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Paper Citation Record · LEDGER

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions

As of 17 August 2026, this Paper Citation Record lists 79 of 79 outbound references and 0 inbound Pith citation observations for arXiv:2412.17377.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.17377 v1

Coverage vector

measured 79 of 79 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-11T05:37:09.697050Z

measured 79 of 79 standing notices

One-hop event checks from named stored sources.

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measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

79 of 79 outbound references displayed

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  • verified fuzzy58
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 0fcab143-78e8-4c3d-a0de-c26ee642594a · outbound

This paper cites Physics-based motion capture imitation with deep reinforcement learning.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physics-based motion capture imitation with deep reinforcement learning

Reference 1

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 6b52b7e0-594e-4d81-b98f-d4429fd571a2 · outbound

This paper cites Beyond static features for temporally consis- tent 3d human pose and shape from a video.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Beyond static features for temporally consis- tent 3d human pose and shape from a video

Reference 2

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 6d514d25-5ded-444a-91f3-6b3af1bba16a · outbound

This paper cites Flexible motion in-betweening with diffusion models.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Flexible motion in-betweening with diffusion models

Reference 3

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 44437c78-546e-4698-9d74-ebf67cb857ab · outbound

This paper cites Physically consistent whole-body kinematics assessment based on an rgb-d sensor.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physically consistent whole-body kinematics assessment based on an rgb-d sensor

Reference 4

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation a0f99841-7b0e-42ac-9221-fed25736c3b8 · outbound

This paper cites Diffusion models beat gans on image synthesis.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Diffusion models beat gans on image synthesis

Reference 5

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation a2546293-b1f7-443d-b1a5-c7c0eb2575ad · outbound

This paper cites Tokenhmr: Advancing human mesh recov- ery with a tokenized pose representation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Tokenhmr: Advancing human mesh recov- ery with a tokenized pose representation

Reference 6

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 2f73e4fc-e2da-40aa-8f43-8a485c81c60a · outbound

This paper cites Assistive gym: A physics simulation framework for assistive robotics.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Assistive gym: A physics simulation framework for assistive robotics

Reference 7

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 2080fac0-cd29-4123-aabf-2285ef963a90 · outbound

This paper cites Super- track: Motion tracking for physically simulated characters using supervised learning.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Super- track: Motion tracking for physically simulated characters using supervised learning

Reference 8

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation d99606b4-680d-4b28-9046-b44bb2a9608b · outbound

This paper cites Differentiable dynamics for articu- lated 3d human motion reconstruction.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Differentiable dynamics for articu- lated 3d human motion reconstruction

Reference 9

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 7587cf86-22d5-4597-87e1-429c02c57434 · outbound

This paper cites Trajectory optimization for physics-based re- construction of 3d human pose from monocular video.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Trajectory optimization for physics-based re- construction of 3d human pose from monocular video

Reference 10

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 9f39c334-5af4-49a3-8177-2a07ec37f82e · outbound

This paper cites 3d human reconstruction in the wild with synthetic data using generative models.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions 3d human reconstruction in the wild with synthetic data using generative models

Reference 11

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 45fe28b5-338d-4a84-a6e5-573683341e1f · outbound

This paper cites Posetriplet: Co-evolving 3d human pose estimation, imita- tion, and hallucination under self-supervision.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Posetriplet: Co-evolving 3d human pose estimation, imita- tion, and hallucination under self-supervision

Reference 12

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 53d0da3b-d901-4214-a29f-07799c2ab31e · outbound

This paper cites Ego-exo4d: Understanding skilled human activity from first-and third-person perspectives.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Ego-exo4d: Understanding skilled human activity from first-and third-person perspectives

Reference 13

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation a7260c8b-25ed-4ee7-ad1f-0ddc9c83db00 · outbound

This paper cites Denoising dif- fusion probabilistic models.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Denoising dif- fusion probabilistic models

Reference 14

Resolution
unresolved
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 67f2ef5a-730d-4f1f-ad48-a28d6a282011 · outbound

This paper cites Neural mocon: Neural motion control for phys- ically plausible human motion capture.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Neural mocon: Neural motion control for phys- ically plausible human motion capture

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 39aaaf2c-1b62-44a1-914f-e6ce7d1f88b7 · outbound

This paper cites an unresolved cited work.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Unresolved cited work

Reference 16

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 4485b08c-a540-4603-863f-78c5ccd9218d · outbound

This paper cites Learning 3d human dynamics from video.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Learning 3d human dynamics from video

Reference 17

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 7edf600a-6fd9-4656-a830-fcafa1c0b0fb · outbound

This paper cites Guided Motion Diffusion for Controllable Human Motion Synthesis.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Guided Motion Diffusion for Controllable Human Motion Synthesis

Reference 18

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 019238b7-6231-46ae-9efa-89bda8683b08 · outbound

This paper cites Emdb: The electromagnetic database of global 3d human pose and shape in the wild.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Emdb: The electromagnetic database of global 3d human pose and shape in the wild

Reference 19

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 4051bdc5-e644-4cdc-9ad2-651faf3fcb35 · outbound

This paper cites Segment Anything.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Segment Anything

Reference 20

Resolution
unresolved
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation a809fd15-ec75-47aa-9bfe-088922f20a38 · outbound

This paper cites Vibe: Video inference for human body pose and shape estimation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Vibe: Video inference for human body pose and shape estimation

Reference 21

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation c956b416-b3da-4935-aab6-742dd48943d0 · outbound

This paper cites Pace: Human and motion estimation from in-the-wild videos.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Pace: Human and motion estimation from in-the-wild videos

Reference 22

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 8b164012-2582-4dcf-9968-f89b0a0e5ff3 · outbound

This paper cites Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos

Reference 23

Resolution
verified exact
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 82cda3b5-a98c-4703-9a59-da742631cc05 · outbound

This paper cites D &d: Learning human dynamics from dynamic camera.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions D &d: Learning human dynamics from dynamic camera

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.413253Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 1753d6ab-67dc-408d-a2ab-ebbef786b042 · outbound

This paper cites Ross, and Angjoo Kanazawa.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Ross, and Angjoo Kanazawa

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.401193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation ae955849-d6be-4c6d-a30c-97afec7a3787 · outbound

This paper cites Motion-x: A large- scale 3d expressive whole-body human motion dataset.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Motion-x: A large- scale 3d expressive whole-body human motion dataset

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.389376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation c09009b4-4ef9-433f-abf3-1a18126abffb · outbound

This paper cites Dual-recommendation disentan- glement network for view fuzz in action recognition.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Dual-recommendation disentan- glement network for view fuzz in action recognition

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.378678Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 1e4688d9-066c-477c-9a6a-5af969219bbe · outbound

This paper cites Smpl: A skinned multi- person linear model.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Smpl: A skinned multi- person linear model

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.517899Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 5bea0418-1197-410d-8463-6379d5aa83a6 · outbound

This paper cites HumanTOMATO: Text-aligned Whole-body Motion Generation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions HumanTOMATO: Text-aligned Whole-body Motion Generation

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.521573Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.521573Z digest=sha256:972a93b9f3581555c7e6c6514a19f076ff0e59bff14838cf265945002c72bf1b

Observation c3ca8481-691b-4c7f-bd31-0a1a312c92fa · outbound

This paper cites 3d human motion estimation via motion compression and re- finement.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions 3d human motion estimation via motion compression and re- finement

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.361099Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation ccd15ba9-1038-4e98-99bf-9bcfbb6a91d4 · outbound

This paper cites Dynamics-regulated kinematic policy for egocentric pose es- timation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Dynamics-regulated kinematic policy for egocentric pose es- timation

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.350404Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation 76c6664c-4fd2-4247-a019-fd94293af2ef · outbound

This paper cites Embod- ied scene-aware human pose estimation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Embod- ied scene-aware human pose estimation

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.339374Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

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Observation f7af1afe-b552-48af-9bb3-ba53e9f84479 · outbound

This paper cites Perpetual humanoid control for real-time simulated avatars.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Perpetual humanoid control for real-time simulated avatars

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.327668Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.535992Z digest=sha256:37bd31ab0fba0700c0c16c4b4160a776c4c00b14dc2b5be4b6897284c83a1893

Observation 3612f12f-5c12-4833-949d-4caef23b6c74 · outbound

This paper cites Universal Humanoid Motion Representations for Physics-Based Control.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Universal Humanoid Motion Representations for Physics-Based Control

Reference 34

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.539187Z digest=sha256:0284e70e7985d196babd751848c4121ade3e01bf3ed5cb9f02a5e23d16dabb64

Observation 628e621a-e12b-4a3d-a0ef-ae5a5e9e0068 · outbound

This paper cites SMPLOlympics: Sports Environments for Physically Simulated Humanoids.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions SMPLOlympics: Sports Environments for Physically Simulated Humanoids

Reference 35

Resolution
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no resolver link, observed 2026-08-11T05:37:09.543082Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.543082Z digest=sha256:d4b9216269dd102ef528e6b6953f3194066f51a11097df9f13c9785aafba9fd9

Observation b2784fe8-e164-4d74-9679-1e1ccfb68e37 · outbound

This paper cites Grammar: Ground-aware motion model for 3d human motion reconstruction.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Grammar: Ground-aware motion model for 3d human motion reconstruction

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.317515Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.546594Z digest=sha256:56cd569820abd4af1f7e10cc927dc0a8755a5b62ba0e6a3a1b48b65d65790cec

Observation a7993bba-5d42-44ca-ae8a-aab83a190656 · outbound

This paper cites Amass: Archive of motion capture as surface shapes.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Amass: Archive of motion capture as surface shapes

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.304390Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.551312Z digest=sha256:e95d0ace4c2af0a36ef76bf7b7452f91c3195d9685fcc22ec2e9fcd9969dc34a

Observation 19dc3a15-beee-435a-981c-db4b15644ff4 · outbound

This paper cites Vnect: Real-time 3d human pose estimation with a single rgb cam- era.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Vnect: Real-time 3d human pose estimation with a single rgb cam- era

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.292049Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.555489Z digest=sha256:58e4d9f545fcd9a1d7499ffbf9675cb60738886b29b0c54330575e1b77a8c1fc

Observation aa59eb31-89f3-4ee2-aec9-f72c13a84363 · outbound

This paper cites Catch & carry: reusable neural controllers for vision-guided whole-body tasks.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Catch & carry: reusable neural controllers for vision-guided whole-body tasks

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.280829Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.559641Z digest=sha256:8f904b6fda6916ef34ad075a4a761022feb43476801795b66f9f8c882b31700e

Observation 0b4c4116-d8a2-4ca1-9ed4-1a7db1ff5a76 · outbound

This paper cites Deeploco: Dynamic locomotion skills using hierarchical deep reinforcement learning.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Deeploco: Dynamic locomotion skills using hierarchical deep reinforcement learning

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.269519Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.564423Z digest=sha256:c9a505c001ca0961bb61a2b1552f7518fb9c527c83f84c9b45feb62dd9e194bd

Observation 1749c988-087b-40ee-8109-f15bf598d6e4 · outbound

This paper cites Deepmimic: Example-guided deep reinforce- ment learning of physics-based character skills.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Deepmimic: Example-guided deep reinforce- ment learning of physics-based character skills

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.258027Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.568065Z digest=sha256:e4d2b7888e48c58f3f2e4d0ea25d2ee8f32c0030ba1b063f15b2e4c64f79e230

Observation 371609d7-95d9-4cff-a6bf-f451cf158f94 · outbound

This paper cites Mcp: Learning composable hierarchical control with multiplicative compositional policies.Advances in neural information processing systems, 32, 2019.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Mcp: Learning composable hierarchical control with multiplicative compositional policies.Advances in neural information processing systems, 32, 2019

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.571635Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.571635Z digest=sha256:993a7d81f59d571e753cec1094fa573f4e3e3d8695cf6620be7ac18c566c81d2

Observation d46362b1-128c-455d-a72e-a204599e28dc · outbound

This paper cites Amp: Adversarial motion priors for styl- ized physics-based character control.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Amp: Adversarial motion priors for styl- ized physics-based character control

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.239103Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.574755Z digest=sha256:855e6de905cecd20b7c1c790fc318e6d288202a6b0096a55bcef6c555fe9de2d

Observation 8b0a3b2a-971c-4a1e-a5e1-fd91d6363435 · outbound

This paper cites Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.227585Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.578026Z digest=sha256:e276bfadb80a98cb75e58c7e6d9611891551454f648143cf153c04abca33e17e

Observation ebbb1d85-ec69-44f8-936e-ae7dd3c9705b · outbound

This paper cites Humor: 3d human motion model for robust pose estimation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Humor: 3d human motion model for robust pose estimation

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.215557Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.581338Z digest=sha256:de352746733bf2de35ae04cde1ef171b8bf0f1329481c73aa177e292df3a5ba5

Observation 989e8e52-ceb2-405e-96e9-a6b5ae4d5af3 · outbound

This paper cites Trace and pace: Controllable pedestrian animation via guided trajec- tory diffusion.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Trace and pace: Controllable pedestrian animation via guided trajec- tory diffusion

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.204369Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.584589Z digest=sha256:ce5ed374478899ea70d2d9a07564a566f0bfbc668c1ddbd0d50380826d282b33

Observation ff7d3f11-944a-42c0-adaa-85fafc4c770a · outbound

This paper cites DiffMimic: Efficient Motion Mimicking with Differentiable Physics.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions DiffMimic: Efficient Motion Mimicking with Differentiable Physics

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.587867Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.587867Z digest=sha256:d1158c454c31b473242fa59fc46dc26b1b6f1ff38c542e7a32e6ce3e37830f4b

Observation a832918c-ae3d-42ad-9d69-3a55f10c801d · outbound

This paper cites Proximal Policy Optimization Algorithms.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Proximal Policy Optimization Algorithms

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.592023Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.592023Z digest=sha256:4cf12d16b86f69e762fb921b7a15e355639aab79d86ad435baa7d413bc49fea8

Observation abb203ee-5a04-4ad8-99ba-9abfad550670 · outbound

This paper cites Global-to-local modeling for video-based 3d human pose and shape estimation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Global-to-local modeling for video-based 3d human pose and shape estimation

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.193775Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.595666Z digest=sha256:697414c609bdc06707348a3f6479c3877eb66305a5d80cf47a0fbd3fea258e06

Observation 3d114550-c5ca-4dd3-8e37-12e89dd808dc · outbound

This paper cites World-grounded human motion recovery via gravity-view coordinates.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions World-grounded human motion recovery via gravity-view coordinates

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.599821Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.599821Z digest=sha256:fce1871f4fc6ff37e1eb620b426f5c3700d95ed130a75b08c412d9e565f2fbde

Observation 746d5666-60d1-4cab-905c-dd6b931d350d · outbound

This paper cites Physcap: Physically plausible monocular 3d motion capture in real time.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physcap: Physically plausible monocular 3d motion capture in real time

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.177347Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.603468Z digest=sha256:1688a0f8f7af4bd66561887816eb1e695e40da7776a94d56b2d82ec61edac507

Observation f227a996-1644-4bf7-ac58-af3da95111d7 · outbound

This paper cites Neural monocular 3d human motion capture with physical awareness.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Neural monocular 3d human motion capture with physical awareness

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.165869Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.607111Z digest=sha256:85fe8e0bd1942d9a01d2fa6f6bfbb3fefdf32799901a1ea7ac800c8c163f613d

Observation 43e8f032-9f63-4860-93ab-56f5e514841d · outbound

This paper cites Wham: Reconstructing world-grounded humans with accu- rate 3d motion.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Wham: Reconstructing world-grounded humans with accu- rate 3d motion

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.153756Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.610404Z digest=sha256:7d8073c882345161e7ef594ec537d25343e2f723c9991fbef5caa4bea487071e

Observation d6797f0a-57c9-4839-ba2a-b20cc54e14d4 · outbound

This paper cites Human mesh recovery from monocular images via a skeleton-disentangled representation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Human mesh recovery from monocular images via a skeleton-disentangled representation

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.142247Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.613631Z digest=sha256:1c06f5ffb2978ef9b00abc072c2351fce83975db8b1a90ff4480851f4b43ccba

Observation 487e5080-4d37-43a2-a48d-a754cfadbbdf · outbound

This paper cites Trace: 5d temporal regression of avatars with dynamic cam- eras in 3d environments.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Trace: 5d temporal regression of avatars with dynamic cam- eras in 3d environments

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.616666Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.616666Z digest=sha256:aa112beb7df8127e9a35a208f9182197f0d31563eed27657b81499819f69e281

Observation 5ffe6b91-73e4-401a-b1ad-3b1406bafa9d · outbound

This paper cites Droid-slam: Deep visual slam for monocular, stereo, and rgb-d cameras.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Droid-slam: Deep visual slam for monocular, stereo, and rgb-d cameras

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.124189Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.619634Z digest=sha256:97d2c68152c26f857b6762f4eb4cbc024b7fd16c643463ee5a452f5282858098

Observation 95a8cdd4-9754-4d50-953a-288afb1148ad · outbound

This paper cites Deep patch vi- sual odometry.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Deep patch vi- sual odometry

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.622301Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.622301Z digest=sha256:14833fac5578f3250103788a225013e5892a8acfe7fa5ef30b07372967fa91f0

Observation 17127ec1-4fc8-457c-8a97-c6a02a393da8 · outbound

This paper cites Recovering 3d human mesh from monocular images: A sur- vey.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Recovering 3d human mesh from monocular images: A sur- vey

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.104784Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.625412Z digest=sha256:f0ab1e7747e5f4488e65678b8b15e172f62c2a9d35e1d9a17aed077bece5fcbf

Observation a9054247-11d9-413a-b802-72b23afae7d0 · outbound

This paper cites 3d hu- man pose estimation via intuitive physics.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions 3d hu- man pose estimation via intuitive physics

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.092510Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.628199Z digest=sha256:f07eb96d013f580b8fa22d4f8daedb644b8e774e6d30e245de6431738bbc3446

Observation 1ea93ddd-15eb-44a8-9a10-a11c6cecbaf9 · outbound

This paper cites Aist dance video database: Multi-genre, multi-dancer, and multi-camera database for dance informa- tion processing.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Aist dance video database: Multi-genre, multi-dancer, and multi-camera database for dance informa- tion processing

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.079736Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.631595Z digest=sha256:e4ffa03c9f61909b565e59831b1feb334b9759cdea48a380104f9b9783fae871

Observation 347113bb-bea9-4266-84cb-ea9ee2370f49 · outbound

This paper cites Mocapact: A multi-task dataset for simulated humanoid con- trol.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Mocapact: A multi-task dataset for simulated humanoid con- trol

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.068805Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.635039Z digest=sha256:1eb3b4368182adb1e46cc00ecadfee5fc68d06cf83b5a1943347e181e04f10e7

Observation aab00c9a-577c-4540-95c0-9cda06093959 · outbound

This paper cites Learn- ing human dynamics in autonomous driving scenarios.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Learn- ing human dynamics in autonomous driving scenarios

Reference 62

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.638515Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.638515Z digest=sha256:717874232efeb1cc218e61793c57ecbdbfad3484bda475e6a52e54664dfc184b

Observation 53809437-81b0-4572-b429-95c19b411a6f · outbound

This paper cites Pacer+: On-demand pedestrian animation controller in driving scenarios.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Pacer+: On-demand pedestrian animation controller in driving scenarios

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.051556Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.642020Z digest=sha256:2724dce1765e4c941a4220a02ce2ea22041cc908f2e2866c8d303d5322f7301f

Observation 40f52462-1178-432a-a339-5c4ddaf3c2ea · outbound

This paper cites Freeman: Towards benchmarking 3d human pose estimation under real-world conditions.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Freeman: Towards benchmarking 3d human pose estimation under real-world conditions

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.040645Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.645095Z digest=sha256:3ec09546a8e4a4155a340b940f7eb55ff79a87be581129267e43b46e467a2117

Observation fbfbc7fa-571a-4316-9497-029d37be6f11 · outbound

This paper cites UniCon: Universal Neural Controller For Physics-based Character Motion.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions UniCon: Universal Neural Controller For Physics-based Character Motion

Reference 65

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.648528Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.648528Z digest=sha256:c6e9c8862d883a338b2489f2bf79bf1ea6d2c9c5efc4270dd35a60ed8e5e9c94

Observation f0d656e5-9058-4ffa-905c-f6cd6a63f51f · outbound

This paper cites SkillMimic: Learning Basketball Interaction Skills from Demonstrations.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions SkillMimic: Learning Basketball Interaction Skills from Demonstrations

Reference 66

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.651909Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.651909Z digest=sha256:a7f0294cd7fd607798f79443494897e034e053c61d800c6382bd79a5545f3d45

Observation dbfdd3cf-dbda-404d-8092-be55e6c2b40e · outbound

This paper cites Tram: Global trajectory and motion of 3d humans from in- the-wild videos.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Tram: Global trajectory and motion of 3d humans from in- the-wild videos

Reference 67

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.030978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.655340Z digest=sha256:a7f2a23624fb2b1f3f8e0b3854c1e432cbad76244fa229a6e028751f7d6bda0d

Observation 95b2753f-43b2-4cd1-b3bb-a57ca16b0d22 · outbound

This paper cites Quest- sim: Human motion tracking from sparse sensors with simu- lated avatars.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Quest- sim: Human motion tracking from sparse sensors with simu- lated avatars

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.021131Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.658935Z digest=sha256:7bec632accde98c5b3c66f9908b64e658881e16f1e26e90a31cb09e78e123431

Observation 44ba5db4-f861-4263-a0cf-1b5f045a6f6a · outbound

This paper cites A scalable approach to control diverse behaviors for physi- cally simulated characters.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions A scalable approach to control diverse behaviors for physi- cally simulated characters

Reference 69

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:10.010126Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.662284Z digest=sha256:6788106a7ea5775e8074d7f57960f8ed89e551cb654d9d5c11bfd6b803e9cd74

Observation 83f11d26-3269-44d0-9791-12464ba0dc6f · outbound

This paper cites Physics-based human motion es- timation and synthesis from videos.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physics-based human motion es- timation and synthesis from videos

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.998321Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.665659Z digest=sha256:b514fb6bcd9324689315351added29c10c01557f64f63e616e40997f6ce0e39e

Observation 2379b9ee-b272-40c7-8b39-923b9194c23a · outbound

This paper cites Decoupling human and camera motion from videos in the wild.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Decoupling human and camera motion from videos in the wild

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.986564Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.669034Z digest=sha256:82033c2a536d7687dadd77233fb7c362013d89f20ad07ededc2cae11da4dfdbd

Observation 69c536cf-bfdc-40e9-b9d0-e151ab5b155c · outbound

This paper cites Residual force control for ag- ile human behavior imitation and extended motion synthe- sis.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Residual force control for ag- ile human behavior imitation and extended motion synthe- sis

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.975804Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.672546Z digest=sha256:46a8c01899e3fde7681ff5c486042e20ab065b4a77379d45d633fbf0a9d31c5f

Observation 60f97b03-7ffa-4052-a527-8ff507430ffc · outbound

This paper cites Simpoe: Simulated character control for 3d hu- man pose estimation.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Simpoe: Simulated character control for 3d hu- man pose estimation

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.964857Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.675697Z digest=sha256:97fc539160157086140327627528d1b7f31354b8189f42e359b7850e2f5bdddc

Observation 1cb997a7-87da-409d-a6ae-d2405f2c3d71 · outbound

This paper cites Physdiff: Physics-guided human motion diffusion model.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physdiff: Physics-guided human motion diffusion model

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.952715Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.679348Z digest=sha256:f43be5bb8cb64080d17fbff0b8ab9b5cabe5d557929da2ada30d3dd2724389b4

Observation 50d8d4e1-c49e-47a1-8df4-62532d93d6e6 · outbound

This paper cites Learning motion priors for 4d human body capture in 3d scenes.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Learning motion priors for 4d human body capture in 3d scenes

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.941543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.683195Z digest=sha256:9c9930738b029101a7086b6d35ea8079fe662c52403b81eed14bc4373fa22cd5

Observation 385dead3-c472-4871-b7ed-bc511336697c · outbound

This paper cites Physpt: Physics-aware pretrained transformer for estimating human dynamics from monocular videos.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Physpt: Physics-aware pretrained transformer for estimating human dynamics from monocular videos

Reference 76

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.931708Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.686483Z digest=sha256:d2ac4819b615914a55aa0e06a4b56b5c8899019ef3259e6c3cd4f7231350ea60

Observation c6d2a8a9-66d3-48e7-820e-c3d29639e116 · outbound

This paper cites Bi-causal: Group activity recognition via bidi- rectional causality.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Bi-causal: Group activity recognition via bidi- rectional causality

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.921512Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.690021Z digest=sha256:e9c3858ab209faf33f77368e9ea1519a3051b132e8288945d2d8a63db1f34ed3

Observation d04a5392-49ab-4616-bf4a-a9754a922f1c · outbound

This paper cites Prox- ycap: Real-time monocular full-body capture in world space via human-centric proxy-to-motion learning.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions Prox- ycap: Real-time monocular full-body capture in world space via human-centric proxy-to-motion learning

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T05:37:09.910148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-11T05:37:09.693190Z digest=sha256:42b16385c4872966b4fecdb68d7d79a4436b4ec62305fd58ec0ecace5204f992

Observation 23e0e637-7e01-4860-a3b7-d5eb726923a7 · outbound

This paper cites On the continuity of rotation representations in neural networks.

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions On the continuity of rotation representations in neural networks

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-11T05:37:09.697050Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:37:09.697050Z digest=sha256:7e7de3b4c9afcde7f354be1b092528e0ec42338cd16e8120880ab732a8c90688

Pith citing papers

No inbound Pith citation observations are available.