piecewise planar models from multiple views. In Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149) , volume 2, pages 559–565. IEEE, 1999
work page 1999
-
[5]
Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman. Mip-nerf 360: Unbounded anti-aliased neural radiance fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 5470–5479, 2022
2022
-
[6]
A random sampling strategy for piecewise planar scene segmentation
Adrien Bartoli. A random sampling strategy for piecewise planar scene segmentation. Computer Vision and Image Understanding, 105(1):42–59, 2007
work page 2007
-
[7]
The 3d hough transform for plane detection in point clouds: A review and a new accumulator design
Dorit Borrmann, Jan Elseberg, Kai Lingemann, and Andreas Nüchter. The 3d hough transform for plane detection in point clouds: A review and a new accumulator design. 3D Research, 2(2):1–13, 2011
work page 2011
-
[8]
PlanarNeRF: Online Learning of Planar Primitives with Neural Radiance Fields
Zheng Chen, Qingan Yan, Huangying Zhan, Changjiang Cai, Xiangyu Xu, Yuzhong Huang, Weihan Wang, Ziyue Feng, Lantao Liu, and Yi Xu. Planarnerf: Online learning of planar primitives with neural radiance fields. arXiv preprint arXiv:2401.00871, 2023
work page Pith review arXiv 2023
Show all 54 references
-
[9]
Dpptam: Dense piecewise planar tracking and mapping from a monocular sequence
Alejo Concha and Javier Civera. Dpptam: Dense piecewise planar tracking and mapping from a monocular sequence. In 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) , pages 5686–5693. IEEE, 2015
2015
-
[10]
Manhattan and piecewise- planar constraints for dense monocular mapping
Alejo Concha, Muhammad Wajahat Hussain, Luis Montano, and Javier Civera. Manhattan and piecewise- planar constraints for dense monocular mapping. In Robotics: Science and systems , 2014
2014
-
[11]
Scannet: Richly-annotated 3d reconstructions of indoor scenes
Angela Dai, Angel X Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Nießner. Scannet: Richly-annotated 3d reconstructions of indoor scenes. In Proceedings of the IEEE conference on computer vision and pattern recognition , pages 5828–5839, 2017
2017
-
[12]
Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans
Ainaz Eftekhar, Alexander Sax, Jitendra Malik, and Amir Zamir. Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans. In Proceedings of the IEEE/CVF International Conference on Computer Vision, pages 10786–10796, 2021
2021
-
[13]
Fast plane extraction in organized point clouds using agglomerative hierarchical clustering
Chen Feng, Yuichi Taguchi, and Vineet R Kamat. Fast plane extraction in organized point clouds using agglomerative hierarchical clustering. In 2014 IEEE International Conference on Robotics and Automation (ICRA), pages 6218–6225. IEEE, 2014
2014
-
[14]
Random sample consensus: a paradigm for model fitting with applications to image analysis and automated cartography
Martin A Fischler and Robert C Bolles. Random sample consensus: a paradigm for model fitting with applications to image analysis and automated cartography. Communications of the ACM, 24(6):381–395, 1981
1981
-
[15]
Manhattan-world stereo
Yasutaka Furukawa, Brian Curless, Steven M Seitz, and Richard Szeliski. Manhattan-world stereo. In 2009 IEEE Conference on Computer Vision and Pattern Recognition , pages 1422–1429. IEEE, 2009
2009
-
[16]
Piecewise planar and non-planar stereo for urban scene reconstruction
David Gallup, Jan-Michael Frahm, and Marc Pollefeys. Piecewise planar and non-planar stereo for urban scene reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 1418–1425. IEEE, 2010
2010
-
[17]
Surfelnerf: Neural surfel radiance fields for online photorealistic reconstruction of indoor scenes
Yiming Gao, Yan-Pei Cao, and Ying Shan. Surfelnerf: Neural surfel radiance fields for online photorealistic reconstruction of indoor scenes. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 108–118, 2023
2023
-
[18]
Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering
Antoine Guédon and Vincent Lepetit. Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering. arXiv preprint arXiv:2311.12775, 2023
2023 arXiv
-
[19]
Metric3d v2: A versatile monocular geometric foundation model for zero-shot metric depth and surface normal estimation
Mu Hu, Wei Yin, Chi Zhang, Zhipeng Cai, Xiaoxiao Long, Hao Chen, Kaixuan Wang, Gang Yu, Chunhua Shen, and Shaojie Shen. Metric3d v2: A versatile monocular geometric foundation model for zero-shot metric depth and surface normal estimation. arXiv preprint arXiv:2404.15506, 2024
2024 arXiv
-
[20]
2d gaussian splatting for geometrically accurate radiance fields
Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, and Shenghua Gao. 2d gaussian splatting for geometrically accurate radiance fields. arXiv preprint arXiv:2403.17888, 2024
2024 arXiv
-
[21]
3dlite: towards commodity 3d scanning for content creation
Jingwei Huang, Angela Dai, Leonidas J Guibas, and Matthias Nießner. 3dlite: towards commodity 3d scanning for content creation. ACM Trans. Graph., 36(6):203–1, 2017
2017
-
[22]
Planar surface reconstruction from sparse views
Linyi Jin, Shengyi Qian, Andrew Owens, and David F Fouhey. Planar surface reconstruction from sparse views. In Proc. of the IEEE/CVF International Conference on Computer Vision , pages 12991–13000, 2021. 10
2021
-
[23]
What energy functions can be minimized via graph cuts? IEEE transactions on pattern analysis and machine intelligence , 26(2):147–159, 2004
Vladimir Kolmogorov and Ramin Zabin. What energy functions can be minimized via graph cuts? IEEE transactions on pattern analysis and machine intelligence , 26(2):147–159, 2004
2004
-
[24]
Modular primitives for high-performance differentiable rendering
Samuli Laine, Janne Hellsten, Tero Karras, Yeongho Seol, Jaakko Lehtinen, and Timo Aila. Modular primitives for high-performance differentiable rendering. ACM Transactions on Graphics (ToG), 39(6):1– 14, 2020
2020
-
[25]
Neurmips: Neural mixture of planar experts for view synthesis
Zhi-Hao Lin, Wei-Chiu Ma, Hao-Yu Hsu, Yu-Chiang Frank Wang, and Shenlong Wang. Neurmips: Neural mixture of planar experts for view synthesis. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 15702–15712, 2022
2022
-
[26]
Planercnn: 3d plane detection and reconstruction from a single image
Chen Liu, Kihwan Kim, Jinwei Gu, Yasutaka Furukawa, and Jan Kautz. Planercnn: 3d plane detection and reconstruction from a single image. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 4450–4459, 2019
2019
-
[27]
Planenet: Piece-wise planar reconstruction from a single rgb image
Chen Liu, Jimei Yang, Duygu Ceylan, Ersin Yumer, and Yasutaka Furukawa. Planenet: Piece-wise planar reconstruction from a single rgb image. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pages 2579–2588, 2018
2018
-
[28]
Planemvs: 3d plane reconstruction from multi-view stereo
Jiachen Liu, Pan Ji, Nitin Bansal, Changjiang Cai, Qingan Yan, Xiaolei Huang, and Yi Xu. Planemvs: 3d plane reconstruction from multi-view stereo. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 8665–8675, 2022
2022
-
[29]
Multi-view depth estimation using epipolar spatio-temporal networks
Xiaoxiao Long, Lingjie Liu, Wei Li, Christian Theobalt, and Wenping Wang. Multi-view depth estimation using epipolar spatio-temporal networks. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 8258–8267, 2021
2021
-
[30]
Highly parallelizable plane extraction for organized point clouds using spherical convex hulls
Hannes Möls, Kailai Li, and Uwe D Hanebeck. Highly parallelizable plane extraction for organized point clouds using spherical convex hulls. In 2020 IEEE International Conference on Robotics and Automation (ICRA), pages 7920–7926. IEEE, 2020
2020
-
[31]
Atlas: End-to-end 3d scene reconstruction from posed images
Zak Murez, Tarrence Van As, James Bartolozzi, Ayan Sinha, Vijay Badrinarayanan, and Andrew Rabi- novich. Atlas: End-to-end 3d scene reconstruction from posed images. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part VII ...
2020
-
[32]
Point-e: A system for generating 3d point clouds from complex prompts
Alex Nichol, Heewoo Jun, Prafulla Dhariwal, Pamela Mishkin, and Mark Chen. Point-e: A system for generating 3d point clouds from complex prompts. arXiv preprint arXiv:2212.08751, 2022
2022 arXiv
-
[33]
Pointnet: Deep learning on point sets for 3d classification and segmentation
Charles R Qi, Hao Su, Kaichun Mo, and Leonidas J Guibas. Pointnet: Deep learning on point sets for 3d classification and segmentation. In Proceedings of the IEEE conference on computer vision and pattern recognition, pages 652–660, 2017
2017
-
[34]
Learning pairwise inter-plane relations for piecewise planar reconstruction
Yiming Qian and Yasutaka Furukawa. Learning pairwise inter-plane relations for piecewise planar reconstruction. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part VII 16, pages 330–345. Springer, 2020
2020
-
[35]
Plane-based odometry using an rgb-d camera
Carolina Raposo, Miguel Lourenço, Michel Antunes, and Joao Pedro Barreto. Plane-based odometry using an rgb-d camera. In BMVC, volume 2, page 6, 2013
2013
-
[36]
Dense planar slam
Renato F Salas-Moreno, Ben Glocken, Paul HJ Kelly, and Andrew J Davison. Dense planar slam. In 2014 IEEE international symposium on mixed and augmented reality (ISMAR) , pages 157–164. IEEE, 2014
2014
-
[37]
Efficient ransac for point-cloud shape detection
Ruwen Schnabel, Roland Wahl, and Reinhard Klein. Efficient ransac for point-cloud shape detection. In Computer graphics forum, volume 26, pages 214–226. Wiley Online Library, 2007
2007
-
[38]
Structure-from-motion revisited
Johannes L Schonberger and Jan-Michael Frahm. Structure-from-motion revisited. In Proceedings of the IEEE conference on computer vision and pattern recognition , pages 4104–4113, 2016
2016
-
[39]
Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape synthesis
Tianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu, and Sanja Fidler. Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape synthesis. Advances in Neural Information Processing Systems, 34:6087–6101, 2021
2021
-
[40]
Planerectr: Unified query learning for 3d plane recovery from a single view
Jingjia Shi, Shuaifeng Zhi, and Kai Xu. Planerectr: Unified query learning for 3d plane recovery from a single view. In Proceedings of the IEEE/CVF International Conference on Computer Vision , pages 9377–9386, 2023
2023
-
[41]
Indoor segmentation and support inference from rgbd images
Nathan Silberman, Derek Hoiem, Pushmeet Kohli, and Rob Fergus. Indoor segmentation and support inference from rgbd images. In Computer Vision–ECCV 2012: 12th European Conference on Computer Vision, Florence, Italy, October 7-13, 2012, Proceedings, Part V 12 , pages 746–760. Sp...
2012
-
[42]
Piecewise planar stereo for image-based rendering
Sudipta Sinha, Drew Steedly, and Rick Szeliski. Piecewise planar stereo for image-based rendering. In 2009 International Conference on Computer Vision , pages 1881–1888, 2009
2009
-
[43]
From planes to corners: Multi-purpose primitive detection in unorganized 3d point clouds
Christiane Sommer, Yumin Sun, Leonidas Guibas, Daniel Cremers, and Tolga Birdal. From planes to corners: Multi-purpose primitive detection in unorganized 3d point clouds. IEEE Robotics and Automation Letters, 5(2):1764–1771, 2020
2020
-
[44]
The replica dataset: A digital replica of indoor spaces
Julian Straub, Thomas Whelan, Lingni Ma, Yufan Chen, Erik Wijmans, Simon Green, Jakob J Engel, Raul Mur-Artal, Carl Ren, Shobhit Verma, et al. The replica dataset: A digital replica of indoor spaces. arXiv preprint arXiv:1906.05797, 2019
1906 arXiv
-
[45]
Sturm, N
J. Sturm, N. Engelhard, F. Endres, W. Burgard, and D. Cremers. A benchmark for the evaluation of rgb-d slam systems. In Proc. of the International Conference on Intelligent Robot Systems (IROS) , Oct. 2012
2012
-
[46]
Neuralrecon: Real-time coherent 3d reconstruction from monocular video
Jiaming Sun, Yiming Xie, Linghao Chen, Xiaowei Zhou, and Hujun Bao. Neuralrecon: Real-time coherent 3d reconstruction from monocular video. In Proceedings of the IEEE/CVF conference on computer vision and pattern recognition, pages 15598–15607, 2021
2021
-
[47]
Planetr: Structure-guided transformers for 3d plane recovery
Bin Tan, Nan Xue, Song Bai, Tianfu Wu, and Gui-Song Xia. Planetr: Structure-guided transformers for 3d plane recovery. In Proceedings of the IEEE/CVF International Conference on Computer Vision , pages 11 4186–4195, 2021
2021
-
[48]
Nope-sac: Neural one-plane ransac for sparse-view planar 3d reconstruction
Bin Tan, Nan Xue, Tianfu Wu, and Gui-Song Xia. Nope-sac: Neural one-plane ransac for sparse-view planar 3d reconstruction. IEEE Transactions on Pattern Analysis and Machine Intelligence , 2023
2023
-
[49]
Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang. Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction. arXiv preprint arXiv:2106.10689, 2021
2021 arXiv
-
[50]
Planarrecon: Real-time 3d plane detection and reconstruction from posed monocular videos
Yiming Xie, Matheus Gadelha, Fengting Yang, Xiaowei Zhou, and Huaizu Jiang. Planarrecon: Real-time 3d plane detection and reconstruction from posed monocular videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 6219–6228, 2022
2022
-
[51]
Point-nerf: Point-based neural radiance fields
Qiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi, Zhixin Shu, Kalyan Sunkavalli, and Ulrich Neumann. Point-nerf: Point-based neural radiance fields. In Proceedings of the IEEE/CVF conference on computer vision and pattern recognition, pages 5438–5448, 2022
2022
-
[52]
Recovering 3d planes from a single image via convolutional neural networks
Fengting Yang and Zihan Zhou. Recovering 3d planes from a single image via convolutional neural networks. In Proceedings of the European Conference on Computer Vision (ECCV) , pages 85–100, 2018
2018
-
[53]
Monocular object and plane slam in structured environments
Shichao Yang and Sebastian Scherer. Monocular object and plane slam in structured environments. IEEE Robotics and Automation Letters, 4(4):3145–3152, 2019
2019
-
[54]
Single-image piece-wise planar 3d reconstruction via associative embedding
Zehao Yu, Jia Zheng, Dongze Lian, Zihan Zhou, and Shenghua Gao. Single-image piece-wise planar 3d reconstruction via associative embedding. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pages 1029–1037, 2019. 12 A Appendix A.1 More Detai...
2019
Reviewed August 12, 2026 · model on record in the stance chip above.
Discussion (0). Continue with ORCID to comment.