REVIEW 4 major objections 5 minor 50 references
GSRAIN claims that rainfall synthesis in 3D Gaussian driving scenes can be made physically calibrated and intensity-controllable over 0–13 mm/h by separating high-frequency raindrop Gaussians from low-frequency diffusion-based rainy appeara
Reviewed by Pith at T0; open to challenge. T0 means a machine referee read the full paper against a public rubric. the ladder, T0–T4 →
T0 review · deepseek-v4-flash
2026-08-04 12:49 UTC pith:OVACO2KF
load-bearing objection GSRAIN offers a genuinely useful two-branch rain synthesis pipeline for 3DGS driving scenes, but the headline 'physically calibrated 0–13 mm/h control' is not actually specified anywhere in the paper. the 4 major comments →
GSRAIN: Physically Calibrated High-/Low-Frequency Rainfall Synthesis for 3D Gaussian Driving Scenes
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
Core claim
GSRAIN claims that measured raindrop statistics can be embedded directly into a 3D Gaussian scene, making rainfall intensity a calibrated parameter. High-frequency rain uses Gaussian ellipsoids sized by a gamma drop-size distribution fit to disdrometer data, with speeds from a fitted velocity–diameter curve; far drops become low-opacity haze via a distance-dependent opacity rule. Low-frequency wetness uses a single-step diffusion model conditioned on surface normals and coordinated across views by mutual self-attention. The branches are fused by depth-ordered alpha compositing. Tests show detection confidence falls with intensity for a distant dark car, and a planner collides in a cut-in sce
What carries the argument
The central mechanism is the high-/low-frequency decoupling inside a single 3D Gaussian scene. High-frequency rain arises from Gaussian ellipsoids whose count, size, and velocity are drawn from a gamma drop-size distribution (shape μ_R and scale θ_R), a fitted quadratic velocity–diameter relation, and a distance-dependent opacity that turns near-field droplets into streaks and far-field droplets into haze. Low-frequency rainy appearance is produced by a single-step diffusion model conditioned on surface normals and coordinated across views by mutual self-attention. The two branches are fused via depth-ordered alpha compositing so that local raindrop disturbances and global wet appearance coe
Load-bearing premise
The load-bearing premise is that the rainfall-intensity-to-drop-distribution mapping is fully specified and reproducible, but the paper lists parameters at only three intensities and gives no interpolation rule, leaving the 0–13 mm/h claim dependent on an unspecified fit.
What would settle it
Render the same scene at an intermediate intensity such as 5 mm/h using any consistent interpolation of the three tabulated parameter sets; if the streak density and haze do not follow the monotone trend implied by 1.2 → 8.5 → 12.0 mm/h, or if the gamma scale at 12.0 mm/h (0.085 mm) cannot be reconciled with the 8.5 mm/h value (0.114 mm) under a smooth physical fit, the claimed calibrated control fails.
If this is right
- Rainfall intensity becomes a numeric test parameter: an evaluator can vary a single scene from clear to 1.2, 8.5, and 12.0 mm/h and observe how perception and planning change.
- Repeatability follows from the parameterization: the same intensity setting yields the same statistical rain, which is what regression testing of driving stacks requires.
- Scene-dependent effects are visible: a light close car keeps confidence under rain, while a distant dark car loses confidence and can be misclassified, so rain tests can expose failures a global metric would hide.
- A planner can be pushed across a behavior threshold: in the cut-in scenario the system collides at 8.5 and 12.0 mm/h but not in clear weather or at 1.2 mm/h.
- The low-frequency transfer reaches a lower FID than two prior baselines, indicating closer feature statistics to real rainy images, although FID alone does not certify physical accuracy.
Where Pith is reading between the lines
- The 0–13 mm/h control claim would be stronger if the paper gave the closed-form mapping from R to the drop-size and density parameters; it currently tabulates only three intensities and leaves interpolation unspecified.
- The high/low-frequency split suggests a general recipe for adverse weather: fog, snow, and spray could each be modeled as particle-statistics Gaussians plus a global appearance transfer.
- Because the low-frequency branch is 2D transfer re-optimized into 3D, intensity currently modulates only the high-frequency part; a direct 3D low-frequency model would let intensity also control wet-road gloss and global contrast.
- The observed distance-dependent detector degradation hints at a targeted test-generation strategy: place dark or distant objects at intersections and sweep rain intensity to probe perception failure modes.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. GSRAIN is a two-branch rainfall synthesis method for 3D Gaussian Splatting (3DGS) driving scenes. The high-frequency branch models near-field rain streaks and far-field haze as Gaussian primitives, with raindrop characteristics (gamma drop-size distribution, velocity–diameter relation, number density) fitted to measured rainfall data. The low-frequency branch uses a LoRA-fine-tuned single-step diffusion model with a surface-normal channel, cross-view feature matching, and mutual self-attention to produce multi-view-consistent rainy appearance, which is then reconstructed into a rainy 3DGS background. The two branches are fused in one 3DGS renderer. Experiments report FID comparisons with CycleGAN-Turbo and WeatherEdit, ablations for the normal channel and mutual attention, object-detection tests with YOLO variants, and closed-loop UniAD driving evaluations under clear/1.2/8.5/12.0 mm/h rainfall. The central claim is physically calibrated continuous rainfall-intensity control over 0–13 mm/h with multi-view consistency.
Significance. If fully substantiated, GSRAIN addresses a relevant gap: providing controllable, repeatable, multi-view-consistent rainy scenes for closed-loop autonomous-driving evaluation. The explicit modeling of raindrop size distributions, the high-quality velocity–diameter fit (R²=0.997), the geometry-aware diffusion branch, and the downstream UniAD/YOLO evaluations are strengths. However, the central 'physically calibrated continuous 0–13 mm/h control' claim currently rests on an underspecified mapping and an incomplete quantitative evaluation. The manuscript would be significantly strengthened by releasing fitted functional forms or code for the rainfall-intensity mapping, adding statistical rigor to FID and multi-view-consistency metrics, and providing external validation that the synthesized intensities behave like real rainfall of the same intensity.
major comments (4)
- [Algorithm 1, §III-C, Table III] The rainfall-intensity-to-parameter mapping is underspecified. Algorithm 1 Stage 1 line 2 says 'Determine N̄(R) and the gamma parameters μ_R, θ_R from the target rainfall intensity R' without giving any functional form. Table III provides only three discrete points (R=1.2, 8.5, 12.0 mm/h); moreover, μ_R (9.705/7.132/10.466) and θ_R (0.074/0.114/0.085) are nonmonotonic in R, so even simple interpolation is not well defined. No fitted equations, lookup tables, raw disdrometer data, or code are provided. Without this mapping, the advertised continuous 0–13 mm/h control cannot be reproduced at unlisted intensities, and the 'physically calibrated' claim is not supportable. Additionally, the fog-Gaussian count M in Algorithm 1 is never defined, leaving the haze density unspecified.
- [§IV-A.3, Table II] The headline FID comparison (149.09 vs 155.71 vs 157.94) is reported as point estimates with no error bars, number of test images, random seeds, or statistical significance test. The margins are small relative to typical FID variability, and no protocol details are given. Please report mean±std over multiple runs or confidence intervals, and specify the exact evaluation subset and preprocessing. As written, the claimed FID improvement is not statistically grounded.
- [§III-D.2, §IV-A.2, Figs. 6 and 8] The paper claims 'multi-view-consistent rainy appearance' as a key advantage, but the evidence is purely qualitative. No quantitative metric is provided to measure cross-view consistency (e.g., matched-region LPIPS/SSIM, feature-matching error, or downstream 3DGS reconstruction quality). Given that 3DGS reconstruction is sensitive to inter-view inconsistency, please add a quantitative cross-view consistency evaluation.
- [§IV-B.4, Eq. (7)] The 'graded rainfall control' demonstration in Fig. 10 is not an independent validation: higher intensity producing denser streaks/haze follows directly from the fitted N̄(R) and the chosen Gaussian placement, so it re-states the model parameters rather than confirming physical calibration. Please add external validation, e.g., comparing synthesized scenes against real rainfall images at matched intensities with a perceptual or statistical metric, or measuring agreement with independent rain-rate observations. The hand-set constants φ=2 and α_m=0.05 in Eq. (7) also need justification or a sensitivity study.
minor comments (5)
- [Figures 5–8, 13–17] Several figure panels contain garbled '/uni000...' tokens in the captions or embedded text; these should be cleaned before submission.
- [Fig. 1 and Table I] RainSense is referred to both as a disdrometer (Fig. 1) and as a dataset with 22 clear/22 rainy images (Table I). Clarify the data-acquisition setup and how the disdrometer measurements relate to the image dataset.
- [Algorithm 1, Eq. (12)] The fog-Gaussian count M, the maximum duplication number n_max, and the value of τ in Eq. (12) are not specified. Please provide these values or explain how they are determined.
- [§IV-A.1 and Table II] Gemini 3.1 Flash is excluded from the quantitative FID table because it is API-based. Please state explicitly why FID could not be computed for it (e.g., no fixed training set), and consider reporting a zero-shot FID if feasible.
- [§II-B, §IV] RainyGS (ref. [29]) is discussed in related work but is not included in comparisons. If it is not directly comparable, say so; otherwise include it in the FID or qualitative evaluation.
Circularity Check
Rainfall-intensity control demonstration is forced by the fitted density-to-R mapping that defines it, so the graded-control result is true by construction.
specific steps
-
fitted input called prediction
[Section IV-B-4 (Rainfall-Intensity Control), Table III, Fig. 10; Algorithm 1, Stage 1 lines 2-3]
"GSRAIN adjusts rainfall over 0–13 mm/h through calibrated parameter mappings. Table III lists the number density and gamma-distribution parameters for three target intensities. The simulated results in Fig. 10 show that both rain-streak density and far-field haze increase with rainfall intensity, indicating graded control of the visual rainfall strength."
The intensity-dependence is an input, not a prediction. Algorithm 1 says 'Determine N̄(R) and the gamma parameters μ_R, θ_R from the target rainfall intensity R' and then 'Compute ... the primitive counts N = N̄(R)V_k', so the number of rain-streak Gaussians is directly proportional to the fitted density N̄(R). Table III lists N̄(1.2)=271, N̄(8.5)=1190, N̄(12.0)=1710 m^-3, monotonically increasing with R. Thus the Fig. 10 observation that rain-streak density increases with R is guaranteed by construction; the demonstration re-states the fitted mapping rather than validating it.
full rationale
The paper's central asset is a 3DGS rainfall simulator whose high-frequency branch converts measured raindrop statistics into Gaussian primitives. The fitted inputs are the drop-size distribution parameters, number density, and velocity curve, all taken from RainSense disdrometer data. The strongest circularity is in the 'Rainfall-Intensity Control' experiment: the claimed graded control at 1.2, 8.5, and 12.0 mm/h is shown by rendering scenes whose streak count N is set as N = N̄(R)V_k, i.e., the density N̄(R) was itself fitted to those same R values. The visual 'increase with rainfall intensity' is therefore a restatement of the chosen input values, not an independent check that simulated rain at 8.5 mm/h behaves like real 8.5 mm/h rain. The FID comparison (149.09 vs. 155.71 and 157.94) is an external, non-circular benchmark, and the closed-loop UniAD / YOLO experiments are downstream applications rather than predictions derived from the fitted parameters. No load-bearing self-citation chain or uniqueness argument appears in the paper. Separate from circularity, the mapping R -> (N̄, μ_R, θ_R) is underspecified: only three tabulated points are given, the gamma shape parameter is nonmonotonic (9.705, 7.132, 10.466), and no interpolation or extrapolation rule is supplied for the claimed 0-13 mm/h continuum; this is a reproducibility/validation gap, not itself a circular step. Overall, one central demonstration reduces by construction, warranting a partial circularity score of 6.
Axiom & Free-Parameter Ledger
free parameters (8)
- Gamma DSD shape parameter μ_R =
μ_R = 9.705 @ 1.2 mm/h; 7.132 @ 8.5 mm/h; 10.466 @ 12.0 mm/h
- Gamma DSD scale parameter θ_R (mm) =
θ_R = 0.074 @ 1.2 mm/h; 0.114 @ 8.5 mm/h; 0.085 @ 12.0 mm/h
- Raindrop number density N̄(R) =
271 m^-3 @ 1.2 mm/h; 1190 m^-3 @ 8.5 mm/h; 1710 m^-3 @ 12.0 mm/h
- Velocity-diameter quadratic coefficients =
V(D) = -0.342D^2 + 3.379D + 0.340
- Exposure time T_exp =
0.05 s
- Critical haze coefficient φ =
2
- Haze opacity α_m =
0.05
- Rain-streak and haze region extents =
Streak [-1,5]×[-3,3]×[-1.5,4.5] m; haze [-10,60]×[-10,10]×[-1.5,20.5] m
axioms (8)
- standard math 3D Gaussian Splatting representation and differentiable rendering (Eqs 1-2)
- standard math Gamma distribution models the raindrop size distribution (Eq 8)
- domain assumption Raindrop equilibrium axis ratio is linear in diameter: τ(D)=kD+b, k=-0.07, b=1.07 (Eq 4)
- domain assumption Raindrop opacity and streak length follow α0 = D/(V T_exp) and L = V T_exp (Eqs 5, 10)
- ad hoc to paper Distance-dependent opacity model with φ and α_m (Eq 7)
- domain assumption Velocity-diameter fit Vμ(D) from RainSense disdrometer extrapolates to all scenes and intensities (Eq 9)
- ad hoc to paper Continuous rainfall intensity control over 0-13 mm/h is achievable from the three tabulated parameter sets (Table III)
- domain assumption Low-frequency rainy appearance transfer via fine-tuned CycleGAN-Turbo with normal maps and mutual self-attention is sufficient to reconstruct a 3DGS background
read the original abstract
Existing rainfall simulation methods for autonomous driving remain limited in physical controllability and multi-view consistency. This paper presents GSRAIN, a high-/low-frequency rainfall synthesis method for 3D Gaussian Splatting (3DGS) driving scenes. GSRAIN constructs a high-frequency raindrop model from measured rainfall data and generates low-frequency rainy appearance using a geometry-aware single-step diffusion model. The two effects are then fused in a unified 3DGS scene, enabling rainfall-intensity control over the range of 0--13~mm/h. The proposed method achieves a Fr\'{e}chet Inception Distance (FID) of 149.09, outperforming CycleGAN-Turbo (155.71) and WeatherEdit (157.94). Object-detection and closed-loop driving experiments further show that the generated scenes expose scene-dependent performance changes of the evaluated algorithms under controllable rainfall. These results indicate that GSRAIN provides an effective approach for constructing physically controllable, repeatable, and closed-loop-compatible rainy-weather test scenes for autonomous driving.
Figures
Reference graph
Works this paper leans on
-
[1]
End-to-end autonomous driving: From classic paradigm to large model empowerment—A comprehensive survey,
W. Dong, S. Lu, X. Chen, et al., “End-to-end autonomous driving: From classic paradigm to large model empowerment—A comprehensive survey,”IEEE Internet Things J., vol. 13, no. 3, pp. 3870–3898, 2025
2025
-
[2]
A comprehensive review on limitations of autonomous driving and its impact on accidents and collisions,
A. Chougule, V . Chamola, A. Sam, et al., “A comprehensive review on limitations of autonomous driving and its impact on accidents and collisions,”IEEE Open J. V eh. Technol., vol. 5, pp. 142–161, 2023
2023
-
[3]
Advancing autonomous driving system testing: Demands, challenges, and future directions,
Y . Liao, J. Zhang, J. Keung, et al., “Advancing autonomous driving system testing: Demands, challenges, and future directions,”Inf. Softw. Technol., vol. 187, Art. no. 107859, 2025
2025
-
[4]
Drive&Gen: Co-evaluating end-to- end driving and video generation models,
J. Wang, Z. Yang, Y . Bai, et al., “Drive&Gen: Co-evaluating end-to- end driving and video generation models,” inProc. IEEE/RSJ Int. Conf. Intell. Robots Syst. (IROS), 2025, pp. 8934–8941
2025
-
[5]
GeoSim: Realistic video simulation via geometry-aware composition for self-driving,
Y . Chen, F. Rong, S. Duggal, et al., “GeoSim: Realistic video simulation via geometry-aware composition for self-driving,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2021, pp. 7230–7240
2021
-
[6]
UniSim: A neural closed-loop sensor simulator,
Z. Yang, Y . Chen, J. Wang, et al., “UniSim: A neural closed-loop sensor simulator,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2023, pp. 1389–1399
2023
-
[7]
CARLA: An open urban driving simulator,
A. Dosovitskiy, G. Ros, F. Codevilla, et al., “CARLA: An open urban driving simulator,” inProc. Conf. Robot Learn. (CoRL), 2017, pp. 1–16
2017
-
[8]
Vision and rain,
K. Garg and S. K. Nayar, “Vision and rain,”Int. J. Comput. Vis., vol. 75, no. 1, pp. 3–27, 2007
2007
-
[9]
Rain rendering for evaluating and improving robustness to bad weather,
M. Tremblay, S. S. Halder, R. de Charette, et al., “Rain rendering for evaluating and improving robustness to bad weather,”Int. J. Comput. Vis., vol. 129, pp. 341–360, 2021
2021
-
[10]
Recent development and applications of SUMO—Simulation of Urban MObility,
D. Krajzewicz, J. Erdmann, M. Behrisch, et al., “Recent development and applications of SUMO—Simulation of Urban MObility,”Int. J. Adv. Syst. Meas., vol. 5, nos. 3–4, pp. 128–138, 2012
2012
-
[11]
MetaDrive: Composing diverse driving scenarios for generalizable reinforcement learning,
Q. Li, Z. Peng, L. Feng, et al., “MetaDrive: Composing diverse driving scenarios for generalizable reinforcement learning,”IEEE Trans. Pattern Anal. Mach. Intell., vol. 45, no. 3, pp. 3461–3475, 2023
2023
-
[12]
DriveDreamer: Towards real-world- driven world models for autonomous driving,
X. Wang, Z. Zhu, G. Huang, et al., “DriveDreamer: Towards real-world- driven world models for autonomous driving,” arXiv:2309.09777, 2023
Pith/arXiv arXiv 2023
-
[13]
DriveDreamer-2: LLM-enhanced world models for diverse driving video generation,
G. Zhao, X. Wang, Z. Zhu, et al., “DriveDreamer-2: LLM-enhanced world models for diverse driving video generation,” inProc. AAAI Conf. Artif. Intell., vol. 39, no. 10, 2025, pp. 10412–10420
2025
-
[14]
Street-view image generation from a bird’s-eye view layout,
A. Swerdlow, R. Xu, and B. Zhou, “Street-view image generation from a bird’s-eye view layout,”IEEE Robot. Autom. Lett., vol. 9, no. 4, pp. 3578–3585, 2024
2024
-
[15]
PerLDiff: Controllable street-view synthesis using perspective-layout diffusion model,
J. Zhang, H. Sheng, S. Cai, et al., “PerLDiff: Controllable street-view synthesis using perspective-layout diffusion model,” inProc. IEEE/CVF Int. Conf. Comput. Vis. (ICCV), 2025, pp. 26306–26315
2025
-
[16]
Foundation models in au- tonomous driving: A survey on scenario generation and scenario analy- sis,
Y . Gao, M. Piccinini, Y . Zhang, et al., “Foundation models in au- tonomous driving: A survey on scenario generation and scenario analy- sis,”IEEE Open J. Intell. Transp. Syst., 2026
2026
-
[17]
NeRF: Representing scenes as neural radiance fields for view synthesis,
B. Mildenhall, P. Srinivasan, M. Tancik, et al., “NeRF: Representing scenes as neural radiance fields for view synthesis,”Commun. ACM, vol. 65, no. 1, pp. 99–106, 2021
2021
-
[18]
3D Gaussian splatting for real-time radiance field rendering,
B. Kerbl, G. Kopanas, T. Leimk ¨uhler, et al., “3D Gaussian splatting for real-time radiance field rendering,”ACM Trans. Graph., vol. 42, no. 4, Art. no. 139, pp. 1–14, 2023
2023
-
[19]
NeuRAD: Neural rendering for autonomous driving,
A. Tonderski, C. Lindstr ¨om, G. Hess, et al., “NeuRAD: Neural rendering for autonomous driving,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2024, pp. 14895–14904
2024
-
[20]
3D Gaussian splatting: Survey, technologies, challenges, and opportunities,
Y . Bao, T. Ding, J. Huo, et al., “3D Gaussian splatting: Survey, technologies, challenges, and opportunities,”IEEE Trans. Circuits Syst. Video Technol., vol. 35, no. 7, pp. 6832–6852, 2025
2025
-
[21]
AutoSplat: Constrained Gaussian splatting for autonomous driving scene reconstruction,
M. Khan, H. Fazlali, D. Sharma, et al., “AutoSplat: Constrained Gaussian splatting for autonomous driving scene reconstruction,” inProc. IEEE Int. Conf. Robot. Autom. (ICRA), 2025, pp. 8315–8321
2025
-
[22]
HO-Gaussian: Hybrid optimization of 3D Gaussian splatting for urban scenes,
Z. Li, Y . Zhang, C. Wu, et al., “HO-Gaussian: Hybrid optimization of 3D Gaussian splatting for urban scenes,” inProc. Eur . Conf. Comput. Vis. (ECCV), 2024, pp. 19–36
2024
-
[23]
DrivingGaussian: Composite Gaussian splatting for surrounding dynamic autonomous driving scenes,
X. Zhou, Z. Lin, X. Shan, et al., “DrivingGaussian: Composite Gaussian splatting for surrounding dynamic autonomous driving scenes,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2024, pp. 21634–21643
2024
-
[24]
OmniRe: Omni urban scene reconstruction,
Z. Chen, J. Yang, J. Huang, et al., “OmniRe: Omni urban scene reconstruction,” inProc. Int. Conf. Learn. Represent. (ICLR), 2025
2025
-
[25]
WeatherEdit: Controllable weather editing with 4D Gaussian field,
C. Qian, W. Li, Y . Guo, et al., “WeatherEdit: Controllable weather editing with 4D Gaussian field,” inProc. AAAI Conf. Artif. Intell., vol. 40, no. 10, 2026, pp. 8511–8519
2026
-
[26]
A new model for the equilibrium shape of raindrops,
K. V . Beard and C. Chuang, “A new model for the equilibrium shape of raindrops,”J. Atmos. Sci., vol. 44, no. 11, pp. 1509–1524, 1987
1987
-
[27]
Photorealistic rendering of rain streaks,
K. Garg and S. K. Nayar, “Photorealistic rendering of rain streaks,”ACM Trans. Graph., vol. 25, no. 3, pp. 996–1002, 2006
2006
-
[28]
Physics-based rendering for improving robustness to rain,
S. S. Halder, J. F. Lalonde, and R. de Charette, “Physics-based rendering for improving robustness to rain,” inProc. IEEE/CVF Int. Conf. Comput. Vis. (ICCV), 2019, pp. 10203–10212
2019
-
[29]
RainyGS: Efficient rain synthesis with physically based Gaussian splatting,
Q. Dai, X. Ni, Q. Shen, et al., “RainyGS: Efficient rain synthesis with physically based Gaussian splatting,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2025, pp. 16153–16162
2025
-
[30]
SGSST: Scaling Gaussian splatting style transfer,
B. Galerne, J. Wang, L. Raad, et al., “SGSST: Scaling Gaussian splatting style transfer,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2025, pp. 26535–26544
2025
-
[31]
StyleMe3D: Stylization with disentangled priors by multiple encoders on 3D Gaussians,
C. Zhuang, Y . Hu, X. Zhang, et al., “StyleMe3D: Stylization with disentangled priors by multiple encoders on 3D Gaussians,” arXiv:2504.15281, 2025
arXiv 2025
-
[32]
FantasyStyle: Controllable stylized distillation for 3D Gaussian splatting,
Y . Yang, Y . Wang, C. Wang, et al., “FantasyStyle: Controllable stylized distillation for 3D Gaussian splatting,” inProc. AAAI Conf. Artif. Intell., vol. 40, no. 14, 2026, pp. 11784–11792
2026
-
[33]
Tune-Your-Style: Intensity-tunable 3D style transfer with Gaussian splatting,
Y . Zhao, R. Ye, R. Zheng, et al., “Tune-Your-Style: Intensity-tunable 3D style transfer with Gaussian splatting,” inProc. IEEE/CVF Int. Conf. Comput. Vis. (ICCV), 2025, pp. 19032–19042
2025
-
[34]
Closing the loop: Joint rain generation and removal via disentangled image translation,
Y . Ye, Y . Chang, H. Zhou, et al., “Closing the loop: Joint rain generation and removal via disentangled image translation,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2021, pp. 2053–2062
2021
-
[35]
From rain generation to rain removal,
H. Wang, Z. Yue, Q. Xie, et al., “From rain generation to rain removal,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2021, pp. 14791–14801
2021
-
[36]
High-resolution image synthesis with latent diffusion models,
R. Rombach, A. Blattmann, D. Lorenz, et al., “High-resolution image synthesis with latent diffusion models,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2022, pp. 10684–10695
2022
-
[37]
One-step image translation with text-to-image models,
G. Parmar, T. Park, S. Narasimhan, et al., “One-step image translation with text-to-image models,” arXiv:2403.12036, 2024
Pith/arXiv arXiv 2024
-
[38]
LoRA: Low-rank adaptation of large language models,
E. J. Hu, Y . Shen, P. Wallis, et al., “LoRA: Low-rank adaptation of large language models,” inProc. Int. Conf. Learn. Represent. (ICLR), 2022
2022
-
[39]
Application of the generalized gamma model to represent the full rain drop size distribution spectra,
M. Thurai and V . N. Bringi, “Application of the generalized gamma model to represent the full rain drop size distribution spectra,”J. Appl. Meteorol. Climatol., vol. 57, no. 5, pp. 1197–1210, 2018
2018
-
[40]
Estimating and exploiting the aleatoric uncertainty in surface normal estimation,
G. Bae, I. Budvytis, and R. Cipolla, “Estimating and exploiting the aleatoric uncertainty in surface normal estimation,” inProc. IEEE/CVF Int. Conf. Comput. Vis. (ICCV), 2021, pp. 13137–13146
2021
-
[41]
MasaCtrl: Tuning-free mutual self- attention control for consistent image synthesis and editing,
M. Cao, X. Wang, Z. Qi, et al., “MasaCtrl: Tuning-free mutual self- attention control for consistent image synthesis and editing,” inProc. IEEE/CVF Int. Conf. Comput. Vis. (ICCV), 2023, pp. 22560–22570. 13
2023
-
[42]
BDD100K: A diverse driving dataset for heterogeneous multitask learning,
F. Yu, H. Chen, X. Wang, et al., “BDD100K: A diverse driving dataset for heterogeneous multitask learning,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2020, pp. 2636–2645
2020
-
[43]
Gemini 3.1 Flash Image,
Google, “Gemini 3.1 Flash Image,” accessed Apr. 18, 2026. [Online]. Available: https://ai.google.dev/gemini-api/
2026
-
[44]
Waymo Open Dataset: Panoramic video panoptic segmentation,
J. Mei, A. Zhu, X. Yan, et al., “Waymo Open Dataset: Panoramic video panoptic segmentation,” inProc. Eur . Conf. Comput. Vis. (ECCV), 2022, pp. 53–72
2022
-
[45]
GANs trained by a two time-scale update rule converge to a local Nash equilibrium,
M. Heusel, H. Ramsauer, T. Unterthiner, et al., “GANs trained by a two time-scale update rule converge to a local Nash equilibrium,”Adv. Neural Inf. Process. Syst., vol. 30, 2017
2017
-
[46]
HUGSIM: A real-time, photo-realistic and closed-loop simulator for autonomous driving,
H. Zhou, L. Lin, J. Wang, et al., “HUGSIM: A real-time, photo-realistic and closed-loop simulator for autonomous driving,”IEEE Trans. Pattern Anal. Mach. Intell., vol. 48, no. 4, pp. 4673–4691, 2025
2025
-
[47]
Planning-oriented autonomous driving,
Y . Hu, J. Yang, L. Chen, et al., “Planning-oriented autonomous driving,” inProc. IEEE/CVF Conf. Comput. Vis. Pattern Recognit. (CVPR), 2023, pp. 17853–17862
2023
-
[48]
A comparison of headway and time to collision as safety indicators,
K. V ogel, “A comparison of headway and time to collision as safety indicators,”Accid. Anal. Prev., vol. 35, no. 3, pp. 427–433, 2003
2003
-
[49]
YOLOv10: Real-time end-to-end object detection,
A. Wang, H. Chen, L. Liu, et al., “YOLOv10: Real-time end-to-end object detection,”Adv. Neural Inf. Process. Syst., vol. 37, pp. 107984– 108011, 2024
2024
-
[50]
R. Sapkota, R. H. Cheppally, A. Sharda, et al., “YOLO26: Key architec- tural enhancements and performance benchmarking for real-time object detection,” arXiv:2509.25164, 2025
arXiv 2025
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.