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VideoGen-of-Thought: Step-by-step generating multi-shot video with minimal manual intervention
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Current video generation models excel at short clips but fail to produce cohesive multi-shot narratives due to disjointed visual dynamics and fractured storylines. Existing solutions either rely on extensive manual scripting/editing or prioritize single-shot fidelity over cross-scene continuity, limiting their practicality for movie-like content. We introduce VideoGen-of-Thought (VGoT), a step-by-step framework that automates multi-shot video synthesis from a single sentence by systematically addressing three core challenges: (1) Narrative Fragmentation: Existing methods lack structured storytelling. We propose dynamic storyline modeling, which first converts the user prompt into concise shot descriptions, then elaborates them into detailed, cinematic specifications across five domains (character dynamics, background continuity, relationship evolution, camera movements, HDR lighting), ensuring logical narrative progression with self-validation. (2) Visual Inconsistency: Existing approaches struggle with maintaining visual consistency across shots. Our identity-aware cross-shot propagation generates identity-preserving portrait (IPP) tokens that maintain character fidelity while allowing trait variations (expressions, aging) dictated by the storyline. (3) Transition Artifacts: Abrupt shot changes disrupt immersion. Our adjacent latent transition mechanisms implement boundary-aware reset strategies that process adjacent shots' features at transition points, enabling seamless visual flow while preserving narrative continuity. VGoT generates multi-shot videos that outperform state-of-the-art baselines by 20.4% in within-shot face consistency and 17.4% in style consistency, while achieving over 100% better cross-shot consistency and 10x fewer manual adjustments than alternatives.
Forward citations
Cited by 3 Pith papers
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GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling
GroundShot introduces entity-grounded shot scheduling with online visual memory to improve consistency in multi-shot video generation and presents GroundBench for entity-level evaluation.
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EchoShot: Multi-Shot Portrait Video Generation
EchoShot trains a video diffusion transformer with shot-aware rotary position embeddings and a curated multi-shot portrait dataset, enabling identity-consistent multi-shot portrait video generation with text-driven pe...
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ViMax: Agentic Video Generation
ViMax introduces a hierarchical multi-agent framework for long-form video generation that uses retrieval-augmented narrative planning and dependency-aware visual state tracking to maintain coherence across scenes.
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