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GAUDI: A Neural Architect for Immersive 3D Scene Generation

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arxiv 2207.13751 v1 pith:QVHUQTAH submitted 2022-07-27 cs.CV cs.GRcs.LG

GAUDI: A Neural Architect for Immersive 3D Scene Generation

classification cs.CV cs.GRcs.LG
keywords cameragaudigenerationgenerativemodelscenesacrossconditional
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach, where we first optimize a latent representation that disentangles radiance fields and camera poses. This latent representation is then used to learn a generative model that enables both unconditional and conditional generation of 3D scenes. Our model generalizes previous works that focus on single objects by removing the assumption that the camera pose distribution can be shared across samples. We show that GAUDI obtains state-of-the-art performance in the unconditional generative setting across multiple datasets and allows for conditional generation of 3D scenes given conditioning variables like sparse image observations or text that describes the scene.

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Cited by 3 Pith papers

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