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BioNeRF: Biologically Plausible Neural Radiance Fields for View Synthesis

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arxiv 2402.07310 v3 pith:VM4BBJTC submitted 2024-02-11 cs.CV cs.LG

classification cs.CVcs.LG
keywords bionerfbiologicallyconcerningfieldsinformationinputsmodelsneural
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This paper presents BioNeRF, a biologically plausible architecture that models scenes in a 3D representation and synthesizes new views through radiance fields. Since NeRF relies on the network weights to store the scene's 3-dimensional representation, BioNeRF implements a cognitive-inspired mechanism that fuses inputs from multiple sources into a memory-like structure, improving the storing capacity and extracting more intrinsic and correlated information. BioNeRF also mimics a behavior observed in pyramidal cells concerning contextual information, in which the memory is provided as the context and combined with the inputs of two subsequent neural models, one responsible for producing the volumetric densities and the other the colors used to render the scene. Experimental results show that BioNeRF outperforms state-of-the-art results concerning a quality measure that encodes human perception in two datasets: real-world images and synthetic data.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ExploreGS: a vision-based low overhead framework for 3D scene reconstruction

    eess.IV 2025-05 conditional novelty 5.0 of 10

    ExploreGS combines drone exploration, smart image-pair selection, a MASt3R neural network for point clouds, and 3D Gaussian Splatting to reconstruct scenes from RGB images on an edge device.

  2. Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning

    cs.CV 2024-12 conditional novelty 5.0 of 10

    A spiking neuron learns the Marching Cubes density threshold inside Nerfacto, and a round-robin schedule stabilizes training to sharpen extracted geometry.

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