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GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control

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arxiv 2503.03751 v1 pith:S4F62QH3 submitted 2025-03-05 cs.CV cs.GR

classification cs.CVcs.GR
keywords cameragen3cvideocontrolprecisepreviouslyresultscache
verification ladder T0 review T1 audit T2 compute T3 formal
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We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage little 3D information, leading to inconsistencies, such as objects popping in and out of existence. Camera control, if implemented at all, is imprecise, because camera parameters are mere inputs to the neural network which must then infer how the video depends on the camera. In contrast, GEN3C is guided by a 3D cache: point clouds obtained by predicting the pixel-wise depth of seed images or previously generated frames. When generating the next frames, GEN3C is conditioned on the 2D renderings of the 3D cache with the new camera trajectory provided by the user. Crucially, this means that GEN3C neither has to remember what it previously generated nor does it have to infer the image structure from the camera pose. The model, instead, can focus all its generative power on previously unobserved regions, as well as advancing the scene state to the next frame. Our results demonstrate more precise camera control than prior work, as well as state-of-the-art results in sparse-view novel view synthesis, even in challenging settings such as driving scenes and monocular dynamic video. Results are best viewed in videos. Check out our webpage! https://research.nvidia.com/labs/toronto-ai/GEN3C/

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Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrieval

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Context-as-Memory conditions video generation on selected historical frames chosen by camera FOV overlap, improving scene consistency in long generated videos.

  2. EPiC: Efficient Video Camera Control Learning with Precise Anchor-Video Guidance

    cs.CV 2025-05 conditional novelty 6.0 of 10

    EPiC trains a 30M-parameter visibility-aware ControlNet on mask-based anchor videos from 5,000 in-the-wild videos and 500 steps, reaching SOTA camera accuracy on RealEstate10K and MiraData.

  3. Follow-Your-Creation: Empowering 4D Creation through Video Inpainting

    cs.CV 2025-06 conditional novelty 5.0 of 10

    Follow-Your-Creation fine-tunes the Wan2.1 video inpainting model on composite point-cloud and editing masks so a single monocular video can be converted into editable 4D video with new camera motion.

  4. VRAG: Learning World Models for Interactive Video Generation

    cs.CV 2025-05 unverdicted novelty 5.0 of 10

    VRAG improves long-horizon interactive video generation by conditioning autoregressive diffusion on retrieved historical frames and explicit global state, outperforming long-context baselines on the tested Minecraft a...

  5. Reinforcement Learning: From Algorithms To Foundation Models

    cs.AI 2026-07 conditional novelty 3.0 of 10

    A dissertation uniting the author's published results: non-exploitable Nash-DQN policies and the FightLadder benchmark for games, plus diffusion/consistency-model world models for RL — a compilation rather than new results.

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