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Learning Naturally Aggregated Appearance for Efficient 3D Editing

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arxiv 2312.06657 v2 pith:T6JXQJWX submitted 2023-12-11 cs.CV

classification cs.CV
keywords editingfieldcanonicalimageagapappearancecolorefficient
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Neural radiance fields, which represent a 3D scene as a color field and a density field, have demonstrated great progress in novel view synthesis yet are unfavorable for editing due to the implicitness. This work studies the task of efficient 3D editing, where we focus on editing speed and user interactivity. To this end, we propose to learn the color field as an explicit 2D appearance aggregation, also called canonical image, with which users can easily customize their 3D editing via 2D image processing. We complement the canonical image with a projection field that maps 3D points onto 2D pixels for texture query. This field is initialized with a pseudo canonical camera model and optimized with offset regularity to ensure the naturalness of the canonical image. Extensive experiments on different datasets suggest that our representation, dubbed AGAP, well supports various ways of 3D editing (e.g., stylization, instance segmentation, and interactive drawing). Our approach demonstrates remarkable efficiency by being at least 20 times faster per edit compared to existing NeRF-based editing methods. Project page is available at https://felixcheng97.github.io/AGAP/.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Edicho: Consistent Image Editing in the Wild

    cs.CV 2024-12 conditional novelty 6.0 of 10

    Edicho makes edits consistent across in-the-wild image pairs by injecting explicit pixel correspondences into the attention and classifier-free guidance steps of a pretrained diffusion model, with no training.

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