Pith. sign in

REVIEW 3 cited by

MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2206.00665 v2 pith:UU2T3F6I submitted 2022-06-01 cs.CV

classification cs.CV
keywords neuralreconstructionimplicitmonocularscenescuesmethodssurface
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete reconstructions due to the inductive smoothness bias of neural networks. State-of-the-art neural implicit methods allow for high-quality reconstructions of simple scenes from many input views. Yet, their performance drops significantly for larger and more complex scenes and scenes captured from sparse viewpoints. This is caused primarily by the inherent ambiguity in the RGB reconstruction loss that does not provide enough constraints, in particular in less-observed and textureless areas. Motivated by recent advances in the area of monocular geometry prediction, we systematically explore the utility these cues provide for improving neural implicit surface reconstruction. We demonstrate that depth and normal cues, predicted by general-purpose monocular estimators, significantly improve reconstruction quality and optimization time. Further, we analyse and investigate multiple design choices for representing neural implicit surfaces, ranging from monolithic MLP models over single-grid to multi-resolution grid representations. We observe that geometric monocular priors improve performance both for small-scale single-object as well as large-scale multi-object scenes, independent of the choice of representation.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations

    cs.CV 2025-04 conditional novelty 6.0 of 10

    FreBIS replaces VolSDF's single encoder with three frequency-band encoders and a dissimilarity-based weighting module, yielding small rendering-quality gains on 9 BlendedMVS scenes.

  2. JOG3R: Towards 3D-Consistent Video Generators

    cs.CV 2025-01 conditional novelty 6.0 of 10

    Jointly training a video diffusion model with a 3D point map reconstruction head improves the 3D consistency of generated videos and yields usable camera pose estimates on static scenes.

  3. Neural 4D Evolution under Large Topological Changes from 2D Images

    cs.CV 2024-11 conditional novelty 6.0 of 10

    N4DE learns 4D deformations with large topology changes from 2D images by evolving a time-conditioned neural SDF with hash grids and implicit Gaussian splatting.

Pith tools