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Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling

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arxiv 2412.17378 v4 pith:QBQ47HHZ submitted 2024-12-23 cs.CV

classification cs.CV
keywords loadrenderingtrainingworkloadfine-grainedgaussian-wisekerneltechnique
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3D Gaussian Splatting (3DGS) is increasingly attracting attention in both academia and industry owing to its superior visual quality and rendering speed. However, training a 3DGS model remains a time-intensive task, especially in load imbalance scenarios where workload diversity among pixels and Gaussian spheres causes poor renderCUDA kernel performance. We introduce Balanced 3DGS, a Gaussian-wise parallelism rendering with fine-grained tiling approach in 3DGS training process, perfectly solving load-imbalance issues. First, we innovatively introduce the inter-block dynamic workload distribution technique to map workloads to Streaming Multiprocessor(SM) resources within a single GPU dynamically, which constitutes the foundation of load balancing. Second, we are the first to propose the Gaussian-wise parallel rendering technique to significantly reduce workload divergence inside a warp, which serves as a critical component in addressing load imbalance. Based on the above two methods, we further creatively put forward the fine-grained combined load balancing technique to uniformly distribute workload across all SMs, which boosts the forward renderCUDA kernel performance by up to 7.52x. Besides, we present a self-adaptive render kernel selection strategy during the 3DGS training process based on different load-balance situations, which effectively improves training efficiency.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization

    cs.AR 2026-08 conditional novelty 6.0 of 10

    DeGS restructures 3DGS rendering into span parsing, task reorganization, and dense blending stages, achieving 1.8x-7.2x speedup and >80% scaling utilization over prior 3DGS accelerators.

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