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ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptors

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arxiv 2308.12969 v2 pith:RZIPBVPS submitted 2023-08-24 cs.CV

classification cs.CV
keywords motionobjectobjectsposecharacterobject-awarereferencetrained
verification ladder T0 review T1 audit T2 compute T3 formal
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Existing automatic approaches for 3D virtual character motion synthesis supporting scene interactions do not generalise well to new objects outside training distributions, even when trained on extensive motion capture datasets with diverse objects and annotated interactions. This paper addresses this limitation and shows that robustness and generalisation to novel scene objects in 3D object-aware character synthesis can be achieved by training a motion model with as few as one reference object. We leverage an implicit feature representation trained on object-only datasets, which encodes an SE(3)-equivariant descriptor field around the object. Given an unseen object and a reference pose-object pair, we optimise for the object-aware pose that is closest in the feature space to the reference pose. Finally, we use l-NSM, i.e., our motion generation model that is trained to seamlessly transition from locomotion to object interaction with the proposed bidirectional pose blending scheme. Through comprehensive numerical comparisons to state-of-the-art methods and in a user study, we demonstrate substantial improvements in 3D virtual character motion and interaction quality and robustness to scenarios with unseen objects. Our project page is available at https://vcai.mpi-inf.mpg.de/projects/ROAM/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GIRAF: Towards Generalizable Human Interactions with Articulated Objects

    cs.CV 2026-07 conditional novelty 6.0 of 10

    A text-conditioned diffusion model using dynamic object-centric BPS, mixed-domain training, and contact augmentation produces generalizable full-body locomotion-to-articulated-object interaction sequences that beat ad...

  2. SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control

    cs.CV 2024-12 conditional novelty 6.0 of 10

    A diffusion model generates human motion that simultaneously follows text instructions and adapts to complex 3D terrain, using goal-centric canonicalization and an ego-centric distance field.

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