pith. sign in

arxiv: 1511.06260 · v3 · pith:UG343VW3new · submitted 2015-11-19 · 🧮 math.LO · cs.LO

Game Semantics and the Geometry of Backtracking: a New Complexity Analysis of Interaction

classification 🧮 math.LO cs.LO
keywords complexitygamesemanticsexponentialsinteractionlengthabstractanalysis
0
0 comments X
read the original abstract

We present abstract complexity results about Coquand and Hyland-Ong game semantics, that will lead to new bounds on the length of first-order cut-elimination, normalization, interaction between expansion trees and any other dialogical process game semantics can model and apply to. In particular, we provide a novel method to bound the length of interactions between visible strategies and to measure precisely the tower of exponentials defining the worst-case complexity. Our study improves the old estimates on average by several exponentials.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.