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A Graph Attention Based Approach for Trajectory Prediction in Multi-agent Sports Games

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arxiv 2012.10531 v1 pith:VLJYFETP submitted 2020-12-18 cs.LG cs.AI

classification cs.LGcs.AI
keywords agentsapproachmodelpredictiontrajectoryapproachesattentioncoordinated
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This work investigates the problem of multi-agents trajectory prediction. Prior approaches lack of capability of capturing fine-grained dependencies among coordinated agents. In this paper, we propose a spatial-temporal trajectory prediction approach that is able to learn the strategy of a team with multiple coordinated agents. In particular, we use graph-based attention model to learn the dependency of the agents. In addition, instead of utilizing the recurrent networks (e.g., VRNN, LSTM), our method uses a Temporal Convolutional Network (TCN) as the sequential model to support long effective history and provide important features such as parallelism and stable gradients. We demonstrate the validation and effectiveness of our approach on two different sports game datasets: basketball and soccer datasets. The result shows that compared to related approaches, our model that infers the dependency of players yields substantially improved performance. Code is available at https://github.com/iHeartGraph/predict

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PathCRF: Ball-Free Soccer Event Detection via Possession Path Inference from Player Trajectories

    cs.LG 2026-02 conditional novelty 6.0 of 10

    Using only player tracking, a dynamic masked CRF infers the possession path and detects soccer events with 75.7% F1, but on a single test match.

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