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REVIEW 3 major objections 3 minor 1 cited by

MV-GMN: State Space Model for Multi-View Action Recognition

T0 review · 3 major / 3 minor · reviewed 2026-08-10 · deepseek-v4-flash

Pith's one-line read The paper reports that its Multi-View Graph Mamba network (MV-GMN) outperforms existing state-of-the-art multi-view action-recognition models on NTU RGB+D 60/120 and PKU-MMD while keeping the linear inference complexity of state-space…

desk verdict First Mamba-based multi-view action recognition architecture, with competitive accuracy numbers, but the headline linear-complexity claim is contradicted by the paper's own graph construction (rule-based edges are quadratic in V and T, and KNN is quadratic in VT). read the letter →

arxiv 2501.13829 v1 pith:SSV3YN4A submitted 2025-01-23 cs.CV

classification cs.CV
keywords multi-viewactionrecognitionstatespacemodelMambagraphconvolutionalnetworkRGB-skeletonfusionbidirectionalscanningview-timeNTURGB+D
verification ladder T0 review T1 audit T2 compute T3 formal

The pith

A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.

The reading

The paper aims to establish that a state-space model can replace Transformer-based fusion for multi-view action recognition, combining RGB and skeleton data across viewpoints and time with lower computational cost. It introduces MV-GMN, a Multi-View Graph Mamba network whose blocks scan the view-time token grid in four directions and then propagate information over a graph built from explicit and learned edges. The authors report state-of-the-art top-1 accuracy on three benchmarks, including 97.3% and 96.7% on NTU RGB+D 120 in cross-subject and cross-view splits, and they attribute the efficiency gain to the linear inference complexity of the state-space core. A sympathetic reader would take the central contribution to be a practical demonstration that state-space-based fusion is competitive with attention-based fusion in this setting.

What carries the argument

The load-bearing object is the Multi-View Graph Mamba block, made of a Bidirectional State Space Block and a GCN block. The state-space block flattens fused RGB-skeleton features in four orders and passes each through a 1D convolution followed by a selective state-space model (SSM/Mamba), giving the linear-cost recurrence; the GCN block creates a graph whose vertices are the $V \times T$ view-time tokens, with rule-based edges connecting same-view tokens across time and same-time tokens across views, plus KNN edges connecting the most similar tokens, then propagates features with the symmetric normalized graph-convolution rule. The four scan orders are what let the SSM capture both view and time dependencies, and the graph edges are what let information move between any viewpoints at any moment.

What would settle it

Instrument the full model and double the number of viewpoints while holding the temporal length fixed: if the nearest-neighbor edge construction is exact, wall-clock inference time should grow roughly with the square of the token count, contradicting the linear-complexity claim; a profile of the graph-building step alone would show the same quadratic term.

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Extended reading notes

Core claim

The central claim is that the Multi-View Graph Mamba network achieves state-of-the-art multi-modal, multi-view, multi-temporal action recognition while keeping the inference complexity of a state-space model. The architecture fuses skeleton-guided RGB features via cross-attention, forms a grid of $V \times T$ view-time tokens, runs four bidirectional state-space scans (view-forward, view-backward, time-forward, time-backward), and then applies graph convolution over a combined edge set of time-consistent edges, view-consistent edges, and KNN-similarity edges. On NTU RGB+D 60 the View-Time variant reports 98.2% cross-subject and 99.7% cross-view; on NTU RGB+D 120 it reports 97.3% and 96.7%; on PKU-MMD it reports 98.0% and 99.1%.

Load-bearing premise

The strongest efficiency claim depends on the assumption that total inference time grows only linearly with the number of view-time tokens, yet the nearest-neighbor graph-building step compares every token with every other token, and the paper does not describe an approximate method to avoid that quadratic cost.

Editorial extensions

If this is right

  • If MV-GMN's reported numbers hold, a state-space backbone can replace a Transformer for multi-view action recognition without sacrificing accuracy across the three tested benchmarks.
  • Because the SSM core processes tokens in a single pass, its per-token cost does not grow with the number of view-time tokens the way attention's pairwise comparisons do, which is the basis for the paper's linear-inference-complexity claim.
  • The ablation results indicate that both ingredients matter: KNN edges outperform rule-based edges alone, and adding the state-space block on top of KNN-GCN improves accuracy with fewer parameters than the Transformer-based version.
  • View-prioritized scanning consistently beats time-prioritized scanning, suggesting that ordering tokens by viewpoint before applying the bidirectional scan captures more of the cross-view dependencies.

Reading between the lines

Editorial extensions of the paper, not claims the author makes directly.

  • The 'linear inference complexity' the paper advertises is a property of the state-space layers; the KNN graph construction over all $V \times T$ vertices costs $O((VT)^2)$ distance computations with exact search, so the complexity claim should be read as covering the SSM core unless approximate neighbor search is used.
  • The same block design -- bidirectional selective scans over a view-time token grid plus graph edges -- is a template for other multi-view or multi-sensor sequence tasks, such as multi-camera video understanding or multi-view video prediction; testing it there would show whether the benefit transfers beyond action recognition.
  • Because view-prioritized ordering consistently beat time-prioritized ordering in the reported ablations, a natural next experiment is to vary the number of cameras or shuffle camera order at test time; the paper suggests that cross-view structure is the dependency the model learns first.
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Editorial analysis

A structured set of objections, weighed in public.

Desk editor's note, referee report, and a circularity audit.

Referee Report

3 major / 3 minor

Summary. The paper proposes MV-GMN, a multi-view action recognition model that combines a bidirectional state-space (Mamba) block with a graph convolutional network. Features from RGB and skeleton streams are fused via cross-attention, and view-time relationships are modeled through rule-based and KNN-based graph edges. The model is evaluated on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD, reporting state-of-the-art or competitive Top-1 accuracies, and the paper claims the full model has linear inference complexity.

Significance. If the reported accuracies are reproducible, MV-GMN is a competitive multi-view action recognition method and a useful early example of applying state-space models to multi-view multi-temporal fusion. The paper provides a substantial set of ablations (view/time priority, fusion strategies, KNN and block counts) and compares against several recent baselines. Its main weakness is that the central efficiency claim is not backed by a correct complexity analysis of the graph module, and several reported numbers are internally inconsistent. The contribution is therefore promising but needs a major revision before the claims can be accepted.

major comments (3)
  1. [Section 3.3, Eqs. (17)–(19) and (21); Abstract; Figure 1; Conclusion] The claimed linear inference complexity is not supported. The rule-based edges in Eq. (17) generate O(VT^2) edges and Eq. (18) generates O(TV^2) edges; graph propagation in Eq. (21) is linear in the number of edges, so the rule-based GCN alone is O(VT^2 + TV^2). In addition, the KNN construction in Eq. (19) requires pairwise distance computation across all V×T vertices unless an approximate neighbor-search method is specified; with exact KNN this is O((VT)^2) and no approximation is described. Table 5 reports a single timing point at roughly 48 view-time tokens, which cannot distinguish linear from quadratic scaling. Please provide an asymptotic analysis that includes graph construction and propagation, or revise the complexity claim to apply only to the SSM sequence component.
  2. [Section 4.1, Table 2; Abstract] The NTU RGB+D 120 cross-view accuracy is inconsistent across the paper: the abstract and Table 2 give 96.7%, while the results text states 96.4% and claims an improvement of 0.7% over Cheng et al. (2024). From Table 2, Cheng et al.'s cross-view accuracy is 95.6%, making the gap 1.1 percentage points if MV-GMN indeed scores 96.7%. These numbers must be reconciled, and all increment claims should be recomputed from the final tables.
  3. [Section 4.2, Table 4 and prose] The ablation discussion for RGB-skeleton fusion contradicts Table 4. The text says 'the averaging method outperforms the linear approach by 2.2% and 0.9% in cross-subject scenarios', but Table 4 shows Linear Fusion with 95.1% (CS) and 95.8% (CV), both higher than Mean Fusion's 94.9% and 95.6%. Please correct either the text or the table so that the reported comparison matches the data.
minor comments (3)
  1. [Throughout] There are several typos and formatting errors: 'propsed' (Conclusion), 'acrion' (Section 3.3), 'Abaltion Studies' (Section 4.2 heading), 'M ambahaving' (Section 3.2), 'MV-GMA blocks' (Implementation Details), and 'T-KNN-GCT' (Section 4.2, should be T-KNN-GCN).
  2. [References and model names] The citation 'DeiTTouvron et al. (2021)' is malformed; the DeiT model should be attributed to Touvron et al. (2021). Similarly, 'Sparse-MSSTNetCheng et al. (2024)' is missing a space before the citation. Also, Implementation Details says 'Deit-B' but Table 4 lists 'Deit-S'; please clarify which backbone is used.
  3. [Section 4.2, Table 5] The timing experiments would benefit from a description of the hardware and inference settings (e.g., batch size, whether the timing includes feature extraction or only the fusion module, and the number of view-time tokens V×T used). The current single number per model is insufficient to support scaling claims.

Circularity Check

0 steps flagged · score 1.0 of 10

No circular derivation found: benchmark accuracies are external evaluations, and the linear-complexity claim is under-supported rather than self-fulfilling.

full rationale

The paper's central claims are empirical accuracies on held-out test splits (NTU RGB+D 60/120, PKU-MMD), which are external benchmarks and not constructed from the model's outputs. The KNN graph construction in Eq. (19) uses the model's own embeddings to define edges, but this is standard data-dependent graph construction, not a prediction of those embeddings from the graph itself. No parameter is fitted to the test set and then reported as a prediction. The 'linear inference complexity' claim is asserted for the full model in the abstract, Figure 1, and conclusion, but the manuscript does not analyze the computational cost of the rule-based edge enumeration in Eqs. (17)-(18) or the KNN search in Eq. (19); under exact nearest-neighbor search these steps are quadratic in V x T. This is a rigor gap in the complexity argument, not circularity: the claim does not reduce to the method's definition, it is simply under-supported. Self-citations (e.g., Gao et al. 2024, Lu et al. 2023) appear only in literature-review sentences and are not load-bearing for the model design or the reported results. A minor internal inconsistency (NTU-120 cross-view 96.7% in the abstract and Table 2 vs. 96.4% in the results text) is a reporting error, not a circular dependency. Therefore no circular step is present, and the paper is self-contained with respect to external benchmark evaluation.

Assumptions & free parameters 5 free parameters · 4 assumptions · 0 invented entities

The architecture relies on frozen pretrained encoders and several domain assumptions about how to combine views and time. Hyperparameters such as k, block count, state expansion, and segment counts were chosen on the benchmarks. No new physical entities are introduced.

free parameters (5)
  • Number of KNN neighbors (k) = 3
    Selected by hyperparameter search on NTU RGB+D 120; model performs best at k=3 (Figure 5).
  • Number of MV-GMN blocks = 4
    Selected by hyperparameter search; best at 4 blocks (Figure 5).
  • SSM state expansion factor = 64
    Set in implementation details; no sensitivity analysis is provided.
  • Number of RGB segments = 8
    Chosen in implementation details; no sensitivity analysis is provided.
  • Number of skeleton segments = 16
    Chosen in implementation details; no sensitivity analysis is provided.
assumptions (4)
  • domain assumption Cross-attention between frozen skeleton and RGB features yields sufficient fusion for downstream view-time modeling.
    Used in Section 3.1, Eqs. (3)-(7); no comparison with other fusion methods beyond simple linear and mean fusion.
  • domain assumption The four Mamba scanning sequences can be processed independently and their outputs combined without loss of view-time dependencies.
    Section 3.2; the paper does not specify how the four sequence outputs are combined.
  • domain assumption Graph convolution with rule-based and KNN edges effectively propagates view and time information.
    Section 3.3; ablations show KNN edges help, but the mechanism is not derived.
  • standard math Standard GCN propagation (Kipf and Welling) is applicable to view-time vertices.
    Equation (21) uses the standard graph convolution formula.

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Cite this review

Pith. "Pith review of MV-GMN: State Space Model for Multi-View Action Recognition." pith.science (2026). https://pith.science/paper/SSV3YN4A

@misc{pith2026250113829,
  author       = {Pith},
  title        = {Pith review of: MV-GMN: State Space Model for Multi-View Action Recognition},
  year         = {2026},
  howpublished = {\url{https://pith.science/paper/SSV3YN4A}},
  note         = {Machine review of arXiv:2501.13829}
}
read the original abstract

Recent advancements in multi-view action recognition have largely relied on Transformer-based models. While effective and adaptable, these models often require substantial computational resources, especially in scenarios with multiple views and multiple temporal sequences. Addressing this limitation, this paper introduces the MV-GMN model, a state-space model specifically designed to efficiently aggregate multi-modal data (RGB and skeleton), multi-view perspectives, and multi-temporal information for action recognition with reduced computational complexity. The MV-GMN model employs an innovative Multi-View Graph Mamba network comprising a series of MV-GMN blocks. Each block includes a proposed Bidirectional State Space Block and a GCN module. The Bidirectional State Space Block introduces four scanning strategies, including view-prioritized and time-prioritized approaches. The GCN module leverages rule-based and KNN-based methods to construct the graph network, effectively integrating features from different viewpoints and temporal instances. Demonstrating its efficacy, MV-GMN outperforms the state-of-the-arts on several datasets, achieving notable accuracies of 97.3\% and 96.7\% on the NTU RGB+D 120 dataset in cross-subject and cross-view scenarios, respectively. MV-GMN also surpasses Transformer-based baselines while requiring only linear inference complexity, underscoring the model's ability to reduce computational load and enhance the scalability and applicability of multi-view action recognition technologies.

Figures

Figures reproduced from arXiv: 2501.13829 by the authors.

Figure 1
Figure 1. Overview of the framework. The pro￾posed MV-GMN employs rule-based and KNN-based edges to correlate temporal and viewpoint informa￾tion, which is then fed into the proposed Multi￾View Graph Mamba network. MV-GMN outper￾forms Transformer-based models while only requiring linear inference complexity for multi-modal, multi￾view, multi-temporal sequence action recognition. action recognition technologies. 1 Introduction… view at source ↗
Figure 2
Figure 2. Overview of the MV-GMN architecture. A) The framework’s overall workflow includes Multi-Modal Feature Extraction, Multi-View Graph Mamba Network, and Action Prediction. B) Each MV￾GMN Block consists of a Bidirectional State Space Model Block and a GCN block. tract the foreground from the images. Next, we uti￾lize the DeiTTouvron et al. (2021) as the RGB en￾coder, which processes the input image by dividing it into a… view at source ↗
Figure 3
Figure 3. Different scanning methods, including viewpoint-priority forward and backward scans, as well as temporal-priority forward and backward scans. We flatten the features fused from RGB frames and skeletons, resulting in four types of feature ar￾rangements: the forward sequence prioritizing view￾points P v f , the backward sequence prioritizing view￾points P v b , the forward sequence prioritizing time P t f , and the ba… view at source ↗
Figures from the paper (2 more)
Figure 4
Figure 4. Figure 4: The left shows the Rule-based edges based [PITH_FULL_IMAGE:figures/full_fig_p006_4.png]
Figure 5
Figure 5. Figure 5: The left shows the effects of different num [PITH_FULL_IMAGE:figures/full_fig_p010_5.png]

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Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Hypergraph Mamba for Efficient Whole Slide Image Understanding

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    WSI-HGMamba integrates hypergraph convolution with bidirectional Mamba sequence modeling, reporting accurate whole-slide classification at lower FLOPs than transformer baselines.

Reference graph

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    " write newline "" before.all 'output.state := FUNCTION n.dashify 't := "" t empty not t #1 #1 substring "-" = t #1 #2 substring "--" = not "--" * t #2 global.max substring 't := t #1 #1 substring "-" = "-" * t #2 global.max substring 't := while if t #1 #1 substring * t #2 gl...

Pith tools

Reviewed August 10, 2026 · model on record in the stance chip above.