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COSE$\nu$: A Collective Oscillation Simulation Engine for Neutrinos
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We introduce the implementation details of the simulation code \cosenu, which numerically solves a set of non-linear partial differential equations that govern the dynamics of neutrino collective flavor conversions. We systematically provide the details of both the finite difference method supported by Kreiss-Oliger dissipation and the finite volume method with seventh order weighted essentially non-oscillatory scheme. To ensure the reliability of the code, we perform the comparison of the simulation results with theoretically obtainable solutions. In order to understand and characterize the error accumulation behavior of the implementations when neutrino self-interactions are switched on, we also analyze the evolution of the deviation of the conserved quantities for different values of simulation parameters. We report the performance of our code with both CPUs and GPUs. The public version of the \cosenu~package is available at \url{https://github.com/COSEnu/COSEnu}.
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Cited by 1 Pith paper
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Resolution requirements for numerical modeling of neutrino quantum kinetics
A resolution study of neutrino quantum kinetics shows that under-resolving spatial modes suppresses flavor instability growth and leads to wrong asymptotic flavor conversion states.
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